Import chromium-68.0.3440.106

This commit is contained in:
klzgrad
2018-08-11 05:35:24 +00:00
commit e45b4af2be
20411 changed files with 4312223 additions and 0 deletions

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# Copyright (c) 2013 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# The files here go into the "gpu" component in a component build (with
# "command_buffer_client" and "gles2_cmd_helper" just forwarding) and goes into
# separate static libraries in non-component build.
group("client") {
if (is_component_build) {
public_deps = [
"//gpu",
]
} else {
public_deps = [
":client_sources",
]
}
}
group("gles2_cmd_helper") {
if (is_component_build) {
public_deps = [
"//gpu:gles2",
]
} else {
public_deps = [
":gles2_cmd_helper_sources",
]
}
}
group("raster") {
if (is_component_build) {
public_deps = [
"//gpu:raster",
]
} else {
public_deps = [
":raster_sources",
]
}
}
source_set("client_sources") {
# External code should depend on this via //gpu/client above rather than
# depending on this directly or the component build will break.
visibility = [ "//gpu/*" ]
sources = [
"client_discardable_manager.cc",
"client_discardable_manager.h",
"client_discardable_texture_manager.cc",
"client_discardable_texture_manager.h",
"cmd_buffer_helper.cc",
"cmd_buffer_helper.h",
"fenced_allocator.cc",
"fenced_allocator.h",
"gpu_control.h",
"gpu_memory_buffer_manager.cc",
"gpu_memory_buffer_manager.h",
"mapped_memory.cc",
"mapped_memory.h",
"ring_buffer.cc",
"ring_buffer.h",
"transfer_buffer.cc",
"transfer_buffer.h",
]
configs += [ "//gpu:gpu_implementation" ]
all_dependent_configs = [ "//third_party/khronos:khronos_headers" ]
public_deps = [
"//base",
]
deps = [
"//gpu/command_buffer/common:common_sources",
"//gpu/ipc/common:surface_handle_type",
"//ui/gfx:memory_buffer",
"//ui/gfx/geometry",
]
}
source_set("gles2_cmd_helper_sources") {
visibility = [ "//gpu/*" ]
sources = [
"gles2_cmd_helper.cc",
"gles2_cmd_helper.h",
"gles2_cmd_helper_autogen.h",
]
configs += [ "//gpu:gpu_gles2_implementation" ]
deps = [
":client",
"//base",
"//gpu/command_buffer/common",
"//gpu/command_buffer/common:gles2_sources",
]
}
gles2_c_lib_source_files = [
"gles2_c_lib.cc",
"gles2_c_lib_autogen.h",
"gles2_c_lib_export.h",
"gles2_lib.cc",
"gles2_lib.h",
]
gles2_implementation_source_files = [
"buffer_tracker.cc",
"buffer_tracker.h",
"client_context_state.cc",
"client_context_state.h",
"client_context_state_autogen.h",
"client_context_state_impl_autogen.h",
"client_transfer_cache.cc",
"client_transfer_cache.h",
"gles2_impl_export.h",
"gles2_implementation.cc",
"gles2_implementation.h",
"gles2_implementation_autogen.h",
"gles2_implementation_impl_autogen.h",
"gles2_trace_implementation.cc",
"gles2_trace_implementation.h",
"gles2_trace_implementation_autogen.h",
"gles2_trace_implementation_impl_autogen.h",
"gpu_switches.cc",
"gpu_switches.h",
"implementation_base.cc",
"implementation_base.h",
"logging.cc",
"logging.h",
"program_info_manager.cc",
"program_info_manager.h",
"query_tracker.cc",
"query_tracker.h",
"share_group.cc",
"share_group.h",
"vertex_array_object_manager.cc",
"vertex_array_object_manager.h",
]
# Provides GLES2 interface, but does not cause any implementation to be linked
# in. Useful when a target uses the interface, but permits its users to choose
# an implementation.
source_set("gles2_interface") {
sources = [
"gles2_interface.h",
]
public_configs = [ "//third_party/khronos:khronos_headers" ]
deps = [
"//base",
]
}
source_set("raster_interface") {
sources = [
"raster_interface.h",
]
public_configs = [ "//third_party/khronos:khronos_headers" ]
deps = [
"//base",
"//components/viz/common:resource_format",
"//ui/gfx:buffer_types",
]
}
# Library emulates GLES2 using command_buffers.
component("gles2_implementation") {
sources = gles2_implementation_source_files
defines = [ "GLES2_IMPL_IMPLEMENTATION" ]
all_dependent_configs = [ "//third_party/khronos:khronos_headers" ]
deps = [
":client",
":gles2_cmd_helper",
":gles2_interface",
"//base",
"//gpu/command_buffer/common",
"//gpu/command_buffer/common:gles2",
"//gpu/command_buffer/common:gles2_utils",
"//ui/gfx/geometry",
]
if (!is_nacl) {
deps += [
"//components/viz/common:resource_format",
"//ui/gfx:color_space",
"//ui/gfx/ipc/color",
]
}
}
source_set("raster_sources") {
# External code should depend on this via //gpu:raster above rather than
# depending on this directly or the component build will break.
visibility = [ "//gpu/*" ]
all_dependent_configs = [ "//third_party/khronos:khronos_headers" ]
configs += [ "//gpu:raster_implementation" ]
deps = [
":client",
":gles2_implementation",
":gles2_interface",
":raster_interface",
"//base",
"//cc/paint",
"//components/viz/common:resource_format",
"//gpu/command_buffer/common",
"//gpu/command_buffer/common:gles2",
"//gpu/command_buffer/common:gles2_utils",
"//gpu/command_buffer/common:raster",
"//ui/gfx:color_space",
"//ui/gfx/geometry",
"//ui/gfx/ipc/color",
]
sources = [
"client_font_manager.cc",
"client_font_manager.h",
"raster_cmd_helper.cc",
"raster_cmd_helper.h",
"raster_cmd_helper_autogen.h",
"raster_implementation.cc",
"raster_implementation.h",
"raster_implementation_autogen.h",
"raster_implementation_gles.cc",
"raster_implementation_gles.h",
"raster_implementation_impl_autogen.h",
]
}
# Library emulates GLES2 using command_buffers.
component("gles2_implementation_no_check") {
sources = gles2_implementation_source_files
defines = [
"GLES2_IMPL_IMPLEMENTATION",
"GLES2_CONFORMANCE_TESTS=1",
]
deps = [
":client",
":gles2_cmd_helper",
":gles2_interface",
"//base",
"//gpu/command_buffer/common",
"//gpu/command_buffer/common:gles2",
"//gpu/command_buffer/common:gles2_utils",
"//ui/gfx",
"//ui/gfx/geometry",
]
if (!is_nacl) {
deps += [
"//cc/paint",
"//ui/gfx:color_space",
"//ui/gfx/ipc/color",
]
}
}
component("gles2_c_lib") {
sources = gles2_c_lib_source_files
defines = [ "GLES2_C_LIB_IMPLEMENTATION" ]
deps = [
":gles2_interface",
"//base",
"//base/third_party/dynamic_annotations",
"//gpu/command_buffer/common",
]
}
# Same as gles2_c_lib except with no parameter checking. Required for
# OpenGL ES 2.0 conformance tests.
component("gles2_c_lib_nocheck") {
sources = gles2_c_lib_source_files
defines = [
"GLES2_C_LIB_IMPLEMENTATION",
"GLES2_CONFORMANCE_TESTS=1",
]
deps = [
":gles2_interface",
"//base",
"//base/third_party/dynamic_annotations",
"//gpu/command_buffer/common",
]
}

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# Copyright (c) 2013 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# The files here go into the "gpu" component in a component build (with
# "command_buffer_common" just forwarding) and goes into a static library in
# non-component build. This needs to match the GYP build which was likely an
# attempt to make larger components to help with loading.
group("common") {
if (is_component_build) {
public_deps = [
"//gpu",
]
} else {
public_deps = [
":common_sources",
]
}
}
group("gles2") {
if (is_component_build) {
public_deps = [
"//gpu:gles2",
]
} else {
public_deps = [
":gles2_sources",
]
}
}
group("raster") {
if (is_component_build) {
public_deps = [
"//gpu:gles2",
]
} else {
public_deps = [
":raster_sources",
]
}
}
source_set("common_sources") {
visibility = [ "//gpu/*" ]
sources = [
"activity_flags.cc",
"activity_flags.h",
"bitfield_helpers.h",
"buffer.cc",
"buffer.h",
"capabilities.cc",
"capabilities.h",
"cmd_buffer_common.cc",
"cmd_buffer_common.h",
"command_buffer.h",
"command_buffer_id.h",
"common_cmd_format.h",
"constants.h",
"context_creation_attribs.cc",
"context_creation_attribs.h",
"context_result.h",
"debug_marker_manager.cc",
"debug_marker_manager.h",
"discardable_handle.cc",
"discardable_handle.h",
"gl2_types.h",
"gpu_memory_buffer_support.cc",
"gpu_memory_buffer_support.h",
"id_allocator.cc",
"id_allocator.h",
"id_type.h",
"mailbox.cc",
"mailbox.h",
"mailbox_holder.cc",
"mailbox_holder.h",
"scheduling_priority.cc",
"scheduling_priority.h",
"swap_buffers_complete_params.cc",
"swap_buffers_complete_params.h",
"swap_buffers_flags.h",
"sync_token.cc",
"sync_token.h",
"texture_in_use_response.h",
"thread_local.h",
"time.h",
]
configs += [ "//gpu:gpu_implementation" ]
public_deps = [
"//mojo/public/cpp/system",
"//ui/gfx:memory_buffer",
"//ui/gfx/geometry",
]
deps = [
"//base",
]
# TODO(piman): needed for gpu_memory_buffer_support.cc. Split common vs gles2
# specifics.
configs += [ "//third_party/khronos:khronos_headers" ]
}
source_set("gles2_sources") {
visibility = [ "//gpu/*" ]
sources = [
"gles2_cmd_format.cc",
"gles2_cmd_format.h",
"gles2_cmd_format_autogen.h",
"gles2_cmd_ids.h",
"gles2_cmd_ids_autogen.h",
]
configs += [ "//gpu:gpu_gles2_implementation" ]
deps = [
":gles2_utils",
"//base",
]
public_deps = [
":common",
]
}
source_set("raster_sources") {
visibility = [ "//gpu/*" ]
sources = [
"raster_cmd_format.cc",
"raster_cmd_format.h",
"raster_cmd_format_autogen.h",
"raster_cmd_ids.h",
"raster_cmd_ids_autogen.h",
]
configs += [ "//gpu:raster_implementation" ]
deps = [
":gles2_utils",
"//base",
]
public_deps = [
":common",
"//components/viz/common:resource_format",
]
}
component("gles2_utils") {
sources = [
"gles2_cmd_utils.cc",
"gles2_cmd_utils.h",
"gles2_utils_export.h",
]
defines = [ "GLES2_UTILS_IMPLEMENTATION" ]
deps = [
"//base",
]
all_dependent_configs = [ "//third_party/khronos:khronos_headers" ]
}

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# Copyright 2014 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/ui.gni")
import("//third_party/protobuf/proto_library.gni")
group("service") {
if (is_component_build) {
public_deps = [
"//gpu",
]
} else {
public_deps = [
":service_sources",
]
}
}
group("gles2") {
if (is_component_build) {
public_deps = [
"//gpu:gles2",
]
} else {
public_deps = [
":gles2_sources",
]
}
}
if (is_component_build) {
link_target_type = "source_set"
} else {
link_target_type = "static_library"
}
target(link_target_type, "service_sources") {
# External code should depend on this via //gpu/command_buffer/service above
# rather than depending on this directly or the component build will break.
visibility = [ "//gpu/*" ]
sources = [
"async_api_interface.h",
"command_buffer_direct.cc",
"command_buffer_direct.h",
"command_buffer_service.cc",
"command_buffer_service.h",
"common_decoder.cc",
"common_decoder.h",
"decoder_client.h",
"gpu_preferences.cc",
"gpu_preferences.h",
"gpu_switches.cc",
"gpu_switches.h",
"image_factory.cc",
"image_factory.h",
"image_manager.cc",
"image_manager.h",
"mailbox_manager.h",
"memory_tracking.h",
"scheduler.cc",
"scheduler.h",
"sequence_id.h",
"sync_point_manager.cc",
"sync_point_manager.h",
"texture_base.cc",
"texture_base.h",
"transfer_buffer_manager.cc",
"transfer_buffer_manager.h",
]
configs += [
# TODO(jschuh): crbug.com/167187 fix size_t to int truncations.
"//build/config/compiler:no_size_t_to_int_warning",
"//build/config:precompiled_headers",
"//gpu:gpu_implementation",
"//third_party/khronos:khronos_headers",
]
public_deps = [
"//gpu/command_buffer/common:common_sources",
]
deps = [
"//base",
"//base/third_party/dynamic_annotations",
"//gpu/command_buffer/client:client_sources",
"//gpu/config:config_sources",
"//gpu/ipc/common:surface_handle_type",
"//media:media_buildflags",
"//ui/gfx",
"//ui/gfx/geometry",
"//ui/gl",
]
if (is_android && !is_debug) {
# On Android optimize more since this component can be a bottleneck.
configs -= [ "//build/config/compiler:default_optimization" ]
configs += [ "//build/config/compiler:optimize_max" ]
}
}
target(link_target_type, "gles2_sources") {
# External code should depend on this via //gpu/command_buffer/service:gles2
# above rather than depending on this directly or the component build will
# break.
visibility = [ "//gpu/*" ]
sources = [
"buffer_manager.cc",
"buffer_manager.h",
"client_service_map.h",
"context_group.cc",
"context_group.h",
"context_state.cc",
"context_state.h",
"context_state_autogen.h",
"context_state_impl_autogen.h",
"decoder_context.h",
"error_state.cc",
"error_state.h",
"feature_info.cc",
"feature_info.h",
"framebuffer_completeness_cache.cc",
"framebuffer_completeness_cache.h",
"framebuffer_manager.cc",
"framebuffer_manager.h",
"gl_context_virtual.cc",
"gl_context_virtual.h",
"gl_state_restorer_impl.cc",
"gl_state_restorer_impl.h",
"gl_utils.cc",
"gl_utils.h",
"gles2_cmd_apply_framebuffer_attachment_cmaa_intel.cc",
"gles2_cmd_apply_framebuffer_attachment_cmaa_intel.h",
"gles2_cmd_clear_framebuffer.cc",
"gles2_cmd_clear_framebuffer.h",
"gles2_cmd_copy_tex_image.cc",
"gles2_cmd_copy_tex_image.h",
"gles2_cmd_copy_texture_chromium.cc",
"gles2_cmd_copy_texture_chromium.h",
"gles2_cmd_decoder.cc",
"gles2_cmd_decoder.h",
"gles2_cmd_decoder_autogen.h",
"gles2_cmd_decoder_passthrough.cc",
"gles2_cmd_decoder_passthrough.h",
"gles2_cmd_decoder_passthrough_doer_prototypes.h",
"gles2_cmd_decoder_passthrough_doers.cc",
"gles2_cmd_decoder_passthrough_handlers.cc",
"gles2_cmd_decoder_passthrough_handlers_autogen.cc",
"gles2_cmd_srgb_converter.cc",
"gles2_cmd_srgb_converter.h",
"gles2_cmd_validation.cc",
"gles2_cmd_validation.h",
"gles2_cmd_validation_autogen.h",
"gles2_cmd_validation_implementation_autogen.h",
"gles2_query_manager.cc",
"gles2_query_manager.h",
"gpu_fence_manager.cc",
"gpu_fence_manager.h",
"gpu_state_tracer.cc",
"gpu_state_tracer.h",
"gpu_tracer.cc",
"gpu_tracer.h",
"id_manager.cc",
"id_manager.h",
"indexed_buffer_binding_host.cc",
"indexed_buffer_binding_host.h",
"logger.cc",
"logger.h",
"mailbox_manager_factory.cc",
"mailbox_manager_factory.h",
"mailbox_manager_impl.cc",
"mailbox_manager_impl.h",
"mailbox_manager_sync.cc",
"mailbox_manager_sync.h",
"memory_program_cache.cc",
"memory_program_cache.h",
"passthrough_program_cache.cc",
"passthrough_program_cache.h",
"path_manager.cc",
"path_manager.h",
"program_cache.cc",
"program_cache.h",
"program_manager.cc",
"program_manager.h",
"query_manager.cc",
"query_manager.h",
"raster_cmd_validation.cc",
"raster_cmd_validation.h",
"raster_cmd_validation_autogen.h",
"raster_cmd_validation_implementation_autogen.h",
"raster_decoder.cc",
"raster_decoder.h",
"renderbuffer_manager.cc",
"renderbuffer_manager.h",
"sampler_manager.cc",
"sampler_manager.h",
"service_discardable_manager.cc",
"service_discardable_manager.h",
"service_font_manager.cc",
"service_font_manager.h",
"service_transfer_cache.cc",
"service_transfer_cache.h",
"service_utils.cc",
"service_utils.h",
"shader_manager.cc",
"shader_manager.h",
"shader_translator.cc",
"shader_translator.h",
"shader_translator_cache.cc",
"shader_translator_cache.h",
"texture_definition.cc",
"texture_definition.h",
"texture_manager.cc",
"texture_manager.h",
"transform_feedback_manager.cc",
"transform_feedback_manager.h",
"vertex_array_manager.cc",
"vertex_array_manager.h",
"vertex_attrib_manager.cc",
"vertex_attrib_manager.h",
]
configs += [
"//build/config:precompiled_headers",
"//gpu:gpu_gles2_implementation",
"//third_party/khronos:khronos_headers",
]
# Prefer mesa GL headers to system headers, which cause problems on Win.
include_dirs = [ "//third_party/mesa/src/include" ]
public_deps = [
"//gpu/command_buffer/common",
"//gpu/command_buffer/common:gles2_sources",
"//gpu/command_buffer/common:raster_sources",
]
deps = [
":disk_cache_proto",
":service",
"//base",
"//base/third_party/dynamic_annotations",
"//cc/paint",
"//gpu/command_buffer/client",
"//gpu/command_buffer/common:gles2_utils",
"//gpu/config",
"//gpu/ipc/common:surface_handle_type",
"//third_party/angle:angle_image_util",
"//third_party/angle:commit_id",
"//third_party/angle:translator",
"//third_party/protobuf:protobuf_lite",
"//third_party/re2",
"//third_party/smhasher:cityhash",
"//third_party/zlib",
"//ui/gfx",
"//ui/gfx/geometry",
"//ui/gfx/ipc/color",
"//ui/gl",
"//ui/gl/init",
]
if (is_mac) {
# Required by gles2_cmd_decoder.cc on Mac.
libs = [
"IOSurface.framework",
"OpenGL.framework",
]
}
if (is_android && !is_debug) {
# On Android optimize more since this component can be a bottleneck.
configs -= [ "//build/config/compiler:default_optimization" ]
configs += [ "//build/config/compiler:optimize_max" ]
}
}
proto_library("disk_cache_proto") {
sources = [
"disk_cache_proto.proto",
]
}