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Import chromium-64.0.3282.119
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160
net/disk_cache/cache_util.cc
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160
net/disk_cache/cache_util.cc
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/disk_cache/cache_util.h"
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#include <limits>
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#include "base/files/file_enumerator.h"
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#include "base/files/file_util.h"
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#include "base/location.h"
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#include "base/strings/string_util.h"
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#include "base/strings/stringprintf.h"
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#include "base/strings/utf_string_conversions.h"
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#include "base/task_scheduler/post_task.h"
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#include "base/threading/thread_restrictions.h"
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namespace {
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const int kMaxOldFolders = 100;
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// Returns a fully qualified name from path and name, using a given name prefix
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// and index number. For instance, if the arguments are "/foo", "bar" and 5, it
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// will return "/foo/old_bar_005".
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base::FilePath GetPrefixedName(const base::FilePath& path,
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const std::string& name,
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int index) {
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std::string tmp = base::StringPrintf("%s%s_%03d", "old_",
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name.c_str(), index);
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return path.AppendASCII(tmp);
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}
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// This is a simple callback to cleanup old caches.
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void CleanupCallback(const base::FilePath& path, const std::string& name) {
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for (int i = 0; i < kMaxOldFolders; i++) {
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base::FilePath to_delete = GetPrefixedName(path, name, i);
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disk_cache::DeleteCache(to_delete, true);
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}
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}
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// Returns a full path to rename the current cache, in order to delete it. path
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// is the current folder location, and name is the current folder name.
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base::FilePath GetTempCacheName(const base::FilePath& path,
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const std::string& name) {
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// We'll attempt to have up to kMaxOldFolders folders for deletion.
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for (int i = 0; i < kMaxOldFolders; i++) {
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base::FilePath to_delete = GetPrefixedName(path, name, i);
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if (!base::PathExists(to_delete))
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return to_delete;
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}
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return base::FilePath();
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}
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int64_t PreferredCacheSizeInternal(int64_t available) {
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using disk_cache::kDefaultCacheSize;
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// Return 80% of the available space if there is not enough space to use
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// kDefaultCacheSize.
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if (available < kDefaultCacheSize * 10 / 8)
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return available * 8 / 10;
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// Return kDefaultCacheSize if it uses 10% to 80% of the available space.
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if (available < kDefaultCacheSize * 10)
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return kDefaultCacheSize;
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// Return 10% of the available space if the target size
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// (2.5 * kDefaultCacheSize) is more than 10%.
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if (available < static_cast<int64_t>(kDefaultCacheSize) * 25)
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return available / 10;
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// Return the target size (2.5 * kDefaultCacheSize) if it uses 10% to 1%
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// of the available space.
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if (available < static_cast<int64_t>(kDefaultCacheSize) * 250)
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return kDefaultCacheSize * 5 / 2;
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// Return 1% of the available space.
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return available / 100;
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}
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} // namespace
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namespace disk_cache {
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const int kDefaultCacheSize = 80 * 1024 * 1024;
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void DeleteCache(const base::FilePath& path, bool remove_folder) {
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if (remove_folder) {
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if (!base::DeleteFile(path, /* recursive */ true))
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LOG(WARNING) << "Unable to delete cache folder.";
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return;
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}
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base::FileEnumerator iter(
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path,
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/* recursive */ false,
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base::FileEnumerator::FILES | base::FileEnumerator::DIRECTORIES);
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for (base::FilePath file = iter.Next(); !file.value().empty();
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file = iter.Next()) {
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if (!base::DeleteFile(file, /* recursive */ true)) {
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LOG(WARNING) << "Unable to delete cache.";
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return;
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}
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}
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}
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// In order to process a potentially large number of files, we'll rename the
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// cache directory to old_ + original_name + number, (located on the same parent
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// directory), and use a worker thread to delete all the files on all the stale
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// cache directories. The whole process can still fail if we are not able to
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// rename the cache directory (for instance due to a sharing violation), and in
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// that case a cache for this profile (on the desired path) cannot be created.
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bool DelayedCacheCleanup(const base::FilePath& full_path) {
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// GetTempCacheName() and MoveCache() use synchronous file
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// operations.
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base::ThreadRestrictions::ScopedAllowIO allow_io;
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base::FilePath current_path = full_path.StripTrailingSeparators();
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base::FilePath path = current_path.DirName();
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base::FilePath name = current_path.BaseName();
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#if defined(OS_POSIX)
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std::string name_str = name.value();
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#elif defined(OS_WIN)
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// We created this file so it should only contain ASCII.
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std::string name_str = base::UTF16ToASCII(name.value());
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#endif
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base::FilePath to_delete = GetTempCacheName(path, name_str);
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if (to_delete.empty()) {
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LOG(ERROR) << "Unable to get another cache folder";
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return false;
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}
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if (!disk_cache::MoveCache(full_path, to_delete)) {
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LOG(ERROR) << "Unable to move cache folder " << full_path.value() << " to "
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<< to_delete.value();
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return false;
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}
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base::PostTaskWithTraits(FROM_HERE,
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{base::MayBlock(), base::TaskPriority::BACKGROUND,
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base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN},
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base::Bind(&CleanupCallback, path, name_str));
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return true;
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}
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// Returns the preferred maximum number of bytes for the cache given the
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// number of available bytes.
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int PreferredCacheSize(int64_t available) {
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if (available < 0)
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return kDefaultCacheSize;
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// Limit cache size to somewhat less than kint32max to avoid potential
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// integer overflows in cache backend implementations.
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DCHECK_LT(kDefaultCacheSize * 4, std::numeric_limits<int32_t>::max());
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return static_cast<int32_t>(
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std::min(PreferredCacheSizeInternal(available),
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static_cast<int64_t>(kDefaultCacheSize * 4)));
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}
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} // namespace disk_cache
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