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* Give Drill type drawers * quick style fix * reversal whups * Allow legacy rim * quick * Fix preview generation leaking buildings into world (#12511) This wasn't ever noticed before but now that world logic can do crazy stuff, it causes a lot of issues. * Add armor value access to Block and BuildingComp (#12510) * Fixed #12509 * Fixed #12512 * Fix PlacementFragment at large ui scales. (#12515) * Fixed save load text wrapping * Update bug_report.yml * Call afterDestroyed method on build in destroyed() (#12525) * Fixed 'escelating' objective typo in existing saves * Removed camera sensors from non-privileged logic * Qol: .info descriptions to unit weapons (#12527) * Fixed #12531 --------- Co-authored-by: buthed010203 <naguiar010203@gmail.com> Co-authored-by: Kaleinova <160325865+Kaleinova@users.noreply.github.com> Co-authored-by: Anuken <arnukren@gmail.com> Co-authored-by: MCxzfwq <mcxzfwq@outlook.com> Co-authored-by: EggleEgg <125359838+EggleEgg@users.noreply.github.com>