From 63e839c67c71dc8e4f70faf6bc9869326abb9120 Mon Sep 17 00:00:00 2001 From: SITUVNgcd <44901211+SITUVNgcd@users.noreply.github.com> Date: Wed, 2 Sep 2026 20:52:47 +0700 Subject: [PATCH] Fixed campaign.rework.serpulo invisible characters (#12574) --- core/assets/bundles/bundle.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 198a9cd380..5fcc79affa 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -230,7 +230,7 @@ campaign.erekir = Newer, more polished content. Mostly linear campaign progressi campaign.serpulo = Older content; the classic experience. More open-ended, more content.\n\nPotentially unbalanced maps and campaign mechanics. Less polished. campaign.difficulty = Difficulty campaign.rework.title = Campaign Changes Notice -campaign.rework.serpulo ️️️️️️️= [accent]⚠ The Serpulo campaign has been reworked.[]\n\n\ +campaign.rework.serpulo = [accent]⚠ The Serpulo campaign has been reworked.[]\n\n\ Sector positions and difficulty have changed. You may encounter issues relating to leftover campaign saves from the old layout.\n\n\ For a cleaner experience, consider resetting your campaign saves in the settings. completed = [accent]Researched