Automatic class mapping and map name update

This commit is contained in:
Github Actions
2026-08-27 16:46:49 +00:00
parent e981ce8faf
commit dc32943612
+1
View File
@@ -172,6 +172,7 @@ const BuildSelectEvent = Packages.mindustry.game.EventType.BuildSelectEvent
const BuildRotateEvent = Packages.mindustry.game.EventType.BuildRotateEvent const BuildRotateEvent = Packages.mindustry.game.EventType.BuildRotateEvent
const BlockBuildEndEvent = Packages.mindustry.game.EventType.BlockBuildEndEvent const BlockBuildEndEvent = Packages.mindustry.game.EventType.BlockBuildEndEvent
const BlockBuildBeginEvent = Packages.mindustry.game.EventType.BlockBuildBeginEvent const BlockBuildBeginEvent = Packages.mindustry.game.EventType.BlockBuildBeginEvent
const RulesLoadEvent = Packages.mindustry.game.EventType.RulesLoadEvent
const ResearchEvent = Packages.mindustry.game.EventType.ResearchEvent const ResearchEvent = Packages.mindustry.game.EventType.ResearchEvent
const UnlockEvent = Packages.mindustry.game.EventType.UnlockEvent const UnlockEvent = Packages.mindustry.game.EventType.UnlockEvent
const StateChangeEvent = Packages.mindustry.game.EventType.StateChangeEvent const StateChangeEvent = Packages.mindustry.game.EventType.StateChangeEvent