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Automatic class mapping and map name update
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@@ -172,6 +172,7 @@ const BuildSelectEvent = Packages.mindustry.game.EventType.BuildSelectEvent
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const BuildRotateEvent = Packages.mindustry.game.EventType.BuildRotateEvent
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const BuildRotateEvent = Packages.mindustry.game.EventType.BuildRotateEvent
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const BlockBuildEndEvent = Packages.mindustry.game.EventType.BlockBuildEndEvent
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const BlockBuildEndEvent = Packages.mindustry.game.EventType.BlockBuildEndEvent
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const BlockBuildBeginEvent = Packages.mindustry.game.EventType.BlockBuildBeginEvent
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const BlockBuildBeginEvent = Packages.mindustry.game.EventType.BlockBuildBeginEvent
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const RulesLoadEvent = Packages.mindustry.game.EventType.RulesLoadEvent
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const ResearchEvent = Packages.mindustry.game.EventType.ResearchEvent
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const ResearchEvent = Packages.mindustry.game.EventType.ResearchEvent
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const UnlockEvent = Packages.mindustry.game.EventType.UnlockEvent
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const UnlockEvent = Packages.mindustry.game.EventType.UnlockEvent
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const StateChangeEvent = Packages.mindustry.game.EventType.StateChangeEvent
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const StateChangeEvent = Packages.mindustry.game.EventType.StateChangeEvent
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