diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 8f76590433..aca79aead7 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -2162,6 +2162,10 @@ gz.finish = Build more turrets, mine more resources,\nand defend against all the fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[]. fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units. +frontier.tutorial1 = The :additive-reconstructor: [accent]Additive Reconstructor[]\nupgrades tier 1 units to tier 2\nusing :silicon: silicon and :graphite: graphite.\n\n[accent]Research and reconstruct\na []:dagger:[accent] dagger to a []:mace:[accent] mace. +frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores are [unlaunched]destroyed. +frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. + atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. atolls.destroy2 = The enemy base to the south is fragile to naval units. \nConstruct [accent]naval units[]   to proceed. atolls.destroy3 = The enemy base to the east is fragile to air units. \nConstruct [accent]air units[]   to proceed. diff --git a/core/assets/maps/frontier.msav b/core/assets/maps/frontier.msav index 0e9fa445fa..02fa96e3e9 100644 Binary files a/core/assets/maps/frontier.msav and b/core/assets/maps/frontier.msav differ