mirror of
https://github.com/Anuken/Mindustry.git
synced 2026-10-02 11:10:50 +03:00
Automatic class mapping and map name update
This commit is contained in:
@@ -110,6 +110,7 @@ importPackage(Packages.mindustry.type.unit)
|
|||||||
importPackage(Packages.mindustry.type.weapons)
|
importPackage(Packages.mindustry.type.weapons)
|
||||||
importPackage(Packages.mindustry.type.weather)
|
importPackage(Packages.mindustry.type.weather)
|
||||||
importPackage(Packages.mindustry.ui)
|
importPackage(Packages.mindustry.ui)
|
||||||
|
importPackage(Packages.mindustry.ui.builder)
|
||||||
importPackage(Packages.mindustry.ui.dialogs)
|
importPackage(Packages.mindustry.ui.dialogs)
|
||||||
importPackage(Packages.mindustry.ui.fragments)
|
importPackage(Packages.mindustry.ui.fragments)
|
||||||
importPackage(Packages.mindustry.ui.layout)
|
importPackage(Packages.mindustry.ui.layout)
|
||||||
@@ -182,6 +183,7 @@ const SectorCaptureEvent = Packages.mindustry.game.EventType.SectorCaptureEvent
|
|||||||
const ClientChatEvent = Packages.mindustry.game.EventType.ClientChatEvent
|
const ClientChatEvent = Packages.mindustry.game.EventType.ClientChatEvent
|
||||||
const PlayerChatEvent = Packages.mindustry.game.EventType.PlayerChatEvent
|
const PlayerChatEvent = Packages.mindustry.game.EventType.PlayerChatEvent
|
||||||
const TextInputEvent = Packages.mindustry.game.EventType.TextInputEvent
|
const TextInputEvent = Packages.mindustry.game.EventType.TextInputEvent
|
||||||
|
const MenuBuilderOptionChooseEvent = Packages.mindustry.game.EventType.MenuBuilderOptionChooseEvent
|
||||||
const MenuOptionChooseEvent = Packages.mindustry.game.EventType.MenuOptionChooseEvent
|
const MenuOptionChooseEvent = Packages.mindustry.game.EventType.MenuOptionChooseEvent
|
||||||
const ClientServerConnectEvent = Packages.mindustry.game.EventType.ClientServerConnectEvent
|
const ClientServerConnectEvent = Packages.mindustry.game.EventType.ClientServerConnectEvent
|
||||||
const ClientPreConnectEvent = Packages.mindustry.game.EventType.ClientPreConnectEvent
|
const ClientPreConnectEvent = Packages.mindustry.game.EventType.ClientPreConnectEvent
|
||||||
|
|||||||
Reference in New Issue
Block a user