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Made plans' animation framerate-independent (#12187)
A minor fix of InputHandler#drawOtherBuildPlans
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@@ -1424,7 +1424,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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overlappingPlayer= player;
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overlappingPlayer= player;
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}
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}
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plan.animScale = Mathf.lerpDelta(plan.animScale, 1f, 0.2f * Time.delta);
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plan.animScale = Mathf.lerpDelta(plan.animScale, 1f, 0.2f);
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plan.block.drawOtherPlayerPlan(plan, player.planEachable, overlappingPlan == plan ? 0.7f : 0.25f);
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plan.block.drawOtherPlayerPlan(plan, player.planEachable, overlappingPlan == plan ? 0.7f : 0.25f);
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});
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});
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});
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});
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