From 7ecec5548e65214699751eec3f90037a52d22af1 Mon Sep 17 00:00:00 2001 From: zvenios Date: Fri, 29 May 2026 18:48:37 +0300 Subject: [PATCH 1/5] Remove flare from units.omura.description in bundles (#12136) --- core/assets/bundles/bundle_be.properties | 2 +- core/assets/bundles/bundle_bg.properties | 2 +- core/assets/bundles/bundle_ca.properties | 2 +- core/assets/bundles/bundle_cs.properties | 2 +- core/assets/bundles/bundle_da.properties | 2 +- core/assets/bundles/bundle_de.properties | 2 +- core/assets/bundles/bundle_et.properties | 2 +- core/assets/bundles/bundle_eu.properties | 2 +- core/assets/bundles/bundle_fi.properties | 2 +- core/assets/bundles/bundle_fil.properties | 2 +- core/assets/bundles/bundle_fr.properties | 2 +- core/assets/bundles/bundle_it.properties | 2 +- core/assets/bundles/bundle_ja.properties | 2 +- core/assets/bundles/bundle_lt.properties | 2 +- core/assets/bundles/bundle_nl.properties | 2 +- core/assets/bundles/bundle_nl_BE.properties | 2 +- core/assets/bundles/bundle_pt_BR.properties | 2 +- core/assets/bundles/bundle_pt_PT.properties | 2 +- core/assets/bundles/bundle_ro.properties | 2 +- core/assets/bundles/bundle_sr.properties | 2 +- core/assets/bundles/bundle_sv.properties | 2 +- core/assets/bundles/bundle_tk.properties | 2 +- core/assets/bundles/bundle_tr.properties | 2 +- core/assets/bundles/bundle_uk_UA.properties | 2 +- core/assets/bundles/bundle_zh_TW.properties | 2 +- 25 files changed, 25 insertions(+), 25 deletions(-) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 8040ce8fd5..0ae893df53 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Страляе шквалам ракет і куль п unit.minke.description = Страляе выбуховымі і звычайнымі кулямі па ўсім ворагам паблізу. unit.bryde.description = Страляе дальнабойнай артылерыяй і ракетамі па ўсім ворагам паблізу. unit.sei.description = Страляе шквалам ракет і прбіўных куль па ўсіх ворагах паблізу -unit.omura.description = Страляе дальнабойным прабіўным промнем. Вырабляе ўспышак. +unit.omura.description = Страляе дальнабойным прабіўным промнем. unit.alpha.description = Абараняе ядро Аскепак ад ворагаў. Будуе будынкі. unit.beta.description = Абараняе ядро Штаб ад ворагаў. Будуе будынкі. unit.gamma.description = Абараняе ядро Атам ад ворагаў. Будуе будынкі. diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index e465f96b1a..088c5b6a04 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Изстрелва залпове от ракети и unit.minke.description = Изстрелва сачми и стандартни муниции по наземни мишени. unit.bryde.description = Изстрелва далекообхватни боеприпаси и ракети по врагове. unit.sei.description = Изстрелва поредица от ракети и бронебойни куршуми по врагове. -unit.omura.description = Изстрелва далечни пробивни релсови лазери по врагове. Изгражда единици модел Факел. +unit.omura.description = Изстрелва далечни пробивни релсови лазери по врагове. unit.alpha.description = Защитава ядро Частица от врагове. Строи сгради. unit.beta.description = Защитава ядро Фондация от врагове. Строи сгради. unit.gamma.description = Защитава ядро Център от врагове. Строи сгради. diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index d5e2bd550c..6b321ae07f 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Dispara una pluja de míssils i bales a tots els enemic unit.minke.description = Dispara projectils i bales estàndard als objectius terrestres. unit.bryde.description = Dispara projectils d’artilleria i míssils de llarg abast als enemics. unit.sei.description = Dispara una pluja de míssils i bales capaces de perforar escuts als enemics. -unit.omura.description = Dispara projectils perforadors de llarg abast amb un canó electromagnètic. Construeix unitats «Flare». +unit.omura.description = Dispara projectils perforadors de llarg abast amb un canó electromagnètic. unit.alpha.description = Defensa el nucli «Estella» dels enemics. Construeix estructures. unit.beta.description = Defensa el nucli «Fonament» des enemics. Construeix estructures. unit.gamma.description = Defensa el nucli «Punt neuràlgic» des enemics. Construeix estructures. diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 4f2145e0a6..752afce833 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Střílí palbu raket a střel na všechny blízké nep unit.minke.description = Střílí patrony a základní střely na blízké pozemní cíle. unit.bryde.description = Střílí na nepřátele dělostřelecké granáty a rakety dlouhého doletu. unit.sei.description = Střílí na nepřátele palbu raket a průbojných střel. -unit.omura.description = Střílí na nepřátele průrazné šrouby s dlouhým doletem. Vytváří jednotky Záře. +unit.omura.description = Střílí na nepřátele průrazné šrouby s dlouhým doletem. unit.alpha.description = Brání jádro Odštěpek před nepřáteli. Staví konstrukce. unit.beta.description = Brání jádro Základ před nepřáteli. Staví konstrukce. unit.gamma.description = Brání jádro Atom před nepřáteli. Staví konstrukce. diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index ba378603b4..4e54a9426a 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Fires a barrage of missiles and bullets at all nearby e unit.minke.description = Fires shells and standard bullets at nearby ground targets. unit.bryde.description = Fires long-range artillery shells and missiles at enemies. unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. -unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. +unit.omura.description = Fires a long-range piercing railgun bolt at enemies. unit.alpha.description = Defends the Shard core from enemies. Builds structures. unit.beta.description = Defends the Foundation core from enemies. Builds structures. unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index b92c0f611f..63ddcbbfb6 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Schießt ein Sperrfeuer aus Raketen und Kugeln auf alle unit.minke.description = Schießt Geschosse und Kugeln auf Feinde. unit.bryde.description = Schießt Artilleriegeschosse und Raketen mit großer Reichweite auf alle feindlichen Ziele. unit.sei.description = Schießt ein Sperrfeuer aus Raketen und durchdringende Geschosse auf feindliche Ziele. -unit.omura.description = Schießt eine Railgun mit hoher Reichweite, um Gegner zu zerstören. Stellt Flare-Einheiten her. +unit.omura.description = Schießt eine Railgun mit hoher Reichweite, um Gegner zu zerstören. unit.alpha.description = Beschützt den Scherbenkern vor Feinden. Baut Blöcke. unit.beta.description = Beschützt den Fundamentkern vor Feinden. Baut Blöcke. unit.gamma.description = Beschützt den Nukleuskern vor Feinden. Baut Blöcke. diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 562d2ef424..ce0b0f5501 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Fires a barrage of missiles and bullets at all nearby e unit.minke.description = Fires shells and standard bullets at nearby ground targets. unit.bryde.description = Fires long-range artillery shells and missiles at enemies. unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. -unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. +unit.omura.description = Fires a long-range piercing railgun bolt at enemies. unit.alpha.description = Defends the Shard core from enemies. Builds structures. unit.beta.description = Defends the Foundation core from enemies. Builds structures. unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 7da45de70d..01bb7a9a7b 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Fires a barrage of missiles and bullets at all nearby e unit.minke.description = Fires shells and standard bullets at nearby ground targets. unit.bryde.description = Fires long-range artillery shells and missiles at enemies. unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. -unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. +unit.omura.description = Fires a long-range piercing railgun bolt at enemies. unit.alpha.description = Defends the Shard core from enemies. Builds structures. unit.beta.description = Defends the Foundation core from enemies. Builds structures. unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index 753b516727..ff1d76895a 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Ampuu ryöpyn ohjuksia ja ammuksia kaikkiin läheisiin unit.minke.description = Ampuu kranaatteja ja normaaleja ammuksia läheisiin maakohteisiin. unit.bryde.description = Ampuu pitkän kantaman tykistötulta ja ohjuksia vihollisiin. unit.sei.description = Ampuu ryöpyn ohjuksia ja haarniskan läpäiseviä ammuksia vihollisiin. -unit.omura.description = Ampuu pitkän kantaman lävistävän raidetykin vasaman vihollisiin. Tuottaa Flare-yksiköitä. +unit.omura.description = Ampuu pitkän kantaman lävistävän raidetykin vasaman vihollisiin. unit.alpha.description = Puolustaa Siru-ydintä vihollisilta. Rakentaa rakennuksia. unit.beta.description = Puolustaa Pohjaus-ydintä vihollisilta. Rakentaa rakennuksia. unit.gamma.description = Puolustaa Tuma-ydintä vihollisilta. Rakentaa rakennuksia. diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 45aa1a15ae..b4a144cdec 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Fires a barrage of missiles and bullets at all nearby e unit.minke.description = Fires shells and standard bullets at nearby ground targets. unit.bryde.description = Fires long-range artillery shells and missiles at enemies. unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. -unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. +unit.omura.description = Fires a long-range piercing railgun bolt at enemies. unit.alpha.description = Defends the Shard core from enemies. Builds structures. unit.beta.description = Defends the Foundation core from enemies. Builds structures. unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 831b8ad0f0..d9c9997756 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Tire un barrage de missiles et de balles aux ennemis pr unit.minke.description = Tire des obus et des balles normales aux ennemis proches. unit.bryde.description = Tire des obus d'artillerie à longue portée et des missiles aux ennemis proches. unit.sei.description = Tire un barrage de missiles et de balles perçantes aux ennemis proches. -unit.omura.description = Tire avec un canon à rails à longue portée, une puissante balle perçante aux ennemis proches. Possède une usine à flares. +unit.omura.description = Tire avec un canon à rails à longue portée, une puissante balle perçante aux ennemis proches. unit.alpha.description = Défend le Noyau fragment contre les ennemis. Peut construire des structures. unit.beta.description = Défend le Noyau fondation contre les ennemis. Peut construire des structures. unit.gamma.description = Défend le Noyau épicentre contre les ennemis. Peut construire des structures. diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 124cce8ece..0ad4dc49a1 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Spara una raffica di missili e proiettili ai nemici nel unit.minke.description = Spara proiettili incendiari e standard alle unità terrene. unit.bryde.description = Spara proiettili e missili a lungo raggio ai nemici. unit.sei.description = Spara raffiche di missili e proiettili corazzati e perforanti ai nemici. -unit.omura.description = Utilizza un bullone sparatato grazie a due binari a scorrimento accelerati da un campo elettromagnetico. Lunga gittata e perforazione estrema. Costruisce unità flare. +unit.omura.description = Utilizza un bullone sparatato grazie a due binari a scorrimento accelerati da un campo elettromagnetico. Lunga gittata e perforazione estrema. unit.alpha.description = Difende il nucleo Frammento dai nemici. Costruisce strutture. unit.beta.description = Difende il nucleo Fondamento dai nemici. Costruisce strutture. unit.gamma.description = Difende il nucleo Kernel dai nemici. Costruisce strutture. diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index b1fc412081..375beb4cd7 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -2639,7 +2639,7 @@ unit.risso.description = 近くの敵にミサイルと弾丸の弾幕を発射 unit.minke.description = 近くの地上目標に砲弾と標準的な弾丸を発射します。 unit.bryde.description = 敵に長距離砲弾とミサイルを発射します。 unit.sei.description = 敵にミサイルと徹甲弾の弾幕を発射します。 -unit.omura.description = 敵に長距離かつ貫通性能を持つレールガンボルトを発射します。\nフレアユニットを生産します。 +unit.omura.description = 敵に長距離かつ貫通性能を持つレールガンボルトを発射します。 unit.alpha.description = シャードコアを敵から守ります。\n建造物を建築します。 unit.beta.description = ファンデーションコアを敵から守ります。\n建造物を建築します。 unit.gamma.description = ニュークリアスコアを敵から守ります。\n建造物を建築します。 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index bf81e24ccc..c383ec783c 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Fires a barrage of missiles and bullets at all nearby e unit.minke.description = Fires shells and standard bullets at nearby ground targets. unit.bryde.description = Fires long-range artillery shells and missiles at enemies. unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. -unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. +unit.omura.description = Fires a long-range piercing railgun bolt at enemies. unit.alpha.description = Defends the Shard core from enemies. Builds structures. unit.beta.description = Defends the Foundation core from enemies. Builds structures. unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 2c082888c6..ac18d15ba9 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Fires a barrage of missiles and bullets at all nearby e unit.minke.description = Fires shells and standard bullets at nearby ground targets. unit.bryde.description = Fires long-range artillery shells and missiles at enemies. unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. -unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. +unit.omura.description = Fires a long-range piercing railgun bolt at enemies. unit.alpha.description = Defends the Shard core from enemies. Builds structures. unit.beta.description = Defends the Foundation core from enemies. Builds structures. unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 96ed622b3d..be761b9f7c 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Fires a barrage of missiles and bullets at all nearby e unit.minke.description = Fires shells and standard bullets at nearby ground targets. unit.bryde.description = Fires long-range artillery shells and missiles at enemies. unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. -unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. +unit.omura.description = Fires a long-range piercing railgun bolt at enemies. unit.alpha.description = Defends the Shard core from enemies. Builds structures. unit.beta.description = Defends the Foundation core from enemies. Builds structures. unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 41d06a6760..2dc8ccdbb3 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Dispara uma barragem de mísseis e projéteis em todos unit.minke.description = Dispara granadas e projéteis padrões em alvos terrestres. unit.bryde.description = Dispara granadas de artilharia de longo alcance e mísseis em todos os inimigos em volta. unit.sei.description = Dispara uma barragem de mísseis e projéteis penetradoras de armadura em inimigos. -unit.omura.description = Dispara um raio de longo alcance atravessador em inimigos. Constrói unidades flare. +unit.omura.description = Dispara um raio de longo alcance atravessador em inimigos. unit.alpha.description = Defende o Fragmento do Núcleo de inimigos. Constrói estruturas. unit.beta.description = Defende a Fundação do Núcleo de inimigos. Constrói estruturas. unit.gamma.description = Defende o Centro do Núcleo de inimigos. Constrói estruturas. diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index a4351c1ddf..be25409cbc 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Dispara uma barragem de mísseis e projéteis em todos unit.minke.description = Dispara granadas e projéteis padrões em alvos terrestres. unit.bryde.description = Dispara granadas de artilharia de longo alcance e mísseis em todos os inimigos em volta. unit.sei.description = Dispara uma barragem de mísseis e projéteis penetradoras de armadura em inimigos. -unit.omura.description = Dispara um raio de longo alcance atravessador em inimigos. Constrói unidades flare. +unit.omura.description = Dispara um raio de longo alcance atravessador em inimigos. unit.alpha.description = Defende o Fragmento do Núcleo de inimigos. Constrói estruturas. unit.beta.description = Defende a Fundação do Núcleo de inimigos. Constrói estruturas. unit.gamma.description = Defende o Centro do Núcleo de inimigos. Constrói estruturas. diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index ae218f0bc2..23436df8be 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Trage un baraj de rachete și gloanțe către toți ina unit.minke.description = Trage cu capsule și gloanțe standard către artileria inamică din apropiere. unit.bryde.description = Trage cu capsule de artilerie și rachete către inamici pe distanțe lungi. unit.sei.description = Trage cu un baraj de rachete și gloanțe care penetrează scuturile inamicilor. -unit.omura.description = Trage cu un railgun cu gloanțe care penetrează scuturile inamice pe distanțe lungi. Construiește unități Flare. +unit.omura.description = Trage cu un railgun cu gloanțe care penetrează scuturile inamice pe distanțe lungi. unit.alpha.description = Apără nucleul Shard de inamici. Construiește structuri. unit.beta.description = Apără nucleul Foundation de inamici. Construiește structuri. unit.gamma.description = Apără nucleul Core de inamici. Construiește structuri. diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index 973f6851a5..1ca10d843a 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Ispaljuje baraž raketa i metaka na sve obljižnje nepr unit.minke.description = ispaljuje granate i metke na obljižnje zemne mete. unit.bryde.description = Ispaljuje dugo-dometne artiljerijske granate i rakete na neprijatelje. unit.sei.description = Ispaljuje baraž raketa i oklopno-probojnih metaka na neprijatelje. -unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Gradi balkja jedinice. +unit.omura.description = Fires a long-range piercing railgun bolt at enemies. unit.alpha.description = Štiti Krhotina jezgro od neprijatelja. Gradi građevine. unit.beta.description = Štiti Fondacija jezgro od neprijatelja. Gradi građevine. unit.gamma.description = Štiti Nukleus jezgro od neprijatelja. Gradi građevine. diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index 92858830f5..d83d78c592 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Fires a barrage of missiles and bullets at all nearby e unit.minke.description = Fires shells and standard bullets at nearby ground targets. unit.bryde.description = Fires long-range artillery shells and missiles at enemies. unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. -unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. +unit.omura.description = Fires a long-range piercing railgun bolt at enemies. unit.alpha.description = Defends the Shard core from enemies. Builds structures. unit.beta.description = Defends the Foundation core from enemies. Builds structures. unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index f72e058b7b..5b8341f0ec 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Fires a barrage of missiles and bullets at all nearby e unit.minke.description = Fires shells and standard bullets at nearby ground targets. unit.bryde.description = Fires long-range artillery shells and missiles at enemies. unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies. -unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units. +unit.omura.description = Fires a long-range piercing railgun bolt at enemies. unit.alpha.description = Defends the Shard core from enemies. Builds structures. unit.beta.description = Defends the Foundation core from enemies. Builds structures. unit.gamma.description = Defends the Nucleus core from enemies. Builds structures. diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 77297212fc..163f1c7c9e 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Yakındaki düşmanlara Füze atar. unit.minke.description = Yakındaki düşmanlara basit mermi ve toplarla saldırır. unit.bryde.description = Düşmanlara uzun menzil havanıyla saldırır. unit.sei.description = Düşmanlara füze atar ve devasa zırh delici mermilerle saldırır. -unit.omura.description = Uzun menzil bir ışın atıcıya sahiptir. Mermisi nerdeyse her bolğu delebilir. Flare üretir. +unit.omura.description = Uzun menzil bir ışın atıcıya sahiptir. Mermisi nerdeyse her bolğu delebilir. unit.alpha.description = Çekirdeği korur. Bina inşa eder. unit.beta.description = Çekirdeği korur. Bina inşa eder. unit.gamma.description = Çekirdeği korur. Bina inşa eder. diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 5167458f9c..c841841d81 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -2639,7 +2639,7 @@ unit.risso.description = Англійська назва: Risso\nВистріл unit.minke.description = Англійська назва: Minke\nВистрілює запальними снарядами та стандартними кулями по найближчих наземних цілях. unit.bryde.description = Англійська назва: Bryde\nВистрілює у ворогів артилерійськими снарядами та ракетами великої дальності. unit.sei.description = Англійська назва: Sei\nВистрілює у ворогів шквалом ракет і бронебійних куль. -unit.omura.description = Англійська назва: Omura\nВистрілює у ворогів далекобійним болтом, що пробиває броню. Виробляє повітряних спалахів. +unit.omura.description = Англійська назва: Omura\nВистрілює у ворогів далекобійним болтом, що пробиває броню. unit.alpha.description = Англійська назва: Alpha\nЗахищає ядро «Уламок» від противників. Будує споруди. unit.beta.description = Англійська назва: Beta\nЗахищає ядро «Штаб» від противників. Будує споруди. unit.gamma.description = Англійська назва: Gamma\nЗахищає ядро «Атом» від противників. Будує споруди. diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 739c13ce77..55b6ee4fbb 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -2639,7 +2639,7 @@ unit.risso.description = 對附近所有敵人發射大量飛彈和子彈的迷 unit.minke.description = 對附近陸上敵人發射大砲和普通子彈的小型迫砲艇。 unit.bryde.description = 對敵人發射遠程高射砲彈以及飛彈的巡邏艇。 unit.sei.description = 對敵人發射大量飛彈和穿甲彈。 -unit.omura.description = 對敵人發射遠程穿透型砲彈。建造曳光戰機。 +unit.omura.description = 對敵人發射遠程穿透型砲彈。 unit.alpha.description = 抵禦敵軍對核心:碎片的攻擊。建造建築物。 unit.beta.description = 抵禦敵軍對核心:基地的攻擊。建造建築物。 unit.gamma.description = 抵禦敵軍對核心:核子的攻擊。建造建築物。 From 317fef8887ba4aa05b94cde36ccd2abda312b26e Mon Sep 17 00:00:00 2001 From: EggleEgg <125359838+EggleEgg@users.noreply.github.com> Date: Fri, 29 May 2026 17:52:29 +0200 Subject: [PATCH 2/5] Hide enemy spawns instead of show enemy spawns (#12093) * Hide enemy spawns instead of show enemy spawns * hidespawns not hidepawns smh * remove old stupid comment from pull --- core/assets/bundles/bundle.properties | 2 +- core/src/mindustry/content/Planets.java | 6 +++--- core/src/mindustry/game/CampaignRules.java | 4 ++-- core/src/mindustry/game/Rules.java | 4 ++-- core/src/mindustry/graphics/MinimapRenderer.java | 2 +- core/src/mindustry/maps/planet/AsteroidGenerator.java | 4 ++-- core/src/mindustry/maps/planet/ErekirPlanetGenerator.java | 2 +- core/src/mindustry/ui/dialogs/CampaignRulesDialog.java | 2 +- 8 files changed, 13 insertions(+), 13 deletions(-) diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 10356ca85e..34858c5151 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -1612,7 +1612,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Fire diff --git a/core/src/mindustry/content/Planets.java b/core/src/mindustry/content/Planets.java index ed393cd03c..36a4021031 100644 --- a/core/src/mindustry/content/Planets.java +++ b/core/src/mindustry/content/Planets.java @@ -74,7 +74,7 @@ public class Planets{ ruleSetter = r -> { r.waveTeam = Team.malis; r.placeRangeCheck = false; - r.showSpawns = true; + r.hideSpawns = false; r.fog = true; r.staticFog = true; r.lighting = false; @@ -82,7 +82,7 @@ public class Planets{ r.onlyDepositCore = true; }; campaignRuleDefaults.fog = true; - campaignRuleDefaults.showSpawns = true; + campaignRuleDefaults.hideSpawns = false; campaignRuleDefaults.rtsAI = true; unlockedOnLand.add(Blocks.coreBastion); @@ -141,7 +141,7 @@ public class Planets{ ruleSetter = r -> { r.waveTeam = Team.crux; r.placeRangeCheck = false; - r.showSpawns = false; + r.hideSpawns = true; r.coreDestroyClear = true; }; showRtsAIRule = true; diff --git a/core/src/mindustry/game/CampaignRules.java b/core/src/mindustry/game/CampaignRules.java index e6f1b98465..846d1458c0 100644 --- a/core/src/mindustry/game/CampaignRules.java +++ b/core/src/mindustry/game/CampaignRules.java @@ -7,7 +7,7 @@ import mindustry.type.*; public class CampaignRules{ public Difficulty difficulty = Difficulty.normal; public boolean fog; - public boolean showSpawns; + public boolean hideSpawns; public boolean sectorInvasion; public boolean randomWaveAI; public boolean legacyLaunchPads; @@ -17,7 +17,7 @@ public class CampaignRules{ public void apply(Planet planet, Rules rules){ rules.staticFog = rules.fog = fog; - rules.showSpawns = showSpawns; + rules.hideSpawns = hideSpawns; rules.randomWaveAI = randomWaveAI; rules.pauseDisabled = pauseDisabled; rules.objectiveTimerMultiplier = difficulty.waveTimeMultiplier; diff --git a/core/src/mindustry/game/Rules.java b/core/src/mindustry/game/Rules.java index fdf7bb6d74..ba1cd48da1 100644 --- a/core/src/mindustry/game/Rules.java +++ b/core/src/mindustry/game/Rules.java @@ -72,8 +72,8 @@ public class Rules{ public boolean unitPayloadsExplode = false; /** Whether cores add to unit limit */ public boolean unitCapVariable = true; - /** If true, unit spawn points are shown. */ - public boolean showSpawns = false; + /** If true, unit spawn points are hidden. */ + public boolean hideSpawns = true; /** Multiplies power output of solar panels. */ public float solarMultiplier = 1f; /** How fast unit factories build units. */ diff --git a/core/src/mindustry/graphics/MinimapRenderer.java b/core/src/mindustry/graphics/MinimapRenderer.java index e8026b2160..b9ce86dd85 100644 --- a/core/src/mindustry/graphics/MinimapRenderer.java +++ b/core/src/mindustry/graphics/MinimapRenderer.java @@ -295,7 +295,7 @@ public class MinimapRenderer{ } public void drawSpawns(){ - if(!state.rules.showSpawns || !state.hasSpawns() || !state.rules.waves) return; + if(state.rules.hideSpawns || !state.hasSpawns() || !state.rules.waves) return; TextureRegion icon = Icon.units.getRegion(); diff --git a/core/src/mindustry/maps/planet/AsteroidGenerator.java b/core/src/mindustry/maps/planet/AsteroidGenerator.java index 81cfa2d58a..e0643170bb 100644 --- a/core/src/mindustry/maps/planet/AsteroidGenerator.java +++ b/core/src/mindustry/maps/planet/AsteroidGenerator.java @@ -147,8 +147,8 @@ public class AsteroidGenerator extends BlankPlanetGenerator{ state.rules.borderDarkness = false; state.rules.waves = true; - //TODO maybe make this on by default everywhere - state.rules.showSpawns = true; + //TODO maybe make this off by default everywhere + state.rules.hideSpawns = false; //TODO better wavegen, do it by hand even state.rules.spawns = Waves.generate(0.5f, rand, false, true, false); } diff --git a/core/src/mindustry/maps/planet/ErekirPlanetGenerator.java b/core/src/mindustry/maps/planet/ErekirPlanetGenerator.java index 927e3e755d..b78ef75bcf 100644 --- a/core/src/mindustry/maps/planet/ErekirPlanetGenerator.java +++ b/core/src/mindustry/maps/planet/ErekirPlanetGenerator.java @@ -429,6 +429,6 @@ public class ErekirPlanetGenerator extends PlanetGenerator{ //all sectors are wave sectors state.rules.waves = false; - state.rules.showSpawns = true; + state.rules.hideSpawns = false; } } diff --git a/core/src/mindustry/ui/dialogs/CampaignRulesDialog.java b/core/src/mindustry/ui/dialogs/CampaignRulesDialog.java index 026f8b4017..185d3d45a8 100644 --- a/core/src/mindustry/ui/dialogs/CampaignRulesDialog.java +++ b/core/src/mindustry/ui/dialogs/CampaignRulesDialog.java @@ -67,7 +67,7 @@ public class CampaignRulesDialog extends BaseDialog{ } check("@rules.fog", b -> rules.fog = b, () -> rules.fog); - check("@rules.showspawns", b -> rules.showSpawns = b, () -> rules.showSpawns); + check("@rules.hidespawns", b -> rules.hideSpawns = b, () -> rules.hideSpawns); check("@rules.randomwaveai", b -> rules.randomWaveAI = b, () -> rules.randomWaveAI); check("@rules.pauseDisabled", b -> rules.pauseDisabled = b, () -> rules.pauseDisabled); From d02fcfad46474686a8e57931205063cdaec8b2a5 Mon Sep 17 00:00:00 2001 From: EggleEgg <125359838+EggleEgg@users.noreply.github.com> Date: Fri, 29 May 2026 17:53:41 +0200 Subject: [PATCH 3/5] Display 10/s movespeed in conveyor instead of 11/s (#11978) * Display 10/s movespeed in conveyor instead of 11/s * Apply suggestions from code review Co-authored-by: Anuken --------- Co-authored-by: Anuken --- core/assets/bundles/bundle.properties | 1 + core/src/mindustry/content/Blocks.java | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 34858c5151..c735e8cd3f 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -1093,6 +1093,7 @@ stat.targetsground = Targets Ground stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Move Speed +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Time Between Launches stat.shootrange = Range stat.size = Size diff --git a/core/src/mindustry/content/Blocks.java b/core/src/mindustry/content/Blocks.java index 0e1e6b69b3..7ccac63433 100644 --- a/core/src/mindustry/content/Blocks.java +++ b/core/src/mindustry/content/Blocks.java @@ -2091,7 +2091,7 @@ public class Blocks{ requirements(Category.distribution, with(Items.copper, 1, Items.lead, 1, Items.titanium, 1)); health = 65; speed = 0.08f; - displayedSpeed = 11f; + displayedSpeed = 10f; }}; plastaniumConveyor = new StackConveyor("plastanium-conveyor"){{ From eae56c4230bf24ac6c732f31d46ca5acb1d85c78 Mon Sep 17 00:00:00 2001 From: Github Actions Date: Fri, 29 May 2026 15:55:16 +0000 Subject: [PATCH 4/5] Automatic bundle update --- core/assets/bundles/bundle_be.properties | 3 ++- core/assets/bundles/bundle_bg.properties | 3 ++- core/assets/bundles/bundle_ca.properties | 3 ++- core/assets/bundles/bundle_cs.properties | 3 ++- core/assets/bundles/bundle_da.properties | 3 ++- core/assets/bundles/bundle_de.properties | 3 ++- core/assets/bundles/bundle_es.properties | 3 ++- core/assets/bundles/bundle_et.properties | 3 ++- core/assets/bundles/bundle_eu.properties | 3 ++- core/assets/bundles/bundle_fi.properties | 3 ++- core/assets/bundles/bundle_fil.properties | 3 ++- core/assets/bundles/bundle_fr.properties | 3 ++- core/assets/bundles/bundle_hu.properties | 3 ++- core/assets/bundles/bundle_id_ID.properties | 3 ++- core/assets/bundles/bundle_it.properties | 3 ++- core/assets/bundles/bundle_ja.properties | 3 ++- core/assets/bundles/bundle_ko.properties | 3 ++- core/assets/bundles/bundle_lt.properties | 3 ++- core/assets/bundles/bundle_nl.properties | 3 ++- core/assets/bundles/bundle_nl_BE.properties | 3 ++- core/assets/bundles/bundle_pl.properties | 3 ++- core/assets/bundles/bundle_pt_BR.properties | 3 ++- core/assets/bundles/bundle_pt_PT.properties | 3 ++- core/assets/bundles/bundle_ro.properties | 3 ++- core/assets/bundles/bundle_ru.properties | 3 ++- core/assets/bundles/bundle_sr.properties | 3 ++- core/assets/bundles/bundle_sv.properties | 3 ++- core/assets/bundles/bundle_th.properties | 3 ++- core/assets/bundles/bundle_tk.properties | 3 ++- core/assets/bundles/bundle_tr.properties | 3 ++- core/assets/bundles/bundle_uk_UA.properties | 3 ++- core/assets/bundles/bundle_vi.properties | 3 ++- core/assets/bundles/bundle_zh_CN.properties | 3 ++- core/assets/bundles/bundle_zh_TW.properties | 3 ++- 34 files changed, 68 insertions(+), 34 deletions(-) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 0ae893df53..1c3406d1a6 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Наземныя мэты stat.crushdamage = Шкода ад падзення stat.legsplashdamage = Шкода па вобласці ад крокаў stat.itemsmoved = Хуткасць перамяшчэння +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Інтэрвал запускаў stat.shootrange = Радыус дзеяння stat.size = Памер @@ -1610,7 +1611,7 @@ rules.invasions = Нападкі з варожых сектараў rules.legacylaunchpads = Класічная механіка пускавых пляцовак rules.legacylaunchpads.info = Дазваляе выкарыстоўваць пускавыя пляцоўкі без пасадачных пляцовак, як у версіі 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Выключана[lightgray] (Класічныя пускавыя пляцоўкі ўключаны) -rules.showspawns = Паказваць кропку з'яўлення ворага +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Непрадсказальны ШІ хвалей rules.pauseDisabled = Выключыць паўзы rules.fire = Агонь diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index 088c5b6a04..63f62309c1 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Напада по земя stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Скорост на движение +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Време между изстрелванията stat.shootrange = Обхват stat.size = Размер @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Огън diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index 6b321ae07f..27da2c6947 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Dispara objectius terrestres stat.crushdamage = Dany per aixafament stat.legsplashdamage = Dany per aixafament stat.itemsmoved = Velocitat de moviment +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Temps entre llançaments stat.shootrange = Abast stat.size = Mida @@ -1610,7 +1611,7 @@ rules.invasions = Invasions de setors enemics rules.legacylaunchpads = Mecàniques de plataformes de llançament antigues rules.legacylaunchpads.info = Permet fer servir plataformes de llançament sense plataformes d’aterratge, com a la versió 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Desactivat[lightgray] (plataformes de llançament antigues activades) -rules.showspawns = Mostra l’aparició d’enemics +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = IA d’onades immprevisible rules.pauseDisabled = Disable Pausing rules.fire = Foc diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 752afce833..89db13850d 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Zaměřuje pozemní jednotky stat.crushdamage = Drtivé poškození stat.legsplashdamage = Plošné poškození nohou stat.itemsmoved = Rychlost pohybu +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Čas mezi vysláním stat.shootrange = Dostřel stat.size = Velikost @@ -1610,7 +1611,7 @@ rules.invasions = Invaze nepřátelských sektorů rules.legacylaunchpads = Starší mechanika vysílacích plošin rules.legacylaunchpads.info = Umožňuje používat vysílací plošiny bez přistávacích plošin, stejně jako ve verzi 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Zakázáno[lightgray] (starší vysílací plošiny povoleny) -rules.showspawns = Zobrazit místa zrození nepřátel +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Nepředvídatelná AI vln rules.pauseDisabled = Zakázat pozastavení rules.fire = Výstřel diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index 4e54a9426a..c24e7d66bf 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Skyder fodgængere stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Bevægelseshastighed +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Tid mellem affyringer stat.shootrange = Rækkevidde stat.size = Størrelse @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Ild diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 63ddcbbfb6..607fa95a86 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Visiert Bodeneinheiten an stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Bewegungsgeschwindigkeit +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Zeit zwischen Starts stat.shootrange = Reichweite stat.size = Größe @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechaniken rules.legacylaunchpads.info = Launchpads können ohne Landepads benutzt werden, wie in Version 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Deaktiviert[lightgray] (Legacy Launch Pads aktiviert) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unvorhersehbare Wellen-KI rules.pauseDisabled = Disable Pausing rules.fire = Feuer diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 42b440ff96..a9ac21270e 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Apunta a tierra stat.crushdamage = Daño de aplastamiento stat.legsplashdamage = Daño de área por pisotón stat.itemsmoved = Velocidad de movimiento +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Tiempo entre lanzamientos stat.shootrange = Alcance stat.size = Tamaño @@ -1610,7 +1611,7 @@ rules.invasions = Invasiones de sector enemigo rules.legacylaunchpads = Mecánicas antiguas de la plataforma de lanzamiento rules.legacylaunchpads.info = Permite usar plataformas de lanzamiento sin plataformas de aterrizaje, como en la versión 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Desactivado[lightgray] (Plataformas de lanzamiento antiguas activadas) -rules.showspawns = Mostrar puntos de aparición de unidades enemigas +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = IA de las oleadas impredecible rules.pauseDisabled = Desactivar la pausa rules.fire = Fuego diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index ce0b0f5501..8239deccca 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Sihib maapinnale stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Transportimise kiirus +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Aeg lendutõusude vahel stat.shootrange = Ulatus stat.size = Suurus @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Fire diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 01bb7a9a7b..cfc758ec9a 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Lurrera tirokatzen du stat.crushdamage = Zapalketak eragindako kaltea stat.legsplashdamage = Hanketako zipriztinek eragindako kalteak. stat.itemsmoved = Garraio-abiadura +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Egozketen arteko denbora stat.shootrange = Irismena stat.size = Neurria @@ -1610,7 +1611,7 @@ rules.invasions = Etsaien sektorearen inbasioak rules.legacylaunchpads = Oinordetzan hartutako jaurtiketa-plataformaren mekanika rules.legacylaunchpads.info = 7.0 bertsioan bezala, lurreratze-plataformarik gabeko jaurtiketa-plataformak erabiltzea baimentzen du. landingpad.legacy.disabled = [scarlet]\ue815 Desgaituta[lightgray] (Oinordetzan hartutako jaurtiketa plataforma gaitu) -rules.showspawns = Etsaien spawn-ak erakutsi +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Olatu aurreikusezinen AI rules.pauseDisabled = Disable Pausing rules.fire = Sua diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index ff1d76895a..781468dda2 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Hyökkää maahan stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Liikkumisnopeus +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Aika laukaisujen välillä stat.shootrange = Kantama stat.size = Koko @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Tuli diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index b4a144cdec..84c6cff564 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Tinatarget ng mga Ground stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Bilis ng Pag-galaw +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Oras sa pagitan ng mga launches stat.shootrange = Saklaw stat.size = Laki @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Fire diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index d9c9997756..b6c19b37ec 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Cibles Terrestres stat.crushdamage = Dégâts d'écrasement stat.legsplashdamage = Dégâts de zone des jambes stat.itemsmoved = Vitesse de Déplacement +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Temps entre chaque lancement stat.shootrange = Portée de tir stat.size = Taille @@ -1610,7 +1611,7 @@ rules.invasions = L'ennemi peut attaquer vos secteurs rules.legacylaunchpads = Anciennes rampes de lancement rules.legacylaunchpads.info = Permet d'utiliser des rampes de lancement sans plateformes d'atterrissage, comme en 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Désactivé[lightgray] (ancien fonctionnement des rampes de lancement activées) -rules.showspawns = Afficher les points d'apparition ennemis +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = IA de vagues imprévisible rules.pauseDisabled = Désactiver la pause rules.fire = Feu diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index 90b3974cc0..8b7d721959 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Földi célpontok stat.crushdamage = Zúzó sebzés stat.legsplashdamage = Lábbal okozott területi sebzés stat.itemsmoved = Szállítási sebesség +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Kilövések közötti idő stat.shootrange = Hatótávolság stat.size = Méret @@ -1610,7 +1611,7 @@ rules.invasions = Ellenséges szektorokból érkező inváziók rules.legacylaunchpads = Hagyományos kilövőállás-mechanizmus rules.legacylaunchpads.info = Lehetővé teszi a kilövőállások használatát landolóállások nélkül, mint a v7.0-ban. landingpad.legacy.disabled = [scarlet]\ue815 Letiltva[lightgray] (Hagyományos kilövőállás engedélyezve) -rules.showspawns = Ellenséges kezdőpontok megjelenítése a minitérképen +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Kiszámíthatatlan ellenséges támadások (MI) rules.pauseDisabled = Szüneteltetés letiltása rules.fire = Tűz diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index 44206da79b..6769c3d4f6 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Target Darat stat.crushdamage = Damage Benturan stat.legsplashdamage = Damage Percikan Kaki stat.itemsmoved = Kecepatan Barang +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Selang Waktu Peluncuran stat.shootrange = Jarak stat.size = Ukuran @@ -1610,7 +1611,7 @@ rules.invasions = Invasi Sektor Musuh rules.legacylaunchpads = Mekanisme Alas Peluncur Warisan rules.legacylaunchpads.info = Mengizinkan penggunaan alas peluncur tanpa alas pendaratan, seperti pada versi 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Nonaktifkan[lightgray] (Alas Peluncur Warisan diaktifkan) -rules.showspawns = Tampilkan Zona Pendaratan Musuh +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Gelombang AI yang Tak Terduga rules.pauseDisabled = Nonaktifkan Jeda rules.fire = Api diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 0ad4dc49a1..814410a46f 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Attacca Nemici Terreni stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Velocità +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Tempo tra Lanci stat.shootrange = Raggio stat.size = Dimensione @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Fuoco diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 375beb4cd7..0ccf26e127 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -1091,6 +1091,7 @@ stat.targetsground = 対地攻撃 stat.crushdamage = クラッシュダメージ stat.legsplashdamage = 踏みつぶしダメージ stat.itemsmoved = 輸送速度 +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = 発射の待機時間 stat.shootrange = 範囲 stat.size = 大きさ @@ -1610,7 +1611,7 @@ rules.invasions = 敵セクター侵攻 rules.legacylaunchpads = 旧発射台仕様 rules.legacylaunchpads.info = 着陸台なしで発射台を使用できるようにします(v7.0仕様)。 landingpad.legacy.disabled = [scarlet]\ue815 無効[lightgray](旧発射台は有効) -rules.showspawns = 敵発生地表示 +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = 不規則なウェーブAI rules.pauseDisabled = 一時停止の無効化 rules.fire = 火災 diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index ac4a776cbc..97a2a6250a 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -1091,6 +1091,7 @@ stat.targetsground = 지상 조준 stat.crushdamage = 파쇄 피해 stat.legsplashdamage = 다리 짓밟기 피해 stat.itemsmoved = 이동 속도 +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = 출격 간격 stat.shootrange = 사거리 stat.size = 크기 @@ -1610,7 +1611,7 @@ rules.invasions = 적 지역 침공 rules.legacylaunchpads = 구 발사 패드 메커니즘 rules.legacylaunchpads.info = 7.0에서와 같이 착륙 패드 없이 발사 패드를 사용할 수 있습니다. landingpad.legacy.disabled = [scarlet]\ue815 비활성화 됨[lightgray] (구 발사 패드 메커니즘 활성화 상태) -rules.showspawns = 적 스폰 표시 +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = 무작위 단계 AI rules.pauseDisabled = 일시 중지 비활성화 rules.fire = 방화 허용 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index c383ec783c..a0dc0fb2cc 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Šaudo į žemės taikinius stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Judėjimo Greitis +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Laikas Tarp Paleidimų stat.shootrange = Atstumas stat.size = Dydis @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Fire diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index ac18d15ba9..da47313ff4 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Gronddoelwitten stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Beweegingssnelheid +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Tijd tussen lanceringen stat.shootrange = Bereik stat.size = Formaat @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Vuur diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index be761b9f7c..c7d23fa471 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Targets Ground stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Move Speed +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Time Between Launches stat.shootrange = Range stat.size = Size @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Fire diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 154aa6ee88..508a8ace23 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Namierza wrogów lądowych stat.crushdamage = Obrażenia od zmiażdżenia stat.legsplashdamage = Obrażenia od uderzenia nóg stat.itemsmoved = Prędkość poruszania się +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Czas pomiędzy wystrzeleniami stat.shootrange = Zasięg stat.size = Rozmiar @@ -1610,7 +1611,7 @@ rules.invasions = Inwazje wrogich sektorów rules.legacylaunchpads = Mechanika starszych platform startowych rules.legacylaunchpads.info = Umożliwia korzystanie z platform startowych bez lądowisk, jak w wersji 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Wyłączone[lightgray] (Starsze platformy startowe włączone) -rules.showspawns = Pokaż miejsca odrodzenia się wroga +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Nieprzewidywalne AI fal rules.pauseDisabled = Wyłącz pauzę rules.fire = Ogień diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 2dc8ccdbb3..0a4ca8d44f 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Mira no chão stat.crushdamage = Dano de Esmagamento stat.legsplashdamage = Dano de Área das Pernas stat.itemsmoved = Velocidade de movimento +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Tempo entre Disparos stat.shootrange = Alcance stat.size = Tamanho @@ -1610,7 +1611,7 @@ rules.invasions = Invasões de Setores Inimigos rules.legacylaunchpads = Mecânicas Legadas de Plataforma de Lançamento rules.legacylaunchpads.info = Permite usar plataformas de lançamento sem plataformas de pouso, como na v7.0. landingpad.legacy.disabled = [scarlet]\ue815 Desativado[lightgray] (Plataformas de Lançamento Legadas ativadas) -rules.showspawns = Mostrar Spawns Inimigos +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = IA de Horda Imprevisível rules.pauseDisabled = Disable Pausing rules.fire = Fogo diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index be25409cbc..a735bf739e 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Mirar no Chão stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Velocidade de movimento +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Tempo entre Tiros stat.shootrange = Alcance de Tiro stat.size = Tamanho @@ -1610,7 +1611,7 @@ rules.invasions = Invasões de Setores Inimigos rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Mostrar Spawn de Inimigos +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = IA de hordas imprevisível rules.pauseDisabled = Disable Pausing rules.fire = Fogo diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 23436df8be..da464a79cb 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Lovește Artilerie stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Viteză de Mișcare a Materialelor +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Timp între Lansări stat.shootrange = Rază stat.size = Mărime @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Foc diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index aaee818528..9b16abe164 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Наземные цели stat.crushdamage = Урон от падения stat.legsplashdamage = Урон по области от ног stat.itemsmoved = Скорость перемещения +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Интервал запусков stat.shootrange = Радиус действия stat.size = Размер @@ -1610,7 +1611,7 @@ rules.invasions = Вторжения врагов на сектора rules.legacylaunchpads = Старые пусковые площадки rules.legacylaunchpads.info = Позволяет использовать старые пусковые площадки из версии 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Выключено[lightgray] ("Старые пусковые площадки" включены) -rules.showspawns = Показывать появление врагов +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Непредсказуемый ИИ волн rules.pauseDisabled = Отключить паузы rules.fire = Огонь diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index 1ca10d843a..905e50acdb 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Nišani zemlju stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Brzina kretanja +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Vreme između lansiranja stat.shootrange = Domet stat.size = Veličina @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Plamen diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index d83d78c592..0bf2d6e887 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Targets Ground stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Move Speed +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Time Between Launches stat.shootrange = Range stat.size = Storlek @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Fire diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 5ed7051256..72f0bf382f 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -1091,6 +1091,7 @@ stat.targetsground = ยิงพื้นดิน stat.crushdamage = ดาเมจบดขยี้ stat.legsplashdamage = ดาเมจกระจายจากขา stat.itemsmoved = ความเร็วการเคลื่อนย้าย +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = เวลาระหว่างการส่ง stat.shootrange = ระยะยิง stat.size = ขนาด @@ -1610,7 +1611,7 @@ rules.invasions = การรุกรานของฐานทัพศั rules.legacylaunchpads = กลไกฐานส่งทรัพยากรแบบเก่า rules.legacylaunchpads.info = อนุญาตการใช้ฐานส่งทรัพยากรรุ่นเก่า (เวอร์ชั่น 7.0) โดยไม่ต้องใช้ฐานลงจอดทรัพยากร landingpad.legacy.disabled = [scarlet]\ue815 ปิดใช้งาน[lightgray] (เปิดใช้งานกลไกฐานส่งทรัพยากรแบบเก่าอยู่) -rules.showspawns = แสดงจุดเกิดศัตรู +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = AI คลื่นแบบคาดเดาไม่ได้ rules.pauseDisabled = ปิดการหยุดชั่วคราว rules.fire = ไฟ diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 5b8341f0ec..5c203b4ed5 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Targets Ground stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = Move Speed +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Time Between Launches stat.shootrange = Menzil stat.size = Buyukluk @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = Fire diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 163f1c7c9e..a0aff35bf6 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Yeri Hedefler Mi stat.crushdamage = Ezme Hasarı stat.legsplashdamage = Ayak Basım Hasarı stat.itemsmoved = Hareket Hızı +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Fırlatmalar Arasındaki Süre stat.shootrange = Menzil stat.size = Boyut @@ -1610,7 +1611,7 @@ rules.invasions = Düşman Sektör Saldırıları rules.legacylaunchpads = Eski Fırlatış Rampası Mekanikleri rules.legacylaunchpads.info = v7den kalma Eski Fırlatış Rampası Mekaniklerini kullanmanı sağlar landingpad.legacy.disabled = [scarlet]\ue815 Devre Dışı[lightgray] (Eski Fırltış Rampaları Artık Kullanılamaz) -rules.showspawns = Düşman Doğuş Noktalarını Göster +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Tahmin Edilemez Dalgalar rules.pauseDisabled = Duraklatmayı Devre Dışı Bırak (Erkek Adam Oyunu Durdurmaz) rules.fire = Ateş diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index c841841d81..2cfd93a31e 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Наземні противники stat.crushdamage = Шкода трощенням stat.legsplashdamage = Шкода ніг по ділянці stat.itemsmoved = Швидкість переміщення +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Час між запусками stat.shootrange = Радіус дії stat.size = Розмір @@ -1610,7 +1611,7 @@ rules.invasions = Наступ ворожих сексторів rules.legacylaunchpads = Класичний пусковий майданчик rules.legacylaunchpads.info = Дозволяє використовувати пусковий майданчик без посадкових майданчиків, як у v7. landingpad.legacy.disabled = [scarlet]\ue815 Вимкнено[lightgray] (Увімкнено класичний пусковий майданчик) -rules.showspawns = Показати точки висадки +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Непередбачувані хвилі з ШІ rules.pauseDisabled = Вимкнути використання паузи rules.fire = Вогонь diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index fd4e8d2a1c..00e21dd319 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -1091,6 +1091,7 @@ stat.targetsground = Mục tiêu mặt đất stat.crushdamage = Sát thương nghiền nát stat.legsplashdamage = Sát Thương Lan Tỏa Từ Chân stat.itemsmoved = Tốc độ dịch chuyển +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = Thời gian giữa các lần phóng stat.shootrange = Phạm vi stat.size = Kích thước @@ -1610,7 +1611,7 @@ rules.invasions = Kẻ Địch Xâm Lược Phân Khu rules.legacylaunchpads = Cơ chế bệ phóng di sản rules.legacylaunchpads.info = Cho phép dùng bệ phóng mà không cần bệ đáp, như trong bản 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Đã tắt[lightgray] (Bệ phóng di sản được bật) -rules.showspawns = Hiện Khu Kẻ Địch Xuất Hiện +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Đợt Tấn Công AI Không Đoán Trước rules.pauseDisabled = Tắt Tạm Dừng rules.fire = Lửa diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 72eb2f2f2b..f2e4bf91ad 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -1091,6 +1091,7 @@ stat.targetsground = 攻击地面单位 stat.crushdamage = 碾压伤害 stat.legsplashdamage = 践踏伤害 stat.itemsmoved = 移动速度 +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = 发射间隔 stat.shootrange = 范围 stat.size = 尺寸 @@ -1610,7 +1611,7 @@ rules.invasions = 敌方入侵区块 rules.legacylaunchpads = 旧版发射台机制 rules.legacylaunchpads.info = 允许使用没有接收台的发射台(与 7.0 版本一致)。 landingpad.legacy.disabled = [scarlet]\ue815 禁用[lightgray] (旧版发射台已启用) -rules.showspawns = 显示敌方单位出生点 +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = 不可预测的 AI 波次 rules.pauseDisabled = 禁用暂停 rules.fire = 允许火焰产生并蔓延 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 55b6ee4fbb..39572a3924 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -1091,6 +1091,7 @@ stat.targetsground = 攻擊地面目標 stat.crushdamage = Crush Damage stat.legsplashdamage = Leg Splash Damage stat.itemsmoved = 移動速度 +stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS. stat.launchtime = 發射間隔 stat.shootrange = 範圍 stat.size = 大小 @@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions rules.legacylaunchpads = Legacy Launch Pad Mechanics rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0. landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled) -rules.showspawns = Show Enemy Spawns +rules.hidespawns = Hide Enemy Spawns rules.randomwaveai = Unpredictable Wave AI rules.pauseDisabled = Disable Pausing rules.fire = 火 From 4a925237ae9f91fb096550b8d880221811d68359 Mon Sep 17 00:00:00 2001 From: Cardillan <122014763+cardillan@users.noreply.github.com> Date: Sat, 30 May 2026 16:34:40 +0200 Subject: [PATCH 5/5] Fix wrong allowed size displayed in an error message (#12151) --- core/src/mindustry/world/blocks/logic/LogicBlock.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/mindustry/world/blocks/logic/LogicBlock.java b/core/src/mindustry/world/blocks/logic/LogicBlock.java index 6c466acd96..ed199a0ad6 100644 --- a/core/src/mindustry/world/blocks/logic/LogicBlock.java +++ b/core/src/mindustry/world/blocks/logic/LogicBlock.java @@ -729,7 +729,7 @@ public class LogicBlock extends Block{ if(forceEditor) state.rules.editor = true; byte[] bytes = compress(code, relativeConnections()); if(bytes.length > maxCompressedLen){ - ui.showErrorMessage(Core.bundle.format("logic.error.toolong", maxByteLen, bytes.length)); + ui.showErrorMessage(Core.bundle.format("logic.error.toolong", maxCompressedLen, bytes.length)); }else{ configure(bytes); state.rules.editor = prev;