Files
esp-idf/components/ulp/CMakeLists_v2.txt
Frantisek Hrbata a9ea4f1105 refactor(ulp): provide a ulp_project.cmake subproject wrapper API
Build ULP full subprojects through a dedicated entry file,
components/ulp/cmake/ulp_project.cmake, that wraps tools/cmakev2/idf.cmake
and layers a small ULP API on top, mirroring the cmakev2 layering:

  ulp_project_init      like idf_project_init (init, detect the ULP type,
                        reset the compile/link options inherited from the app)
  ulp_build_executable  like idf_build_executable, plus the embeddable
                        .bin/.h/.ld artifacts
  ulp_project_default   like idf_project_default (single-executable case)

A child project now includes this one file instead of idf.cmake and calls
these helpers directly, so idf_build_executable is used as-is for the
multi-binary case and the module-path indirection (include(IDFULPProject)
resolved via -DCMAKE_MODULE_PATH) is gone.

As a result:
- IDFULPProjectv2.cmake is removed; its setup moves into the wrapper.
- IDFULPProject.cmake becomes the CMake v1-only entry point.
- The ULP component no longer registers a POST_ELF callback; the binary
  artifacts are produced by ulp_build_executable.
- The v2 full-subproject examples (lp_core, riscv, fsm, multi_binary,
  combined) are updated to the new API.
- The ULP subproject API is documented in build-system-v2.rst.

Also fix a latent bug this exercises: idf_build_library emitted linker
scripts as "-T <name>" relying on a following "-L" search directory. GNU
ld only searches -L directories that precede -T, so the direct
esp32ulp-elf-ld link used for ULP FSM failed to open the script. Emit the
absolute path instead, matching what the CMake v1 ULP build already does.

Finally, replace the parent-argument bypass loop that used to live in
IDFULPProjectv2.cmake with --no-warn-unused-cli on the child configure,
and stop passing the unused IDF_PARENT_BUILD_DIR.

Signed-off-by: Frantisek Hrbata <frantisek.hrbata@espressif.com>
2026-07-15 09:34:05 +09:00

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set(srcs "")
set(includes "")
set(requires "")
set(priv_requires "")
if(__ULP_BUILD)
if(ULP_TYPE STREQUAL "riscv")
list(APPEND includes
ulp_riscv/shared/include
ulp_riscv/ulp_core/include)
list(APPEND srcs
"ulp_riscv/ulp_core/ulp_riscv_vectors.S"
"ulp_riscv/ulp_core/start.S"
"ulp_riscv/ulp_core/ulp_riscv_utils.c")
list(APPEND requires
riscv
soc)
elseif(ULP_TYPE STREQUAL "lp_core")
list(APPEND includes
lp_core/lp_core/include
lp_core/shared/include)
list(APPEND srcs
"lp_core/lp_core/start.S"
"lp_core/lp_core/vector.S"
"lp_core/lp_core/port/${target}/vector_table.S"
"lp_core/shared/ulp_lp_core_memory_shared.c"
"lp_core/lp_core/lp_core_startup.c"
"lp_core/lp_core/lp_core_pmp.c"
"lp_core/lp_core/lp_core_utils.c"
"lp_core/lp_core/lp_core_panic.c"
"lp_core/lp_core/lp_core_interrupt.c"
"lp_core/shared/ulp_lp_core_lp_uart_shared.c"
"lp_core/lp_core/lp_core_uart.c"
"lp_core/shared/ulp_lp_core_lp_timer_shared.c"
"lp_core/shared/ulp_lp_core_critical_section_shared.c")
list(APPEND requires
esp_common
esp_driver_uart
esp_hal_gpio
esp_hal_uart
esp_rom
hal
riscv
soc)
list(APPEND priv_requires
esp_hal_clock
esp_hal_i2s
esp_hal_rtc_timer
esp_hal_pmu
esp_hw_support)
elseif(ULP_TYPE STREQUAL "fsm")
list(APPEND includes
ulp_common/include
ulp_fsm/include
ulp_fsm/include/${target})
list(APPEND requires soc)
else()
message(FATAL_ERROR "__ULP_BUILD requires ULP_TYPE to be one of: riscv, lp_core, fsm.")
endif()
else()
if(CONFIG_ULP_COPROC_ENABLED)
list(APPEND includes
ulp_common/include)
list(APPEND requires
esp_common
soc)
endif()
if(CONFIG_ULP_COPROC_TYPE_FSM)
list(APPEND includes
ulp_fsm/include
ulp_fsm/include/${target})
list(APPEND srcs
"ulp_common/ulp_common.c"
"ulp_fsm/ulp.c"
"ulp_fsm/ulp_macro.c")
list(APPEND requires esp_hw_support)
endif()
if(CONFIG_ULP_COPROC_TYPE_RISCV)
list(APPEND includes
ulp_riscv/include
ulp_riscv/shared/include
ulp_riscv/ulp_core/include)
list(APPEND srcs
"ulp_common/ulp_common.c"
"ulp_riscv/ulp_riscv.c")
list(APPEND requires
esp_hw_support
esp_hal_pmu)
endif()
if(CONFIG_ULP_COPROC_TYPE_LP_CORE)
list(APPEND includes
lp_core/include
lp_core/lp_core/include
lp_core/shared/include)
list(APPEND srcs
"lp_core/lp_core.c"
"lp_core/shared/ulp_lp_core_memory_shared.c"
"lp_core/shared/ulp_lp_core_lp_timer_shared.c"
"lp_core/shared/ulp_lp_core_critical_section_shared.c")
list(APPEND requires
esp_hw_support
esp_hal_clock
esp_hal_pmu
esp_hal_rtc_timer
esp_rom
hal
riscv
soc)
endif()
endif()
if(requires)
list(REMOVE_DUPLICATES requires)
endif()
if(priv_requires)
list(REMOVE_DUPLICATES priv_requires)
endif()
idf_component_register(SRCS ${srcs}
INCLUDE_DIRS ${includes}
REQUIRES ${requires}
PRIV_REQUIRES ${priv_requires})
# In the parent app build, the ulp component only provides the host-side API.
# The executable/linker setup below is for native ULP child projects.
if(NOT __ULP_BUILD)
idf_define_esp_err_codes(HEADERS ulp_fsm/include/ulp_fsm_common.h)
return()
endif()
# Preprocessor flags shared by every ULP memory-layout template. The template
# is a ".in" file, so the standard target_linker_script flow runs the C
# preprocessor on it. -D__ASSEMBLER__ keeps SoC headers to their macro-only
# form, and the component's own ld directory is available for relative
# includes.
set(ulp_ld_flags "-D__ASSEMBLER__ -I\"${CMAKE_CURRENT_SOURCE_DIR}/ld\"")
# Select the linker template and target-specific link options used by the ULP
# executable created in the child project. The memory-layout template is
# registered with target_linker_script so the standard build system
# preprocesses and attaches it; per-type FLAGS supply the include directories
# its #include lines need.
if(ULP_TYPE STREQUAL "riscv")
target_linker_script(${COMPONENT_LIB} INTERFACE "ld/ulp_riscv.ld.in" MEMORY
FLAGS "${ulp_ld_flags}")
target_linker_script(${COMPONENT_LIB} INTERFACE "ld/${target}.peripherals.ld")
target_link_options(${COMPONENT_LIB} INTERFACE
-nostartfiles
-Wl,--gc-sections
-Wl,--no-warn-rwx-segments
LINKER:-u,main)
target_compile_definitions(${COMPONENT_LIB} PUBLIC
IS_ULP_COCPU
ULP_RISCV_REGISTER_OPS)
elseif(ULP_TYPE STREQUAL "lp_core")
# lp_core_riscv.ld includes soc/soc.h and esp_common headers, which are
# resolved automatically from the linked component graph. It also includes
# the esp_system ld snippets (ld.common, ld.hp_mem_defs); those live in the
# component's ld/ directory, which is not a public include dir, so pass it
# via FLAGS.
idf_component_get_property(esp_system_dir esp_system COMPONENT_DIR)
set(lp_core_ld_flags "${ulp_ld_flags} -I\"${esp_system_dir}/ld\" -I\"${esp_system_dir}/ld/${target}\"")
target_linker_script(${COMPONENT_LIB} INTERFACE "ld/lp_core_riscv.ld.in" MEMORY
FLAGS "${lp_core_ld_flags}")
target_link_options(${COMPONENT_LIB} INTERFACE
-nostartfiles
-Wl,--gc-sections
-Wl,--no-warn-rwx-segments
LINKER:-u,main)
target_compile_definitions(${COMPONENT_LIB} PUBLIC IS_ULP_COCPU)
target_compile_options(${COMPONENT_LIB} PRIVATE -Wno-implicit-fallthrough)
elseif(ULP_TYPE STREQUAL "fsm")
target_linker_script(${COMPONENT_LIB} INTERFACE "ld/ulp_fsm.ld.in" MEMORY
FLAGS "${ulp_ld_flags}")
target_link_options(${COMPONENT_LIB} INTERFACE "SHELL:-u entry")
endif()