Files
esp-idf/components/bt/controller/linker_esp_btdm_controller.lf

113 lines
3.1 KiB
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[sections:bt_iram_text]
entries:
.iram1+
[sections:high_perf_iram_text]
entries:
.high_perf_code_iram1+
[sections:adv_fast_execute_code_iram_text]
entries:
.adv_fast_execute_code_iram1+
[sections:sleep_text]
entries:
.iram_sleep+
.iram_btslp+
[sections:sleep_text_adv]
entries:
.iram_sleep_adv+
[sections:sleep_text_conn]
entries:
.iram_sleep_conn+
[sections:sleep_single_sleep]
entries:
.iram_single_sleep+
[scheme:bt_default]
entries:
bt_bss -> dram0_bss
bt_common -> dram0_bss
data -> dram0_data
high_perf_iram_text -> iram0_text
if BT_CTRL_RUN_IN_FLASH_ONLY = y:
bt_iram_text -> flash_text
else:
bt_iram_text -> iram0_text
if BT_LE_CTRL_ADV_FAST_TX_EN = y:
adv_fast_execute_code_iram_text -> iram0_text
else:
adv_fast_execute_code_iram_text -> flash_text
if BT_CTRL_SLEEP_RELATED_CODE_IN_IRAM = y:
sleep_text -> iram0_text
else:
sleep_text -> flash_text
if BT_CTRL_LE_ADV_SLEEP_CODE_IN_IRAM = y:
sleep_text_adv->iram0_text
else:
sleep_text_adv->flash_text
if BT_CTRL_LE_CONN_SLEEP_CODE_IN_IRAM = y:
sleep_text_conn->iram0_text
else:
sleep_text_conn->flash_text
if BT_CTRL_SLEEP_RELATED_CODE_IN_IRAM = y || BT_CTRL_RUN_IN_FLASH_ONLY = n:
sleep_single_sleep->iram0_text
else:
sleep_single_sleep->flash_text
# For the following fragments, order matters for
# 'ALIGN(4) ALIGN(4, post) SURROUND(sym)', which generates:
#
# . = ALIGN(4)
# _sym_start
# ...
# . = ALIGN(4)
# _sym_end
[mapping:bt]
archive: libbt.a
entries:
if ESP_ALLOW_BSS_SEG_EXTERNAL_MEMORY = y:
* (bt_extram_bss);
bt_bss -> extern_ram ALIGN(4) ALIGN(4, post) SURROUND(bt_bss),
bt_common -> extern_ram ALIGN(4) ALIGN(4, post) SURROUND(bt_common),
data -> dram0_data ALIGN(4) ALIGN(4, post) SURROUND(bt_data)
else:
* (bt_default);
bt_bss -> dram0_bss ALIGN(4) ALIGN(4, post) SURROUND(bt_bss),
bt_common -> dram0_bss ALIGN(4) ALIGN(4, post) SURROUND(bt_common),
data -> dram0_data ALIGN(4) ALIGN(4, post) SURROUND(bt_data)
[mapping:ble_app]
archive: libble_app.a
entries:
* (bt_default);
bt_bss -> dram0_bss ALIGN(4) ALIGN(4, post) SURROUND(bt_controller_bss),
bt_common -> dram0_bss ALIGN(4) ALIGN(4, post) SURROUND(bt_controller_common),
data -> dram0_data ALIGN(4) ALIGN(4, post) SURROUND(bt_controller_data)
[mapping:btdm_common_app]
archive: libbtdm_common.a
entries:
* (bt_default);
bt_bss -> dram0_bss ALIGN(4) ALIGN(4, post) SURROUND(bt_controller_bss),
bt_common -> dram0_bss ALIGN(4) ALIGN(4, post) SURROUND(bt_controller_common),
data -> dram0_data ALIGN(4) ALIGN(4, post) SURROUND(bt_controller_data)
[mapping:bredr_app]
archive: libbredr_app.a
entries:
* (bt_default);
bt_bss -> dram0_bss ALIGN(4) ALIGN(4, post) SURROUND(bt_controller_bss),
bt_common -> dram0_bss ALIGN(4) ALIGN(4, post) SURROUND(bt_controller_common),
data -> dram0_data ALIGN(4) ALIGN(4, post) SURROUND(bt_controller_data)