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refactor(ulp): build the ULP coprocessor code as per-architecture components
A ULP program is built against ulp_riscv, lp_core or ulp_fsm, each stating its own sources, dependencies and memory layout. Sources shared with the driver stay in components/ulp.
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@@ -4,13 +4,13 @@ INPUT += \
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$(PROJECT_PATH)/components/ulp/lp_core/include/lp_core_uart.h \
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$(PROJECT_PATH)/components/ulp/lp_core/include/lp_core_etm.h \
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$(PROJECT_PATH)/components/ulp/lp_core/include/ulp_lp_core.h \
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$(PROJECT_PATH)/components/ulp/lp_core/lp_core/include/ulp_lp_core_gpio.h \
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$(PROJECT_PATH)/components/ulp/lp_core/lp_core/include/ulp_lp_core_i2c.h \
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$(PROJECT_PATH)/components/ulp/lp_core/lp_core/include/ulp_lp_core_print.h \
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$(PROJECT_PATH)/components/ulp/lp_core/lp_core/include/ulp_lp_core_uart.h \
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$(PROJECT_PATH)/components/ulp/lp_core/lp_core/include/ulp_lp_core_utils.h \
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$(PROJECT_PATH)/components/ulp/lp_core/lp_core/include/ulp_lp_core_interrupts.h \
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$(PROJECT_PATH)/components/ulp/lp_core/lp_core/include/ulp_lp_core_mailbox.h \
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$(PROJECT_PATH)/components/ulp/subproject/components/lp_core/include/ulp_lp_core_gpio.h \
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$(PROJECT_PATH)/components/ulp/subproject/components/lp_core/include/ulp_lp_core_i2c.h \
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$(PROJECT_PATH)/components/ulp/subproject/components/lp_core/include/ulp_lp_core_print.h \
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$(PROJECT_PATH)/components/ulp/subproject/components/lp_core/include/ulp_lp_core_uart.h \
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$(PROJECT_PATH)/components/ulp/subproject/components/lp_core/include/ulp_lp_core_utils.h \
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$(PROJECT_PATH)/components/ulp/subproject/components/lp_core/include/ulp_lp_core_interrupts.h \
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$(PROJECT_PATH)/components/ulp/subproject/components/lp_core/include/ulp_lp_core_mailbox.h \
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$(PROJECT_PATH)/components/ulp/ulp_common/include/ulp_common.h \
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$(PROJECT_PATH)/components/ulp/lp_core/shared/include/ulp_lp_core_lp_uart_shared.h \
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$(PROJECT_PATH)/components/bt/include/esp32c5/include/esp_bt.h \
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