Files
eepp/src/window/backend/SDL/ccursorsdl.cpp
spartanj@gmail.com ea34c1faa6 Updated Physics module integrating the lastest changes to Chipmunk Physics 6.
Small fixes to SDL 1.3 version to avoid crashes on Windows.
Avoid to compile SDL 1.2 when compiling SDL 1.3 in Windows.
2011-07-25 00:53:23 -03:00

28 lines
672 B
C++

#include "ccursorsdl.hpp"
#ifdef EE_BACKEND_SDL_1_2
namespace EE { namespace Window { namespace Backend { namespace SDL {
cCursorSDL::cCursorSDL( cTexture * tex, const eeVector2i& hotspot, const std::string& name, Window::cWindow * window ) :
cCursor( tex, hotspot, name, window )
{
}
cCursorSDL::cCursorSDL( cImage * img, const eeVector2i& hotspot, const std::string& name, Window::cWindow * window ) :
cCursor( img, hotspot, name, window )
{
}
cCursorSDL::cCursorSDL( const std::string& path, const eeVector2i& hotspot, const std::string& name, Window::cWindow * window ) :
cCursor( path, hotspot, name, window )
{
}
void cCursorSDL::Create() {
}
}}}}
#endif