Files
eepp/android-project/jni/Android.mk
spartanj@gmail.com e811b70b74 Changed the ABI for android.
Changed the default project compiled in android.
Changed the empty window to show a couple of primitives.
2012-02-28 11:59:15 -03:00

302 lines
7.3 KiB
Makefile

LOCAL_PATH := $(call my-dir)
MY_PATH := $(LOCAL_PATH)/src
MY_SDL_PATH := $(MY_PATH)/helper/android/SDL1.3
MY_SDL_MAIN_PATH := helper/android/SDL1.3/src/main/android/*.cpp
MY_C_INCLUDES := \
$(MY_PATH)/helper/android/openal/include/ \
$(MY_PATH)/helper/android/freetype/include \
$(MY_SDL_PATH)/include \
$(MY_PATH)/helper/chipmunk
MY_C_FLAGS := -DANDROID \
-DANDROID_NDK \
-DDISABLE_IMPORTGL \
-Wall \
-Wno-unknown-pragmas \
$(EE_GLES_VERSION) \
-DEE_NO_SNDFILE \
-D$(EE_SDL_VERSION)
MY_LDLIBS := $(APP_LDLIBS)
include $(call all-subdir-makefiles)
#*************** EEPP ***************
include $(CLEAR_VARS)
LOCAL_PATH := $(MY_PATH)
LOCAL_MODULE := eepp
LOCAL_LDLIBS := $(MY_LDLIBS)
LOCAL_CFLAGS := $(MY_C_FLAGS)
CODE_SRCS := \
helper/SOIL/*.c \
helper/stb_vorbis/*.c \
helper/zlib/*.c \
helper/libzip/*.c \
helper/haikuttf/*.cpp \
utils/*.cpp \
system/*.cpp \
base/*.cpp \
math/*.cpp \
audio/*.cpp \
window/*.cpp \
window/backend/SDL/*.cpp \
window/backend/SDL2/*.cpp \
window/backend/allegro5/*.cpp \
window/backend/null/*.cpp \
window/platform/null/*.cpp \
graphics/*.cpp \
graphics/renderer/*.cpp \
physics/*.cpp \
physics/constraints/*.cpp \
ui/*.cpp \
ui/tools/*.cpp \
gaming/*.cpp \
gaming/mapeditor/*.cpp \
LOCAL_C_INCLUDES := $(MY_C_INCLUDES)
LOCAL_SRC_FILES := $(foreach F, $(CODE_SRCS), $(addprefix $(dir $(F)),$(notdir $(wildcard $(LOCAL_PATH)/$(F)))))
LOCAL_STATIC_LIBRARIES := SDL2 chipmunk freetype openal
include $(BUILD_STATIC_LIBRARY)
#*************** EEPP ***************
#*************** CHIPMUNK ***************
include $(CLEAR_VARS)
LOCAL_PATH := $(MY_PATH)
LOCAL_MODULE := chipmunk
LOCAL_CFLAGS := -DANDROID_NDK \
-DDISABLE_IMPORTGL \
-std=gnu99 \
-Wall \
-Wno-unknown-pragmas
CHIPMUNK_SRCS := \
helper/chipmunk/*.c \
helper/chipmunk/constraints/*.c \
LOCAL_C_INCLUDES := $(MY_C_INCLUDES)
LOCAL_SRC_FILES := $(foreach F, $(CHIPMUNK_SRCS), $(addprefix $(dir $(F)),$(notdir $(wildcard $(LOCAL_PATH)/$(F)))))
LOCAL_LDLIBS := -lm
include $(BUILD_STATIC_LIBRARY)
#*************** CHIPMUNK ***************
#*************** FREETYPE ***************
include $(CLEAR_VARS)
LOCAL_PATH := $(MY_PATH)/helper/android/freetype
LOCAL_MODULE := freetype
APP_SUBDIRS := $(patsubst $(LOCAL_PATH)/%, %, $(shell find $(LOCAL_PATH)/src -type d))
LOCAL_C_INCLUDES := $(foreach D, $(APP_SUBDIRS), $(LOCAL_PATH)/$(D)) $(LOCAL_PATH)/include
LOCAL_CFLAGS := -Os -DFT2_BUILD_LIBRARY
LOCAL_SRC_FILES += $(foreach F, $(APP_SUBDIRS), $(addprefix $(F)/,$(notdir $(wildcard $(LOCAL_PATH)/$(F)/*.c))))
include $(BUILD_STATIC_LIBRARY)
#*************** FREETYPE ***************
#*************** OPENAL *****************
include $(CLEAR_VARS)
LOCAL_PATH := $(MY_PATH)/helper/android/openal
LOCAL_MODULE := openal
APP_SUBDIRS := $(patsubst $(LOCAL_PATH)/%, %, $(shell find $(LOCAL_PATH)/src -type d))
LOCAL_C_INCLUDES := $(foreach D, $(APP_SUBDIRS), $(LOCAL_PATH)/$(D)) $(LOCAL_PATH)/include
LOCAL_CFLAGS := -O3 -DHAVE_CONFIG_H -DAL_ALEXT_PROTOTYPES
LOCAL_SRC_FILES += $(foreach F, $(APP_SUBDIRS), $(addprefix $(F)/,$(notdir $(wildcard $(LOCAL_PATH)/$(F)/*.c))))
LOCAL_LDLIBS := -llog
include $(BUILD_STATIC_LIBRARY)
#*************** OPENAL *****************
#**************** SDL 2 ***************
include $(CLEAR_VARS)
LOCAL_PATH := $(MY_SDL_PATH)
LOCAL_MODULE := SDL2
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_CFLAGS := -O3 -D__ANDROID__ -DANDROID -DGL_GLEXT_PROTOTYPES \
$(EE_GLES_VERSION)
LOCAL_SRC_FILES := \
$(subst $(LOCAL_PATH)/,, \
$(wildcard $(LOCAL_PATH)/src/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
$(LOCAL_PATH)/src/atomic/SDL_atomic.c \
$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
$(wildcard $(LOCAL_PATH)/src/core/android/*.cpp) \
$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
$(wildcard $(LOCAL_PATH)/src/events/*.c) \
$(wildcard $(LOCAL_PATH)/src/file/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
$(wildcard $(LOCAL_PATH)/src/power/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/opengles/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/opengles2/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/software/*.c) \
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
$(wildcard $(LOCAL_PATH)/src/thread/*.c) \
$(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/android/*.c))
LOCAL_LDLIBS := $(EE_GLES_LINK) -ldl -llog
include $(BUILD_STATIC_LIBRARY)
#**************** SDL 2 ***************
#************* empty_window *************
include $(CLEAR_VARS)
LOCAL_PATH := $(MY_PATH)/test/empty_window
LOCAL_MODULE := main
LOCAL_LDLIBS := $(MY_LDLIBS)
LOCAL_CFLAGS := $(MY_C_FLAGS)
LOCAL_C_INCLUDES := $(MY_C_INCLUDES)
CORE_SRCS := \
../../$(MY_SDL_MAIN_PATH) \
*.cpp \
LOCAL_SRC_FILES := $(foreach F, $(CORE_SRCS), $(addprefix $(dir $(F)),$(notdir $(wildcard $(LOCAL_PATH)/$(F)))))
LOCAL_STATIC_LIBRARIES := eepp
include $(BUILD_SHARED_LIBRARY)
#************ empty_window ************
#************* BnB *************
include $(CLEAR_VARS)
LOCAL_PATH := $(MY_PATH)/bnb
LOCAL_MODULE := bnb
LOCAL_LDLIBS := $(MY_LDLIBS)
LOCAL_CFLAGS := $(MY_C_FLAGS)
CORE_SRCS := \
../$(MY_SDL_MAIN_PATH) \
*.cpp \
LOCAL_C_INCLUDES := $(MY_C_INCLUDES)
LOCAL_SRC_FILES := $(foreach F, $(CORE_SRCS), $(addprefix $(dir $(F)),$(notdir $(wildcard $(LOCAL_PATH)/$(F)))))
LOCAL_STATIC_LIBRARIES := eepp
include $(BUILD_SHARED_LIBRARY)
#************ BnB ************
#************* full_test *************
include $(CLEAR_VARS)
LOCAL_PATH := $(MY_PATH)/test/
LOCAL_MODULE := full_test
LOCAL_LDLIBS := $(MY_LDLIBS)
LOCAL_CFLAGS := $(MY_C_FLAGS)
LOCAL_C_INCLUDES := $(MY_C_INCLUDES)
CORE_SRCS := \
../../$(MY_SDL_MAIN_PATH) \
*.cpp \
LOCAL_SRC_FILES := $(foreach F, $(CORE_SRCS), $(addprefix $(dir $(F)),$(notdir $(wildcard $(LOCAL_PATH)/$(F)))))
LOCAL_STATIC_LIBRARIES := eepp
include $(BUILD_SHARED_LIBRARY)
#************ full_test ************
#************* KCTSU *************
include $(CLEAR_VARS)
LOCAL_PATH := $(MY_PATH)/particles
LOCAL_MODULE := kctsu
LOCAL_LDLIBS := $(MY_LDLIBS)
LOCAL_CFLAGS := $(MY_C_FLAGS)
CORE_SRCS := \
../$(MY_SDL_MAIN_PATH) \
*.cpp \
gameobjects/*.cpp \
objects/*.cpp
LOCAL_C_INCLUDES := $(MY_C_INCLUDES)
LOCAL_SRC_FILES := $(foreach F, $(CORE_SRCS), $(addprefix $(dir $(F)),$(notdir $(wildcard $(LOCAL_PATH)/$(F)))))
LOCAL_STATIC_LIBRARIES := eepp
include $(BUILD_SHARED_LIBRARY)
#************ KCTSU ************
#************* Rhythm *************
include $(CLEAR_VARS)
LOCAL_PATH := $(MY_PATH)/rhythm
LOCAL_MODULE := rhythm
LOCAL_LDLIBS := $(MY_LDLIBS)
LOCAL_CFLAGS := $(MY_C_FLAGS)
CORE_SRCS := \
../$(MY_SDL_MAIN_PATH) \
*.cpp
LOCAL_C_INCLUDES := $(MY_C_INCLUDES)
LOCAL_SRC_FILES := $(foreach F, $(CORE_SRCS), $(addprefix $(dir $(F)),$(notdir $(wildcard $(LOCAL_PATH)/$(F)))))
LOCAL_STATIC_LIBRARIES := eepp
include $(BUILD_SHARED_LIBRARY)
#************ Rhythm ************