Files
eepp/src/ui/cuicheckbox.cpp
spartanj caa2dcc745 Added two theme loading functions to load themes from a folder path or a shape group.
Added clamp repeat simulation for shape rendering.
Another minor changes on the UI.
2010-10-13 04:26:43 -03:00

118 lines
2.4 KiB
C++

#include "cuicheckbox.hpp"
namespace EE { namespace UI {
cUICheckBox::cUICheckBox( const cUITextBox::CreateParams& Params ) :
cUITextBox( Params ),
mActive( false )
{
mType |= UI_TYPE_GET(UI_TYPE_CHECKBOX);
cUIControlAnim::CreateParams ButtonParams( Params );
ButtonParams.Parent( this );
ButtonParams.PosSet( eeVector2i( 0, 0 ) );
ButtonParams.Size = eeSize( 16, 16 );
mActiveButton = eeNew( cUIControlAnim, ( ButtonParams ) );
mActiveButton->Visible( false );
mActiveButton->Enabled( true );
mInactiveButton = eeNew( cUIControlAnim, ( ButtonParams ) );
mInactiveButton->Visible( true );
mInactiveButton->Enabled( true );
Padding( eeRectf(0,0,0,0) );
}
cUICheckBox::~cUICheckBox() {
}
void cUICheckBox::SetTheme( cUITheme * Theme ) {
cUIControl::SetTheme( Theme, "checkbox" );
mActiveButton->ForceThemeSkin ( Theme, "checkbox_active" );
mInactiveButton->ForceThemeSkin ( Theme, "checkbox_inactive" );
cShape * tShape = NULL;
cUISkin * tSkin = mActiveButton->GetSkin();
if ( tSkin ) {
tShape = tSkin->GetShape( cUISkin::StateNormal );
if ( NULL != tShape ) {
mActiveButton->Size( tShape->RealSize() );
mActiveButton->CenterVertical();
}
}
tSkin = mInactiveButton->GetSkin();
if ( NULL != tSkin ) {
tShape = tSkin->GetShape( cUISkin::StateNormal );
if ( NULL != tShape ) {
mInactiveButton->Size( tShape->RealSize() );
mInactiveButton->CenterVertical();
}
}
Padding( eeRectf(0,0,0,0) );
}
Uint32 cUICheckBox::OnMessage( const cUIMessage * Msg ) {
switch ( Msg->Msg() ) {
case cUIMessage::MsgClick: {
if ( Msg->Flags() & EE_BUTTON_LMASK )
SwitchState();
return 1;
}
}
return 0;
}
void cUICheckBox::SwitchState() {
Active( !mActive );
}
void cUICheckBox::Active( const bool& active ) {
if ( !active ) {
mActiveButton->Visible( false );
mInactiveButton->Visible( true );
mActive = false;
} else {
mActiveButton->Visible( true );
mInactiveButton->Visible( false );
mActive = true;
}
OnValueChange();
}
const bool& cUICheckBox::Active() const {
return mActive;
}
const bool& cUICheckBox::IsActive() const {
return IsActive();
}
void cUICheckBox::Padding( const eeRectf& padding ) {
mPadding = padding;
mPadding.Left = mPadding.Left + mActiveButton->Size().Width();
}
cUIControlAnim * cUICheckBox::ActiveButton() const {
return mActiveButton;
}
cUIControlAnim * cUICheckBox::InactiveButton() const {
return mInactiveButton;
}
}}