mirror of
https://github.com/SpartanJ/eepp.git
synced 2026-06-02 11:36:30 +03:00
Removed useless functions on Texture Factory. Reordered load functions on Texture Factory. Moved Draw calls to cTexture instead of Drawing inside the Texture Factory. Added GetNumGPUs function on utils. Renamed soil files. Added optional compilation with LLVM. Added TODOs, and defined the future of the developing of the library ( ordered by priority, starting the most important from the top ).
248 lines
9.8 KiB
XML
248 lines
9.8 KiB
XML
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<Project>
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<Option title="ee" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug">
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<Option output="eetest" prefix_auto="1" extension_auto="1" />
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<Option object_output="." />
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<Option type="1" />
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<Compiler>
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<Add option="-g" />
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</Compiler>
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</Target>
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<Target title="Release">
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<Option output="eetest" prefix_auto="1" extension_auto="1" />
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<Option object_output="." />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-march=core2" />
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<Add option="-O2" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-Wall" />
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</Compiler>
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<Linker>
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<Add library="GL" />
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<Add library="GLU" />
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<Add library="freetype" />
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<Add library="sndfile" />
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<Add library="X11" />
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<Add library="SDL" />
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<Add library="openal" />
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