Files
eepp/src/test/eetest.cpp
Martí­n Lucas Golini aa7ea93d1f More work on the UI elements.
--HG--
branch : dev
2017-02-23 23:33:29 -03:00

1980 lines
61 KiB
C++

#include "eetest.hpp"
Demo_Test::EETest * TestInstance = NULL;
static void mainLoop() {
TestInstance->update();
}
namespace Demo_Test {
void EETest::init() {
EE = Engine::instance();
Log::instance()->setLiveWrite( true );
Log::instance()->setConsoleOutput( true );
DrawBack = false;
MultiViewportMode = false;
side = aside = true;
ShowParticles = true;
scale = 1.0f;
Ang = ang = alpha = 0;
lasttick = 0;
AnimVal = 0.5f;
mLastFPSLimit = 0;
mWasMinimized = false;
mAxisX = 0;
mAxisY = 0;
mCurDemo = eeINDEX_NOT_FOUND;
mMapEditor = NULL;
mETGEditor = NULL;
Mus = NULL;
mUIWindow = NULL;
mTerrainBut = NULL;
mShowMenu = NULL;
mTerrainUp = true;
MyPath = Sys::getProcessPath() + "assets/";
IniFile Ini( MyPath + "ee.ini" );
PartsNum = Ini.getValueI( "EEPP", "ParticlesNum", 1000 );
mUseShaders = Ini.getValueB( "EEPP", "UseShaders", false );
mJoyEnabled = Ini.getValueB( "EEPP", "JoystickEnabled", false );
#if defined( EE_PLATFORM_TOUCH )
mJoyEnabled = false;
#endif
mMusEnabled = Ini.getValueB( "EEPP", "Music", false );
Int32 StartScreen = Ini.getValueI( "EEPP", "StartScreen", 0 );
WindowSettings WinSettings = EE->createWindowSettings( &Ini );
ContextSettings ConSettings = EE->createContextSettings( &Ini );
if ( !( WinSettings.Style & WindowStyle::Fullscreen ) && !( WinSettings.Style & WindowStyle::UseDesktopResolution ) ) {
WinSettings.Width *= WinSettings.PixelDensity;
WinSettings.Height *= WinSettings.PixelDensity;
}
mWindow = EE->createWindow( WinSettings, ConSettings );
if ( NULL != mWindow && mWindow->isOpen() ) {
setScreen( StartScreen );
mWindow->setCaption( "eepp - Test Application" );
mWindow->pushResizeCallback( cb::Make1( this, &EETest::onWindowResize ) );
TF = TextureFactory::instance();
TF->allocate(40);
Log = Log::instance();
KM = mWindow->getInput();
JM = KM->getJoystickManager();
PS.resize(5);
Scenes[0] = cb::Make0( this, &EETest::physicsUpdate );
Scenes[1] = cb::Make0( this, &EETest::screen1 );
Scenes[2] = cb::Make0( this, &EETest::screen2 );
Scenes[3] = cb::Make0( this, &EETest::screen3 );
Scenes[4] = cb::Make0( this, &EETest::screen4 );
Scenes[5] = cb::Make0( this, &EETest::screen5 );
//InBuf.Start();
InBuf.isNewLineEnabled( true );
setRandomSeed( static_cast<Uint32>( Sys::getSystemTime() * 1000 ) );
loadTextures();
loadFonts();
createShaders();
if ( mMusEnabled ) {
Mus = eeNew( Music, () );
if ( Mus->openFromFile( MyPath + "sounds/music.ogg" ) ) {
Mus->setLoop( true );
Mus->play();
}
}
WP.setType( Ease::QuarticInOut );
WP.addWaypoint( Vector2f(0,0), 100 );
WP.addWaypoint( Vector2f(800,0), 100 );
WP.addWaypoint( Vector2f(0,0), 100 );
WP.addWaypoint( Vector2f(1024,768), 100 );
WP.addWaypoint( Vector2f(0,600), 100 );
WP.editWaypoint( 2, Vector2f(800,600), 100 );
WP.eraseWaypoint( 3 );
WP.setLoop(true);
WP.setTotalTime( Milliseconds( 5000 ) );
WP.start();
Batch.allocVertexs( 2048 );
Batch.setBlendMode( ALPHA_BLENDONE );
mFBO = FrameBuffer::New( 256, 256, false );
if ( NULL != mFBO )
mFBO->setClearColor( ColorAf( 0, 0, 0, 0.5f ) );
Polygon2f Poly = Polygon2f::createRoundedRectangle( 0, 0, 256, 50 );
mVBO = VertexBuffer::New( VERTEX_FLAGS_PRIMITIVE, DM_TRIANGLE_FAN );
if ( NULL != mVBO ) {
for ( Uint32 i = 0; i < Poly.getSize(); i++ ) {
mVBO->addVertex( Poly[i] );
mVBO->addColor( ColorA( 100 + i, 255 - i, 150 + i, 200 ) );
}
mVBO->compile();
}
physicsCreate();
#if EE_PLATFORM != EE_PLATFORM_EMSCRIPTEN
launch();
#endif
} else {
Engine::destroySingleton();
exit(0);
}
}
void EETest::createUIThemeTextureAtlas() {
#if !defined( EE_DEBUG ) || defined( EE_GLES )
return;
#endif
std::string tgpath( MyPath + "ui/" + mThemeName );
std::string Path( MyPath + "ui/" + mThemeName );
if ( !FileSystem::fileExists( tgpath + EE_TEXTURE_ATLAS_EXTENSION ) ) {
TexturePacker tp( 256, 256, true, 2 );
tp.addTexturesPath( Path );
tp.packTextures();
tp.save( tgpath + ".png", SAVE_TYPE_PNG );
} else {
TextureAtlasLoader tgl;
tgl.updateTextureAtlas( tgpath + EE_TEXTURE_ATLAS_EXTENSION, Path );
}
}
void EETest::loadFonts() {
mFTE.restart();
TextureLoader * tl = eeNew( TextureLoader, ( MyPath + "fonts/conchars.png" ) );
tl->setColorKey( RGB(0,0,0) );
mFontLoader.add( eeNew( TextureFontLoader, ( "conchars", tl, (unsigned int)32 ) ) );
mFontLoader.add( eeNew( TextureFontLoader, ( "ProggySquareSZ", eeNew( TextureLoader, ( MyPath + "fonts/ProggySquareSZ.png" ) ), MyPath + "fonts/ProggySquareSZ.dat" ) ) );
mFontLoader.add( eeNew( TTFFontLoader, ( "arial", MyPath + "fonts/arial.ttf", 12, TTF_STYLE_NORMAL, 256, RGB(255,255,255) ) ) );
mFontLoader.add( eeNew( TTFFontLoader, ( "arialb", MyPath + "fonts/arial.ttf", 12, TTF_STYLE_NORMAL, 256, RGB(255,255,255), 1, RGB(0,0,0), true ) ) );
mFontLoader.load( cb::Make1( this, &EETest::onFontLoaded ) );
}
void EETest::onFontLoaded( ResourceLoader * ObjLoaded ) {
FF = FontManager::instance()->getByName( "conchars" );
FF2 = FontManager::instance()->getByName( "ProggySquareSZ" );
TTF = FontManager::instance()->getByName( "arial" );
TTFB = FontManager::instance()->getByName( "arialb" );
eePRINTL( "Fonts loading time: %4.3f ms.", mFTE.getElapsed().asMilliseconds() );
eeASSERT( TTF != NULL );
eeASSERT( TTFB != NULL );
Con.create( FF, true );
Con.ignoreCharOnPrompt( 186 ); // 'º'
mBuda = String::fromUtf8( "El mono ve el pez en el agua y sufre. Piensa que su mundo es el único que existe, el mejor, el real. Sufre porque es bueno y tiene compasión, lo ve y piensa: \"Pobre se está ahogando no puede respirar\". Y lo saca, lo saca y se queda tranquilo, por fin lo salvé. Pero el pez se retuerce de dolor y muere. Por eso te mostré el sueño, es imposible meter el mar en tu cabeza, que es un balde." );
createUI();
mEEText.create( TTFB, "Entropia Engine++\nCTRL + Number to change Demo Screen\nRight click to see the PopUp Menu" );
mFBOText.create( TTFB, "This is a VBO\nInside of a FBO" );
mFBOText.setColor( ColorA(255,255,0,255), mFBOText.getText().find( "VBO" ), mFBOText.getText().find( "VBO" ) + 2 );
mFBOText.setColor( ColorA(255,255,0,255), mFBOText.getText().find( "FBO" ), mFBOText.getText().find( "FBO" ) + 2 );
mInfoText.create( FF, "", ColorA(255,255,255,150) );
}
void EETest::createShaders() {
mUseShaders = mUseShaders && GLi->shadersSupported();
mShaderProgram = NULL;
if ( mUseShaders ) {
mBlurFactor = 0.01f;
mShaderProgram = ShaderProgram::New( MyPath + "shaders/blur.vert", MyPath + "shaders/blur.frag" );
}
}
void EETest::onWinMouseUp( const UIEvent * Event ) {
const UIEventMouse * MEvent = reinterpret_cast<const UIEventMouse*> ( Event );
UIControlAnim * CtrlAnim;
if ( Event->getControl()->isType( UI_TYPE_WINDOW ) ) {
CtrlAnim = reinterpret_cast<UIControlAnim*>( Event->getControl() );
} else {
CtrlAnim = reinterpret_cast<UIControlAnim*>( Event->getControl()->getParent() );
}
if ( MEvent->getFlags() & EE_BUTTON_WUMASK ) {
CtrlAnim->setScale( CtrlAnim->getScale() + 0.1f );
} else if ( MEvent->getFlags() & EE_BUTTON_WDMASK ) {
CtrlAnim->setScale( CtrlAnim->getScale() - 0.1f );
}
}
void EETest::onShowMenu( const UIEvent * Event ) {
UIPushButton * PB = static_cast<UIPushButton*>( Event->getControl() );
if ( Menu->show() ) {
Vector2i Pos = Vector2i( (Int32)PB->getPolygon()[0].x, (Int32)PB->getPolygon()[0].y - 2 );
UIMenu::fixMenuPos( Pos , Menu );
Menu->setPosition( Pos );
}
}
void EETest::onWindowResize(EE::Window::Window * win) {
Map.setViewSize( win->getSize() );
}
void EETest::createUI() {
Clock TE;
mThemeName = "uitheme";
if ( Engine::instance()->getPixelDensity() == 2 ) {
mThemeName += "2x";
}
createUIThemeTextureAtlas();
eePRINTL( "Texture Atlas Loading Time: %4.3f ms.", TE.getElapsed().asMilliseconds() );
UIManager::instance()->init(); //UI_MANAGER_HIGHLIGHT_FOCUS | UI_MANAGER_HIGHLIGHT_OVER
//mTheme = UITheme::LoadFromPath( eeNew( UIdefaultTheme, ( mThemeName, mThemeName ) ), MyPath + mThemeName + "/" );
TextureAtlasLoader tgl( MyPath + "ui/" + mThemeName + EE_TEXTURE_ATLAS_EXTENSION );
mTheme = UITheme::loadFromTextureAtlas( eeNew( UIDefaultTheme, ( mThemeName, mThemeName ) ), TextureAtlasManager::instance()->getByName( mThemeName ) );
UIThemeManager::instance()->add( mTheme );
UIThemeManager::instance()->setDefaultEffectsEnabled( true );
UIThemeManager::instance()->setDefaultFont( TTF );
UIThemeManager::instance()->setDefaultTheme( mThemeName );
Int32 wsize = 100;
std::vector<String> str(wsize);
if ( wsize ) {
for ( Int32 i = 1; i <= wsize; i++ )
str[i-1] = "Test ListBox " + String::toStr(i) + " testing it right now!";
}
/**/
UIControl::CreateParams Params( UIManager::instance()->getMainControl(), Vector2i(0,0), Sizei( 530, 380 ), UI_FILL_BACKGROUND | UI_CLIP_ENABLE | UI_BORDER );
Params.Border.setWidth( 2 );
Params.Border.setColor( 0x979797CC );
Params.Background.setColors( ColorA( 0xEDEDED66 ), ColorA( 0xEDEDEDCC ), ColorA( 0xEDEDEDCC ), ColorA( 0xEDEDED66 ) );
UIWindow * tWin = mTheme->createWindow( NULL, Sizei( 530, 405 ), Vector2i( 320, 240 ), UI_CONTROL_DEFAULT_FLAGS_CENTERED, UI_WIN_DRAGABLE_CONTAINER , Sizei( 530, 405 ), 200 );
C = tWin->getContainer();
tWin->setTitle( "Controls Test" );
tWin->addEventListener( UIEvent::EventMouseUp, cb::Make1( this, &EETest::onWinMouseUp ) );
C->addEventListener( UIEvent::EventMouseUp, cb::Make1( this, &EETest::onWinMouseUp ) );
Params.Flags &= ~UI_CLIP_ENABLE;
Params.Background.setCorners(0);
Params.Background.setColors( ColorA( 0x00FF0077 ), ColorA( 0x00CC0077 ), ColorA( 0x00CC0077 ), ColorA( 0x00FF0077 ) );
Params.setParent( C );
Params.Size = Sizei( 50, 50 );
UITest * Child = eeNew( UITest, ( Params ) );
Child->setPosition( 240, 130 );
Child->setVisible( true );
Child->setEnabled( true );
Child->startRotation( 0.f, 360.f, Milliseconds( 5000.f ) );
Child->getRotationInterpolation()->setLoop( true );
Params.Background.setColors( ColorA( 0xFFFF0077 ), ColorA( 0xCCCC0077 ), ColorA( 0xCCCC0077 ), ColorA( 0xFFFF0077 ) );
Params.setParent( Child );
Params.Size = Sizei( 25, 25 );
UITest * Child2 = eeNew( UITest, ( Params ) );
Child2->setPosition( 15, 15 );
Child2->setVisible( true );
Child2->setEnabled( true );
Child2->startRotation( 0.f, 360.f, Milliseconds( 5000.f ) );
Child2->getRotationInterpolation()->setLoop( true );
mTheme->createSprite( eeNew( Sprite, ( "gn" ) ), C, Sizei(), Vector2i( 160, 100 ) );
UITextBox::CreateParams TextParams;
TextParams.setParent( C );
TextParams.setPosition( 0, 0 );
TextParams.Size = Sizei( 320, 240 );
TextParams.Flags = UI_VALIGN_TOP | UI_HALIGN_RIGHT;
UITextBox * Text = eeNew( UITextBox, ( TextParams ) );
Text->setVisible( true );
Text->setEnabled( false );
Text->setText( "Turn around\nJust Turn Around\nAround!" );
UITextInput::CreateParams InputParams;
InputParams.setParent( C );
InputParams.setPosition( 20, 216 );
InputParams.Size = Sizei( 200, 22 );
InputParams.Flags = UI_VALIGN_CENTER | UI_HALIGN_LEFT | UI_CLIP_ENABLE | UI_AUTO_PADDING | UI_TEXT_SELECTION_ENABLED;
UITextInput * Input = eeNew( UITextInput, ( InputParams ) );
Input->setVisible( true );
Input->setEnabled( true );
UIPushButton::CreateParams ButtonParams;
ButtonParams.setParent( C );
ButtonParams.Flags = UI_VALIGN_CENTER | UI_HALIGN_CENTER | UI_AUTO_SIZE;
ButtonParams.setPosition( 225, 216 );
ButtonParams.Size = Sizei( 90, 0 );
ButtonParams.setIcon( mTheme->getIconByName( "ok" ) );
UIPushButton * Button = eeNew( UIPushButton, ( ButtonParams ) );
Button->setVisible( true );
Button->setEnabled( true );
Button->setText( "Click Me" );
Button->addEventListener( UIEvent::EventMouseClick, cb::Make1( this, &EETest::onButtonClick ) );
Button->setTooltipText( "Click and see what happens..." );
TextParams.setPosition( 130, 20 );
TextParams.Size = Sizei( 80, 22 );
TextParams.Flags = UI_VALIGN_CENTER | UI_HALIGN_LEFT;
UICheckBox * Checkbox = eeNew( UICheckBox, ( TextParams ) );
Checkbox->setVisible( true );
Checkbox->setText( "Check Me" );
Checkbox->setEnabled( true );
TextParams.setPosition( 130, 40 );
UIRadioButton * RadioButton = eeNew( UIRadioButton, ( TextParams ) );
RadioButton->setVisible( true );
RadioButton->setText( "Check Me" );
RadioButton->setEnabled( true );
TextParams.setPosition( 130, 60 );
RadioButton = eeNew( UIRadioButton, ( TextParams ) );
RadioButton->setVisible( true );
RadioButton->setText( "Check Me 2" );
RadioButton->setEnabled( true );
UISlider::CreateParams SliderParams;
SliderParams.setParent( C );
SliderParams.setPosition( 220, 80 );
SliderParams.Size = Sizei( 80, 24 );
mSlider = eeNew( UISlider, ( SliderParams ) );
mSlider->setVisible( true );
mSlider->setEnabled( true );
mSlider->addEventListener( UIEvent::EventOnValueChange, cb::Make1( this, &EETest::onSliderValueChange ) );
SliderParams.setPosition( 40, 110 );
SliderParams.Size = Sizei( 24, 80 );
SliderParams.VerticalSlider = true;
mSlider = eeNew( UISlider, ( SliderParams ) );
mSlider->setVisible( true );
mSlider->setEnabled( true );
SliderParams.setPosition( 60, 110 );
mSlider = eeNew( UISlider, ( SliderParams ) );
mSlider->setVisible( true );
mSlider->setEnabled( true );
UISpinBox::CreateParams SpinBoxParams;
SpinBoxParams.setParent( C );
SpinBoxParams.setPosition( 80, 150 );
SpinBoxParams.Size = Sizei( 80, 24 );
SpinBoxParams.Flags = UI_VALIGN_CENTER | UI_HALIGN_LEFT | UI_CLIP_ENABLE;
SpinBoxParams.AllowDotsInNumbers = true;
UISpinBox * mSpinBox = eeNew( UISpinBox, ( SpinBoxParams ) );
mSpinBox->setVisible( true );
mSpinBox->setEnabled( true );
UIScrollBar::CreateParams ScrollBarP;
ScrollBarP.setParent( C );
ScrollBarP.setPosition( 0, 0 );
ScrollBarP.Size = Sizei( 15, 240 );
ScrollBarP.Flags = UI_AUTO_SIZE;
ScrollBarP.VerticalScrollBar = true;
mScrollBar = eeNew( UIScrollBar, ( ScrollBarP ) );
mScrollBar->setVisible( true );
mScrollBar->setEnabled( true );
mScrollBar->addEventListener( UIEvent::EventOnValueChange, cb::Make1( this, &EETest::onValueChange ) );
mProgressBar = mTheme->createProgressBar( C, Sizei( 200, 20 ), Vector2i( 20, 190 ) );
TextParams.setPosition( 20, 5 );
mTextBoxValue = eeNew( UITextBox, ( TextParams ) );
mTextBoxValue->setVisible( true );
onValueChange( NULL );
UIListBox::CreateParams LBParams;
LBParams.setParent( C );
LBParams.setPosition( 325, 8 );
LBParams.Size = Sizei( 200, 240-16 );
LBParams.Flags = UI_CLIP_ENABLE | UI_AUTO_PADDING | UI_TOUCH_DRAG_ENABLED; // | UI_MULTI_SELECT
mListBox = eeNew( UIListBox, ( LBParams ) );
mListBox->setVisible( true );
mListBox->setEnabled( true );
mListBox->addListBoxItems( str );
UIDropDownList::CreateParams DDLParams;
DDLParams.setParent( C );
DDLParams.setPosition( 20, 55 );
DDLParams.Size = Sizei( 100, 21 );
DDLParams.Flags = UI_CLIP_ENABLE | UI_AUTO_PADDING | UI_VALIGN_CENTER | UI_HALIGN_LEFT | UI_TOUCH_DRAG_ENABLED;
UIDropDownList * mDropDownList = eeNew( UIDropDownList, ( DDLParams ) );
mDropDownList->setVisible( true );
mDropDownList->setEnabled( true );
std::vector<String> combostrs;
combostrs.push_back( "Plane" );
combostrs.push_back( "Car" );
combostrs.push_back( "Bus" );
combostrs.push_back( "Train" );
combostrs.push_back( "Overcraft" );
combostrs.push_back( "Spaceship" );
combostrs.push_back( "Bike" );
combostrs.push_back( "Motorbike" );
mDropDownList->getListBox()->addListBoxItems( combostrs );
mDropDownList->getListBox()->setSelected( 0 );
UIComboBox::CreateParams ComboParams;
ComboParams.setParent( C );
ComboParams.setPosition( 20, 80 );
ComboParams.Size = Sizei( 100, 1 );
ComboParams.Flags = UI_CLIP_ENABLE | UI_AUTO_PADDING | UI_VALIGN_CENTER | UI_HALIGN_LEFT | UI_AUTO_SIZE | UI_TOUCH_DRAG_ENABLED | UI_TEXT_SELECTION_ENABLED;
UIComboBox * mComboBox = eeNew( UIComboBox, ( ComboParams ) );
mComboBox->setVisible( true );
mComboBox->setEnabled( true );
mComboBox->getListBox()->addListBoxItems( combostrs );
mComboBox->getListBox()->setSelected( 0 );
Menu = mTheme->createPopUpMenu();
Menu->add( "New", mTheme->getIconByName( "document-new" ) );
Menu->add( "Open...", mTheme->getIconByName( "document-open" ) );
Menu->addSeparator();
Menu->add( "Map Editor" );
Menu->add( "Texture Atlas Editor" );
Menu->addSeparator();
Menu->add( "Show Screen 1" );
Menu->add( "Show Screen 2" );
Menu->add( "Show Screen 3" );
Menu->add( "Show Screen 4" );
Menu->add( "Show Screen 5" );
Menu->add( "Show Screen 6" );
Menu->addSeparator();
Menu->add( "Show Console" );
Menu->addSeparator();
Menu->addCheckBox( "Show Window" );
Menu->add( "Show Window 2" );
Menu->addCheckBox( "Multi Viewport" );
UIPopUpMenu * Menu3 = mTheme->createPopUpMenu();
Menu3->add( "Hello World 1" );
Menu3->add( "Hello World 2" );
Menu3->add( "Hello World 3" );
Menu3->add( "Hello World 4" );
UIPopUpMenu * Menu2 = mTheme->createPopUpMenu();
Menu2->add( "Test 1" );
Menu2->add( "Test 2" );
Menu2->add( "Test 3" );
Menu2->add( "Test 4" );
Menu2->addSubMenu( "Hello World", NULL, Menu3 );
Menu->addSeparator();
Menu->addSubMenu( "Sub-Menu", NULL, Menu2 ) ;
Menu->addSeparator();
Menu->add( "Quit" );
Menu->addEventListener( UIEvent::EventOnItemClicked, cb::Make1( this, &EETest::onItemClick ) );
Menu->getItem( "Quit" )->addEventListener( UIEvent::EventMouseUp, cb::Make1( this, &EETest::onQuitClick ) );
UIManager::instance()->getMainControl()->addEventListener( UIEvent::EventMouseClick, cb::Make1( this, &EETest::onMainClick ) );
UITextEdit::CreateParams TEParams;
TEParams.setParent( C );
TEParams.setPosition( 5, 245 );
TEParams.Size = Sizei( 315, 130 );
TEParams.Flags = UI_AUTO_PADDING | UI_CLIP_ENABLE | UI_TEXT_SELECTION_ENABLED;
UITextEdit * TextEdit = eeNew( UITextEdit, ( TEParams ) );
TextEdit->setVisible( true );
TextEdit->setEnabled( true );
TextEdit->setText( mBuda );
UIGenericGrid::CreateParams GridParams;
GridParams.setParent( C );
GridParams.setPosition( 325, 245 );
GridParams.setSize( 200, 130 );
GridParams.Flags = UI_AUTO_PADDING | UI_TOUCH_DRAG_ENABLED;
GridParams.RowHeight = 24;
GridParams.CollumnsCount = 3;
UIGenericGrid * mGenGrid = eeNew( UIGenericGrid, ( GridParams ) );
mGenGrid->setVisible( true );
mGenGrid->setEnabled( true );
UIGridCell::CreateParams CellParams;
CellParams.setParent( mGenGrid->getContainer() );
UITextBox::CreateParams TxtBoxParams;
UITextInput::CreateParams TxtInputParams;
TxtInputParams.Flags = UI_CLIP_ENABLE | UI_AUTO_PADDING | UI_VALIGN_CENTER | UI_TEXT_SELECTION_ENABLED;
UIGfx::CreateParams TxtGfxParams;
TxtGfxParams.Flags = UI_VALIGN_CENTER | UI_HALIGN_CENTER;
TxtGfxParams.SubTexture = mTheme->getIconByName( "ok" );
for ( Uint32 i = 0; i < 100; i++ ) {
UIGridCell * Cell = eeNew( UIGridCell, ( CellParams ) );
UITextBox * TxtBox = eeNew( UITextBox, ( TxtBoxParams ) );
UITextInput * TxtInput = eeNew( UITextInput, ( TxtInputParams ) );
UIGfx * TxtGfx = eeNew( UIGfx, ( TxtGfxParams ) );
TxtBox->setText( "Test " + String::toStr( i+1 ) );
Cell->setCell( 0, TxtBox );
Cell->setCell( 1, TxtGfx );
Cell->setCell( 2, TxtInput );
mGenGrid->add( Cell );
}
mGenGrid->setCollumnWidth( 0, 50 );
mGenGrid->setCollumnWidth( 1, 24 );
mGenGrid->setCollumnWidth( 2, 100 );
#ifdef EE_PLATFORM_TOUCH
TextureAtlas * SG = GlobalTextureAtlas::instance();
Texture * butTex = TF->getTexture( TF->load( MyPath + "sprites/button-te_normal.png" ) );
SG->Add( butTex->getId(), "button-te_normal" );
SG->Add( TF->load( MyPath + "sprites/button-te_mdown.png" ), "button-te_mdown" );
UISkinSimple nSkin( "button-te" );
mShowMenu = mTheme->createPushButton( NULL, butTex->getSize(), Vector2i( mWindow->getWidth() - butTex->getWidth() - 20, mWindow->getHeight() - butTex->getHeight() - 10 ), UI_CONTROL_ALIGN_CENTER | UI_ANCHOR_RIGHT | UI_ANCHOR_BOTTOM );
mShowMenu->setSkin( nSkin );
mShowMenu->setText( "Show Menu" );
mShowMenu->addEventListener( UIEvent::EventMouseClick, cb::Make1( this, &EETest::OnShowMenu ) );
#endif
C = reinterpret_cast<UIControlAnim*> ( C->getParent() );
eePRINTL( "CreateUI time: %4.3f ms.", TE.getElapsed().asMilliseconds() );
/**/
UIRadioButton * ctrl = eeNew( UIRadioButton, () );
ctrl->setPosition( 100, 100 );
ctrl->setSize( 320, 32 );
ctrl->setBackgroundFillEnabled( true )->setColor( 0x33333333 );
ctrl->setBorderEnabled( true )->setColor( 0x66666666 );
ctrl->setVisible( true );
ctrl->setEnabled( true );
ctrl->setText( "Happy RadioButon :)" );
ctrl->setFontColor( 0x000000FF );
UICheckBox * cbox = eeNew( UICheckBox, () );
cbox->setPosition( 100, 164 );
cbox->setSize( 320, 32 );
cbox->setBackgroundFillEnabled( true )->setColor( 0x33333333 );
cbox->setBorderEnabled( true )->setColor( 0x66666666 );
cbox->setVisible( true );
cbox->setEnabled( true );
cbox->setText( "Happy CheckBox :)" );
cbox->setFontColor( 0x000000FF );
UIGfx * gfx = eeNew( UIGfx, () );
gfx->setPosition( 100, 132 );
gfx->setSize( 16, 16 );
gfx->setBackgroundFillEnabled( true )->setColor( 0x33333333 );
gfx->setSubTexture( mTheme->getIconByName( "ok" ) );
gfx->setVisible( true );
gfx->setEnabled( true );
UISlider * slider = eeNew( UISlider, () );
slider->setPosition( 50, 100 );
slider->setSize( 16, 100 );
slider->setVisible( true );
slider->setEnabled( true );
UITextInput * textInput = eeNew( UITextInput, () );
textInput->setPosition( 50, 210 );
textInput->setSize( 100, 0 );
textInput->setVisible( true );
textInput->setEnabled( true );
UIDropDownList * dropdownList = eeNew( UIDropDownList, () );
dropdownList->setPosition( 50, 250 );
dropdownList->setSize( 100, 0 );
dropdownList->setVisible( true );
dropdownList->setEnabled( true );
dropdownList->getListBox()->addListBoxItem( "Test 1" );
dropdownList->getListBox()->addListBoxItem( "Test 2" );
dropdownList->getListBox()->addListBoxItem( "Test 3" );
UIComboBox * comboBox = eeNew( UIComboBox, () );
comboBox->setPosition( 50, 280 );
comboBox->setSize( 100, 0 );
comboBox->setVisible( true );
comboBox->setEnabled( true );
comboBox->getListBox()->addListBoxItem( "Test 1" );
comboBox->getListBox()->addListBoxItem( "Test 2" );
comboBox->getListBox()->addListBoxItem( "Test 3" );
comboBox->getListBox()->setSelected( 0 );
UIListBox * listBox = eeNew( UIListBox, () );
listBox->setPosition( 50, 320 );
listBox->setSize( 100, 160 );
listBox->setVisible( true );
listBox->setEnabled( true );
listBox->addListBoxItems( str );
}
void EETest::createMapEditor() {
if ( NULL != mMapEditor )
return;
UIWindow * tWin = mTheme->createWindow( NULL, Sizei( 1024, 768 ), Vector2i(), UI_CONTROL_DEFAULT_FLAGS_CENTERED, UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON | UI_WIN_DRAGABLE_CONTAINER, Sizei( 1024, 768 ) );
mMapEditor = eeNew( MapEditor, ( tWin, cb::Make0( this, &EETest::onMapEditorClose ) ) );
tWin->center();
tWin->show();
}
void EETest::onMapEditorClose() {
mMapEditor = NULL;
}
void EETest::createETGEditor() {
UIWindow * tWin = mTheme->createWindow( NULL, Sizei( 1024, 768 ), Vector2i(), UI_CONTROL_DEFAULT_FLAGS_CENTERED, UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON | UI_WIN_DRAGABLE_CONTAINER, Sizei( 1024, 768 ) );
mETGEditor = eeNew ( Tools::TextureAtlasEditor, ( tWin, cb::Make0( this, &EETest::onETGEditorClose ) ) );
tWin->center();
tWin->show();
}
void EETest::onETGEditorClose() {
mETGEditor = NULL;
}
void EETest::createCommonDialog() {
UICommonDialog * CDialog = mTheme->createCommonDialog( NULL, Sizei(), Vector2i(), UI_CONTROL_DEFAULT_FLAGS_CENTERED, UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON );
CDialog->addFilePattern( "*.hpp;*.cpp", true );
CDialog->center();
CDialog->show();
}
void EETest::createWinMenu() {
UIWinMenu * WinMenu = mTheme->createWinMenu( mUIWindow->getContainer() );
UIPopUpMenu * PopMenu = mTheme->createPopUpMenu();
PopMenu->add( "File" );
PopMenu->add( "Open" );
PopMenu->add( "Close" );
PopMenu->add( "Quit" );
UIPopUpMenu * PopMenu2 = mTheme->createPopUpMenu();
PopMenu2->add( "Bla" );
PopMenu2->add( "Bla 2" );
PopMenu2->add( "Bla 3" );
PopMenu2->add( "Bla 4" );
WinMenu->addMenuButton( "File", PopMenu );
WinMenu->addMenuButton( "Edit", PopMenu2 );
}
void EETest::createDecoratedWindow() {
mUIWindow = mTheme->createWindow( NULL, Sizei( 530, 350 ), Vector2i( 200, 50 ), UI_CONTROL_DEFAULT_FLAGS_CENTERED, UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON, Sizei( 100, 200 ) );
mUIWindow->addEventListener( UIEvent::EventOnWindowCloseClick, cb::Make1( this, &EETest::onCloseClick ) );
mUIWindow->setTitle( "Test Window" );
mUIWindow->toBack();
UIPushButton * Button = mTheme->createPushButton( mUIWindow->getContainer(), Sizei( 510, 22 ), Vector2i( 10, 28 ), UI_CONTROL_DEFAULT_FLAGS_CENTERED | UI_ANCHOR_RIGHT );
Button->setText( "Click Me" );
Button->addEventListener( UIEvent::EventMouseClick, cb::Make1( this, &EETest::onButtonClick ) );
mUIWindow->addShortcut( KEY_C, KEYMOD_ALT, Button );
UITabWidget * TabWidget = mTheme->createTabWidget( mUIWindow->getContainer(), Sizei( 510, 250 ), Vector2i( 10, 55 ), UI_HALIGN_CENTER | UI_VALIGN_CENTER | UI_ANCHOR_RIGHT | UI_ANCHOR_BOTTOM | UI_ANCHOR_LEFT | UI_ANCHOR_TOP );
UITextEdit * TEdit = mTheme->createTextEdit( TabWidget, Sizei(), Vector2i() );
TEdit->setText( mBuda );
TabWidget->add( "TextEdit", TEdit );
UITextInput * Txt = mTheme->createTextInput( TabWidget, Sizei(), Vector2i(), UI_AUTO_PADDING | UI_AUTO_SHRINK_TEXT | UI_TEXT_SELECTION_ENABLED );
Txt->setText( mBuda );
TabWidget->add( "TextInput", Txt );
TabWidget->add( "TextBox", mTheme->createTextBox( mBuda, TabWidget, Sizei(), Vector2i(), UI_AUTO_PADDING | UI_AUTO_SHRINK_TEXT | UI_TEXT_SELECTION_ENABLED ) );
createWinMenu();
}
void EETest::onCloseClick( const UIEvent * Event ) {
mUIWindow = NULL;
}
void EETest::onItemClick( const UIEvent * Event ) {
if ( !Event->getControl()->isType( UI_TYPE_MENUITEM ) )
return;
const String& txt = reinterpret_cast<UIMenuItem*> ( Event->getControl() )->getText();
if ( "Show Screen 1" == txt ) {
setScreen( 0 );
} else if ( "Show Screen 2" == txt ) {
setScreen( 1 );
} else if ( "Show Screen 3" == txt ) {
setScreen( 2 );
} else if ( "Show Screen 4" == txt ) {
setScreen( 3 );
} else if ( "Show Screen 5" == txt ) {
setScreen( 4 );
} else if ( "Show Screen 6" == txt ) {
setScreen( 5 );
} else if ( "Show Console" == txt ) {
Con.toggle();
InBuf.setActive( !Con.isActive() );
if ( Con.isActive() ) {
mWindow->startTextInput();
} else {
mWindow->stopTextInput();
}
} else if ( "Show Window" == txt ) {
UIMenuCheckBox * Chk = reinterpret_cast<UIMenuCheckBox*> ( Event->getControl() );
C->setVisible( true );
C->setEnabled( true );
if ( Chk->isActive() ) {
if ( C->getScale() == 1.f ) C->setScale( 0.f );
C->startScaleAnim( C->getScale(), Vector2f::One, Milliseconds( 500.f ), Ease::SineOut );
C->startAlphaAnim( C->getAlpha(), 255.f, Milliseconds( 500.f ) );
C->startRotation( 0, 360, Milliseconds( 500.f ), Ease::SineOut );
} else {
C->startScaleAnim( C->getScale(), Vector2f::Zero, Milliseconds( 500.f ), Ease::SineIn );
C->startAlphaAnim( C->getAlpha(), 0.f, Milliseconds( 500.f ) );
C->startRotation( 0, 360, Milliseconds( 500.f ), Ease::SineIn );
}
} else if ( "Show Window 2" == txt ) {
if ( NULL == mUIWindow ) {
createDecoratedWindow();
}
mUIWindow->show();
} else if ( "Map Editor" == txt ) {
createMapEditor();
} else if ( "Texture Atlas Editor" == txt ) {
createETGEditor();
} else if ( "Multi Viewport" == txt ) {
MultiViewportMode = !MultiViewportMode;
} else if ( "Open..." == txt ) {
createCommonDialog();
} else if ( "New" == txt ) {
if ( 0 == Screen ) {
changeDemo( 0 );
}
}
}
void EETest::onValueChange( const UIEvent * Event ) {
mTextBoxValue->setText( "Scroll Value:\n" + String::toStr( mScrollBar->getValue() ) );
mProgressBar->setProgress( mScrollBar->getValue() * 100.f );
}
void EETest::onSliderValueChange( const UIEvent * Event ) {
UISlider * slider = static_cast<UISlider*>( Event->getControl() );
C->setRotation( slider->getValue() * 90.f );
}
void EETest::onQuitClick( const UIEvent * Event ) {
const UIEventMouse * MouseEvent = reinterpret_cast<const UIEventMouse*> ( Event );
if ( MouseEvent->getFlags() & EE_BUTTON_LMASK ) {
mWindow->close();
}
}
void EETest::showMenu() {
if ( Menu->show() ) {
Vector2i Pos = mWindow->getInput()->getMousePos();
UIMenu::fixMenuPos( Pos , Menu );
Menu->setPosition( Sizei( (Float)Pos.x / EE->getPixelDensity(), (Float)Pos.y / EE->getPixelDensity() ) );
}
}
void EETest::onMainClick( const UIEvent * Event ) {
const UIEventMouse * MouseEvent = reinterpret_cast<const UIEventMouse*> ( Event );
if ( MouseEvent->getFlags() & EE_BUTTON_RMASK ) {
showMenu();
}
}
void EETest::onButtonClick( const UIEvent * Event ) {
const UIEventMouse * MouseEvent = reinterpret_cast<const UIEventMouse*> ( Event );
if ( MouseEvent->getFlags() & EE_BUTTONS_LRM ) {
UIGfx::CreateParams GfxParams;
GfxParams.setParent( UIManager::instance()->getMainControl() );
GfxParams.SubTexture = mTheme->getIconByName( "ok" );
UIGfx * Gfx = eeNew( UIGfx, ( GfxParams ) );
Gfx->setVisible( true );
Gfx->setEnabled( false );
Gfx->startRotation( 0, 2500, Milliseconds( 2500 ) );
Gfx->startMovement( Vector2i( Math::randi( 0, mWindow->getWidth() ), -64 ), Vector2i( Math::randi( 0, mWindow->getWidth() ), mWindow->getHeight() + 64 ), Milliseconds( 2500 ) );
Gfx->closeFadeOut( Milliseconds( 3500 ) );
mListBox->addListBoxItem( "Test ListBox " + String::toStr( mListBox->getCount() + 1 ) + " testing it right now!" );
}
}
void EETest::setScreen( Uint32 num ) {
if ( NULL != mTerrainBut ) mTerrainBut->setVisible( 1 == num );
if ( 0 == num || 5 == num )
mWindow->setBackColor( RGB( 240, 240, 240 ) );
else
mWindow->setBackColor( RGB( 0, 0, 0 ) );
if ( num < 6 )
Screen = num;
}
void EETest::cmdSetPartsNum ( const std::vector < String >& params ) {
if ( params.size() >= 2 ) {
Int32 tInt = 0;
bool Res = String::fromString<Int32>( tInt, params[1] );
if ( Res && ( tInt >= 0 && tInt <= 100000 ) ) {
PS[2].create( PSE_WormHole, tInt, TN[5], Vector2f( mWindow->getWidth() * 0.5f, mWindow->getHeight() * 0.5f ), 32, true );
Con.pushText( "Wormhole Particles Number Changed to: " + String::toStr(tInt) );
} else
Con.pushText( "Valid parameters are between 0 and 100000 (0 = no limit)." );
}
}
void EETest::onTextureLoaded( ResourceLoader * ResLoaded ) {
SndMng.play( "mysound" );
}
void EETest::loadTextures() {
Clock TE;
Uint32 i;
PakTest = eeNew( Zip, () );
#ifndef EE_GLES
#if defined( EE_X11_PLATFORM ) || EE_PLATFORM == EE_PLATFORM_WIN || EE_PLATFORM == EE_PLATFORM_MACOSX
Engine::instance()->enableSharedGLContext();
#endif
PakTest->open( MyPath + "test.zip" );
std::vector<std::string> files = PakTest->getFileList();
for ( i = 0; i < files.size(); i++ ) {
std::string name( files[i] );
if ( "jpg" == FileSystem::fileExtension( name ) ) {
mResLoad.add( eeNew( TextureLoader, ( PakTest, name ) ) );
}
}
#endif
mResLoad.add( eeNew( SoundLoader, ( &SndMng, "mysound", MyPath + "sounds/sound.ogg" ) ) );
mResLoad.load( cb::Make1( this, &EETest::onTextureLoaded ) );
TN.resize(12);
TNP.resize(12);
for ( i = 0; i <= 6; i++ ) {
TN[i] = TF->load( MyPath + "sprites/" + String::toStr(i+1) + ".png", (i+1) == 7 ? true : false, ( (i+1) == 4 ) ? CLAMP_REPEAT : CLAMP_TO_EDGE );
TNP[i] = TF->getTexture( TN[i] );
}
Tiles.resize(10);
TextureAtlasLoader tgl( MyPath + "atlases/tiles.eta" );
TextureAtlas * SG = TextureAtlasManager::instance()->getByName( "tiles" );
if ( NULL != SG ) {
for ( i = 0; i < 6; i++ ) {
Tiles[i] = SG->getByName( String::toStr( i+1 ) );
}
Tiles[6] = SG->add( TF->load( MyPath + "sprites/objects/1.png" ), "7" );
#ifdef EE_GLES
Image tImg( MyPath + "sprites/objects/2.png", 4 );
tImg.CreateMaskFromColor( ColorA(0,0,0,255), 0 );
Tiles[7] = SG->Add( TF->loadFromPixels( tImg.getPixelsPtr(), tImg.getWidth(), tImg.getHeight(), tImg.getChannels() ), "8" );
#else
Tiles[7] = SG->add( TF->load( MyPath + "sprites/objects/2.png" ), "8" );
Tiles[7]->getTexture()->createMaskFromColor( ColorA(0,0,0,255), 0 );
#endif
}
int w, h;
for ( Int32 my = 0; my < 4; my++ )
for( Int32 mx = 0; mx < 8; mx++ )
SP.addFrame( TN[4], Sizef( 0, 0 ), Vector2i( 0, 0 ), Recti( mx * 64, my * 64, mx * 64 + 64, my * 64 + 64 ) );
PS[0].setCallbackReset( cb::Make2( this, &EETest::particlesCallback ) );
PS[0].create( PSE_Callback, 500, TN[5], Vector2f( 0, 0 ), 16, true );
PS[1].create( PSE_Heal, 250, TN[5], Vector2f( mWindow->getWidth() * 0.5f, mWindow->getHeight() * 0.5f ), 16, true );
PS[2].create( PSE_WormHole, PartsNum, TN[5], Vector2f( mWindow->getWidth() * 0.5f, mWindow->getHeight() * 0.5f ), 32, true );
PS[3].create( PSE_Fire, 350, TN[5], Vector2f( -50.f, -50.f ), 32, true );
PS[4].create( PSE_Fire, 350, TN[5], Vector2f( -50.f, -50.f ), 32, true );
Con.addCommand( "setparticlesnum", cb::Make1( this, &EETest::cmdSetPartsNum ) );
Texture * Tex = TNP[2];
if ( NULL != Tex && Tex->lock() ) {
w = (int)Tex->getWidth();
h = (int)Tex->getHeight();
for ( y = 0; y < h; y++) {
for ( x = 0; x < w; x++) {
ColorA C = Tex->getPixel(x, y);
if ( C.r() > 200 && C.g() > 200 && C.b() > 200 )
Tex->setPixel(x, y, ColorA( Math::randi(0, 255), Math::randi(0, 255), Math::randi(0, 255), C.a() ) );
else
Tex->setPixel(x, y, ColorA( Math::randi(200, 255), Math::randi(200, 255), Math::randi(200, 255), C.a() ) );
}
}
Tex->unlock(false, true);
}
Cursor[0] = TF->load( MyPath + "cursors/cursor.tga" );
CursorP[0] = TF->getTexture( Cursor[0] );
CursorManager * CurMan = mWindow->getCursorManager();
CurMan->setVisible( false );
CurMan->setVisible( true );
CurMan->set( EE::Window::SYS_CURSOR_HAND );
CurMan->setGlobalCursor( EE_CURSOR_ARROW, CurMan->add( CurMan->create( CursorP[0], Vector2i( 1, 1 ), "cursor_special" ) ) );
CurMan->set( EE_CURSOR_ARROW );
CL1.addFrame( TN[2] );
CL1.setPosition( 500, 400 );
CL1.setScale( 0.5f );
CL2.addFrame(TN[0], Sizef(96, 96) );
CL2.setColor( ColorA( 255, 255, 255, 255 ) );
mTGL = eeNew( TextureAtlasLoader, ( MyPath + "atlases/bnb" + EE_TEXTURE_ATLAS_EXTENSION ) );
mBlindy.addFramesByPattern( "rn" );
mBlindy.setPosition( 320.f, 0.f );
mBoxSprite = eeNew( Sprite, ( GlobalTextureAtlas::instance()->add( eeNew( SubTexture, ( TN[3], "ilmare" ) ) ) ) );
mCircleSprite = eeNew( Sprite, ( GlobalTextureAtlas::instance()->add( eeNew( SubTexture, ( TN[1], "thecircle" ) ) ) ) );
eePRINTL( "Textures loading time: %4.3f ms.", TE.getElapsed().asMilliseconds() );
Map.load( MyPath + "maps/test.eem" );
Map.setDrawGrid( false );
Map.setClipedArea( false );
Map.setDrawBackground( false );
Map.setViewSize( mWindow->getSize() );
eePRINTL( "Map creation time: %4.3f ms.", TE.getElapsed().asMilliseconds() );
}
void EETest::run() {
particlesThread();
}
void EETest::particlesThread() {
while ( mWindow->isRunning() ) {
updateParticles();
Sys::sleep(10);
}
}
void EETest::updateParticles() {
if ( MultiViewportMode || Screen == 2 ) {
PSElapsed = cElapsed.getElapsed();
for ( Uint8 i = 0; i < PS.size(); i++ )
PS[i].update( PSElapsed );
}
}
void EETest::screen1() {
Map.update();
Map.draw();
}
void EETest::screen2() {
if ( mResLoad.isLoaded() ) {
Texture * TexLoaded = TF->getByName( "1.jpg" );
if ( NULL != TexLoaded )
TexLoaded->draw( 0, 0 );
}
if ( KM->isMouseLeftPressed() )
TNP[3]->drawEx( 0.f, 0.f, (Float)mWindow->getWidth(), (Float)mWindow->getHeight() );
Batch.setTexture( TNP[2] );
Batch.quadsBegin();
Batch.quadsSetColor( ColorA(150,150,150,100) );
Batch.quadsSetSubset( 0.0f, 0.0f, 0.5f, 0.5f );
Batch.setBatchRotation( ang );
Batch.setBatchScale( scale );
Batch.setBatchCenter( Vector2f( HWidth, HHeight ) );
Float aX = HWidth - 256.f;
Float aY = HHeight - 256.f;
Quad2f TmpQuad(
Vector2f( aX , aY ),
Vector2f( aX , aY + 32.f ),
Vector2f( aX + 32.f, aY + 32.f ),
Vector2f( aX + 32.f, aY )
);
TmpQuad.rotate( ang, Vector2f( aX + 16.f, aY + 16.f ) );
for ( Uint32 z = 0; z < 16; z++ ) {
for ( Uint32 y = 0; y < 16; y++ ) {
Float tmpx = (Float)z * 32.f;
Float tmpy = (Float)y * 32.f;
Batch.batchQuadFree( TmpQuad[0].x + tmpx, TmpQuad[0].y + tmpy, TmpQuad[1].x + tmpx, TmpQuad[1].y + tmpy, TmpQuad[2].x + tmpx, TmpQuad[2].y + tmpy, TmpQuad[3].x + tmpx, TmpQuad[3].y + tmpy );
}
}
Batch.draw();
Batch.setBatchRotation( 0.0f );
Batch.setBatchScale( 1.0f );
Batch.setBatchCenter( Vector2f( 0, 0 ) );
Float PlanetX = HWidth - TNP[6]->getWidth() * 0.5f;
Float PlanetY = HHeight - TNP[6]->getHeight() * 0.5f;
ang+=et.asMilliseconds() * 0.1f;
ang = (ang>=360) ? 0 : ang;
if (scale>=1.5f) {
scale = 1.5f;
side = true;
} else if (scale<=0.5f) {
side = false;
scale = 0.5f;
}
scale = (!side) ? scale+et.asMilliseconds() * 0.00025f : scale-et.asMilliseconds() * 0.00025f;
if ( mUseShaders ) {
mBlurFactor = ( 1.5f * 0.01f ) - ( scale * 0.01f );
mShaderProgram->bind();
mShaderProgram->setUniform( "blurfactor" , (float)mBlurFactor );
}
TNP[6]->drawFast( PlanetX, PlanetY, ang, Vector2f(scale,scale));
if ( mUseShaders )
mShaderProgram->unbind();
TNP[3]->draw( HWidth - 128, HHeight, 0, Vector2f::One, ColorA(255,255,255,150), ALPHA_NORMAL, RN_ISOMETRIC);
TNP[3]->draw( HWidth - 128, HHeight - 128, 0, Vector2f::One, ColorA(255,255,255,50), ALPHA_NORMAL, RN_ISOMETRIC);
TNP[3]->draw( HWidth - 128, HHeight, 0, Vector2f::One, ColorA(255,255,255,50), ALPHA_NORMAL, RN_ISOMETRICVERTICAL);
TNP[3]->draw( HWidth, HHeight, 0, Vector2f::One, ColorA(255,255,255,50), ALPHA_NORMAL, RN_ISOMETRICVERTICALNEGATIVE);
alpha = (!aside) ? alpha+et.asMilliseconds() * 0.1f : alpha-et.asMilliseconds() * 0.1f;
if (alpha>=255) {
aside = true;
alpha = 255;
} else if (alpha<=0) {
alpha = 0;
aside = false;
}
ColorA Col(255,255,255,(int)alpha);
TNP[1]->drawEx( (Float)mWindow->getWidth() - 128.f, (Float)mWindow->getHeight() - 128.f, 128.f, 128.f, ang, Vector2f::One, Col, Col, Col, Col, ALPHA_BLENDONE, RN_FLIPMIRROR);
SP.setPosition( alpha, alpha );
SP.draw();
#ifndef EE_GLES
CL1.setRenderMode( RN_ISOMETRIC );
if ( CL1.getAABB().intersectCircle( Mousef, 80.f ) )
CL1.setColor( ColorA(255, 0, 0, 200) );
else
CL1.setColor( ColorA(255, 255, 255, 200) );
if ( Polygon2f::intersectQuad2( CL1.getQuad() , CL2.getQuad() ) ) {
CL1.setColor( ColorA(0, 255, 0, 255) );
CL2.setColor( ColorA(0, 255, 0, 255) );
} else
CL2.setColor( ColorA(255, 255, 255, 255) );
CL1.setRotation(ang);
CL1.setScale(scale * 0.5f);
CL2.setPosition( (Float)Mousef.x - 64.f, (Float)Mousef.y + 128.f );
CL2.setRotation(-ang);
CL1.draw();
CL2.draw();
PR.setFillMode( DRAW_LINE );
PR.drawRectangle( CL1.getAABB() );
PR.drawQuad( CL1.getQuad() );
#endif
Ang = Ang + mWindow->getElapsed().asMilliseconds() * 0.1f;
if (Ang > 360.f) Ang = 1.f;
if ( ShowParticles )
particles();
PR.setColor( ColorA(0, 255, 0, 50) );
Line2f Line( Vector2f(0.f, 0.f), Vector2f( (Float)mWindow->getWidth(), (Float)mWindow->getHeight() ) );
Line2f Line2( Vector2f(Mousef.x - 80.f, Mousef.y - 80.f), Vector2f(Mousef.x + 80.f, Mousef.y + 80.f) );
Line2f Line3( Vector2f((Float)mWindow->getWidth(), 0.f), Vector2f( 0.f, (Float)mWindow->getHeight() ) );
Line2f Line4( Vector2f(Mousef.x - 80.f, Mousef.y + 80.f), Vector2f(Mousef.x + 80.f, Mousef.y - 80.f) );
if ( Line.intersect( Line2 ) )
iL1 = true;
else
iL1 = false;
if ( Line3.intersect( Line4 ) )
iL2 = true;
else
iL2 = false;
if (iL1 && iL2)
PR.setColor( ColorA(255, 0, 0, 255) );
else if (iL1)
PR.setColor( ColorA(0, 0, 255, 255) );
else if (iL2)
PR.setColor( ColorA(255, 255, 0, 255) );
PR.setFillMode( DRAW_LINE );
PR.drawCircle( Vector2f( Mousef.x, Mousef.y ), 80.f, (Uint32)(Ang/3) );
PR.drawTriangle( Triangle2f( Vector2f( Mousef.x, Mousef.y - 10.f ), Vector2f( Mousef.x - 10.f, Mousef.y + 10.f ), Vector2f( Mousef.x + 10.f, Mousef.y + 10.f ) ) );
PR.drawLine( Line2f( Vector2f(Mousef.x - 80.f, Mousef.y - 80.f), Vector2f(Mousef.x + 80.f, Mousef.y + 80.f) ) );
PR.drawLine( Line2f( Vector2f(Mousef.x - 80.f, Mousef.y + 80.f), Vector2f(Mousef.x + 80.f, Mousef.y - 80.f) ) );
PR.drawLine( Line2f( Vector2f((Float)mWindow->getWidth(), 0.f), Vector2f( 0.f, (Float)mWindow->getHeight() ) ) );
PR.setFillMode( DRAW_FILL );
PR.drawQuad( Quad2f( Vector2f(0.f, 0.f), Vector2f(0.f, 100.f), Vector2f(150.f, 150.f), Vector2f(200.f, 150.f) ), ColorA(220, 240, 0, 125), ColorA(100, 0, 240, 125), ColorA(250, 50, 25, 125), ColorA(50, 150, 150, 125) );
PR.setFillMode( DRAW_LINE );
PR.drawRectangle( Rectf( Vector2f( Mousef.x - 80.f, Mousef.y - 80.f ), Sizef( 160.f, 160.f ) ), 45.f );
PR.drawLine( Line2f( Vector2f(0.f, 0.f), Vector2f( (Float)mWindow->getWidth(), (Float)mWindow->getHeight() ) ) );
TNP[3]->drawQuadEx( Quad2f( Vector2f(0.f, 0.f), Vector2f(0.f, 100.f), Vector2f(150.f, 150.f), Vector2f(200.f, 150.f) ), Vector2f(), ang, Vector2f(scale,scale), ColorA(220, 240, 0, 125), ColorA(100, 0, 240, 125), ColorA(250, 50, 25, 125), ColorA(50, 150, 150, 125) );
WP.update( et );
PR.setColor( ColorA(0, 255, 0, 255) );
PR.drawPoint( WP.getPos(), 10.f );
}
void EETest::screen3() {
if (AnimVal>=300.0f) {
AnimVal = 300.0f;
AnimSide = true;
} else if (AnimVal<=0.5f) {
AnimVal = 0.5f;
AnimSide = false;
}
AnimVal = (!AnimSide) ? AnimVal+et.asMilliseconds() * 0.1f : AnimVal-et.asMilliseconds() * 0.1f;
Batch.setTexture( TNP[3] );
Batch.lineLoopBegin();
for ( Float j = 0; j < 360; j++ ) {
Batch.batchLineLoop( HWidth + 350 * Math::sinAng(j), HHeight + 350 * Math::cosAng(j), HWidth + AnimVal * Math::sinAng(j+1), HHeight + AnimVal * Math::cosAng(j+1) );
}
Batch.draw();
}
void EETest::screen4() {
if ( NULL != mFBO ) {
mFBO->bind();
mFBO->clear();
}
if ( NULL != mVBO ) {
mBlindy.setPosition( 128-16, 128-16 );
mBlindy.draw();
mVBO->bind();
mVBO->draw();
mVBO->unbind();
mFBOText.setFlags( FONT_DRAW_CENTER );
mFBOText.draw( 128.f - (Float)(Int32)( mFBOText.getTextWidth() * 0.5f ), 25.f - (Float)(Int32)( mFBOText.getTextHeight() * 0.5f ) );
}
if ( NULL != mFBO ) {
mFBO->unbind();
if ( NULL != mFBO->getTexture() ) {
mFBO->getTexture()->draw( (Float)mWindow->getWidth() * 0.5f - (Float)mFBO->getWidth() * 0.5f, (Float)mWindow->getHeight() * 0.5f - (Float)mFBO->getHeight() * 0.5f, Ang );
GlobalBatchRenderer::instance()->draw();
}
}
}
void EETest::screen5() {
}
void EETest::render() {
HWidth = mWindow->getWidth() * 0.5f;
HHeight = mWindow->getHeight() * 0.5f;
if ( Sys::getTicks() - lasttick >= 50 ) {
lasttick = Sys::getTicks();
#ifdef EE_DEBUG
mInfo = String::strFormated( "EE - FPS: %d Elapsed Time: %4.2f\nMouse X: %d Mouse Y: %d\nTexture Memory Usage: %s\nApp Memory Usage: %s\nApp Peak Memory Usage: %s",
mWindow->getFPS(),
et.asMilliseconds(),
(Int32)Mouse.x,
(Int32)Mouse.y,
FileSystem::sizeToString( TF->getTextureMemorySize() ).c_str(),
FileSystem::sizeToString( (Uint32)MemoryManager::getTotalMemoryUsage() ).c_str(),
FileSystem::sizeToString( (Uint32)MemoryManager::getPeakMemoryUsage() ).c_str()
);
#else
mInfo = String::strFormated( "EE - FPS: %d Elapsed Time: %4.2f\nMouse X: %d Mouse Y: %d\nTexture Memory Usage: %s",
mWindow->FPS(),
et.AsMilliseconds(),
(Int32)Mouse.x,
(Int32)Mouse.y,
FileSystem::sizeToString( TF->MemorySize() ).c_str()
);
#endif
mInfoText.setText( mInfo );
}
if ( !MultiViewportMode ) {
Scenes[ Screen ]();
} else {
Views[0].setView( 0, 0, mWindow->getWidth(), static_cast<Uint32>( HHeight ) );
Views[1].setView( 0, static_cast<Int32> ( HHeight ), mWindow->getWidth(), static_cast<Uint32>( HHeight ) );
mWindow->setView( Views[1] );
Mouse = KM->getMousePosFromView( Views[1] );
Mousef = Vector2f( (Float)Mouse.x, (Float)Mouse.y );
screen2();
mWindow->setView( Views[0] );
Mouse = KM->getMousePosFromView( Views[0] );
Mousef = Vector2f( (Float)Mouse.x, (Float)Mouse.y );
screen1();
mWindow->setView( mWindow->getDefaultView() );
mWindow->clipEnable( (Int32)HWidth - 320, (Int32)HHeight - 240, 640, 480 );
screen3();
mWindow->clipDisable();
}
ColorA ColRR1( 150, 150, 150, 220 );
ColorA ColRR4( 150, 150, 150, 220 );
ColorA ColRR2( 100, 100, 100, 220 );
ColorA ColRR3( 100, 100, 100, 220 );
mEEText.setFlags( FONT_DRAW_CENTER );
PR.setColor( ColorA(150, 150, 150, 220) );
PR.setFillMode( DRAW_FILL );
PR.drawRectangle(
Rectf(
Vector2f(
0.f,
(Float)mWindow->getHeight() - mEEText.getTextHeight()
),
Vector2f(
mEEText.getTextWidth(),
mEEText.getTextHeight()
)
),
ColRR1, ColRR2, ColRR3, ColRR4
);
mEEText.draw( 0.f, (Float)mWindow->getHeight() - mEEText.getTextHeight() );
mInfoText.draw( 6.f, 6.f );
if ( InBuf.isActive() ) {
Uint32 NLPos = 0;
Uint32 LineNum = InBuf.getCurPosLinePos( NLPos );
if ( InBuf.getCursorPos() == (int)InBuf.getBuffer().size() && !LineNum ) {
FF2->draw( "_", 6.f + FF2->getTextWidth(), 180.f );
} else {
FF2->setText( InBuf.getBuffer().substr( NLPos, InBuf.getCursorPos() - NLPos ) );
FF2->draw( "_", 6.f + FF2->getTextWidth(), 180.f + (Float)LineNum * (Float)FF2->getFontHeight() );
}
FF2->setText( "FPS: " + String::toStr( mWindow->getFPS() ) );
FF2->draw( mWindow->getWidth() - FF2->getTextWidth() - 15, 0 );
FF2->setText( InBuf.getBuffer() );
FF2->draw( 6, 180, FONT_DRAW_SHADOW );
}
UIManager::instance()->draw();
UIManager::instance()->update();
Con.draw();
}
void EETest::input() {
KM->update();
JM->update();
Mouse = KM->getMousePos();
Mousef = Vector2f( (Float)Mouse.x, (Float)Mouse.y );
if ( KM->isKeyUp( KEY_F1 ) )
Graphics::ShaderProgramManager::instance()->reload();
if ( !mWindow->isVisible() ) {
mWasMinimized = true;
mWindow->setFrameRateLimit( 10 );
if ( mMusEnabled && Mus->getState() == Sound::Playing )
Mus->pause();
} else {
if ( mLastFPSLimit != mWindow->getFrameRateLimit() && !mWasMinimized )
mLastFPSLimit = mWindow->getFrameRateLimit();
if ( mWasMinimized ) {
mWasMinimized = false;
if ( !mWindow->isWindowed() )
KM->grabInput( true );
}
mWindow->setFrameRateLimit( mLastFPSLimit );
if ( mMusEnabled && Mus->getState() == Sound::Paused )
Mus->play();
}
if ( KM->isKeyDown( KEY_ESCAPE ) )
mWindow->close();
if ( KM->isKeyUp( KEY_F1 ) )
MultiViewportMode = !MultiViewportMode;
if ( KM->isAltPressed() && KM->isKeyUp( KEY_C ) )
mWindow->centerToScreen();
if ( KM->isAltPressed() && KM->isKeyUp( KEY_M ) && !Con.isActive() ) {
if ( !mWindow->isMaximized() )
mWindow->maximize();
}
if ( KM->isKeyUp(KEY_F4) )
TF->reloadAllTextures();
if ( KM->isAltPressed() && KM->isKeyUp( KEY_RETURN ) ) {
if ( mWindow->isWindowed() ) {
mWindow->setSize( mWindow->getDesktopResolution().getWidth(), mWindow->getDesktopResolution().getHeight(), false );
} else {
mWindow->toggleFullscreen();
}
}
if ( KM->grabInput() ) {
if ( KM->isAltPressed() && KM->isKeyDown( KEY_TAB ) ) {
mWindow->minimize();
if ( KM->grabInput() )
KM->grabInput( false );
}
}
if ( KM->isControlPressed() && KM->isKeyUp(KEY_G) )
KM->grabInput( !KM->grabInput() );
if ( KM->isKeyUp( KEY_F3 ) || KM->isKeyUp( KEY_WORLD_26 ) || KM->isKeyUp( KEY_BACKSLASH ) ) {
Con.toggle();
InBuf.setActive( !Con.isActive() );
}
if ( KM->isKeyUp(KEY_1) && KM->isControlPressed() )
setScreen( 0 );
if ( KM->isKeyUp(KEY_2) && KM->isControlPressed() )
setScreen( 1 );
if ( KM->isKeyUp(KEY_3) && KM->isControlPressed() )
setScreen( 2 );
if ( KM->isKeyUp(KEY_4) && KM->isControlPressed() )
setScreen( 3 );
if ( KM->isKeyUp(KEY_5) && KM->isControlPressed() )
setScreen( 4 );
if ( KM->isKeyUp(KEY_6) && KM->isControlPressed() )
setScreen( 5 );
Joystick * Joy = JM->getJoystick(0);
if ( mJoyEnabled && NULL != Joy ) {
if ( Joy->isButtonDown(0) ) KM->injectButtonPress(EE_BUTTON_LEFT);
if ( Joy->isButtonDown(1) ) KM->injectButtonPress(EE_BUTTON_RIGHT);
if ( Joy->isButtonDown(2) ) KM->injectButtonPress(EE_BUTTON_MIDDLE);
if ( Joy->isButtonUp(0) ) KM->injectButtonRelease(EE_BUTTON_LEFT);
if ( Joy->isButtonUp(1) ) KM->injectButtonRelease(EE_BUTTON_RIGHT);
if ( Joy->isButtonUp(2) ) KM->injectButtonRelease(EE_BUTTON_MIDDLE);
if ( Joy->isButtonUp(3) ) KM->injectButtonRelease(EE_BUTTON_WHEELUP);
if ( Joy->isButtonUp(7) ) KM->injectButtonRelease(EE_BUTTON_WHEELDOWN);
if ( Joy->isButtonUp(4) ) setScreen( 0 );
if ( Joy->isButtonUp(5) ) setScreen( 1 );
if ( Joy->isButtonUp(6) ) setScreen( 2 );
Float aX = Joy->getAxis( AXIS_X );
Float aY = Joy->getAxis( AXIS_Y );
if ( 0 != aX || 0 != aY ) {
double rE = mWindow->getElapsed().asMilliseconds();
mAxisX += aX * rE;
mAxisY += aY * rE;
}
if ( ( mAxisX != 0 && ( mAxisX >= 1.f || mAxisX <= -1.f ) ) || ( mAxisY != 0 && ( mAxisY >= 1.f || mAxisY <= -1.f ) ) ) {
Float nmX = Mousef.x + mAxisX;
Float nmY = Mousef.y + mAxisY;
nmX = eemax<Float>( nmX, 0 );
nmY = eemax<Float>( nmY, 0 );
nmX = eemin( nmX, (Float)EE->getWidth() );
nmY = eemin( nmY, (Float)EE->getHeight() );
KM->injectMousePos( (Int32)nmX, (Int32)nmY );
nmX -= (Int32)nmX;
nmY -= (Int32)nmY;
mAxisX = nmX;
mAxisY = nmY;
}
}
switch (Screen) {
case 0:
if ( KM->isKeyUp( KEY_R ) ) {
physicsDestroy();
physicsCreate();
}
if ( KM->isKeyUp( KEY_1 ) )
changeDemo( 0 );
if ( KM->isKeyUp( KEY_2 ) )
changeDemo( 1 );
case 1:
if ( NULL != Joy ) {
Uint8 hat = Joy->getHat();
if ( HAT_LEFT == hat || HAT_LEFTDOWN == hat || HAT_LEFTUP == hat )
Map.move( (mWindow->getElapsed().asMilliseconds() * 0.2f), 0 );
if ( HAT_RIGHT == hat || HAT_RIGHTDOWN == hat || HAT_RIGHTUP == hat )
Map.move( -mWindow->getElapsed().asMilliseconds() * 0.2f, 0 );
if ( HAT_UP == hat || HAT_LEFTUP == hat || HAT_RIGHTUP == hat )
Map.move( 0, (mWindow->getElapsed().asMilliseconds() * 0.2f) );
if ( HAT_DOWN == hat || HAT_LEFTDOWN == hat || HAT_RIGHTDOWN == hat )
Map.move( 0, -mWindow->getElapsed().asMilliseconds() * 0.2f );
}
if ( KM->isKeyDown(KEY_LEFT) ) {
Map.move( mWindow->getElapsed().asMilliseconds() * 0.2f, 0 );
}
if ( KM->isKeyDown(KEY_RIGHT) ) {
Map.move( -mWindow->getElapsed().asMilliseconds() * 0.2f, 0 );
}
if ( KM->isKeyDown(KEY_UP) ) {
Map.move( 0, mWindow->getElapsed().asMilliseconds() * 0.2f );
}
if ( KM->isKeyDown(KEY_DOWN) ) {
Map.move( 0, -mWindow->getElapsed().asMilliseconds() * 0.2f );
}
if ( KM->isKeyUp(KEY_F8) )
Map.reset();
break;
case 2:
if ( KM->isKeyUp(KEY_S) )
SP.setRepetitions(1);
if ( KM->isKeyUp(KEY_A) )
SP.setRepetitions(-1);
if ( KM->isKeyUp(KEY_D) )
SP.setReverseAnimation( !SP.getReverseAnimation() );
if ( KM->isMouseRightPressed() )
DrawBack = true;
else
DrawBack = false;
if ( KM->isKeyUp( KEY_P ) )
SndMng.play( "mysound" );
if ( KM->isControlPressed() && KM->isKeyUp(KEY_P) ) {
ShowParticles = !ShowParticles;
}
break;
}
}
void EETest::update() {
mWindow->clear();
et = mWindow->getElapsed();
input();
mResLoad.update();
if ( mFontLoader.isLoaded() ) {
render();
} else {
mFontLoader.update();
}
#if EE_PLATFORM == EE_PLATFORM_EMSCRIPTEN
updateParticles();
#endif
if ( KM->isKeyUp(KEY_F12) ) mWindow->takeScreenshot( MyPath + "screenshots/" ); //After render and before Display
mWindow->display(false);
}
void EETest::process() {
init();
if ( NULL != mWindow && mWindow->isOpen() ) {
TestInstance = this;
mWindow->runMainLoop( &mainLoop );
}
end();
}
void EETest::particlesCallback( Particle * P, ParticleSystem * Me ) {
Float x, y, radio;
Vector2f MePos( Me->getPosition() );
radio = (Math::randf(1.f, 1.2f) + sin( 20.0f / P->getId() )) * 24;
x = MePos.x + radio * cos( (Float)P->getId() );
y = MePos.y + radio * sin( (Float)P->getId() );
P->reset(x, y, Math::randf(-10.f, 10.f), Math::randf(-10.f, 10.f), Math::randf(-10.f, 10.f), Math::randf(-10.f, 10.f));
P->setColor( ColorAf(1.f, 0.6f, 0.3f, 1.f), 0.02f + Math::randf() * 0.3f );
}
void EETest::particles() {
PS[0].setPosition( Mousef );
if ( DrawBack )
PS[1].setPosition( Mousef );
PS[2].setPosition( HWidth, HHeight );
PS[3].setPosition( Math::cosAng(Ang) * 220.f + HWidth + Math::randf(0.f, 10.f), Math::sinAng(Ang) * 220.f + HHeight + Math::randf(0.f, 10.f) );
PS[4].setPosition( -Math::cosAng(Ang) * 220.f + HWidth + Math::randf(0.f, 10.f), -Math::sinAng(Ang) * 220.f + HHeight + Math::randf(0.f, 10.f) );
for ( Uint32 i = 0; i < PS.size(); i++ )
PS[i].draw();
}
#define GRABABLE_MASK_BIT (1<<31)
#define NOT_GRABABLE_MASK (~GRABABLE_MASK_BIT)
void EETest::createJointAndBody() {
#ifndef EE_PLATFORM_TOUCH
mMouseJoint = NULL;
mMouseBody = Body::New( INFINITY, INFINITY );
#else
for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) {
mMouseJoint[i] = NULL;
mMouseBody[i] = Body::New( INFINITY, INFINITY );
}
#endif
}
void EETest::demo1Create() {
createJointAndBody();
Shape::resetShapeIdCounter();
mSpace = Physics::Space::New();
mSpace->setGravity( cVectNew( 0, 100 ) );
mSpace->setSleepTimeThreshold( 0.5f );
Body *body, *statiBody = mSpace->getStaticBody();
Shape * shape;
shape = mSpace->addShape( ShapeSegment::New( statiBody, cVectNew( 0, mWindow->getHeight() ), cVectNew( mWindow->getWidth(), mWindow->getHeight() ), 0.0f ) );
shape->setE( 1.0f );
shape->setU( 1.0f );
shape->setLayers( NOT_GRABABLE_MASK );
shape = mSpace->addShape( ShapeSegment::New( statiBody, cVectNew( mWindow->getWidth(), 0 ), cVectNew( mWindow->getWidth(), mWindow->getHeight() ), 0.0f ) );
shape->setE( 1.0f );
shape->setU( 1.0f );
shape->setLayers( NOT_GRABABLE_MASK );
shape = mSpace->addShape( ShapeSegment::New( statiBody, cVectNew( 0, 0 ), cVectNew( 0, mWindow->getHeight() ), 0.0f ) );
shape->setE( 1.0f );
shape->setU( 1.0f );
shape->setLayers( NOT_GRABABLE_MASK );
shape = mSpace->addShape( ShapeSegment::New( statiBody, cVectNew( 0, 0 ), cVectNew( mWindow->getWidth(), 0 ), 0.0f ) );
shape->setE( 1.0f );
shape->setU( 1.0f );
shape->setLayers( NOT_GRABABLE_MASK );
Float hw = mWindow->getWidth() / 2;
for(int i=0; i<14; i++){
for(int j=0; j<=i; j++){
body = mSpace->addBody( Body::New( 1.0f, Moment::forBox( 1.0f, 30.0f, 30.0f ) ) );
body->setPos( cVectNew( hw + j * 32 - i * 16, 100 + i * 32 ) );
//shape = mSpace->AddShape( ShapePolySprite::New( body, 30.f, 30.f, mBoxSprite ) );
shape = mSpace->addShape( ShapePoly::New( body, 30.f, 30.f ) );
shape->setE( 0.0f );
shape->setU( 0.8f );
}
}
cpFloat radius = 15.0f;
body = mSpace->addBody( Body::New( 10.0f, Moment::forCircle( 10.0f, 0.0f, radius, cVectZero ) ) );
body->setPos( cVectNew( hw, mWindow->getHeight() - radius - 5 ) );
//shape = mSpace->AddShape( ShapeCircleSprite::New( body, radius, cVectZero, mCircleSprite ) );
shape = mSpace->addShape( ShapeCircle::New( body, radius, cVectZero ) );
shape->setE( 0.0f );
shape->setU( 0.9f );
}
void EETest::demo1Update() {
}
void EETest::destroyBody() {
#ifndef EE_PLATFORM_TOUCH
eeSAFE_DELETE( mMouseBody );
#else
for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) {
eeSAFE_DELETE( mMouseBody[i] );
}
#endif
}
void EETest::demo1Destroy() {
destroyBody();
eeSAFE_DELETE( mSpace );
}
cpBool EETest::blockerBegin( Arbiter *arb, Space *space, void *unused ) {
Shape * a, * b;
arb->getShapes( &a, &b );
Emitter *emitter = (Emitter *) a->getData();
emitter->blocked++;
return cpFalse; // Return values from sensors callbacks are ignored,
}
void EETest::blockerSeparate( Arbiter *arb, Space * space, void *unused ) {
Shape * a, * b;
arb->getShapes( &a, &b );
Emitter *emitter = (Emitter *) a->getData();
emitter->blocked--;
}
void EETest::postStepRemove( Space *space, void * tshape, void * unused ) {
Shape * shape = reinterpret_cast<Shape*>( tshape );
#ifndef EE_PLATFORM_TOUCH
if ( NULL != mMouseJoint && ( mMouseJoint->getA() == shape->getBody() || mMouseJoint->getB() == shape->getBody() ) ) {
mSpace->removeConstraint( mMouseJoint );
eeSAFE_DELETE( mMouseJoint );
}
#else
for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) {
if ( NULL != mMouseJoint[i] && ( mMouseJoint[i]->A() == shape->Body() || mMouseJoint[i]->B() == shape->Body() ) ) {
mSpace->RemoveConstraint( mMouseJoint[i] );
eeSAFE_DELETE( mMouseJoint[i] );
}
}
#endif
mSpace->removeBody( shape->getBody() );
mSpace->removeShape( shape );
Shape::Free( shape, true );
}
cpBool EETest::catcherBarBegin(Arbiter *arb, Physics::Space *space, void *unused) {
Shape * a, * b;
arb->getShapes( &a, &b );
Emitter *emitter = (Emitter *) a->getData();
emitter->queue++;
mSpace->addPostStepCallback( cb::Make3( this, &EETest::postStepRemove ), b, NULL );
return cpFalse;
}
void EETest::demo2Create() {
createJointAndBody();
Shape::resetShapeIdCounter();
mSpace = Physics::Space::New();
mSpace->setIterations( 10 );
mSpace->setGravity( cVectNew( 0, 100 ) );
Body * statiBody = mSpace->getStaticBody();
Shape * shape;
emitterInstance.queue = 5;
emitterInstance.blocked = 0;
emitterInstance.position = cVectNew( mWindow->getWidth() / 2 , 150);
shape = mSpace->addShape( ShapeCircle::New( statiBody, 15.0f, emitterInstance.position ) );
shape->setSensor( 1 );
shape->setCollisionType( BLOCKING_SENSOR_TYPE );
shape->setData( &emitterInstance );
// Create our catch sensor to requeue the balls when they reach the bottom of the screen
shape = mSpace->addShape( ShapeSegment::New( statiBody, cVectNew(-4000, 600), cVectNew(4000, 600), 15.0f ) );
shape->setSensor( 1 );
shape->setCollisionType( CATCH_SENSOR_TYPE );
shape->setData( &emitterInstance );
Space::CollisionHandler handler;
handler.a = BLOCKING_SENSOR_TYPE;
handler.b = BALL_TYPE;
handler.begin = cb::Make3( this, &EETest::blockerBegin );
handler.separate = cb::Make3( this, &EETest::blockerSeparate );
mSpace->addCollisionHandler( handler );
handler.Reset(); // Reset all the values and the callbacks ( set the callbacks as !IsSet()
handler.a = CATCH_SENSOR_TYPE;
handler.b = BALL_TYPE;
handler.begin = cb::Make3( this, &EETest::catcherBarBegin );
mSpace->addCollisionHandler( handler );
}
void EETest::demo2Update() {
if( !emitterInstance.blocked && emitterInstance.queue ){
emitterInstance.queue--;
Body * body = mSpace->addBody( Body::New( 1.0f, Moment::forCircle(1.0f, 15.0f, 0.0f, cVectZero ) ) );
body->setPos( emitterInstance.position );
body->setVel( cVectNew( Math::randf(-1,1), Math::randf(-1,1) ) * (cpFloat)100 );
Shape *shape = mSpace->addShape( ShapeCircle::New( body, 15.0f, cVectZero ) );
shape->setCollisionType( BALL_TYPE );
}
}
void EETest::demo2Destroy() {
destroyBody();
eeSAFE_DELETE( mSpace );
}
void EETest::changeDemo( Uint32 num ) {
if ( num < mDemo.size() ) {
if ( eeINDEX_NOT_FOUND != mCurDemo )
mDemo[ mCurDemo ].destroy();
mCurDemo = num;
mDemo[ mCurDemo ].init();
}
}
void EETest::physicsCreate() {
PhysicsManager::createSingleton();
PhysicsManager * PM = PhysicsManager::instance();
PhysicsManager::DrawSpaceOptions * DSO = PM->getDrawOptions();
DSO->DrawBBs = false;
DSO->DrawShapes = true;
DSO->CollisionPointSize = 0;
DSO->BodyPointSize = 0;
DSO->LineThickness = 1;
mDemo.clear();
physicDemo demo;
demo.init = cb::Make0( this, &EETest::demo1Create );
demo.update = cb::Make0( this, &EETest::demo1Update );
demo.destroy = cb::Make0( this, &EETest::demo1Destroy );
mDemo.push_back( demo );
demo.init = cb::Make0( this, &EETest::demo2Create );
demo.update = cb::Make0( this, &EETest::demo2Update );
demo.destroy = cb::Make0( this, &EETest::demo2Destroy );
mDemo.push_back( demo );
changeDemo( 0 );
}
void EETest::physicsUpdate() {
#ifndef EE_PLATFORM_TOUCH
mMousePoint = cVectNew( KM->getMousePosf().x, KM->getMousePosf().y );
cVect newPoint = tovect( cpvlerp( tocpv( mMousePoint_last ), tocpv( mMousePoint ), 0.25 ) );
mMouseBody->setPos( newPoint );
mMouseBody->setVel( ( newPoint - mMousePoint_last ) * (cpFloat)mWindow->getFPS() );
mMousePoint_last = newPoint;
if ( KM->isMouseLeftPressed() ) {
if ( NULL == mMouseJoint ) {
cVect point = cVectNew( KM->getMousePosf().x, KM->getMousePosf().y );
Shape * shape = mSpace->pointQueryFirst( point, GRABABLE_MASK_BIT, CP_NO_GROUP );
if( NULL != shape ){
mMouseJoint = eeNew( PivotJoint, ( mMouseBody, shape->getBody(), cVectZero, shape->getBody()->world2Local( point ) ) );
mMouseJoint->setMaxForce( 50000.0f );
mSpace->addConstraint( mMouseJoint );
}
}
} else if ( NULL != mMouseJoint ) {
mSpace->removeConstraint( mMouseJoint );
eeSAFE_DELETE( mMouseJoint );
}
#else
for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) {
InputFinger * Finger = KM->GetFingerIndex(i);
mMousePoint[i] = cVectNew( Finger->x, Finger->y );
cVect newPoint = tovect( cpvlerp( tocpv( mMousePoint_last[i] ), tocpv( mMousePoint[i] ), 0.25 ) );
mMouseBody[i]->setPosition( newPoint );
mMouseBody[i]->Vel( ( newPoint - mMousePoint_last[i] ) * (cpFloat)mWindow->FPS() );
mMousePoint_last[i] = newPoint;
if ( Finger->IsDown() ) {
if ( NULL == mMouseJoint[i] ) {
cVect point = cVectNew( Finger->x, Finger->y );
Shape * shape = mSpace->PointQueryFirst( point, GRABABLE_MASK_BIT, CP_NO_GROUP );
if( NULL != shape ){
mMouseJoint[i] = eeNew( PivotJoint, ( mMouseBody[i], shape->Body(), cVectZero, shape->Body()->World2Local( point ) ) );
mMouseJoint[i]->MaxForce( 50000.0f );
mSpace->AddConstraint( mMouseJoint[i] );
}
}
} else if ( NULL != mMouseJoint[i] ) {
mSpace->RemoveConstraint( mMouseJoint[i] );
eeSAFE_DELETE( mMouseJoint[i] );
}
}
#endif
mDemo[ mCurDemo ].update();
mSpace->update();
mSpace->draw();
}
void EETest::physicsDestroy() {
mDemo[ mCurDemo ].destroy();
}
void EETest::end() {
wait();
physicsDestroy();
eeSAFE_DELETE( Mus );
eeSAFE_DELETE( mTGL );
eeSAFE_DELETE( mFBO );
eeSAFE_DELETE( mVBO );
eeSAFE_DELETE( mBoxSprite );
eeSAFE_DELETE( mCircleSprite );
eeSAFE_DELETE( PakTest );
Log::instance()->save();
Engine::destroySingleton();
}
}
EE_MAIN_FUNC int main (int argc, char * argv []) {
Demo_Test::EETest * Test = eeNew( Demo_Test::EETest, () );
Test->process();
eeDelete( Test );
MemoryManager::showResults();
return EXIT_SUCCESS;
}