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Martín Lucas Golini 8d35fcc416 Moved some header files that shouldn't be exposed to the users.
2012-12-11 02:28:51 -03:00
..
android-project
I played a little bit more with the external shader example.
2012-06-19 01:39:58 -03:00
ios
Now it's possible to compile with GLES1 and GLES2 support ( on platforms that support both of them ).
2012-06-12 13:56:58 -03:00
linux
Moved some header files that shouldn't be exposed to the users.
2012-12-11 02:28:51 -03:00
osx
Added InputEvent::TextInput event.
2012-10-15 02:33:01 -03:00
windows
Cleaned up a little bit the code,to include stl only when is needed.
2012-11-27 01:16:26 -03:00
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