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42 lines
956 B
C++
42 lines
956 B
C++
#ifndef ECODE_STATUSTERMINALCONTROLLER_HPP
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#define ECODE_STATUSTERMINALCONTROLLER_HPP
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#include "uistatusbar.hpp"
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#include <eepp/ui/tools/uicodeeditorsplitter.hpp>
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#include <eepp/ui/uiscenenode.hpp>
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#include <eepp/ui/uisplitter.hpp>
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#include <eterm/ui/uiterminal.hpp>
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using namespace EE;
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using namespace EE::UI;
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using namespace EE::UI::Tools;
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using namespace eterm::UI;
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namespace ecode {
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class App;
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class StatusTerminalController : public StatusBarElement {
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public:
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StatusTerminalController( UISplitter* mainSplitter, UISceneNode* uiSceneNode, App* app );
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virtual ~StatusTerminalController() {}
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UIWidget* getWidget();
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UIWidget* createWidget();
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UITerminal* getUITerminal();
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protected:
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UITerminal* mUITerminal{ nullptr };
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UITerminal* createTerminal( const std::string& workingDir = "", std::string program = "",
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const std::vector<std::string>& args = {} );
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};
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} // namespace ecode
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#endif // ECODE_STATUSTERMINALCONTROLLER_HPP
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