mirror of
https://github.com/SpartanJ/eepp.git
synced 2026-07-22 10:42:50 +03:00
53 lines
1.2 KiB
C++
53 lines
1.2 KiB
C++
#ifndef ECODE_STATUSBUILDOUTPUTCONTROLLER_HPP
|
|
#define ECODE_STATUSBUILDOUTPUTCONTROLLER_HPP
|
|
|
|
#include "projectbuild.hpp"
|
|
#include <eepp/ui/tools/uicodeeditorsplitter.hpp>
|
|
#include <eepp/ui/uicodeeditor.hpp>
|
|
#include <eepp/ui/uiscenenode.hpp>
|
|
#include <eepp/ui/uisplitter.hpp>
|
|
|
|
using namespace EE;
|
|
using namespace EE::UI;
|
|
using namespace EE::UI::Tools;
|
|
|
|
namespace ecode {
|
|
|
|
class App;
|
|
|
|
class StatusBuildOutputController {
|
|
public:
|
|
StatusBuildOutputController( UISplitter* mainSplitter, UISceneNode* uiSceneNode, App* app );
|
|
|
|
void toggle();
|
|
|
|
void hide();
|
|
|
|
void show();
|
|
|
|
void runBuild( const std::string& buildName, const std::string& buildType,
|
|
const ProjectBuildOutputParser& outputParser = {} );
|
|
|
|
void runClean( const std::string& buildName, const std::string& buildType,
|
|
const ProjectBuildOutputParser& outputParser = {} );
|
|
|
|
UICodeEditor* getContainer();
|
|
|
|
protected:
|
|
UISplitter* mMainSplitter{ nullptr };
|
|
UISceneNode* mUISceneNode{ nullptr };
|
|
App* mApp{ nullptr };
|
|
UICodeEditorSplitter* mSplitter{ nullptr };
|
|
UICodeEditor* mContainer{ nullptr };
|
|
|
|
UICodeEditor* createContainer();
|
|
|
|
UIPushButton* getBuildButton( App* app );
|
|
|
|
UIPushButton* getCleanButton( App* app );
|
|
};
|
|
|
|
} // namespace ecode
|
|
|
|
#endif // ECODE_STATUSBUILDOUTPUTCONTROLLER_HPP
|