#include "eetest.hpp" Demo_Test::EETest * TestInstance = NULL; static void mainLoop() { TestInstance->update(); } namespace Demo_Test { class UIBlurredWindow : public UIWindow { public: static UIBlurredWindow * New( ShaderProgram * blurShader ) { return eeNew( UIBlurredWindow, ( blurShader ) ); } explicit UIBlurredWindow( ShaderProgram * blurShader ) : UIWindow(), mBlurShader( blurShader ), mFboBlur( NULL ) { } ~UIBlurredWindow() { eeSAFE_DELETE( mFboBlur ); } protected: ShaderProgram * mBlurShader; FrameBuffer * mFboBlur; void preDraw() { if ( !ownsFrameBuffer() ) return; FrameBuffer * curFBO = getSceneNode()->getFrameBuffer(); if ( NULL != curFBO && NULL != curFBO->getTexture() && NULL != mBlurShader ) { static int fboDiv = 2; if ( NULL == mFboBlur ) { mFboBlur = FrameBuffer::New( mSize.x / fboDiv, mSize.y / fboDiv ); } else if ( mFboBlur->getSize().getWidth() != (int)( mSize.x / fboDiv ) || mFboBlur->getSize().getHeight() != (int)( mSize.y / fboDiv ) ) { mFboBlur->resize( mSize.x / fboDiv, mSize.y / fboDiv ); } TextureRegion textureRegion( curFBO->getTexture()->getTextureId(), Rect( mScreenPos.x, mScreenPos.y, mScreenPos.x + mSize.x, mScreenPos.y + mSize.y ) ); RGB cc = getSceneNode()->getWindow()->getClearColor(); mFboBlur->setClearColor( ColorAf( cc.r / 255.f, cc.g / 255.f, cc.b / 255.f, 0 ) ); mFboBlur->bind(); mFboBlur->clear(); textureRegion.draw(Vector2f(0,0),mFboBlur->getSizef()); mFboBlur->unbind(); mBlurShader->bind(); mBlurShader->setUniform( "radius", 16.f ); mBlurShader->setUniform( "dir", (Int32)0 ); mBlurShader->setUniform( "textureRes", mFboBlur->getSizef() ); mFboBlur->bind(); mFboBlur->getTexture()->draw(Vector2f(0,0),mFboBlur->getSizef()); mFboBlur->unbind(); mBlurShader->setUniform( "dir", (Int32)1 ); mBlurShader->setUniform( "textureRes", mFboBlur->getSizef() ); mFboBlur->bind(); mFboBlur->getTexture()->draw(Vector2f(0,0),mFboBlur->getSizef()); mFboBlur->unbind(); mBlurShader->unbind(); mFboBlur->getTexture()->draw(Vector2f(mScreenPos.x,mScreenPos.y),Sizef(mSize.x,mSize.y)); } } }; void EETest::init() { EE = Engine::instance(); Log::instance()->setLiveWrite( true ); Log::instance()->setConsoleOutput( true ); mTranslator.loadFromString( "" " eepp" " Test %d %s" " Test Item 2" "" ); DrawBack = false; MultiViewportMode = false; side = aside = true; ShowParticles = true; scale = 1.0f; Ang = ang = alpha = 0; lasttick = 0; AnimVal = 0.5f; mLastFPSLimit = 0; mWasMinimized = false; mAxisX = 0; mAxisY = 0; mCurDemo = eeINDEX_NOT_FOUND; mMapEditor = NULL; mETGEditor = NULL; Mus = NULL; mUIWindow = NULL; mTerrainBut = NULL; mShowMenu = NULL; mTerrainUp = true; relLay = NULL; MyPath = "assets/"; IniFile Ini( MyPath + "ee.ini" ); PartsNum = Ini.getValueI( "EEPP", "ParticlesNum", 1000 ); mUseShaders = Ini.getValueB( "EEPP", "UseShaders", false ); mJoyEnabled = Ini.getValueB( "EEPP", "JoystickEnabled", false ); mDebugUI = Ini.getValueB( "EEPP", "DebugUI", false ); #if defined( EE_PLATFORM_TOUCH ) mJoyEnabled = false; #endif mMusEnabled = Ini.getValueB( "EEPP", "Music", false ); Int32 StartScreen = Ini.getValueI( "EEPP", "StartScreen", 5 ); WindowSettings WinSettings = EE->createWindowSettings( &Ini ); ContextSettings ConSettings = EE->createContextSettings( &Ini ); mWindow = EE->createWindow( WinSettings, ConSettings ); if ( NULL != mWindow && mWindow->isOpen() ) { setScreen( StartScreen ); mWindow->setCaption( "eepp - Test Application" ); mWindow->pushResizeCallback( cb::Make1( this, &EETest::onWindowResize ) ); TF = TextureFactory::instance(); TF->allocate(40); Log = Log::instance(); KM = mWindow->getInput(); JM = KM->getJoystickManager(); PS.resize(5); Scenes[0] = cb::Make0( this, &EETest::physicsUpdate ); Scenes[1] = cb::Make0( this, &EETest::screen1 ); Scenes[2] = cb::Make0( this, &EETest::screen2 ); Scenes[3] = cb::Make0( this, &EETest::screen3 ); Scenes[4] = cb::Make0( this, &EETest::screen4 ); Scenes[5] = cb::Make0( this, &EETest::screen5 ); setRandomSeed( static_cast( Sys::getSystemTime() * 1000 ) ); loadTextures(); loadFonts(); createShaders(); if ( mMusEnabled ) { Mus = Music::New(); if ( Mus->openFromFile( MyPath + "sounds/music.ogg" ) ) { Mus->setLoop( true ); Mus->play(); } } WP.setType( Ease::QuarticInOut ); WP.add( Vector2f(0,0), Milliseconds(100) ); WP.add( Vector2f(800,0), Milliseconds(100) ); WP.add( Vector2f(0,0), Milliseconds(100) ); WP.add( Vector2f(1024,768), Milliseconds(100) ); WP.add( Vector2f(0,600), Milliseconds(100) ); WP.edit( 2, Vector2f(800,600), Milliseconds(100) ); WP.erase( 3 ); WP.setLoop(true); WP.setDuration( Milliseconds( 5000 ) ); WP.start(); Batch.allocVertexs( 2048 ); Batch.setBlendMode( BlendAdd ); mFBO = FrameBuffer::New( 256, 256 ); if ( NULL != mFBO ) mFBO->setClearColor( ColorAf( 0, 0, 0, 0.5f ) ); Polygon2f Poly = Polygon2f::createRoundedRectangle( 0, 0, 256, 50 ); mVBO = VertexBuffer::New( VERTEX_FLAGS_PRIMITIVE, PRIMITIVE_TRIANGLE_FAN ); if ( NULL != mVBO ) { for ( Uint32 i = 0; i < Poly.getSize(); i++ ) { mVBO->addVertex( Poly[i] ); mVBO->addColor( Color( 100 + i, 255 - i, 150 + i, 200 ) ); } mVBO->compile(); } physicsCreate(); #if EE_PLATFORM != EE_PLATFORM_EMSCRIPTEN launch(); #endif } else { Engine::destroySingleton(); exit(0); } } void EETest::createUIThemeTextureAtlas() { #if !defined( EE_DEBUG ) || defined( EE_GLES ) return; #endif std::string tgpath( MyPath + "ui/" + mThemeName ); std::string Path( MyPath + "ui/" + mThemeName ); if ( !FileSystem::fileExists( tgpath + EE_TEXTURE_ATLAS_EXTENSION ) ) { EE_PIXEL_DENSITY PD = PD_MDPI; if ( mThemeName.find( "2x" ) != std::string::npos ) PD = PD_XHDPI; else if ( mThemeName.find( "1.5x" ) != std::string::npos ) PD = PD_HDPI; TexturePacker tp( 2048, 2048, PD, true, false, 2 ); tp.addTexturesPath( Path ); tp.packTextures(); tp.save( tgpath + ".png", Image::SaveType::SAVE_TYPE_PNG ); } else { TextureAtlasLoader tgl; tgl.updateTextureAtlas( tgpath + EE_TEXTURE_ATLAS_EXTENSION, Path ); } } void EETest::loadFonts() { mFTE.restart(); FontTrueType::New( "NotoSans-Regular", MyPath + "fonts/NotoSans-Regular.ttf" ); FontTrueType::New( "DejaVuSansMono", MyPath + "fonts/DejaVuSansMono.ttf" ); onFontLoaded(); } void EETest::onFontLoaded() { TTF = FontManager::instance()->getByName( "NotoSans-Regular" ); Font * DBSM = FontManager::instance()->getByName( "DejaVuSansMono" ); eePRINTL( "Fonts loading time: %4.3f ms.", mFTE.getElapsed().asMilliseconds() ); eeASSERT( TTF != NULL ); eeASSERT( DBSM != NULL ); Con.create( DBSM, true ); Con.setBackgroundColor( 0x201F1FEE ); Con.setBackgroundLineColor( 0x666666EE ); Con.setFontColor( 0xCFCFCFFF ); Con.ignoreCharOnPrompt( 186 ); // 'º' mBuda = String::fromUtf8( "El mono ve el pez en el agua y sufre. Piensa que su mundo es el único que existe, el mejor, el real. Sufre porque es bueno y tiene compasión, lo ve y piensa: \"Pobre se está ahogando no puede respirar\". Y lo saca, lo saca y se queda tranquilo, por fin lo salvé. Pero el pez se retuerce de dolor y muere. Por eso te mostré el sueño, es imposible meter el mar en tu cabeza, que es un balde." ); createUI(); mEEText.create( TTF, "Entropia Engine++\nCTRL + Number to change Demo Screen\nRight click to see the PopUp Menu" ); mEEText.setOutlineThickness( 1 ); mEEText.setOutlineColor( Color(0,0,0,255) ); mFBOText.create( TTF, "This is a VBO\nInside of a FBO" ); mFBOText.setOutlineThickness( 1 ); mFBOText.setOutlineColor( Color(0,0,0,255) ); mInfoText.create( DBSM, "", Color(100,100,100,255) ); mInfoText.setOutlineThickness( 1 ); } void EETest::createShaders() { mUseShaders = mUseShaders && GLi->shadersSupported(); mShaderProgram = NULL; if ( mUseShaders ) { mBlurFactor = 0.01f; mShaderProgram = ShaderProgram::New( MyPath + "shaders/blur.vert", MyPath + "shaders/blur.frag", "blur" ); mBlur = ShaderProgram::New( MyPath + "shaders/blur.vert", MyPath + "shaders/gaussian_blur.frag", "gaussian_blur" ); } } void EETest::onWinMouseUp( const Event * Event ) { const MouseEvent * MEvent = reinterpret_cast ( Event ); Node * CtrlAnim; if ( Event->getNode()->isType( UI_TYPE_WINDOW ) ) { CtrlAnim = reinterpret_cast( Event->getNode() ); } else { CtrlAnim = reinterpret_cast( Event->getNode()->getParent() ); } if ( MEvent->getFlags() & EE_BUTTON_WUMASK ) { CtrlAnim->setScale( CtrlAnim->getScale() + 0.1f ); } else if ( MEvent->getFlags() & EE_BUTTON_WDMASK ) { CtrlAnim->setScale( CtrlAnim->getScale() - 0.1f ); } } void EETest::onShowMenu( const Event * Event ) { UIPushButton * PB = static_cast( Event->getNode() ); if ( Menu->show() ) { Vector2f pos( Vector2f::Zero ); PB->nodeToWorld( pos ); pos = PixelDensity::pxToDp( pos ); pos.y -= Menu->getSize().y; Menu->setPosition( pos ); } } void EETest::onWindowResize(EE::Window::Window * win) { Map.setViewSize( win->getSize().asFloat() ); } static std::vector getTestStringArr() { Int32 wsize = 15; std::vector str(wsize); if ( wsize ) { for ( Int32 i = 1; i <= wsize; i++ ) str[i-1] = "Test ListBox " + String::toStr(i) + " testing it right now!"; } return str; } void EETest::createBaseUI() { std::vector str = getTestStringArr(); // ActionManager test UINode::New()->setSize(10,10)->runAction( Actions::Fade::New( 0, 255, Seconds(5) ) )->close(); /**/ UIWindow * tWin = UIWindow::New(); tWin->setSize( 530, 405 )->setPosition( 320, 240 ); UIWindow::StyleConfig windowStyleConfig = tWin->getStyleConfig(); windowStyleConfig.WinFlags = UI_WIN_DRAGABLE_CONTAINER | UI_WIN_SHADOW | UI_WIN_FRAME_BUFFER; windowStyleConfig.MinWindowSize = Sizef( 530, 405 ); windowStyleConfig.BaseAlpha = 200; tWin->setStyleConfig( windowStyleConfig ); C = static_cast( tWin->getContainer() ); tWin->setVisible( false )->setEnabled( false ); tWin->setTitle( "Controls Test" ); tWin->addEventListener( Event::MouseUp, cb::Make1( this, &EETest::onWinMouseUp ) ); C->addEventListener( Event::MouseUp, cb::Make1( this, &EETest::onWinMouseUp ) ); UISprite * sprite = UISprite::New(); sprite->setFlags( UI_AUTO_SIZE ); sprite->setSprite( Sprite::New( "gn" ) ); sprite->setParent( C ); sprite->setPosition( 160, 100 ); sprite->setIsSpriteOwner( true ); UITextView * Text = UITextView::New(); Text->setLayoutSizeRules( FIXED, FIXED )->setHorizontalAlign( UI_HALIGN_RIGHT )->setVerticalAlign( UI_VALIGN_TOP )->setParent( C )->setEnabled( false )->setSize( 320, 240 ); Text->setText( "Turn around\nJust Turn Around\nAround!" ); UITextInput::New()->setParent( C )->setPosition( 20, 216 )->setSize( 200, 0 ); UIPushButton * Button = UIPushButton::New(); Button->setParent( C )->setPosition( 225, 215 )->setSize( 90, 0 ); Button->setIcon( mTheme->getIconByName( "ok" ) ); Button->setText( "Click Me" ); Button->addEventListener( Event::MouseClick, cb::Make1( this, &EETest::onButtonClick ) ); Button->setTooltipText( "Click and see what happens..." ); UICheckBox * Checkbox = UICheckBox::New(); Checkbox->setParent( C )->setPosition( 130, 20 )->setSize( 80, 22 ); Checkbox->setText( "Check Me" ); UIRadioButton * RadioButton = UIRadioButton::New(); RadioButton->setParent( C )->setPosition( 130, 40 )->setSize( 80, 22 ); RadioButton->setText( "Check Me" ); RadioButton = UIRadioButton::New(); RadioButton->setParent( C )->setPosition( 130, 60 )->setSize( 80, 22 ); RadioButton->setText( "Check Me 2" ); mSlider = UISlider::New(); mSlider->setOrientation( UI_HORIZONTAL )->setParent( C )->setPosition( 220, 80 )->setSize( 80, 24 ); mSlider->addEventListener( Event::OnValueChange, cb::Make1( this, &EETest::onSliderValueChange ) ); UISlider::New()->setOrientation( UI_VERTICAL )->setParent( C )->setPosition( 40, 110 )->setSize( 24, 80 ); UISlider::New()->setOrientation( UI_HORIZONTAL )->setParent( C )->setPosition( 60, 110 )->setSize( 80, 24 ); UISpinBox::New()->setAllowOnlyNumbers( true )->setParent( C )->setPosition( 80, 150 )->setSize( 80, 24 ); mScrollBar = UIScrollBar::New(); mScrollBar->setParent( C )->setSize( 0, 240 ); mScrollBar->addEventListener( Event::OnValueChange, cb::Make1( this, &EETest::onValueChange ) ); mProgressBar = UIProgressBar::New(); mProgressBar->setParent( C )->setSize( 200, 24 )->setPosition( 20, 190 ); mTextBoxValue = UITextView::New(); mTextBoxValue->setParent( C )->setPosition( 20, 0 ); mTextBoxValue->setFlags( UI_AUTO_SIZE )->setVisible( true ); onValueChange( NULL ); mListBox = UIListBox::New(); mListBox->setParent( C )->setPosition( 325, 8 )->setSize( 200, 224 ); mListBox->setFlags( UI_TOUCH_DRAG_ENABLED ); mListBox->addListBoxItems( str ); UIDropDownList * dropDownList = UIDropDownList::New(); dropDownList->setParent( C )->setPosition( 20, 50 )->setSize( 100, 21 ); dropDownList->getListBox()->setFlags( UI_TOUCH_DRAG_ENABLED ); dropDownList->setMaxNumVisibleItems( 4 ); std::vector combostrs; combostrs.push_back( "Plane" ); combostrs.push_back( "Car" ); combostrs.push_back( "Bus" ); combostrs.push_back( "Train" ); combostrs.push_back( "Overcraft" ); combostrs.push_back( "Spaceship" ); combostrs.push_back( "Bike" ); combostrs.push_back( "Motorbike" ); dropDownList->getListBox()->addListBoxItems( combostrs ); dropDownList->getListBox()->setSelected( 0 ); UIComboBox * comboBox = UIComboBox::New(); comboBox->setParent( C )->setPosition( 20, 80 )->setSize( 100, 1 ); comboBox->getListBox()->addListBoxItems( combostrs ); comboBox->getListBox()->setSelected( 0 ); UITextEdit * TextEdit = UITextEdit::New(); TextEdit->setFlags( UI_WORD_WRAP ); TextEdit->setParent( C )->setPosition( 5, 245 )->setSize( 315, 130 ); TextEdit->setText( mBuda ); UITable * genGrid = UITable::New(); genGrid->setSmoothScroll( true )->setFlags( UI_TOUCH_DRAG_ENABLED ); genGrid->setParent( C )->setPosition( 325, 245 )->setSize( 200, 130 ); genGrid->setCollumnsCount( 3 )->setRowHeight( 24 ); for ( Uint32 i = 0; i < 15; i++ ) { UITableCell * Cell = UITableCell::New(); UITextView * TxtBox = UITextView::New(); UITextInput * TxtInput = UITextInput::New(); UIImage * TxtGfx = UIImage::New(); Cell->setParent( genGrid->getContainer() ); TxtGfx->setVerticalAlign( UI_VALIGN_CENTER ); TxtGfx->setDrawable( mTheme->getIconByName( "ok" ) ); TxtBox->setText( "Test " + String::toStr( i+1 ) ); Cell->setCell( 0, TxtBox ); Cell->setCell( 1, TxtGfx ); Cell->setCell( 2, TxtInput ); genGrid->add( Cell ); } genGrid->setCollumnWidth( 0, 50 ); genGrid->setCollumnWidth( 1, 24 ); genGrid->setCollumnWidth( 2, 100 ); UIWidget * w = UIWidget::New(); w->setParent( C )->setSize( 20, 20 )->setPosition( 260, 130 ); w->setBackgroundColor( Color::Green ); w->setRotation( 45 ); //w->setBackgroundColor( UIState::StateFlagHover, Color::Yellow ); //w->setBackgroundColor( UIState::StateFlagPressed, Color::Red ); C = C->getParent()->asType(); Menu = UIPopUpMenu::New(); Menu->add( "New", mTheme->getIconByName( "document-new" ) ); Menu->add( "Open...", mTheme->getIconByName( "document-open" ) ); Menu->addSeparator(); Menu->add( "Map Editor" ); Menu->add( "Texture Atlas Editor" ); Menu->addSeparator(); Menu->add( "Show Screen 1" ); Menu->add( "Show Screen 2" ); Menu->add( "Show Screen 3" ); Menu->add( "Show Screen 4" ); Menu->add( "Show Screen 5" ); Menu->add( "Show Screen 6" ); Menu->addSeparator(); Menu->add( "Show Console" ); Menu->addSeparator(); Menu->addCheckBox( "Show Window" ); Menu->add( "Show Window 2" ); Menu->addCheckBox( "Multi Viewport" ); UIPopUpMenu * Menu3 = UIPopUpMenu::New(); Menu3->add( "Hello World 1" ); Menu3->add( "Hello World 2" ); Menu3->add( "Hello World 3" ); Menu3->add( "Hello World 4" ); UIPopUpMenu * Menu2 = UIPopUpMenu::New(); Menu2->add( "Test 1" ); Menu2->add( "Test 2" ); Menu2->add( "Test 3" ); Menu2->add( "Test 4" ); Menu2->addSubMenu( "Hello World", NULL, Menu3 ); Menu->addSeparator(); Menu->addSubMenu( "Sub-Menu", NULL, Menu2 ) ; Menu->addSeparator(); Menu->add( "Quit" ); Menu->addEventListener( Event::OnItemClicked, cb::Make1( this, &EETest::onItemClick ) ); Menu->getItem( "Quit" )->addEventListener( Event::MouseUp, cb::Make1( this, &EETest::onQuitClick ) ); SceneManager::instance()->getUISceneNode()->addEventListener( Event::MouseClick, cb::Make1( this, &EETest::onMainClick ) ); #ifdef EE_PLATFORM_TOUCH UISkin nSkin( "button-te" ); nSkin.setStateDrawable( UIState::getStateNumber("normal"), TF->getTexture( TF->loadFromFile( MyPath + "sprites/button-te_normal.png" ) ) ); nSkin.setStateDrawable( UIState::getStateNumber("pressed"), TF->getTexture( TF->loadFromFile( MyPath + "sprites/button-te_mdown.png" ) ) ); Sizef screenSize = SceneManager::instance()->getUISceneNode()->getSize(); mShowMenu = UIPushButton::New(); mShowMenu->setSkin( nSkin ); Sizef skinSize = mShowMenu->getSkinSize(); mShowMenu->setSize( skinSize ) ->setPosition( screenSize.getWidth() - skinSize.getWidth() - 40, screenSize.getHeight() - skinSize.getHeight() - 10 ); mShowMenu->setText( "Show Menu" ); mShowMenu->setAnchors( UI_ANCHOR_RIGHT | UI_ANCHOR_BOTTOM ); mShowMenu->addEventListener( Event::MouseClick, cb::Make1( this, &EETest::onShowMenu ) ); #endif } void EETest::createUI() { Clock TE; mThemeName = "uitheme"; if ( PixelDensity::getPixelDensity() > 1.5 ) { mThemeName = "uitheme2x"; } else if ( PixelDensity::getPixelDensity() >= 1.1 ) { mThemeName = "uitheme1.5x"; } createUIThemeTextureAtlas(); eePRINTL( "Texture Atlas Loading Time: %4.3f ms.", TE.getElapsed().asMilliseconds() ); UISceneNode * sceneNode = UISceneNode::New(); sceneNode->enableDrawInvalidation(); sceneNode->enableFrameBuffer(); if ( mDebugUI ) { sceneNode->setDrawBoxes( true ); sceneNode->setDrawDebugData( true ); sceneNode->setHighlightFocus( true ); sceneNode->setHighlightOver( true ); sceneNode->setHighlightInvalidation( true ); } sceneNode->setTranslator( mTranslator ); SceneManager::instance()->add( sceneNode ); eePRINTL("Node size: %d", sizeof(Node)); eePRINTL("UINode size: %d", sizeof(UINode)); eePRINTL("UIWidget size: %d", sizeof(UIWidget)); mTheme = UITheme::load( mThemeName, mThemeName, MyPath + "ui/" + mThemeName + EE_TEXTURE_ATLAS_EXTENSION, TTF, MyPath + "ui/uitheme.css" ); sceneNode->combineStyleSheet( mTheme->getStyleSheet() ); UIThemeManager::instance()->add( mTheme ); UIThemeManager::instance()->setDefaultEffectsEnabled( true ); UIThemeManager::instance()->setDefaultFont( TTF ); UIThemeManager::instance()->setDefaultTheme( mThemeName ); createBaseUI(); createNewUI(); eePRINTL( "CreateUI time: %4.3f ms.", TE.getElapsed().asMilliseconds() ); } void EETest::createNewUI() { std::vector str = getTestStringArr(); relLay = UIRelativeLayout::New(); relLay->setLayoutSizeRules( MATCH_PARENT, MATCH_PARENT ); UIWidget * container = UIWidget::New(); container->setSize( relLay->getSize() - 32.f ); UIScrollView * scrollView = UIScrollView::New(); scrollView->setTouchDragEnabled( true ); scrollView->setLayoutSizeRules( MATCH_PARENT, MATCH_PARENT )->setParent( relLay ); scrollView->getContainer()->addEventListener( Event::MouseClick, cb::Make1( this, &EETest::onMainClick ) ); container->setParent( scrollView ); container->addEventListener( Event::MouseClick, cb::Make1( this, &EETest::onMainClick ) ); UILoader * loader = UILoader::New(); loader->setOutlineThickness( 4 ) ->setRadius( 25 ) ->setPosition( 800, 0 ) ->setSize( 100, 100 ) ->setParent( container ); loader->setBackgroundColor( 0xCCCCCCCC ); UIRadioButton * ctrl = UIRadioButton::New(); ctrl->setId( "happy_radio" ); ctrl->setLayoutSizeRules( FIXED, FIXED )->setPosition( 50, 100 )->setSize( 200, 32 )->setParent( container ); ctrl->setBackgroundColor( 0x33333333 ); ctrl->setBorderColor( 0x66666666 ); ctrl->setText( "Happy RadioButon :)" ); ctrl->setFontColor( Color::Black ); UICheckBox * cbox = UICheckBox::New(); cbox->setId( "happy_check" ); cbox->setLayoutSizeRules( FIXED, FIXED )->setPosition( 50, 164 )->setSize( 200, 32 )->setParent( container ); cbox->setBackgroundColor( 0x33333333 ); cbox->setBorderColor( 0x66666666 ); cbox->setText( "Happy CheckBox :)" ); cbox->setFontColor( Color::Black ); SceneManager::instance()->getUISceneNode()->combineStyleSheet( R"css( #happy_check, #happy_radio { textColor: black; } )css"); UIImage * gfx = UIImage::New(); gfx->setPosition( 50, 140 )->setSize( 16, 16 )->setParent( container ); gfx->setBackgroundColor( 0x33333333 ); gfx->setDrawable( mTheme->getIconByName( "ok" ) ); UISlider * slider = UISlider::New(); slider->setOrientation( UI_HORIZONTAL )->setPosition( 50, 0 )->setSize( 100, 100 )->setParent( container ); slider->setAllowHalfSliderOut( true ); UISlider * slider2 = UISlider::New(); slider2->setOrientation( UI_VERTICAL )->setPosition( 100, 0 )->setSize( 100, 100 )->setParent( container ); slider2->setAllowHalfSliderOut( true ); UITextInput * textInput = UITextInput::New(); textInput->setPosition( 50, 210 )->setSize( 200, 0 )->setParent( container ); UITextInputPassword * textInputPass = UITextInputPassword::New(); textInputPass->setPosition( 50, 245 )->setSize( 200, 0 )->setParent( container ); UIListBox * listBox = UIListBox::New(); listBox->setPosition( 50, 360 )->setSize( 200, 160 )->setParent( container ); listBox->addListBoxItems( str ); UIProgressBar * progressBar = UIProgressBar::New(); progressBar->setPosition( 50, 530 )->setSize( 200, 0 )->setParent( container ); progressBar->setProgress( 60.f ); progressBar->setDisplayPercent( true ); UIPushButton * pushButton = UIPushButton::New(); pushButton->setPosition( 50, 560 )->setSize( 200, 0 )->setParent( container ); pushButton->setText( "PushButton" ); pushButton->setIcon( mTheme->getIconByName( "ok" ) ); UISprite * sprite = UISprite::New(); sprite->setFlags( UI_AUTO_SIZE ); sprite->setPosition( 50, 600 )->setParent( container ); sprite->setSprite( &SP ); UIScrollBar * scrollBar = UIScrollBar::New(); scrollBar->setOrientation( UI_HORIZONTAL )->setPosition( 200, 0 )->setSize( 100, 0 )->setParent( container ); UIScrollBar * scrollBar2 = UIScrollBar::New(); scrollBar2->setOrientation( UI_VERTICAL )->setPosition( 300, 0 )->setSize( 0, 100 )->setParent( container ); UIDropDownList * dropdownList = UIDropDownList::New(); dropdownList->setPosition( 50, 320 )->setSize( 200, 100 )->setParent( container ); dropdownList->getListBox()->addListBoxItem( "Test 1" ); dropdownList->getListBox()->addListBoxItem( "Test 2" ); dropdownList->getListBox()->addListBoxItem( "Test 3" ); UIComboBox * comboBox = UIComboBox::New(); comboBox->setPosition( 50, 280 )->setSize( 200, 0 )->setParent( container ); comboBox->getListBox()->addListBoxItem( "Test 1234" ); comboBox->getListBox()->addListBoxItem( "Test 2345" ); comboBox->getListBox()->addListBoxItem( "Test 3567" ); comboBox->getListBox()->setSelected( 0 ); UITextEdit * textEdit = UITextEdit::New(); textEdit->setFlags( UI_WORD_WRAP ); textEdit->setPosition( 350, 4 )->setSize( 200, 200 )->setParent( container ); textEdit->setText( mBuda ); UISpinBox * spinBox = UISpinBox::New(); spinBox->setPosition( 350, 210 )->setSize( 200, 0 )->setParent( container ); UITable * genGrid = UITable::New(); genGrid->setSmoothScroll( true ); genGrid->setPosition( 350, 250 )->setSize( 200, 130 )->setParent( container ); genGrid->setCollumnsCount( 3 )->setRowHeight( 24 ); genGrid->setCollumnWidth( 0, 50 ); genGrid->setCollumnWidth( 1, 24 ); genGrid->setCollumnWidth( 2, 100 ); for ( Uint32 i = 0; i < 15; i++ ) { UITableCell * Cell = UITableCell::New(); UITextView * TxtBox = UITextView::New(); UITextInput * TxtInput = UITextInput::New(); UIImage * TxtGfx = UIImage::New(); TxtGfx->unsetFlags( UI_AUTO_SIZE ); Cell->setParent( genGrid->getContainer() ); Cell->setCell( 0, TxtBox ); Cell->setCell( 1, TxtGfx ); Cell->setCell( 2, TxtInput ); TxtGfx->setDrawable( mTheme->getIconByName( "ok" ) ); TxtBox->setText( "Test " + String::toStr( i+1 ) ); genGrid->add( Cell ); } UITabWidget * TabWidget = UITabWidget::New(); TabWidget->setPosition( 350, 530 )->setSize( 200, 64 )->setParent( container ); TabWidget->add( "Tab 1", UIWidget::New()->setThemeSkin( "winback" ), mTheme->getIconByName( "ok" ) ); TabWidget->add( "Tab 2", UIWidget::New()->setThemeSkin( "winback" ), mTheme->getIconByName( "go-up" ) ); TabWidget->add( "Tab 3", UIWidget::New()->setThemeSkin( "winback" ), mTheme->getIconByName( "add" ) ); UIWindow * MenuCont = UIWindow::New(); MenuCont->setPosition( 350, 390 )->setSize( 200, 115 ); UIWinMenu * WinMenu = UIWinMenu::New(); WinMenu->setParent( MenuCont->getContainer() ); UIPopUpMenu * PopMenu = UIPopUpMenu::New(); PopMenu->add( "File" ); PopMenu->add( "Open" ); PopMenu->add( "Close" ); PopMenu->add( "Quit" ); UIPopUpMenu * PopMenu2 = UIPopUpMenu::New(); PopMenu2->add( "Bla" ); PopMenu2->add( "Bla 2" ); PopMenu2->add( "Bla 3" ); PopMenu2->add( "Bla 4" ); WinMenu->addMenuButton( "File", PopMenu ); WinMenu->addMenuButton( "Edit", PopMenu2 ); UIWindow * win = UIWindow::New(); win->setSize( 500, 500 ); win->setWinFlags( UI_WIN_DEFAULT_FLAGS | UI_WIN_RESIZEABLE | UI_WIN_MAXIMIZE_BUTTON ); UILinearLayout * layWin = UILinearLayout::NewVertical(); layWin->setLayoutSizeRules( MATCH_PARENT, MATCH_PARENT ); layWin->setParent( win ); UILinearLayout * layPar = UILinearLayout::NewHorizontal(); layPar->setParent( layWin ); layPar->setLayoutMargin( Rect( 10, 10, 10, 10 ) ); layPar->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT ); layPar->setLayoutGravity( UI_VALIGN_CENTER | UI_HALIGN_CENTER ); layPar->setBackgroundColor( 0x999999FF ); UILinearLayout * lay = UILinearLayout::NewVertical(); lay->setLayoutGravity( UI_HALIGN_CENTER | UI_VALIGN_CENTER ); lay->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT ); lay->setBackgroundColor( 0x333333FF ); lay->setLayoutWeight( 0.7f ); UITextView::New()->setText( "Text on test 1" )->setLayoutMargin( Rect( 10, 10, 10, 10 ) )->setLayoutSizeRules( WRAP_CONTENT, WRAP_CONTENT )->setParent( lay ); UITextView::New()->setText( "Text on test 2" )->setLayoutMargin( Rect( 10, 10, 10, 10 ) )->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT )->setParent( lay ); UICheckBox::New()->setText( "Checkbox" )->setLayoutMargin( Rect( 10, 10, 10, 10 ) )->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT )->setParent( lay ); UITextView::New()->setText( "Text on test 3" )->setLayoutMargin( Rect( 10, 10, 10, 10 ) )->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT )->setParent( lay ); UITextView::New()->setText( "Text on test 4" )->setLayoutMargin( Rect( 10, 10, 10, 10 ) )->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT )->setParent( lay ); UITextInput::New()->setLayoutMargin( Rect( 10, 10, 10, 10 ) )->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT )->setParent( lay ); UILinearLayout * lay2 = UILinearLayout::NewVertical(); lay2->setLayoutGravity( UI_HALIGN_CENTER | UI_VALIGN_CENTER ); lay2->setLayoutSizeRules( FIXED, WRAP_CONTENT ); lay2->setBackgroundColor( Color::Black ); lay2->setLayoutWeight( 0.3f ); UIPushButton::New()->setText( "PushButton" )->setLayoutMargin( Rect( 10, 10, 10, 10 ) )->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT )->setLayoutGravity( UI_VALIGN_CENTER )->setParent( lay2 ); UIListBox * lbox = UIListBox::New(); lbox->setLayoutMargin( Rect( 10, 10, 10, 10 ) )->setLayoutSizeRules( MATCH_PARENT, FIXED )->setSize( 0, 105 )->setParent( lay2 ); lbox->addListBoxItems( { "This", "is", "a", "ListBox" } ); lay2->setParent( layPar ); lay->setParent( layPar ); UIDropDownList * drop = UIDropDownList::New(); drop->setLayoutMargin( Rect( 10, 10, 10, 10 ) )->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT )->setParent( layWin ); drop->getListBox()->addListBoxItems( { "Car", "Bus", "Plane", "Submarine" } ); drop->getListBox()->setSelected(0); win->show(); UIWindow * win2 = UIWindow::New(); win2->setSize( 500, 500 ); win2->setWinFlags( UI_WIN_DEFAULT_FLAGS | UI_WIN_RESIZEABLE | UI_WIN_MAXIMIZE_BUTTON ); UIRelativeLayout * rlay = UIRelativeLayout::New(); rlay->setParent( win2 ); rlay->setLayoutSizeRules( MATCH_PARENT, MATCH_PARENT ); rlay->setLayoutMargin( Rect( 16, 16, 16, 16 ) ); rlay->setBackgroundColor( 0x333333CC ); UIPushButton * ofBut = UIPushButton::New(); ofBut->setText( "OK" )->setLayoutGravity( UI_VALIGN_BOTTOM | UI_HALIGN_RIGHT )->setLayoutMargin( Rect( 0, 0, 16, 16 ) )->setParent( rlay ); UIPushButton::New()->setText( "Cancel" )->setLayoutGravity( UI_VALIGN_BOTTOM | UI_HALIGN_RIGHT )->setLayoutMargin( Rect( 0, 0, 8, 0 ) ) ->setLayoutPositionRule( LEFT_OF, ofBut )->setParent( rlay ); win2->show(); SceneManager::instance()->getUISceneNode()->loadLayoutFromString( R"xml( Test Item @string/test_item Hello! World! )xml" ); SceneManager::instance()->getUISceneNode()->loadLayoutFromString( R"xml( )xml" ); UIGridLayout * gridLayout = NULL; SceneManager::instance()->getUISceneNode()->bind( "gridlayout", gridLayout ); if ( NULL != gridLayout ) { std::vector textures = TextureFactory::instance()->getTextures(); if ( textures.size() > 0 ) { for ( std::size_t i = 0; i < textures.size(); i++ ) { UIImage * img = UIImage::New(); img->setDrawable( textures[i] ) ->setScaleType( UIScaleType::FitInside ) ->setGravity( UI_HALIGN_CENTER | UI_VALIGN_CENTER ) ->setEnabled( false ) ->setParent( gridLayout ); img->setBackgroundColor( Color::fromPointer( textures[i] ) ); } } } if ( NULL != mShowMenu ) mShowMenu->toFront(); } void EETest::createMapEditor() { if ( NULL != mMapEditor ) return; UIWindow * tWin = UIWindow::New(); tWin->setSizeWithDecoration( 1024, 768 )->setPosition( 0, 0 ); UIWindow::StyleConfig windowStyleConfig = tWin->getStyleConfig(); windowStyleConfig.WinFlags = UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON | UI_WIN_DRAGABLE_CONTAINER | UI_WIN_SHADOW | UI_WIN_FRAME_BUFFER; windowStyleConfig.MinWindowSize = Sizef( 1024, 768 ); tWin->setStyleConfig( windowStyleConfig ); mMapEditor = MapEditor::New( tWin, cb::Make0( this, &EETest::onMapEditorClose ) ); tWin->center(); tWin->show(); } void EETest::onMapEditorClose() { mMapEditor = NULL; } void EETest::createETGEditor() { UIWindow * tWin = UIWindow::New(); tWin->setSizeWithDecoration( 1024, 768 )->setPosition( 0, 0 ); UIWindow::StyleConfig windowStyleConfig = tWin->getStyleConfig(); windowStyleConfig.WinFlags = UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON | UI_WIN_DRAGABLE_CONTAINER | UI_WIN_SHADOW | UI_WIN_FRAME_BUFFER; windowStyleConfig.MinWindowSize = Sizef( 1024, 768 ); tWin->setStyleConfig( windowStyleConfig ); mETGEditor = Tools::TextureAtlasEditor::New( tWin, cb::Make0( this, &EETest::onETGEditorClose ) ); tWin->center(); tWin->show(); } void EETest::onETGEditorClose() { mETGEditor = NULL; } void EETest::createCommonDialog() { UICommonDialog * CDialog = UICommonDialog::New(); CDialog->setWinFlags( UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON ); CDialog->addFilePattern( "*.hpp;*.cpp", true ); CDialog->center(); CDialog->show(); } static void onWinDragStart( const Event * event ) { UINode * ctrl = static_cast( event->getNode() ); UIWindow * window = ctrl->isType(UI_TYPE_WINDOW) ? static_cast( ctrl ) : static_cast( ctrl->getWindowContainer()->getParent() ); window->runAction( Actions::Fade::New( window->getAlpha(), 100, Seconds(0.2f) ) ); } static void onWinDragStop( const Event * event ) { UINode * ctrl = static_cast( event->getNode() ); UIWindow * window = ctrl->isType(UI_TYPE_WINDOW) ? static_cast( ctrl ) : static_cast( ctrl->getWindowContainer()->getParent() ); window->runAction( Actions::Fade::New( window->getAlpha(), 255, Seconds(0.2f) ) ); } void EETest::createDecoratedWindow() { mUIWindow = UIBlurredWindow::New( mBlur ); mUIWindow->setWinFlags( UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON | UI_WIN_SHADOW | UI_WIN_FRAME_BUFFER ) ->setMinWindowSize( 530, 350 )->setPosition( 200, 50 ); mUIWindow->addEventListener( Event::OnWindowClose, cb::Make1( this, &EETest::onCloseClick ) ); mUIWindow->setTitle( "Test Window" ); mUIWindow->addEventListener( Event::OnDragStart, cb::Make1( &onWinDragStart ) ); mUIWindow->addEventListener( Event::OnDragStop, cb::Make1( &onWinDragStop ) ); UILinearLayout * lay = UILinearLayout::NewVertical(); lay->setLayoutSizeRules( MATCH_PARENT, MATCH_PARENT ); lay->setParent( mUIWindow->getContainer() ); UIWinMenu * WinMenu = UIWinMenu::New(); WinMenu->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT )->setParent( lay ); UIPopUpMenu * PopMenu = UIPopUpMenu::New(); PopMenu->add( "Hide Border" ); PopMenu->add( "Close" ); PopMenu->addEventListener( Event::OnItemClicked, []( const Event * Event ) { if ( !Event->getNode()->isType( UI_TYPE_MENUITEM ) ) return; Node * node = Event->getNode(); UIWindow * win = NULL; while ( NULL != node && NULL == win ) { if ( node->isWindow() ) { win = static_cast( node ); } else { node = node->getParent(); } } if ( NULL == win ) return; UIMenuItem* menuItem = Event->getNode()->asType(); const String& txt = menuItem->getText(); if ( "Hide Border" == txt ) { win->setWinFlags( win->getWinFlags() | UI_WIN_NO_BORDER ); menuItem->setText( "Show Border" ); } else if ( "Show Border" == txt ) { win->setWinFlags( win->getWinFlags() & ~UI_WIN_NO_BORDER ); menuItem->setText( "Hide Border" ); } else if ( "Close" == txt ) { win->closeWindow(); } } ); UIPopUpMenu * PopMenu2 = UIPopUpMenu::New(); PopMenu2->add( "Bla" ); PopMenu2->add( "Bla 2" ); PopMenu2->add( "Bla 3" ); PopMenu2->add( "Bla 4" ); WinMenu->addMenuButton( "File", PopMenu ); WinMenu->addMenuButton( "Edit", PopMenu2 ); UIPushButton * Button = UIPushButton::New(); Button->setLayoutMargin( Rect( 5, 5, 5, 5 ) ); Button->setText( "Click Me" ); Button->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT )->setParent( lay ); Button->addEventListener( Event::MouseClick, cb::Make1( this, &EETest::onButtonClick ) ); mUIWindow->addShortcut( KEY_C, KEYMOD_ALT, Button ); UITabWidget * TabWidget = UITabWidget::New(); TabWidget->setLayoutMargin( Rect( 5, 5, 5, 5 ) ) ->setLayoutWeight( 1 ) ->setLayoutSizeRules( MATCH_PARENT, WRAP_CONTENT ) ->setFlags( UI_HALIGN_CENTER | UI_VALIGN_CENTER ) ->setParent( lay ); UITextEdit * TEdit = UITextEdit::New(); TEdit->setFlags( UI_WORD_WRAP ); TEdit->setParent( TabWidget ); TEdit->setText( mBuda ); TabWidget->add( "TextEdit", TEdit ); UITextInput * Txt = UITextInput::New(); Txt->setFlags( UI_WORD_WRAP ); Txt->setParent( TabWidget ); Txt->setText( mBuda ); TabWidget->add( "TextInput", Txt ); UITextView * txtBox = UITextView::New(); txtBox->resetFlags( UI_HALIGN_LEFT | UI_VALIGN_TOP | UI_AUTO_PADDING | UI_WORD_WRAP | UI_TEXT_SELECTION_ENABLED ); txtBox->setParent( TabWidget ); txtBox->setText( mBuda ); TabWidget->add( "TextBox", txtBox ); } void EETest::onCloseClick( const Event * ) { mUIWindow = NULL; } void EETest::onItemClick( const Event * Event ) { if ( !Event->getNode()->isType( UI_TYPE_MENUITEM ) ) return; const String& txt = Event->getNode()->asType()->getText(); if ( "Show Screen 1" == txt ) { setScreen( 0 ); } else if ( "Show Screen 2" == txt ) { setScreen( 1 ); } else if ( "Show Screen 3" == txt ) { setScreen( 2 ); } else if ( "Show Screen 4" == txt ) { setScreen( 3 ); } else if ( "Show Screen 5" == txt ) { setScreen( 4 ); } else if ( "Show Screen 6" == txt ) { setScreen( 5 ); } else if ( "Show Console" == txt ) { Con.toggle(); if ( Con.isActive() ) { mWindow->startTextInput(); } else { mWindow->stopTextInput(); } } else if ( "Show Window" == txt ) { UIMenuCheckBox * Chk = Event->getNode()->asType(); C->toFront(); C->setVisible( true ); C->setEnabled( true ); if ( Chk->isActive() ) { if ( C->getScale() == 1.f ) C->setScale( 0.f ); C->runAction( Actions::Spawn::New( Actions::Scale::New( C->getScale(), Vector2f::One, Milliseconds( 500.f ), Ease::SineOut ), Actions::Fade::New( C->getAlpha(), 255.f, Milliseconds( 500.f ) ), Actions::Rotate::New( 0, 360, Milliseconds( 500.f ), Ease::SineOut ) ) ); } else { C->runAction( Actions::Spawn::New( Actions::Scale::New( C->getScale(), Vector2f::Zero, Milliseconds( 500.f ), Ease::SineIn ), Actions::Sequence::New( Actions::FadeOut::New( Milliseconds( 500 ) ), Actions::Disable::New() ), Actions::Rotate::New( 0, 360, Milliseconds( 500.f ), Ease::SineIn ) ) ); } } else if ( "Show Window 2" == txt ) { if ( NULL == mUIWindow ) { createDecoratedWindow(); } mUIWindow->show(); } else if ( "Map Editor" == txt ) { createMapEditor(); } else if ( "Texture Atlas Editor" == txt ) { createETGEditor(); } else if ( "Multi Viewport" == txt ) { MultiViewportMode = !MultiViewportMode; } else if ( "Open..." == txt ) { createCommonDialog(); } else if ( "New" == txt ) { if ( 0 == Screen ) { changeDemo( 0 ); } } } void EETest::onValueChange( const Event * ) { mTextBoxValue->setText( "Scroll Value:\n" + String::toStr( mScrollBar->getValue() ) ); mProgressBar->setProgress( mScrollBar->getValue() * 100.f ); } void EETest::onSliderValueChange( const Event * Event ) { UISlider * slider = static_cast( Event->getNode() ); C->setRotation( slider->getValue() * 90.f ); } void EETest::onQuitClick( const Event * event ) { const MouseEvent * mouseEvent = reinterpret_cast ( event ); if ( mouseEvent->getFlags() & EE_BUTTON_LMASK ) { mWindow->close(); } } void EETest::showMenu() { if ( NULL != Menu && Menu->show() ) { Vector2f Pos = mWindow->getInput()->getMousePosf(); UIMenu::fixMenuPos( Pos , Menu ); Menu->setPosition( Vector2f( Pos.x / PixelDensity::getPixelDensity(), Pos.y / PixelDensity::getPixelDensity() ) ); } } void EETest::onMainClick( const Event * event ) { const MouseEvent * mouseEvent = reinterpret_cast ( event ); if ( mouseEvent->getFlags() & EE_BUTTON_RMASK ) { showMenu(); } } using namespace EE::Scene::Actions; void EETest::onButtonClick( const Event * event ) { const MouseEvent * mouseEvent = reinterpret_cast ( event ); if ( mouseEvent->getFlags() & EE_BUTTONS_LRM ) { UIImage * Gfx = UIImage::New(); Gfx->setDrawable( mTheme->getIconByName( "ok" ) ); Gfx->setEnabled( false ); Gfx->runAction( Spawn::New( Move::New( Vector2f( Math::randi( 0, mWindow->getWidth() ), -64 ), Vector2f( Math::randi( 0, mWindow->getWidth() ), mWindow->getHeight() + 64 ), Milliseconds( 2500 ) ), Rotate::New( 0.f, 2500.f, Milliseconds( 2500 ) ), Sequence::New( Scale::New( Vector2f(1.f,1.f), Vector2f(2.f,2.f), Seconds( 0.5f ) ), Scale::New( Vector2f(2.f,2.f), Vector2f(1.f,1.f), Seconds( 0.5f ) ) ), Sequence::New( FadeOut::New( Milliseconds( 3500 ) ), Close::New() ) ) ); } } void EETest::setScreen( Uint32 num ) { if ( NULL != mTerrainBut ) mTerrainBut->setVisible( 1 == num ); if ( 0 == num || 5 == num ) mWindow->setClearColor( RGB( 240, 240, 240 ) ); else mWindow->setClearColor( RGB( 0, 0, 0 ) ); if ( num < 6 ) Screen = num; if ( NULL != relLay ) relLay->setVisible( Screen == 5 ); } void EETest::cmdSetPartsNum ( const std::vector < String >& params ) { if ( params.size() >= 2 ) { Int32 tInt = 0; bool Res = String::fromString( tInt, params[1] ); if ( Res && ( tInt >= 0 && tInt <= 100000 ) ) { PS[2].create( PSE_WormHole, tInt, TN[5], Vector2f( mWindow->getWidth() * 0.5f, mWindow->getHeight() * 0.5f ), 32, true ); Con.pushText( "Wormhole Particles Number Changed to: " + String::toStr(tInt) ); } else Con.pushText( "Valid parameters are between 0 and 100000 (0 = no limit)." ); } } void EETest::onTextureLoaded( ResourceLoader * ) { SndMng.play( "mysound" ); } void EETest::loadTextures() { if ( !FileSystem::fileExists( MyPath + "atlases/bnb.eta" ) ) { TexturePacker tp( 1024, 512, PD_MDPI, true, false, 1 ); tp.addTexturesPath( MyPath + "atlases/bnb/" ); tp.save( MyPath + "atlases/bnb.png" ); } if ( !FileSystem::fileExists( MyPath + "atlases/tiles.eta" ) ) { TexturePacker tp( 256, 32, PD_MDPI, true, false, 0 ); tp.addTexturesPath( MyPath + "atlases/tiles/" ); tp.save( MyPath + "atlases/tiles.png" ); } Clock TE; Uint32 i; #ifndef EE_GLES PakTest = Zip::New(); PakTest->open( MyPath + "test.zip" ); std::vector files = PakTest->getFileList(); for ( i = 0; i < files.size(); i++ ) { std::string name( files[i] ); if ( "jpg" == FileSystem::fileExtension( name ) ) { mResLoad.add( [=] { TextureFactory::instance()->loadFromPack( PakTest, name ); } ); } } #endif SndMng.loadFromFile( "mysound", MyPath + "sounds/sound.ogg" ); mResLoad.setThreaded( EE->isSharedGLContextEnabled() ); mResLoad.load( cb::Make1( this, &EETest::onTextureLoaded ) ); TN.resize(12); TNP.resize(12); for ( i = 0; i <= 6; i++ ) { TN[i] = TF->loadFromFile( MyPath + "sprites/" + String::toStr(i+1) + ".png", (i+1) == 7 ? true : false, ( (i+1) == 4 ) ? Texture::ClampMode::ClampRepeat : Texture::ClampMode::ClampToEdge ); TNP[i] = TF->getTexture( TN[i] ); } Tiles.resize(10); TextureAtlasLoader tgl( MyPath + "atlases/tiles.eta" ); TextureAtlas * SG = TextureAtlasManager::instance()->getByName( "tiles" ); if ( NULL != SG ) { for ( i = 0; i < 6; i++ ) { Tiles[i] = SG->getByName( String::toStr( i+1 ) ); } Tiles[6] = SG->add( TF->loadFromFile( MyPath + "sprites/objects/1.png" ), "7" ); #ifdef EE_GLES Image tImg( MyPath + "sprites/objects/2.png", 4 ); tImg.createMaskFromColor( ColorA(0,0,0,255), 0 ); Tiles[7] = SG->add( TF->loadFromPixels( tImg.getPixelsPtr(), tImg.getWidth(), tImg.getHeight(), tImg.getChannels() ), "8" ); #else Tiles[7] = SG->add( TF->loadFromFile( MyPath + "sprites/objects/2.png" ), "8" ); Tiles[7]->getTexture()->createMaskFromColor( Color(0,0,0,255), 0 ); #endif } for ( Int32 my = 0; my < 4; my++ ) for( Int32 mx = 0; mx < 8; mx++ ) SP.addFrame( TN[4], Sizef( 0, 0 ), Vector2i( 0, 0 ), Rect( mx * 64, my * 64, mx * 64 + 64, my * 64 + 64 ) ); PS[0].setCallbackReset( cb::Make2( this, &EETest::particlesCallback ) ); PS[0].create( PSE_Callback, 500, TN[5], Vector2f( 0, 0 ), 16, true ); PS[1].create( PSE_Heal, 250, TN[5], Vector2f( mWindow->getWidth() * 0.5f, mWindow->getHeight() * 0.5f ), 16, true ); PS[2].create( PSE_WormHole, PartsNum, TN[5], Vector2f( mWindow->getWidth() * 0.5f, mWindow->getHeight() * 0.5f ), 32, true ); PS[3].create( PSE_Fire, 350, TN[5], Vector2f( -50.f, -50.f ), 32, true ); PS[4].create( PSE_Fire, 350, TN[5], Vector2f( -50.f, -50.f ), 32, true ); Con.addCommand( "setparticlesnum", cb::Make1( this, &EETest::cmdSetPartsNum ) ); Texture * Tex = TNP[2]; if ( NULL != Tex && Tex->lock() ) { int w = (int)Tex->getWidth(); int h = (int)Tex->getHeight(); for ( y = 0; y < h; y++) { for ( x = 0; x < w; x++) { Color C = Tex->getPixel(x, y); if ( C.r > 200 && C.g > 200 && C.b > 200 ) Tex->setPixel(x, y, Color( Math::randi(0, 255), Math::randi(0, 255), Math::randi(0, 255), C.a ) ); else Tex->setPixel(x, y, Color( Math::randi(200, 255), Math::randi(200, 255), Math::randi(200, 255), C.a ) ); } } Tex->unlock(false, true); } Cursor[0] = TF->loadFromFile( MyPath + "cursors/cursor.tga" ); CursorP[0] = TF->getTexture( Cursor[0] ); CursorManager * CurMan = mWindow->getCursorManager(); CurMan->setVisible( false ); CurMan->setVisible( true ); CurMan->set( Cursor::SysHand ); CurMan->setGlobalCursor( Cursor::Arrow, CurMan->add( CurMan->create( CursorP[0], Vector2i( 1, 1 ), "cursor_special" ) ) ); CurMan->set( Cursor::Arrow ); CL1.addFrame( TN[2] ); CL1.setPosition( Vector2f( 500, 400 ) ); CL1.setScale( 0.5f ); CL2.addFrame(TN[0], Sizef(96, 96) ); CL2.setColor( Color( 255, 255, 255, 255 ) ); mTGL = TextureAtlasLoader::New( MyPath + "atlases/bnb" + EE_TEXTURE_ATLAS_EXTENSION ); mBlindy.addFramesByPattern( "rn" ); mBlindy.setPosition( Vector2f( 320.f, 0.f ) ); mBoxSprite = Sprite::New( GlobalTextureAtlas::instance()->add( TextureRegion::New( TN[3], "ilmare" ) ) ); mCircleSprite = Sprite::New( GlobalTextureAtlas::instance()->add( TextureRegion::New( TN[1], "thecircle" ) ) ); eePRINTL( "Textures loading time: %4.3f ms.", TE.getElapsed().asMilliseconds() ); Map.loadFromFile( MyPath + "maps/test.eem" ); Map.setDrawGrid( false ); Map.setClipedArea( false ); Map.setDrawBackground( false ); Map.setViewSize( mWindow->getSize().asFloat() ); eePRINTL( "Map creation time: %4.3f ms.", TE.getElapsed().asMilliseconds() ); } void EETest::run() { particlesThread(); } void EETest::particlesThread() { while ( mWindow->isRunning() ) { updateParticles(); Sys::sleep( Milliseconds(10) ); } } void EETest::updateParticles() { if ( MultiViewportMode || Screen == 2 ) { PSElapsed = cElapsed.getElapsed(); for ( Uint8 i = 0; i < PS.size(); i++ ) PS[i].update( PSElapsed ); } } void EETest::screen1() { Map.update(); Map.draw(); } void EETest::screen2() { if ( mResLoad.isLoaded() ) { Texture * TexLoaded = TF->getByName( "1.jpg" ); if ( NULL != TexLoaded ) TexLoaded->draw( 0, 0 ); } if ( KM->isMouseLeftPressed() ) TNP[3]->drawEx( 0.f, 0.f, (Float)mWindow->getWidth(), (Float)mWindow->getHeight() ); ang+=et.asMilliseconds() * 0.1f; ang = (ang>=360) ? 0 : ang; ConvexShapeDrawable shape; Polygon2f polygon( Polygon2f::createRoundedRectangle( 0, 0, 50, 50, 8 ) ); polygon.rotate( ang , polygon.getBounds().getCenter() ); shape.setPolygon( polygon ); shape.setPosition( Vector2f( 150, 150 )); shape.setColor( Color::Fuchsia ); shape.setAlpha( 100 ); shape.draw(); Batch.setTexture( TNP[2] ); Batch.quadsBegin(); Batch.quadsSetColor( Color(150,150,150,100) ); Batch.quadsSetTexCoord( 0.0f, 0.0f, 0.5f, 0.5f ); Batch.setBatchRotation( ang ); Batch.setBatchScale( scale ); Batch.setBatchCenter( Vector2f( HWidth, HHeight ) ); Float aX = HWidth - 256.f; Float aY = HHeight - 256.f; Quad2f TmpQuad( Vector2f( aX , aY ), Vector2f( aX , aY + 32.f ), Vector2f( aX + 32.f, aY + 32.f ), Vector2f( aX + 32.f, aY ) ); TmpQuad.rotate( ang, Vector2f( aX + 16.f, aY + 16.f ) ); for ( Uint32 z = 0; z < 16; z++ ) { for ( Uint32 y = 0; y < 16; y++ ) { Float tmpx = (Float)z * 32.f; Float tmpy = (Float)y * 32.f; Batch.batchQuadFree( TmpQuad[0].x + tmpx, TmpQuad[0].y + tmpy, TmpQuad[1].x + tmpx, TmpQuad[1].y + tmpy, TmpQuad[2].x + tmpx, TmpQuad[2].y + tmpy, TmpQuad[3].x + tmpx, TmpQuad[3].y + tmpy ); } } Batch.draw(); Batch.setBatchRotation( 0.0f ); Batch.setBatchScale( 1.0f ); Batch.setBatchCenter( Vector2f( 0, 0 ) ); Float PlanetX = HWidth - TNP[6]->getWidth() * 0.5f; Float PlanetY = HHeight - TNP[6]->getHeight() * 0.5f; if (scale>=1.5f) { scale = 1.5f; side = true; } else if (scale<=0.5f) { side = false; scale = 0.5f; } scale = (!side) ? scale+et.asMilliseconds() * 0.00025f : scale-et.asMilliseconds() * 0.00025f; if ( mUseShaders ) { mBlurFactor = ( 1.5f * 0.01f ) - ( scale * 0.01f ); mShaderProgram->bind(); mShaderProgram->setUniform( "blurfactor" , (float)mBlurFactor ); } TNP[6]->drawFast( PlanetX, PlanetY, ang, Vector2f(scale,scale)); if ( mUseShaders ) mShaderProgram->unbind(); TNP[3]->draw( HWidth - 128, HHeight, 0, Vector2f::One, Color(255,255,255,150), BlendAlpha, RENDER_ISOMETRIC); TNP[3]->draw( HWidth - 128, HHeight - 128, 0, Vector2f::One, Color(255,255,255,50), BlendAlpha, RENDER_ISOMETRIC); TNP[3]->draw( HWidth - 128, HHeight, 0, Vector2f::One, Color(255,255,255,50), BlendAlpha, RENDER_ISOMETRIC_VERTICAL); TNP[3]->draw( HWidth, HHeight, 0, Vector2f::One, Color(255,255,255,50), BlendAlpha, RENDER_ISOMETRIC_VERTICAL_NEGATIVE); alpha = (!aside) ? alpha+et.asMilliseconds() * 0.1f : alpha-et.asMilliseconds() * 0.1f; if (alpha>=255) { aside = true; alpha = 255; } else if (alpha<=0) { alpha = 0; aside = false; } Color Col(255,255,255,(int)alpha); TNP[1]->drawEx( (Float)mWindow->getWidth() - 128.f, (Float)mWindow->getHeight() - 128.f, 128.f, 128.f, ang, Vector2f::One, Col, Col, Col, Col, BlendAdd, RENDER_FLIPPED_MIRRORED); SP.setPosition( Vector2f( alpha, alpha ) ); SP.draw(); #ifndef EE_GLES CL1.setRenderMode( RENDER_ISOMETRIC ); if ( CL1.getAABB().intersectCircle( Mousef, 80.f ) ) CL1.setColor( Color(255, 0, 0, 200) ); else CL1.setColor( Color(255, 255, 255, 200) ); if ( Polygon2f::intersectQuad2( CL1.getQuad() , CL2.getQuad() ) ) { CL1.setColor( Color(0, 255, 0, 255) ); CL2.setColor( Color(0, 255, 0, 255) ); } else CL2.setColor( Color(255, 255, 255, 255) ); CL1.setRotation(ang); CL1.setScale(scale * 0.5f); CL2.setPosition( Vector2f( (Float)Mousef.x - 64.f, (Float)Mousef.y + 128.f ) ); CL2.setRotation(-ang); CL1.draw(); CL2.draw(); PR.setFillMode( DRAW_LINE ); PR.drawRectangle( CL1.getAABB() ); PR.drawQuad( CL1.getQuad() ); #endif Ang = Ang + mWindow->getElapsed().asMilliseconds() * 0.1f; if (Ang > 360.f) Ang = 1.f; if ( ShowParticles ) particles(); PR.setColor( Color(0, 255, 0, 50) ); Line2f Line( Vector2f(0.f, 0.f), Vector2f( (Float)mWindow->getWidth(), (Float)mWindow->getHeight() ) ); Line2f Line2( Vector2f(Mousef.x - 80.f, Mousef.y - 80.f), Vector2f(Mousef.x + 80.f, Mousef.y + 80.f) ); Line2f Line3( Vector2f((Float)mWindow->getWidth(), 0.f), Vector2f( 0.f, (Float)mWindow->getHeight() ) ); Line2f Line4( Vector2f(Mousef.x - 80.f, Mousef.y + 80.f), Vector2f(Mousef.x + 80.f, Mousef.y - 80.f) ); if ( Line.intersect( Line2 ) ) iL1 = true; else iL1 = false; if ( Line3.intersect( Line4 ) ) iL2 = true; else iL2 = false; if (iL1 && iL2) PR.setColor( Color(255, 0, 0, 255) ); else if (iL1) PR.setColor( Color(0, 0, 255, 255) ); else if (iL2) PR.setColor( Color(255, 255, 0, 255) ); PR.setFillMode( DRAW_LINE ); PR.drawCircle( Vector2f( Mousef.x, Mousef.y ), 80.f, (Uint32)(Ang/3) ); PR.drawTriangle( Triangle2f( Vector2f( Mousef.x, Mousef.y - 10.f ), Vector2f( Mousef.x - 10.f, Mousef.y + 10.f ), Vector2f( Mousef.x + 10.f, Mousef.y + 10.f ) ) ); PR.drawLine( Line2f( Vector2f(Mousef.x - 80.f, Mousef.y - 80.f), Vector2f(Mousef.x + 80.f, Mousef.y + 80.f) ) ); PR.drawLine( Line2f( Vector2f(Mousef.x - 80.f, Mousef.y + 80.f), Vector2f(Mousef.x + 80.f, Mousef.y - 80.f) ) ); PR.drawLine( Line2f( Vector2f((Float)mWindow->getWidth(), 0.f), Vector2f( 0.f, (Float)mWindow->getHeight() ) ) ); PR.setFillMode( DRAW_FILL ); PR.drawQuad( Quad2f( Vector2f(0.f, 0.f), Vector2f(0.f, 100.f), Vector2f(150.f, 150.f), Vector2f(200.f, 150.f) ), Color(220, 240, 0, 125), Color(100, 0, 240, 125), Color(250, 50, 25, 125), Color(50, 150, 150, 125) ); PR.setFillMode( DRAW_LINE ); PR.drawRectangle( Rectf( Vector2f( Mousef.x - 80.f, Mousef.y - 80.f ), Sizef( 160.f, 160.f ) ), 45.f ); PR.drawLine( Line2f( Vector2f(0.f, 0.f), Vector2f( (Float)mWindow->getWidth(), (Float)mWindow->getHeight() ) ) ); TNP[3]->drawQuadEx( Quad2f( Vector2f(0.f, 0.f), Vector2f(0.f, 100.f), Vector2f(150.f, 150.f), Vector2f(200.f, 150.f) ), Vector2f(), ang, Vector2f(scale,scale), Color(220, 240, 0, 125), Color(100, 0, 240, 125), Color(250, 50, 25, 125), Color(50, 150, 150, 125) ); WP.update( et ); PR.setColor( Color(0, 255, 0, 255) ); PR.drawPoint( WP.getPosition(), 10.f ); } void EETest::screen3() { if (AnimVal>=300.0f) { AnimVal = 300.0f; AnimSide = true; } else if (AnimVal<=0.5f) { AnimVal = 0.5f; AnimSide = false; } AnimVal = (!AnimSide) ? AnimVal+et.asMilliseconds() * 0.1f : AnimVal-et.asMilliseconds() * 0.1f; Batch.setTexture( TNP[3] ); Batch.lineLoopBegin(); for ( Float j = 0; j < 360; j++ ) { Batch.batchLineLoop( HWidth + 350 * Math::sinAng(j), HHeight + 350 * Math::cosAng(j), HWidth + AnimVal * Math::sinAng(j+1), HHeight + AnimVal * Math::cosAng(j+1) ); } Batch.draw(); } void EETest::screen4() { if ( NULL != mFBO ) { mFBO->bind(); mFBO->clear(); } if ( NULL != mVBO ) { mBlindy.setPosition( Vector2f( 128-16, 128-16 ) ); mBlindy.draw(); mVBO->bind(); mVBO->draw(); mVBO->unbind(); mFBOText.setAlign( TEXT_ALIGN_CENTER ); mFBOText.draw( 128.f - (Float)(Int32)( mFBOText.getTextWidth() * 0.5f ), 25.f - (Float)(Int32)( mFBOText.getTextHeight() * 0.5f ) ); } Vector2f center(mFBO->getWidth() * 0.5f,mFBO->getHeight() * 0.5f); CircleDrawable r; r.setPosition( center ); r.setRadius( 18 ); GLi->getClippingMask()->setMaskMode( ClippingMask::Exclusive ); GLi->getClippingMask()->clearMasks(); GLi->getClippingMask()->appendMask( r ); GLi->getClippingMask()->stencilMaskEnable(); Primitives p; p.setFillMode( DRAW_FILL ); p.setColor( Color( 100, 200, 100, 150 ) ); p.drawCircle( center, 32 ); GLi->getClippingMask()->stencilMaskDisable(); if ( NULL != mFBO ) { mFBO->unbind(); if ( NULL != mFBO->getTexture() ) { mFBO->getTexture()->draw( (Float)mWindow->getWidth() * 0.5f - (Float)mFBO->getWidth() * 0.5f, (Float)mWindow->getHeight() * 0.5f - (Float)mFBO->getHeight() * 0.5f, Ang ); GlobalBatchRenderer::instance()->draw(); } } } void EETest::screen5() { Color col( 0x000000CC ); if ( drawableGroup.getDrawableCount() == 0 ) { ArcDrawable * arc = ArcDrawable::New(); arc->setPosition( Vector2f( 60, 60 ) ); arc->setArcStartAngle( 90 ); arc->setArcAngle( 180 ); arc->setRadius( 60 ); arc->setColor( col ); RectangleDrawable * rect = RectangleDrawable::New(); rect->setPosition( Vector2f( 0, 60 ) ); rect->setSize( Sizef( 120, 60 ) ); rect->setColor( col ); ArcDrawable * arc2 = ArcDrawable::New(); arc2->setPosition( Vector2f( 60, 120 ) ); arc2->setArcStartAngle( -90 ); arc2->setArcAngle( 180 ); arc2->setRadius( 60 ); arc2->setColor( col ); ConvexShapeDrawable * poly = ConvexShapeDrawable::New(); poly->setPosition( Vector2f( 60, 90 ) ); poly->addPoint( Vector2f( -10, -10 ) ); poly->addPoint( Vector2f( -10, 10 ) ); poly->addPoint( Vector2f( 10, 10 ) ); poly->addPoint( Vector2f( 10, -10 ) ); poly->setColor( col ); poly->setLineWidth( PixelDensity::getPixelDensity() ); poly->setFillMode( DRAW_LINE ); drawableGroup.addDrawable( arc ); drawableGroup.addDrawable( rect ); drawableGroup.addDrawable( arc2 ); drawableGroup.addDrawable( poly ); drawableGroup.setPosition( Vector2f( 800*2, 400*2 ) ); } drawableGroup.draw(); } void EETest::render() { HWidth = mWindow->getWidth() * 0.5f; HHeight = mWindow->getHeight() * 0.5f; if ( Sys::getTicks() - lasttick >= 50 ) { lasttick = Sys::getTicks(); #ifdef EE_DEBUG mInfo = String::format( "EE - FPS: %d Frame Time: %4.2f Sleep Time: %4.2f Render Time: %4.2f\nMouse X: %d Mouse Y: %d\nTexture Memory Usage: %s\nApp Memory Usage: %s\nApp Peak Memory Usage: %s", mWindow->getFPS(), et.asMilliseconds(), mWindow->getSleepTimePerSecond().asMilliseconds(), mWindow->getRenderTimePerSecond().asMilliseconds(), (Int32)Mouse.x, (Int32)Mouse.y, FileSystem::sizeToString( TF->getTextureMemorySize() ).c_str(), FileSystem::sizeToString( (Uint32)MemoryManager::getTotalMemoryUsage() ).c_str(), FileSystem::sizeToString( (Uint32)MemoryManager::getPeakMemoryUsage() ).c_str() ); #else mInfo = String::format( "EE - FPS: %d Elapsed Time: %4.2f\nMouse X: %d Mouse Y: %d\nTexture Memory Usage: %s", mWindow->getFPS(), et.asMilliseconds(), (Int32)Mouse.x, (Int32)Mouse.y, FileSystem::sizeToString( TF->getTextureMemorySize() ).c_str() ); #endif mInfoText.setString( mInfo ); if ( mWindow->getClearColor().r == 0 ) { mInfoText.setFillColor( Color::White ); mInfoText.setOutlineColor( Color::Black ); } else { mInfoText.setFillColor( Color::Black ); mInfoText.setOutlineColor( Color::White ); } } if ( !MultiViewportMode ) { Scenes[ Screen ](); } else { Views[0].reset( Rectf( 0, 0, mWindow->getWidth(), HHeight ) ); Views[0].setViewport( Rectf( 0, 0, 1, 0.5f ) ); mWindow->setView( Views[0] ); Mousef = KM->getMousePosFromView( Views[0] ); Mouse = Vector2i( Mousef.x, Mousef.y ); screen1(); Views[1].reset( Rectf( 0, 0, mWindow->getWidth(), HHeight ) ); Views[1].setViewport( Rectf( 0, 0.5f, 1, 0.5f ) ); mWindow->setView( Views[1] ); Mousef = KM->getMousePosFromView( Views[1] ); Mouse = Vector2i( Mousef.x, Mousef.y ); screen2(); mWindow->setView( mWindow->getDefaultView() ); GLi->getClippingMask()->clipEnable( (Int32)HWidth - 320, (Int32)HHeight - 240, 640, 480 ); screen3(); GLi->getClippingMask()->clipDisable(); } Color ColRR1( 150, 150, 150, 220 ); Color ColRR4( 150, 150, 150, 220 ); Color ColRR2( 100, 100, 100, 220 ); Color ColRR3( 100, 100, 100, 220 ); mEEText.setAlign( TEXT_ALIGN_CENTER ); PR.setColor( Color(150, 150, 150, 220) ); PR.setFillMode( DRAW_FILL ); PR.drawRectangle( Rectf( Vector2f( 0.f, (Float)mWindow->getHeight() - mEEText.getTextHeight() ), Vector2f( mEEText.getTextWidth(), mEEText.getTextHeight() ) ), ColRR1, ColRR2, ColRR3, ColRR4 ); mEEText.draw( 0.f, (Float)mWindow->getHeight() - mEEText.getTextHeight() ); mInfoText.draw( 6.f, 6.f ); SceneManager::instance()->update(); SceneManager::instance()->draw(); Con.draw(); } void EETest::input() { KM->update(); JM->update(); Mouse = KM->getMousePos(); Mousef = Vector2f( (Float)Mouse.x, (Float)Mouse.y ); if ( KM->isKeyUp( KEY_F1 ) ) Graphics::ShaderProgramManager::instance()->reload(); if ( !mWindow->isVisible() ) { mWasMinimized = true; mWindow->setFrameRateLimit( 10 ); if ( mMusEnabled && Mus->getStatus() == Sound::Playing ) Mus->pause(); } else { if ( mLastFPSLimit != mWindow->getFrameRateLimit() && !mWasMinimized ) mLastFPSLimit = mWindow->getFrameRateLimit(); if ( mWasMinimized ) { mWasMinimized = false; if ( !mWindow->isWindowed() ) KM->grabInput( true ); } mWindow->setFrameRateLimit( mLastFPSLimit ); if ( mMusEnabled && Mus->getStatus() == Sound::Paused ) Mus->play(); } if ( KM->isKeyDown( KEY_ESCAPE ) ) mWindow->close(); if ( KM->isKeyUp( KEY_F1 ) ) MultiViewportMode = !MultiViewportMode; if ( KM->isAltPressed() && KM->isKeyUp( KEY_C ) ) mWindow->centerToDisplay(); if ( KM->isAltPressed() && KM->isKeyUp( KEY_M ) && !Con.isActive() ) { if ( !mWindow->isMaximized() ) mWindow->maximize(); } if ( KM->isKeyUp(KEY_F4) ) TF->reloadAllTextures(); if ( KM->isAltPressed() && KM->isKeyUp( KEY_RETURN ) ) { mWindow->toggleFullscreen(); } if ( KM->grabInput() ) { if ( KM->isAltPressed() && KM->isKeyDown( KEY_TAB ) ) { mWindow->minimize(); if ( KM->grabInput() ) KM->grabInput( false ); } } if ( KM->isControlPressed() && KM->isKeyUp(KEY_G) ) KM->grabInput( !KM->grabInput() ); if ( KM->isKeyUp( KEY_F3 ) || KM->isKeyUp( KEY_WORLD_26 ) || KM->isKeyUp( KEY_BACKSLASH ) ) { Con.toggle(); } if ( KM->isKeyUp(KEY_1) && KM->isControlPressed() ) setScreen( 0 ); if ( KM->isKeyUp(KEY_2) && KM->isControlPressed() ) setScreen( 1 ); if ( KM->isKeyUp(KEY_3) && KM->isControlPressed() ) setScreen( 2 ); if ( KM->isKeyUp(KEY_4) && KM->isControlPressed() ) setScreen( 3 ); if ( KM->isKeyUp(KEY_5) && KM->isControlPressed() ) setScreen( 4 ); if ( KM->isKeyUp(KEY_6) && KM->isControlPressed() ) setScreen( 5 ); Joystick * Joy = JM->getJoystick(0); if ( mJoyEnabled && NULL != Joy ) { if ( Joy->isButtonDown(0) ) KM->injectButtonPress(EE_BUTTON_LEFT); if ( Joy->isButtonDown(1) ) KM->injectButtonPress(EE_BUTTON_RIGHT); if ( Joy->isButtonDown(2) ) KM->injectButtonPress(EE_BUTTON_MIDDLE); if ( Joy->isButtonUp(0) ) KM->injectButtonRelease(EE_BUTTON_LEFT); if ( Joy->isButtonUp(1) ) KM->injectButtonRelease(EE_BUTTON_RIGHT); if ( Joy->isButtonUp(2) ) KM->injectButtonRelease(EE_BUTTON_MIDDLE); if ( Joy->isButtonUp(3) ) KM->injectButtonRelease(EE_BUTTON_WHEELUP); if ( Joy->isButtonUp(7) ) KM->injectButtonRelease(EE_BUTTON_WHEELDOWN); if ( Joy->isButtonUp(4) ) setScreen( 0 ); if ( Joy->isButtonUp(5) ) setScreen( 1 ); if ( Joy->isButtonUp(6) ) setScreen( 2 ); Float aX = Joy->getAxis( AXIS_X ); Float aY = Joy->getAxis( AXIS_Y ); if ( 0 != aX || 0 != aY ) { double rE = mWindow->getElapsed().asMilliseconds(); mAxisX += aX * rE; mAxisY += aY * rE; } if ( ( mAxisX != 0 && ( mAxisX >= 1.f || mAxisX <= -1.f ) ) || ( mAxisY != 0 && ( mAxisY >= 1.f || mAxisY <= -1.f ) ) ) { Float nmX = Mousef.x + mAxisX; Float nmY = Mousef.y + mAxisY; nmX = eemax( nmX, 0 ); nmY = eemax( nmY, 0 ); nmX = eemin( nmX, (Float)EE->getCurrentWindow()->getWidth() ); nmY = eemin( nmY, (Float)EE->getCurrentWindow()->getHeight() ); KM->injectMousePos( (Int32)nmX, (Int32)nmY ); nmX -= (Int32)nmX; nmY -= (Int32)nmY; mAxisX = nmX; mAxisY = nmY; } } switch (Screen) { case 0: if ( KM->isKeyUp( KEY_R ) ) { physicsDestroy(); physicsCreate(); } if ( KM->isKeyUp( KEY_1 ) ) changeDemo( 0 ); if ( KM->isKeyUp( KEY_2 ) ) changeDemo( 1 ); case 1: if ( NULL != Joy ) { Uint8 hat = Joy->getHat(); if ( HAT_LEFT == hat || HAT_LEFTDOWN == hat || HAT_LEFTUP == hat ) Map.move( (mWindow->getElapsed().asMilliseconds() * 0.2f), 0 ); if ( HAT_RIGHT == hat || HAT_RIGHTDOWN == hat || HAT_RIGHTUP == hat ) Map.move( -mWindow->getElapsed().asMilliseconds() * 0.2f, 0 ); if ( HAT_UP == hat || HAT_LEFTUP == hat || HAT_RIGHTUP == hat ) Map.move( 0, (mWindow->getElapsed().asMilliseconds() * 0.2f) ); if ( HAT_DOWN == hat || HAT_LEFTDOWN == hat || HAT_RIGHTDOWN == hat ) Map.move( 0, -mWindow->getElapsed().asMilliseconds() * 0.2f ); } if ( KM->isKeyDown(KEY_LEFT) ) { Map.move( mWindow->getElapsed().asMilliseconds() * 0.2f, 0 ); } if ( KM->isKeyDown(KEY_RIGHT) ) { Map.move( -mWindow->getElapsed().asMilliseconds() * 0.2f, 0 ); } if ( KM->isKeyDown(KEY_UP) ) { Map.move( 0, mWindow->getElapsed().asMilliseconds() * 0.2f ); } if ( KM->isKeyDown(KEY_DOWN) ) { Map.move( 0, -mWindow->getElapsed().asMilliseconds() * 0.2f ); } if ( KM->isKeyUp(KEY_F8) ) Map.reset(); break; case 2: if ( KM->isKeyUp(KEY_S) ) SP.setRepetitions(1); if ( KM->isKeyUp(KEY_A) ) SP.setRepetitions(-1); if ( KM->isKeyUp(KEY_D) ) SP.setReverseAnimation( !SP.getReverseAnimation() ); if ( KM->isMouseRightPressed() ) DrawBack = true; else DrawBack = false; if ( KM->isKeyUp( KEY_P ) ) SndMng.play( "mysound" ); if ( KM->isControlPressed() && KM->isKeyUp(KEY_P) ) { ShowParticles = !ShowParticles; } break; } } void EETest::update() { mWindow->clear(); et = mWindow->getElapsed(); input(); render(); #if EE_PLATFORM == EE_PLATFORM_EMSCRIPTEN updateParticles(); #endif if ( KM->isKeyUp(KEY_F12) ) mWindow->takeScreenshot( MyPath + "screenshots/" ); //After render and before Display mWindow->display(false); } void EETest::process() { init(); if ( NULL != mWindow && mWindow->isOpen() ) { TestInstance = this; mWindow->runMainLoop( &mainLoop ); } end(); } void EETest::particlesCallback( Particle * P, ParticleSystem * Me ) { Float x, y, radio; Vector2f MePos( Me->getPosition() ); radio = (Math::randf(1.f, 1.2f) + sin( 20.0f / P->getId() )) * 24; x = MePos.x + radio * cos( (Float)P->getId() ); y = MePos.y + radio * sin( (Float)P->getId() ); P->reset(x, y, Math::randf(-10.f, 10.f), Math::randf(-10.f, 10.f), Math::randf(-10.f, 10.f), Math::randf(-10.f, 10.f)); P->setColor( ColorAf(1.f, 0.6f, 0.3f, 1.f), 0.02f + Math::randf() * 0.3f ); } void EETest::particles() { PS[0].setPosition( Mousef ); if ( DrawBack ) PS[1].setPosition( Mousef ); PS[2].setPosition( HWidth, HHeight ); PS[3].setPosition( Math::cosAng(Ang) * 220.f + HWidth + Math::randf(0.f, 10.f), Math::sinAng(Ang) * 220.f + HHeight + Math::randf(0.f, 10.f) ); PS[4].setPosition( -Math::cosAng(Ang) * 220.f + HWidth + Math::randf(0.f, 10.f), -Math::sinAng(Ang) * 220.f + HHeight + Math::randf(0.f, 10.f) ); for ( Uint32 i = 0; i < PS.size(); i++ ) PS[i].draw(); } #define GRABABLE_MASK_BIT (1u<<31u) #define NOT_GRABABLE_MASK (~GRABABLE_MASK_BIT) void EETest::createJointAndBody() { #ifndef EE_PLATFORM_TOUCH mMouseJoint = NULL; mMouseBody = Body::New( INFINITY, INFINITY ); #else for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) { mMouseJoint[i] = NULL; mMouseBody[i] = Body::New( INFINITY, INFINITY ); } #endif } void EETest::demo1Create() { createJointAndBody(); Shape::resetShapeIdCounter(); mSpace = Physics::Space::New(); mSpace->setGravity( cVectNew( 0, 100 ) ); mSpace->setSleepTimeThreshold( 0.5f ); Body *body, *statiBody = mSpace->getStaticBody(); Shape * shape; shape = mSpace->addShape( ShapeSegment::New( statiBody, cVectNew( 0, mWindow->getHeight() ), cVectNew( mWindow->getWidth(), mWindow->getHeight() ), 0.0f ) ); shape->setE( 1.0f ); shape->setU( 1.0f ); shape->setLayers( NOT_GRABABLE_MASK ); shape = mSpace->addShape( ShapeSegment::New( statiBody, cVectNew( mWindow->getWidth(), 0 ), cVectNew( mWindow->getWidth(), mWindow->getHeight() ), 0.0f ) ); shape->setE( 1.0f ); shape->setU( 1.0f ); shape->setLayers( NOT_GRABABLE_MASK ); shape = mSpace->addShape( ShapeSegment::New( statiBody, cVectNew( 0, 0 ), cVectNew( 0, mWindow->getHeight() ), 0.0f ) ); shape->setE( 1.0f ); shape->setU( 1.0f ); shape->setLayers( NOT_GRABABLE_MASK ); shape = mSpace->addShape( ShapeSegment::New( statiBody, cVectNew( 0, 0 ), cVectNew( mWindow->getWidth(), 0 ), 0.0f ) ); shape->setE( 1.0f ); shape->setU( 1.0f ); shape->setLayers( NOT_GRABABLE_MASK ); Float hw = mWindow->getWidth() / 2; for(int i=0; i<14; i++){ for(int j=0; j<=i; j++){ body = mSpace->addBody( Body::New( 1.0f, Moment::forBox( 1.0f, 30.0f, 30.0f ) ) ); body->setPos( cVectNew( hw + j * 32 - i * 16, 100 + i * 32 ) ); //shape = mSpace->AddShape( ShapePolySprite::New( body, 30.f, 30.f, mBoxSprite ) ); shape = mSpace->addShape( ShapePoly::New( body, 30.f, 30.f ) ); shape->setE( 0.0f ); shape->setU( 0.8f ); } } cpFloat radius = 15.0f; body = mSpace->addBody( Body::New( 10.0f, Moment::forCircle( 10.0f, 0.0f, radius, cVectZero ) ) ); body->setPos( cVectNew( hw, mWindow->getHeight() - radius - 5 ) ); //shape = mSpace->AddShape( ShapeCircleSprite::New( body, radius, cVectZero, mCircleSprite ) ); shape = mSpace->addShape( ShapeCircle::New( body, radius, cVectZero ) ); shape->setE( 0.0f ); shape->setU( 0.9f ); } void EETest::demo1Update() { } void EETest::destroyBody() { #ifndef EE_PLATFORM_TOUCH eeSAFE_DELETE( mMouseBody ); #else for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) { eeSAFE_DELETE( mMouseBody[i] ); } #endif } void EETest::demo1Destroy() { destroyBody(); eeSAFE_DELETE( mSpace ); } cpBool EETest::blockerBegin( Arbiter * arb, Space *, void * ) { Shape * a, * b; arb->getShapes( &a, &b ); Emitter * emitter = reinterpret_cast(a->getData()); emitter->blocked++; return cpFalse; // Return values from sensors callbacks are ignored, } void EETest::blockerSeparate( Arbiter * arb, Space *, void * ) { Shape * a, * b; arb->getShapes( &a, &b ); Emitter * emitter = reinterpret_cast(a->getData()); emitter->blocked--; } void EETest::postStepRemove( Space *, void * tshape, void * ) { Shape * shape = reinterpret_cast( tshape ); #ifndef EE_PLATFORM_TOUCH if ( NULL != mMouseJoint && ( mMouseJoint->getA() == shape->getBody() || mMouseJoint->getB() == shape->getBody() ) ) { mSpace->removeConstraint( mMouseJoint ); eeSAFE_DELETE( mMouseJoint ); } #else for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) { if ( NULL != mMouseJoint[i] && ( mMouseJoint[i]->getA() == shape->getBody() || mMouseJoint[i]->getB() == shape->getBody() ) ) { mSpace->removeConstraint( mMouseJoint[i] ); eeSAFE_DELETE( mMouseJoint[i] ); } } #endif mSpace->removeBody( shape->getBody() ); mSpace->removeShape( shape ); Shape::Free( shape, true ); } cpBool EETest::catcherBarBegin(Arbiter *arb, Physics::Space *, void *) { Shape * a, * b; arb->getShapes( &a, &b ); Emitter * emitter = reinterpret_cast(a->getData()); emitter->queue++; mSpace->addPostStepCallback( cb::Make3( this, &EETest::postStepRemove ), b, NULL ); return cpFalse; } void EETest::demo2Create() { createJointAndBody(); Shape::resetShapeIdCounter(); mSpace = Physics::Space::New(); mSpace->setIterations( 10 ); mSpace->setGravity( cVectNew( 0, 100 ) ); Body * statiBody = mSpace->getStaticBody(); Shape * shape; emitterInstance.queue = 5; emitterInstance.blocked = 0; emitterInstance.position = cVectNew( mWindow->getWidth() / 2 , 150); shape = mSpace->addShape( ShapeCircle::New( statiBody, 15.0f, emitterInstance.position ) ); shape->setSensor( 1 ); shape->setCollisionType( BLOCKING_SENSOR_TYPE ); shape->setData( &emitterInstance ); // Create our catch sensor to requeue the balls when they reach the bottom of the screen shape = mSpace->addShape( ShapeSegment::New( statiBody, cVectNew(-4000, 600), cVectNew(4000, 600), 15.0f ) ); shape->setSensor( 1 ); shape->setCollisionType( CATCH_SENSOR_TYPE ); shape->setData( &emitterInstance ); Space::CollisionHandler handler; handler.a = BLOCKING_SENSOR_TYPE; handler.b = BALL_TYPE; handler.begin = cb::Make3( this, &EETest::blockerBegin ); handler.separate = cb::Make3( this, &EETest::blockerSeparate ); mSpace->addCollisionHandler( handler ); handler.reset(); // Reset all the values and the callbacks ( set the callbacks as !IsSet() handler.a = CATCH_SENSOR_TYPE; handler.b = BALL_TYPE; handler.begin = cb::Make3( this, &EETest::catcherBarBegin ); mSpace->addCollisionHandler( handler ); } void EETest::demo2Update() { if( !emitterInstance.blocked && emitterInstance.queue ){ emitterInstance.queue--; Body * body = mSpace->addBody( Body::New( 1.0f, Moment::forCircle(1.0f, 15.0f, 0.0f, cVectZero ) ) ); body->setPos( emitterInstance.position ); body->setVel( cVectNew( Math::randf(-1,1), Math::randf(-1,1) ) * (cpFloat)100 ); Shape *shape = mSpace->addShape( ShapeCircle::New( body, 15.0f, cVectZero ) ); shape->setCollisionType( BALL_TYPE ); } } void EETest::demo2Destroy() { destroyBody(); eeSAFE_DELETE( mSpace ); } void EETest::changeDemo( Uint32 num ) { if ( num < mDemo.size() ) { if ( eeINDEX_NOT_FOUND != mCurDemo ) mDemo[ mCurDemo ].destroy(); mCurDemo = num; mDemo[ mCurDemo ].init(); } } void EETest::physicsCreate() { PhysicsManager::createSingleton(); PhysicsManager * PM = PhysicsManager::instance(); PhysicsManager::DrawSpaceOptions * DSO = PM->getDrawOptions(); DSO->DrawBBs = false; DSO->DrawShapes = true; DSO->CollisionPointSize = 0; DSO->BodyPointSize = 0; DSO->LineThickness = 1; mDemo.clear(); physicDemo demo; demo.init = cb::Make0( this, &EETest::demo1Create ); demo.update = cb::Make0( this, &EETest::demo1Update ); demo.destroy = cb::Make0( this, &EETest::demo1Destroy ); mDemo.push_back( demo ); demo.init = cb::Make0( this, &EETest::demo2Create ); demo.update = cb::Make0( this, &EETest::demo2Update ); demo.destroy = cb::Make0( this, &EETest::demo2Destroy ); mDemo.push_back( demo ); changeDemo( 0 ); } void EETest::physicsUpdate() { #ifndef EE_PLATFORM_TOUCH mMousePoint = cVectNew( KM->getMousePosf().x, KM->getMousePosf().y ); cVect newPoint = tovect( cpvlerp( tocpv( mMousePoint_last ), tocpv( mMousePoint ), 0.25 ) ); mMouseBody->setPos( newPoint ); mMouseBody->setVel( ( newPoint - mMousePoint_last ) * (cpFloat)mWindow->getFPS() ); mMousePoint_last = newPoint; if ( KM->isMouseLeftPressed() ) { if ( NULL == mMouseJoint ) { cVect point = cVectNew( KM->getMousePosf().x, KM->getMousePosf().y ); Shape * shape = mSpace->pointQueryFirst( point, GRABABLE_MASK_BIT, CP_NO_GROUP ); if( NULL != shape ){ mMouseJoint = eeNew( PivotJoint, ( mMouseBody, shape->getBody(), cVectZero, shape->getBody()->world2Local( point ) ) ); mMouseJoint->setMaxForce( 50000.0f ); mSpace->addConstraint( mMouseJoint ); } } } else if ( NULL != mMouseJoint ) { mSpace->removeConstraint( mMouseJoint ); eeSAFE_DELETE( mMouseJoint ); } #else for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) { InputFinger * Finger = KM->getFingerIndex(i); mMousePoint[i] = cVectNew( Finger->x, Finger->y ); cVect newPoint = tovect( cpvlerp( tocpv( mMousePoint_last[i] ), tocpv( mMousePoint[i] ), 0.25 ) ); mMouseBody[i]->setPos( newPoint ); mMouseBody[i]->setVel( ( newPoint - mMousePoint_last[i] ) * (cpFloat)mWindow->getFPS() ); mMousePoint_last[i] = newPoint; if ( Finger->isDown() ) { if ( NULL == mMouseJoint[i] ) { cVect point = cVectNew( Finger->x, Finger->y ); Shape * shape = mSpace->pointQueryFirst( point, GRABABLE_MASK_BIT, CP_NO_GROUP ); if( NULL != shape ){ mMouseJoint[i] = eeNew( PivotJoint, ( mMouseBody[i], shape->getBody(), cVectZero, shape->getBody()->world2Local( point ) ) ); mMouseJoint[i]->setMaxForce( 50000.0f ); mSpace->addConstraint( mMouseJoint[i] ); } } } else if ( NULL != mMouseJoint[i] ) { mSpace->removeConstraint( mMouseJoint[i] ); eeSAFE_DELETE( mMouseJoint[i] ); } } #endif mDemo[ mCurDemo ].update(); mSpace->update(); mSpace->draw(); } void EETest::physicsDestroy() { mDemo[ mCurDemo ].destroy(); } void EETest::end() { wait(); physicsDestroy(); eeSAFE_DELETE( Mus ); eeSAFE_DELETE( mTGL ); eeSAFE_DELETE( mFBO ); eeSAFE_DELETE( mVBO ); eeSAFE_DELETE( mBoxSprite ); eeSAFE_DELETE( mCircleSprite ); eeSAFE_DELETE( PakTest ); Log::instance()->save(); } } EE_MAIN_FUNC int main (int , char * []) { Demo_Test::EETest * Test = eeNew( Demo_Test::EETest, () ); Test->process(); eeDelete( Test ); Engine::destroySingleton(); MemoryManager::showResults(); return EXIT_SUCCESS; }