#include "cnullimpl.hpp" namespace EE { namespace Window { namespace Platform { cNullImpl::cNullImpl( cWindow * window ) : cPlatformImpl( window ) { } cNullImpl::~cNullImpl() { } void cNullImpl::MinimizeWindow() { } void cNullImpl::MaximizeWindow() { } void cNullImpl::HideWindow() { } void cNullImpl::RaiseWindow() { } void cNullImpl::ShowWindow() { } void cNullImpl::MoveWindow( int left, int top ) { } void cNullImpl::SetContext( eeWindowContex Context ) { } eeVector2i cNullImpl::Position() { return eeVector2i(0,0); } void cNullImpl::ShowMouseCursor() { } void cNullImpl::HideMouseCursor() { } cCursor * cNullImpl::CreateMouseCursor( cTexture * tex, const eeVector2i& hotspot, const std::string& name ) { return NULL; } cCursor * cNullImpl::CreateMouseCursor( cImage * img, const eeVector2i& hotspot, const std::string& name ) { return NULL; } cCursor * cNullImpl::CreateMouseCursor( const std::string& path, const eeVector2i& hotspot, const std::string& name ) { return NULL; } void cNullImpl::SetMouseCursor( cCursor * cursor ) { } void cNullImpl::SetSystemMouseCursor( Cursor::EE_SYSTEM_CURSOR syscursor ) { } void cNullImpl::RestoreCursor() { } }}}