#ifndef EE_GRAPHICSSHADERPROGRAMANAGER_HPP #define EE_GRAPHICSSHADERPROGRAMANAGER_HPP #include #include #include #include using namespace EE::System; namespace EE { namespace Graphics { /** @brief The Shader Program Manager is a singleton class that manages all the instances of Shader Programs instanciated. Releases the Shader Program instances automatically. So the user doesn't need to release any Shader Program instance. */ class EE_API ShaderProgramManager : public ResourceManager { SINGLETON_DECLARE_HEADERS( ShaderProgramManager ) public: virtual ~ShaderProgramManager(); void reload(); protected: ShaderProgramManager(); }; }} // namespace EE::Graphics #endif