Martín Lucas Golini
734698c070
Minor change.
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--HG--
branch : dev
2017-03-15 12:13:02 -03:00
Martín Lucas Golini
676162f8ea
Physics module refactored.
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--HG--
branch : dev
2017-02-18 22:49:28 -03:00
Martín Lucas Golini
63ceea60d8
Demo fixes.
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--HG--
branch : dev
2017-02-18 16:53:08 -03:00
Martín Lucas Golini
ca90d606f3
Windows module improved.
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--HG--
branch : dev
2017-02-17 17:47:41 -03:00
Martín Lucas Golini
3360884be2
Physics module refactored.
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--HG--
branch : dev
2017-02-16 18:52:05 -03:00
Martín Lucas Golini
4eefeb4cd3
Window module refactored.
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--HG--
branch : dev
2017-02-15 01:31:37 -03:00
Martín Lucas Golini
35955a80bd
Math module refactored.
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--HG--
branch : dev
2017-02-14 23:23:24 -03:00
Martín Lucas Golini
b36dd33246
Refactoring WIP.
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Changing the function naming convention from CamelCase to camelCase.
--HG--
branch : dev
2017-02-14 18:09:25 -03:00
Martín Lucas Golini
630cf85d4b
Minor refactoring.
2016-03-05 04:51:21 -03:00
Martín Lucas Golini
e5009123ce
Physics Module refactored.
2014-06-28 00:40:44 -03:00
Martín Lucas Golini
9406e81b2c
Renamed cWindow to Window in EE::Window... Window, Window Window.
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I don't like it but i don't other option.
2014-06-16 00:11:32 -03:00
Martín Lucas Golini
4b31bb9fbc
Working on the Window refactoring.
2014-06-14 18:50:04 -03:00
Martín Lucas Golini
c865d2c09f
Refactored Colors.
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Removed PBuffer support.
Abstracted WMInfo.
2014-06-14 05:51:39 -03:00
Martín Lucas Golini
f9455c7556
Starting the redesign of eepp. This is the beggining of eepp 2, that basically
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means a huge code refactoring, i'll remove eepp ugly conventions ( classes names
starting with c, static things with s, etc ).
First Changes:
No more eeFloat, eeDouble, eeUint, eeInt:
eeDouble isn't needed, so we use double.
eeFloat is ugly, i prefer Float.
eeUint is just unsigned int, and eeInt just... int!
No more sophist.h
Started hiding OpenGL, cGL now use standard types ( soon will be renamed ).
Added glextensions, glew isn't visible for the end user anymore.
( i'm looking for alternatives here, i'm not happy with GLEW ).
2014-06-14 02:43:42 -03:00
Martín Lucas Golini
2e016791da
Made all the examples Emscripten friendly.
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cWindow::Display( bool clear = false ) now doesn't Clear by default.
Fixed a bug in cSprite::GetAABB().
2013-11-14 02:30:46 -03:00
Martín Lucas Golini
cff7eb600f
Added support for AsyncRequests in cHttp.
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Added cThreadLocal and tThreadLocalPtr ( needed for the async requests ).
2013-09-30 02:04:06 -03:00
Martín Lucas Golini
f09797c91c
String::ToWideString wasn't returning a wide string...!
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Enabled wide strings for Android ( i'll never target Android < 2.3 ).
EE_MAIN_FUNC is back, it was needed for the Android build ( i forgot about it ).
2013-08-29 02:01:59 -03:00
Martín Lucas Golini
3da6497420
Replaced EE_DYNAMIC for EE_STATIC, so now you need to specify that you are using
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eepp as a static library, since the majority of the people will use the dynamic
it seems logic to use dynamic by default.
Removed all the EE_MAIN_FUNC and "main" func hacks, except the android and ios
ones that can't be removed ( i probably broke something here, it's a WIP.
Fixed Android compilation.
Added eepp-main.
2013-08-24 19:43:22 -03:00
Martín Lucas Golini
4dda9ece5f
Updated Chipmunk Physics.
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Updated Physics Wrapper.
Optimized circle primitive rendering.
Improved Physics Demo.
Changed some constraints rendering issues.
2013-06-23 01:47:17 -03:00
Martín Lucas Golini
650135bf77
Added assets folder to the repository.
2013-06-21 23:02:56 -03:00
Martín Lucas Golini
fa62113ad7
Added cShapePoint for Physics ( usefull to draw boxes or rounded points faster ).
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Working on the Physics example.
Updated fonts example.
2013-06-20 23:56:54 -03:00