Martín Lucas Golini
f58866dd66
eepp: Added ScopedOp and BoolScopedOp. General optimization of lambda captures. Added support in UICodeEditorSplitter for navigation history.
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ecode: Implemented navigation history over the editor, with Alt + Left | Right you can navigate over the relevant code navigation history.
2023-06-25 21:14:36 -03:00
Martín Lucas Golini
7670795075
eepp: Some code refactoring regarding the TextureFactory. Also renamed some functions with incorrect naming.
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ecode: Plugins are now hot-reloaded when a its configuration file is being written.
2023-03-29 01:13:46 -03:00
Martín Lucas Golini
8f2071e389
eepp: Added UISVGIcon class. Added Image::getInfoFromMemory.
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ecode: Added "Welcome" screen.
2023-03-21 01:15:01 -03:00
Martín Lucas Golini
5aef110bda
Ups, staged the wrong files:
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Improved ThreadPool.
ecode: Make consistent the find/search highlighting with the actual results (Closes SpartanJ/ecode#73 ).
Fixed $NPROC in LSP client commands.
2023-03-10 02:37:01 -03:00
Martín Lucas Golini
202e044f8a
ecode: Improved visibility of file locator commands. File locator is now called Universal Locator.
2023-02-28 16:28:15 -03:00
Martín Lucas Golini
7fb11b4087
ecode: LSP fixes for Windows.
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Fixed console output on Windows.
Closes SpartanJ/ecode#56 .
2023-02-20 23:40:16 -03:00
Martín Lucas Golini
c86e383919
Disable async IO in process until I figure it out why is crashing on WINE.
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ecode: Added an option to allow project files filtered by .gitignore
2023-02-12 23:00:20 -03:00
Martín Lucas Golini
00c92642c0
ecode: Switch header/source improvements. Fixed syncProjectTreeWithEditor.
2022-11-18 13:21:43 -03:00
Martín Lucas Golini
1875886c5f
SSLSocket try to find CA bundle in SSL_CERT_DIR env path.
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ecode:
Replaced python linter with ruff.
ProjectDirectoryTree now provides PluginMessageType::FindAndOpenClosestURI.
2022-11-18 02:46:46 -03:00
Martín Lucas Golini
075b7d9968
Added CSS3 colors to Color class.
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Improved emscripten build.
Cleaned up some warnings.
ecode: resetSyntax on file move.
2022-10-17 01:50:53 -03:00
Martín Lucas Golini
9e94a170c5
ecode: Ignore Matcher improvements and fixes.
2022-09-20 01:16:01 -03:00
Martín Lucas Golini
11050a01bb
ecode: ProjectDirectoryTree and IgnoreMatcher fixes and improvements.
2022-09-15 22:39:44 -03:00
Martín Lucas Golini
343a6a84b3
SyntaxDefinitionManager: Added [x]it! ( https://xit.jotaen.net/ ) support.
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Premake files added parameter options: --with-debug-symbols (release builds are built with debug symbols).
breeze theme: replaced tab close button with an inline SVG.
SyntaxColorScheme: now supports custom styles for code patterns.
DrawableSearcher: Now respects screen pixel density when loading SVG files.
Added support for backward-cpp (https://github.com/bombela/backward-cpp ). Now release builds with symbols can report the stack-trace of any crash.
Updated nanosvg.
ecode: Fixed benchmark mode and frame rate limit.
ProjectDirectoryTree minor bug fix.
Some minor general bug fixes.
2022-08-28 16:24:29 -03:00
Martín Lucas Golini
46dad2ac63
Added support for data:image URIs.
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StyleSheetPropertiesParser: fix quoted text reading.
ecode: ProjectDirectoryTree fix recursive directories scan.
2022-08-06 03:06:16 -03:00
Martín Lucas Golini
76267888d3
SyntaxDefinitionManager: Minor refactor. Added Odin, Containerfiles and .*ignore files support.
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ProjectDirectoryTree: Get ignored files when using accepted patterns.
2022-08-01 02:58:56 -03:00
Martín Lucas Golini
5280ac40ac
eepp: Pump version.
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ecode: Added version number and Help menu. Moved all project source files into the "ecode" namespace.
2022-06-12 02:51:16 -03:00
Martín Lucas Golini
36bfd081c3
SceneNode::subscribeScheduledUpdate checks if subscriber already is in the remove list and removes it from it.
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EventDispatcher now dispatches mouse up even if there's a node dragging.
SyntaxColorScheme now defaults to eepp.
UICodeEditor: Now can customize the blink time. Better minimap highlighting.
ecode: ProjectDirectoryTree now matches against the full path if has a better match than the filename.
2022-05-04 19:21:58 -03:00
Martín Lucas Golini
cf83d8fbf3
Renamed "codeeditor" folder to "ecode" (the real app name).
2022-04-01 00:38:10 -03:00