Martín Lucas Golini
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02c59db98a
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Disabled EngineInitializer ( it doesn't work on windows ).
--HG--
branch : dev
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2018-03-08 01:54:01 -03:00 |
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Martín Lucas Golini
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77637f71fa
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Moved "src/eepp/helper" folder to "src/thirdparty".
Also some minor fixes.
--HG--
branch : dev-2.1
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2017-12-30 14:29:38 -03:00 |
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Martín Lucas Golini
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78e8b7fd33
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Windows compilation fix.
--HG--
branch : dev
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2017-04-12 02:51:33 -03:00 |
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Martín Lucas Golini
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eee63bf784
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Renamed EE::Gaming module to EE::Maps.
--HG--
branch : dev
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2017-04-10 00:28:04 -03:00 |
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Martín Lucas Golini
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e09b07ecc0
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Added ClippingMask class, for clipping with scissor test, clip planes and stencil test.
Fixed some minor problems.
--HG--
branch : dev
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2017-03-30 01:17:11 -03:00 |
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Martín Lucas Golini
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c7735d75fe
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Fixes for VS windows build.
--HG--
branch : dev
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2017-03-22 01:57:39 -03:00 |
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Martín Lucas Golini
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2647f03933
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Renamed "base" folder/module to "core".
Renamed "declares.hpp" to "config.hpp"
Removed some compiler warnings.
Fixed some minor bugs in cSound and cSoundBuffer.
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2014-06-07 02:12:18 -03:00 |
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Martín Lucas Golini
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7eeea19d75
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Updated files in qtcreator windows project.
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2013-10-26 15:29:02 -03:00 |
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Martín Lucas Golini
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9409443df5
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Fixd VC++ compilation.
SDL2 is now the default backend for VC++.
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2013-08-16 00:39:51 -03:00 |
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Martín Lucas Golini
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03c481932e
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Fixed SDL2 for Windows.
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2013-06-22 01:27:07 -03:00 |
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Martín Lucas Golini
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8da0bc0c09
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Minor fixes to make it work eepp as a dll in windows.
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2012-12-17 13:06:59 -03:00 |
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spartanj@gmail.com
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93ae458174
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Cleaned up a little bit the code,to include stl only when is needed.
Reduced compilation time because of this.
Moved SOIL to src, api not exposed anymore.
Renamed the demos and examples namespaces.
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2012-11-27 01:16:26 -03:00 |
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spartanj@gmail.com
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81c78d960a
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Added a new example.
Separated the Makefile in two parts.
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2012-06-17 02:03:11 -03:00 |
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