Martín Lucas Golini
c865d2c09f
Refactored Colors.
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Removed PBuffer support.
Abstracted WMInfo.
2014-06-14 05:51:39 -03:00
Martín Lucas Golini
82008b9aee
System Module refactored without changing colors.
2014-06-14 03:59:37 -03:00
Martín Lucas Golini
810b4568aa
Network Module refactored.
2014-06-14 03:17:11 -03:00
Martín Lucas Golini
e71d79ccd8
Audio Module refactored.
2014-06-14 02:56:58 -03:00
Martín Lucas Golini
2647f03933
Renamed "base" folder/module to "core".
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Renamed "declares.hpp" to "config.hpp"
Removed some compiler warnings.
Fixed some minor bugs in cSound and cSoundBuffer.
2014-06-07 02:12:18 -03:00
Martín Lucas Golini
f52be84ebb
Fixed a null deferencing in cUIControl.
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Removed cIsoMap, since it's not part of the library.
Fixed some minor bugs.
2014-06-01 21:34:04 -03:00
Martín Lucas Golini
513ba89d96
Added support for SSL and HTTPS requests using OpenSSL.
2014-06-01 17:01:10 -03:00
Martín Lucas Golini
26c3d4a0e6
Removed the UI Agua Theme.
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Added a mutex for the mememory manager.
2014-04-13 18:04:28 -03:00
Martín Lucas Golini
9a1ab27e9e
Moved binaries to bin.
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Moved assets to bin/assets.
2013-12-22 23:58:17 -03:00
Martín Lucas Golini
0ac86ad491
Some minor fixes for the emscripten port ( added support for S3TC ).
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Added support for iOS cross compilling ( for jailbroken devices ).
2013-11-11 03:48:38 -03:00
Martín Lucas Golini
825c50e20f
Cleaned up the Core Profile renderer, now use its own shaders.
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Some minor fixes.
2013-11-03 22:22:58 -03:00
Martín Lucas Golini
45d3b22039
Added OpenGL Core Profile support.
2013-11-03 04:17:57 -03:00
Martín Lucas Golini
2e2c79d5fa
Updated SOIL2.
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Exposed the "GL_OES_compressed_ETC1_RGB8_texture" extension for desktops.
SDL2 window now is destroyed.
Changed cUIControlAnim::AngleInterpolation to cUIControlAnim::RotationInterpolation.
2013-10-05 21:29:59 -03:00
Martín Lucas Golini
58bd54e77d
Added cUITextInputPassword. Replaced cUITextInput::PasswordInput for this class.
2013-10-05 02:00:57 -03:00
Martín Lucas Golini
82d97f0f11
Added sortByName and forldersFirst options for FileSystem::FilesGetInPath.
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Fixed some texture size calculations.
Fixed some key shortcuts for the console.
Added autocomplete paths in cConsole.
2013-10-04 14:17:49 -03:00
Martín Lucas Golini
cff7eb600f
Added support for AsyncRequests in cHttp.
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Added cThreadLocal and tThreadLocalPtr ( needed for the async requests ).
2013-09-30 02:04:06 -03:00
Martín Lucas Golini
390ebfd6fa
Added EE::Network module.
2013-09-28 04:23:59 -03:00
Martín Lucas Golini
6a6db7881c
Added cTextureSaver for easier texture bindings.
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Fix in cAudioStream::PlayingOffset, now respect the stream state.
Renamed NbSamples for SamplesCount.
Some general code clean up.
2013-08-17 03:14:03 -03:00
Martín Lucas Golini
f6a62fd5e0
Implemented changes to support cTime in eepp.
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Changed cClock::Reset to cClock::Restart.
2013-08-15 03:16:31 -03:00
Martín Lucas Golini
0be6f1d60b
Partial commit. I'm changing how the time is used in eepp, added a time class to ease the time management ( similar to SFML2 ).
2013-08-15 01:23:26 -03:00
Martín Lucas Golini
cc73bec65d
Updated SOIL2.
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Updated GLEW ( patched with OpenGL Core Profile support ).
Some minor API changes in cGL.
2013-08-14 15:13:59 -03:00
Martín Lucas Golini
f7c05d746b
Added EE::System::cCondition class.
2013-08-10 15:18:30 -03:00
Martín Lucas Golini
3b38cc5572
Added support to texture loading in other thread when a shared gl context is available.
2013-06-29 20:15:24 -03:00
Martín Lucas Golini
fa62113ad7
Added cShapePoint for Physics ( usefull to draw boxes or rounded points faster ).
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Working on the Physics example.
Updated fonts example.
2013-06-20 23:56:54 -03:00
Martín Lucas Golini
526dda3755
Added a new example.
2013-06-02 16:34:06 -03:00
Martín Lucas Golini
7a0d04a0e9
Added fonts example.
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Removed the allocation size parameter from the ColorPointer, VertexPointer and TexCoordPointer functions.
And some minor changes.
2013-06-02 02:23:38 -03:00
Martín Lucas Golini
9e10581668
Changed some enums.
2013-05-30 00:23:05 -03:00
Martín Lucas Golini
bfb58a9f40
Added "sprites" example.
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Assets in eetest are loaded directly from the file system.
App icon now is searched in the local relative path.
Fixed some minor bugs.
Added userdata pointer to the sprites events.
2013-05-29 14:34:42 -03:00
Martín Lucas Golini
0211cae5a8
Added a new example, it shows how to manage sounds and music.
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Changed ChannelsCount to ChannelCount, since it makes more sense.
Now PlayOffset and Duration in sounds and music is returned in seconds, as float.
2013-05-28 17:39:23 -03:00
Martín Lucas Golini
7ff310f944
Updated SDL 2 to the lastest revision ( the RC ). Applied the new modifications to eepp.
2013-05-28 01:23:21 -03:00
Martín Lucas Golini
a65ef102f2
Cleaned up EE::Audio.
2013-05-26 02:41:13 -03:00
Martín Lucas Golini
eaed47f7ec
Changed the texture loader, added ETC1 support.
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Some minor changes to Android port.
And other minor changes.
2013-04-29 17:03:36 -03:00
Martín Lucas Golini
0bf0808f30
Added a new default theme.
2013-01-21 02:44:07 -03:00
Martín Lucas Golini
d9663aacb7
Added NonCopyable and cLock.
2013-01-20 02:19:16 -03:00
Martín Lucas Golini
e5b2772b29
Poly Objects properties are now editable via the Map Editor.
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Layer name can be changed from the Map Editor.
Fixed a bug in Map loading.
2013-01-13 22:14:42 -03:00
Martín Lucas Golini
ee7d738114
Polygons working on Maps and Map Editor. Still WIP. Not everything is implemented.
2013-01-12 19:25:04 -03:00
Martín Lucas Golini
bc0601f7d9
Working on the Map and Map Editor to support Polygon Objects.
2013-01-12 02:06:09 -03:00
Martín Lucas Golini
f9c01974f6
Moved cSoundFileDefault and cSoundFileOgg to src ( this classes aren't public ).
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Moved Sound States inside cSound.
2013-01-03 03:03:28 -03:00
Martín Lucas Golini
8d4cc9c5bf
WTH -static-libstdc++, i can't get it work!
2012-12-18 03:07:28 -03:00
Martín Lucas Golini
4d9124b459
Area also must be moved as not inline.
2012-12-17 14:45:37 -03:00
Martín Lucas Golini
fcff1cb915
Removed the unused class cAudioResource.
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Changed the assets path to "assets" instead of "data".
Removed the old openal.
2012-12-15 19:33:31 -03:00
Martín Lucas Golini
eda670495d
Added openal-soft for android ( with OpenSL ES backend ).
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Fixed some bugs in EE::Audio.
Added Codename to Version class ( revision name ).
Added GetPackPath() to packs.
Added GetPackByPath() to the pack manager.
SDL2 now works without any patch in Android.
2012-12-15 18:55:40 -03:00
Martín Lucas Golini
8d35fcc416
Moved some header files that shouldn't be exposed to the users.
2012-12-11 02:28:51 -03:00
spartanj@gmail.com
b336aa5feb
Removed ugly include files from headers ( windows.h, Xlib, glew ).
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Glew is still included by cGL, i'm hesitant about this, i'll think about it.
2012-12-06 18:17:51 -03:00
spartanj@gmail.com
d9a9abf971
Cleaning up some includes.
2012-12-05 02:08:32 -03:00
spartanj@gmail.com
882c2a26d7
Cleaned up Math module. Still thinking about this.
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Move all the collision code to the respective templates, instead of containing all in the math.hpp file.
Removed unnecesary dependency of EE::System on EE::Math, not really needed.
2012-12-03 17:52:26 -03:00
spartanj@gmail.com
810272e101
Fixed Doxyfile.
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Changed in String class: toStr to ToStr and fromString to FromString ( since everthing else starts with uppercase characters ).
Added BitOp static class, just some helpers for bit operations.
2012-12-02 23:34:32 -03:00
spartanj@gmail.com
40086e3bc3
Added BlendMode class to set the blend mode, since it doesn't make sense to control the blend mode in the texture factory.
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Added Clear() method to cWindow, to allow the user to control WHEN clear the buffers.
Added some operators to eeColorA.
Fixed BlendMode for FBO's.
Hided cTexture constructors, the only class that it's allowed to create textures is cTextureFactory.
2012-12-01 20:06:11 -03:00
spartanj@gmail.com
7a16c52f2a
Moved string hash functions.
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Fixed a couple of minor bugs.
Cleaned up some code.
2012-12-01 03:10:09 -03:00
spartanj@gmail.com
604b926a7f
Fixed all texture atlas references names.
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Changed texture atlas binary file extension to "eta" and magic code to EETA ( Entropia Engine Texture Atlas ).
Removed EE::Utils, moved classes to EE::Math and EE::System. Still deciding this, but i need to commit, because of the number of changes, i don't want to lose anything.
And many many changes more.
2012-11-30 22:54:42 -03:00