Commit Graph

9 Commits

Author SHA1 Message Date
spartanj
a74fddc74c Still fighting with GLSL, some improvements where made. 2011-01-23 05:13:23 -03:00
spartanj
02e00d7315 Some work on the OpenGL 3 renderer. 2011-01-22 14:41:26 -03:00
spartanj
2cc55ea68a I made some structural changes, and i'm trying to encapsulate a little the renderer to in a future implement an OpenGL3 render, and remove the fixed pipeline. 2011-01-18 04:43:40 -03:00
spartanj
3f854ed3de Changed a couple of std::vector to fixed allocated arrays.
Updated PlusCallback.
2010-12-09 23:49:15 -03:00
spartanj
b071630924 Removed boost dependency ( now use PlusCallback for callbacks, and use my own lexical cast ). With this improved a lot the compiling time. As far as i could test, PlusCallback is faster than boos::function too.
I added a couple of checks to avoid rendering problems on fonts.
And added some minor fixes.
2010-10-01 04:49:36 -03:00
spartanj
6432fa9a9b Added support for multitexture binding.
Added some functions for tex env managing.
Modified some enum names from renders.
Added a pixel separator for characters in the ttf creation ( optional ).
Moved some OpenGL and GLEW things to cGL, this is for a future implementation with OpenGL ES and without GLEW.
Tryed to fix a bad rendering bug when clipping controls with borders ( borders disappear ), i think that the hack is working.
Modified some name conventions.
2010-09-04 05:28:41 -03:00
spartanj
faf116fdde Added support for Mac OS X.
Fixed shader reloading.
Added pack loading for shaders.
Added support for direct loading of compressed textures ( direct upload to vram ).
Added cImage class.
2010-08-15 19:03:23 -03:00
spartanj
0a13a70ffa Fixed some compiler warnings. 2010-08-03 17:53:08 -03:00
spartanj
f6c1ba01de Commiting current trunk. 2010-06-26 14:10:51 -03:00