Added live write option to the log, to force non-delayed writing to the file.
Added a try catch to the cWindowAl window creation.
Fixed a mayor bug on the SOIL texture loading, that caused to segfault when tried to resize a non-power of two texture.
Fixed a minor bug on the VBO.
Fixed a minor bug on cUIWinMenu.
Fixed how the SDL version is consulted on SDL 1.2 backend.
Updated chipmunk.
Updated Windows eetest cbp project.
Renamed GetNumCPUs() for GetCPUCount()
GetProcessPath() Added Haiku, BSD and Solaris implementations.
Added GetOSName()
Added GetOSArchitecture()
Changed some SOIL_load_image calls for stbi_load ( avoid depending in SOIL when isn't needed ).
Fixed a bug on cWindow::mFrameData, the structure values werent initialized and in some rare case scenario this provoked a crash.
Created a backend system for the window-input management. So now it will be a los easier to port to another windows library/platform.
Since this is a big commit, it's probably that some bugs where introduced, but i tested all that i could, and it's working fine.
I'll probably add a cursor manager backend because right now there is no cursor management at all, i removed the CreateCursor function because it was unusable.
Removed SDL fallback for HaikuTTF.
Reimplemented cThread and cMutex without SDL.
Disabled ClipTo() function for the UI Controls ( testing, i don't event remember why that was there ).
Implemented a function to set menu position always inside the screen.
Control Flags are now in enums instead of defines.
Added debug helper functions.
Fixed some skin state changes.
Improved UI performance.
Changed EE_PLATFORM_WIN32 for EE_PLATFORM_WIN, and added as platform WIN64.
Added detection of 64bits compilation.
Implemented some asserts.
Added Update on VertexBuffer to update the data from memory to the gpu ( only usefull for the VBO ).
Updated windows project.
Changed EE_TEX_FILTER enum.
Fixed shader reloading.
Added pack loading for shaders.
Added support for direct loading of compressed textures ( direct upload to vram ).
Added cImage class.