Commit Graph

13 Commits

Author SHA1 Message Date
Martín Lucas Golini
e1f64d3d51 Tests should pass with these changes. 2026-03-29 01:04:50 -03:00
Martín Lucas Golini
5429b15e04 More ACP client WIP, finishing the protocol implementation. 2026-03-23 14:25:44 -03:00
Martín Lucas Golini
9c966ac427 ACP Improvements phase 2 ready. 2026-03-23 13:22:17 -03:00
Martín Lucas Golini
9409a82092 Added syntax highlighting for WebAssembly Text Format (SpartanJ/ecode#842) and WebAssembly Interface Types (SpartanJ/ecode#844).
Improvements in SyntaxTokenizer TextMate compatability.
Fixed debugging types definition scripts.
2026-03-16 01:11:23 -03:00
Martín Lucas Golini
a1bc99d619 Added amalgamate.py to generate an eepp.hpp single header include (issue #172).
Added `find_missing_includes.py` that checks if all the header files of each module in the "general" module includes are included.
With this I udpated the pending includes in the modules.
2026-03-14 17:55:26 -03:00
Martín Lucas Golini
4718a52423 Migrated from robin_hood to unordered_dense (for UnorderedMap and UnorederedSet).
Added support for SmallVector using svector (and we are already using it in a couple of places).
Added debug symbol inspector script for the new SmallVector in project/scripts/debug.
Added tilde support for files and folders passed as parameters from the CLI in ecode (and added FileSystem::expandTilde).
Fixed a bug in "light-dark" parsing.
2026-03-14 15:13:41 -03:00
Martín Lucas Golini
7632e63f46 Should fix patch_commit_number.ps1 call (shallow clone cannot find a proper commit number for the nightly release). 2025-12-14 12:22:22 -03:00
blueberryscone238
bd86dd50d5 Update ecode-nightly.yml (#155)
* Update ecode-nightly.yml

* Create patch_commit_number.ps1

* Update ecode-nightly.yml

* Create copy_ecode_assets.ps1

* Update ecode-nightly.yml

For consistency, all use backward slashes now.

* Update ecode-nightly.yml

* Update ecode-nightly.yml

* Create build.app.ps1

* Update build.app.ps1

* Update ecode-nightly.yml

* Update build.app.ps1

* Update build_sdl2.sh

* Update ecode-nightly.yml

* Update patch_commit_number.ps1

* Update build.app.ps1

* Update patch_commit_number.ps1

* Update copy_ecode_assets.ps1

* Update copy_ecode_assets.ps1

* Update build.app.ps1

* Update ecode-nightly.yml

* Update ecode-nightly.yml
2025-12-13 13:50:27 -03:00
Martín Lucas Golini
c69740d886 Added a copy_ecode_assets.sh script to simplify ecode build scripts across platforms.
Modified find_most_recent_sdl2.sh script to search for an specific CPU architecture version of the SDL2 library.
2025-12-12 01:25:24 -03:00
Curculigo
662cf33baa Update patch_commit_number.sh (#150)
Fix an edge case when `OSTYPE` is in mixed case.
2025-12-06 11:01:08 -03:00
Curculigo
d50bbfde2f Update patch_commit_number.sh (#148)
* Update patch_commit_number.sh

FreeBSD does not include Perl in the base system. Since the workflow installs gsed, why not use it instead? To use Perl, you would need to install perl5 anyway.

* Update patch_commit_number.sh

* Update patch_commit_number.sh

* OpenBSD

* OpenBSD

* OpenBSD

* Update build.app.sh

* Update build.app.sh

* Update build.app.sh

* Delete projects/openbsd directory

* Update build.app.sh

* Update build.app.sh
2025-12-05 22:47:15 -03:00
Martín Lucas Golini
71a38e81be Fix patch commit number replacement in macOS and FreeBSD. 2024-11-01 11:13:34 -03:00
Martín Lucas Golini
b9667b75a3 Identify and flag nightly builds. If a new version is released as stable they will be able to recognize that there's a new version available. 2024-10-19 17:29:18 -03:00