Martín Lucas Golini
7eeea19d75
Updated files in qtcreator windows project.
2013-10-26 15:29:02 -03:00
Martín Lucas Golini
9409443df5
Fixd VC++ compilation.
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SDL2 is now the default backend for VC++.
2013-08-16 00:39:51 -03:00
Martín Lucas Golini
03c481932e
Fixed SDL2 for Windows.
2013-06-22 01:27:07 -03:00
Martín Lucas Golini
8da0bc0c09
Minor fixes to make it work eepp as a dll in windows.
2012-12-17 13:06:59 -03:00
Martín Lucas Golini
1f42c01174
Fixed hgignore. It was ignoring files that didn't have to.
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Added the files wrongly ignored.
Changed EE::MemoryManager::LogResults() to EE::MemoryManager::ShowResults().
Because it's not loging anything!
2012-12-17 00:29:06 -03:00
spartanj@gmail.com
93ae458174
Cleaned up a little bit the code,to include stl only when is needed.
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Reduced compilation time because of this.
Moved SOIL to src, api not exposed anymore.
Renamed the demos and examples namespaces.
2012-11-27 01:16:26 -03:00
spartanj@gmail.com
0cc276d89b
Added InputEvent::TextInput event.
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Added support to switcheable backends without recompiling.
Added some helpers to load WindowSettings and ContextSettings from an ini file.
Moved default Demo to a Demo namespace.
Optimized cGameObjectsShapeEx lights.
Changed some functions names to CamelCase.
cIniFile avoids to re-read files.
Windows 8 and Windows Server 2012 now are correctly detected.
2012-10-15 02:33:01 -03:00
spartanj@gmail.com
81c78d960a
Added a new example.
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Separated the Makefile in two parts.
2012-06-17 02:03:11 -03:00
spartanj@gmail.com
ff0d35f212
Added Visual Studio 2010 projects ( static and dynamic compilation, and one example ).
2012-06-09 21:02:56 -03:00