spartanj
6ebce79641
Fixed glClipPlane for OpenGL 3 renderer.
...
Replaced some math funcs with the correct eemathfuncs.
2011-02-04 02:23:57 -03:00
spartanj
ddb5dc1948
Added a lazy deallocator for the physics engine. Disabled by default.
...
Added GetWidth, GetHeight and HasDepthBuffer methos to cFrameBuffer.
Added settings.hpp for the physics engine, and added some options to define.
Added events to the UI Window buttons.
2011-01-16 03:19:49 -03:00
spartanj
1355b063e6
Added cBB as as wrapper of cpBB ( chipmunk )
2011-01-15 17:56:29 -03:00
spartanj
035b5002b4
Fixed some bugs on the chipmunk wrapper implementation.
2011-01-15 03:53:33 -03:00
spartanj
9b911a5e6f
Continued working on the physics implementation. Need test a lot, but it's mostly implemented, at least, the basis.
2011-01-14 05:28:03 -03:00
spartanj
3879da9f26
Started working on the Physics Engine, a Chipmunk OOP wrapper.
2011-01-12 04:34:54 -03:00