Commit Graph

216 Commits

Author SHA1 Message Date
Martí­n Lucas Golini
454bbf63ee Refactored some UI control names.
Implementing UILinearLayout.

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branch : dev
2017-03-08 02:28:14 -03:00
Martí­n Lucas Golini
b34e922e70 Some clean up.
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branch : dev
2017-03-04 20:55:38 -03:00
Martí­n Lucas Golini
e246503ee9 More clean up.
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branch : dev
2017-03-01 22:09:29 -03:00
Martí­n Lucas Golini
5ddbc69a9f Working on a new way to style the widgets from the themes.
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branch : dev
2017-02-28 05:35:51 -03:00
Martí­n Lucas Golini
59d790fbea Texture Atlas now saves the pixel density information of the subtexture.
Created PixelDensity class, moved the PD functions to that class.
Added support for rendering UIThemes with different pixel densities scaled, still WIP.
Added the atlases base textures.

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branch : dev
2017-02-25 02:36:28 -03:00
Martí­n Lucas Golini
7815dc6511 Pixel density support WIP.
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branch : dev
2017-02-22 05:42:05 -03:00
Martí­n Lucas Golini
5015469465 Gaming module refactored.
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branch : dev
2017-02-19 04:03:31 -03:00
Martín Lucas Golini
676162f8ea Physics module refactored.
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branch : dev
2017-02-18 22:49:28 -03:00
Martí­n Lucas Golini
d29548d2ee More UI refactoring.
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branch : dev
2017-02-18 16:17:51 -03:00
Martí­n Lucas Golini
0be137cc5a More UI refactoring.
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branch : dev
2017-02-18 13:56:20 -03:00
Martí­n Lucas Golini
c5213cd551 UI module more refactoring.
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branch : dev
2017-02-18 05:19:11 -03:00
Martí­n Lucas Golini
c7a5220c21 UI module refactoring.
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branch : dev
2017-02-18 05:00:15 -03:00
Martí­n Lucas Golini
8317780a73 More refactoring of the Graphic module.
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branch : dev
2017-02-18 03:03:01 -03:00
Martín Lucas Golini
ba3781229d Graphic module improvements.
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branch : dev
2017-02-17 23:22:49 -03:00
Martín Lucas Golini
ca90d606f3 Windows module improved.
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branch : dev
2017-02-17 17:47:41 -03:00
Martí­n Lucas Golini
3360884be2 Physics module refactored.
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branch : dev
2017-02-16 18:52:05 -03:00
Martí­n Lucas Golini
3cb99a9036 UI module refactored.
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branch : dev
2017-02-16 16:39:08 -03:00
Martí­n Lucas Golini
4ec135cedb Graphics module refactored.
SFML backend refactored.

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branch : dev
2017-02-16 03:31:08 -03:00
Martí­n Lucas Golini
4eefeb4cd3 Window module refactored.
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branch : dev
2017-02-15 01:31:37 -03:00
Martín Lucas Golini
b36dd33246 Refactoring WIP.
Changing the function naming convention from CamelCase to camelCase.

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branch : dev
2017-02-14 18:09:25 -03:00
Martín Lucas Golini
8b73c1d8a1 Minor clean up. 2015-05-13 02:28:36 -03:00
Martín Lucas Golini
4c0e148c62 Updated SOIL2. 2015-04-30 03:03:13 -03:00
Martín Lucas Golini
34e3d1f23d Added parameter showReleaseName for Sys::GetOSName.
Removed GLU header dependency on Linux.
Updated SOIL2.
2014-11-08 23:31:04 -03:00
Martín Lucas Golini
b66a467a57 Added MD5 class. 2014-08-02 15:55:17 -03:00
Martín Lucas Golini
fd3a9f8797 Added a simple Base64 class for encoding and decoding. 2014-07-31 02:56:27 -03:00
Martín Lucas Golini
7baf21e803 Some code refactoring, replaced " " for "\t" in many places. 2014-07-27 17:44:45 -03:00
Martín Lucas Golini
126cb43a46 Added Network::URI class.
Fixed SSLSocket Init/End concurrency.
Merged Ftp class fixes from SFML.
2014-07-27 17:16:55 -03:00
Martín Lucas Golini
0873204224 Fixed android build. 2014-07-23 02:42:02 -03:00
Martín Lucas Golini
c1dcbe3354 UI Module Refactored. 2014-06-28 01:19:49 -03:00
Martín Lucas Golini
b1f9847e6b Gaming Module Refactored. 2014-06-28 01:07:51 -03:00
Martín Lucas Golini
e5009123ce Physics Module refactored. 2014-06-28 00:40:44 -03:00
Martín Lucas Golini
0c7385a3c8 Graphics module refactored. 2014-06-22 20:29:23 -03:00
Martín Lucas Golini
2d3fb40c16 Completed refactoring Window module. 2014-06-16 00:24:20 -03:00
Martín Lucas Golini
9406e81b2c Renamed cWindow to Window in EE::Window... Window, Window Window.
I don't like it but i don't other option.
2014-06-16 00:11:32 -03:00
Martín Lucas Golini
98df342f8b Math Module refactored. 2014-06-14 17:39:35 -03:00
Martín Lucas Golini
c865d2c09f Refactored Colors.
Removed PBuffer support.
Abstracted WMInfo.
2014-06-14 05:51:39 -03:00
Martín Lucas Golini
82008b9aee System Module refactored without changing colors. 2014-06-14 03:59:37 -03:00
Martín Lucas Golini
810b4568aa Network Module refactored. 2014-06-14 03:17:11 -03:00
Martín Lucas Golini
e71d79ccd8 Audio Module refactored. 2014-06-14 02:56:58 -03:00
Martín Lucas Golini
2647f03933 Renamed "base" folder/module to "core".
Renamed "declares.hpp" to "config.hpp"
Removed some compiler warnings.
Fixed some minor bugs in cSound and cSoundBuffer.
2014-06-07 02:12:18 -03:00
Martín Lucas Golini
f52be84ebb Fixed a null deferencing in cUIControl.
Removed cIsoMap, since it's not part of the library.
Fixed some minor bugs.
2014-06-01 21:34:04 -03:00
Martín Lucas Golini
513ba89d96 Added support for SSL and HTTPS requests using OpenSSL. 2014-06-01 17:01:10 -03:00
Martín Lucas Golini
26c3d4a0e6 Removed the UI Agua Theme.
Added a mutex for the mememory manager.
2014-04-13 18:04:28 -03:00
Martín Lucas Golini
a19deb4851 Changed a comment and updated the project file. 2014-04-12 15:45:47 -03:00
Martín Lucas Golini
9a1ab27e9e Moved binaries to bin.
Moved assets to bin/assets.
2013-12-22 23:58:17 -03:00
Martín Lucas Golini
31937fad82 Added String::ToUtf16()
Added cUIDragable::OnDragStart and cUIDragable::OnDragEnd, and messages cUIMessage::MsgDragStart and cUIMessage::MsgDragEnd.
Improved cCursorManager, added global cursors.
Implemented some global cursors for the UI.
2013-12-11 03:05:12 -03:00
Martín Lucas Golini
721251e9ac Added cUIControl::WorldToControl and cUIControl::ControlToWorld.
Added cFont::FindClosestCursorPosFromPoint.
Added cUITextInput support for cursor position on mouse click.
Added Vector2::Scale and a couple of operators.
Renamed Quad2::RotateVectorCentered to Quad2::Rotate.
Renamed Vector2::RotateVector to Vector2::Rotate.
2013-12-08 03:41:15 -03:00
Martín Lucas Golini
e6e429126f Moved out openal-soft from android folder, and removed the android folder. 2013-12-01 00:16:16 -03:00
Martín Lucas Golini
2449502a54 A minor fix for the cUIMessageBox.
And a minor change on the cConsole scrolling.
2013-11-30 21:23:01 -03:00
Martín Lucas Golini
0d0e582a78 Scaling elements now is done per axis. 2013-11-17 12:22:43 -03:00