UILinearLayout fixed WrapContent with padding.
UITextEdit fixed font color.
Code Editor:
Change pixel density from the UI.
Display current line-collumn and document line count.
Fix in the key events received by the UICodeEditor.
Reimplemented TextDocument::insert to improve performance.
Dragged Tab relative position fix.
Removed incorrect KeyDown event.
Minor UI tweaks.
Added more menus for the Code Editor.
Code Editor now saves the basic configuration.
Renamed NodeMessage::Click to NodeMessage::MouseClick and NodeMessage::DoubleClick to NodeMessage::MouseDoubleClick to maintain consistency.
Optimized String::split.
And also some other minor improvements.
Add command to comment selected lines.
Option to trim trailing white spaces.
Option to ensure new line at end of file option.
Option to allow to select line endings type.
Added diff file support.
Added UIMenuRadioButton.
Added support to shortcut/keybinding text display in UIMenuItem.
Improved UIMenuBar and UITouchDraggableWidget.
Improved touch dragging.
Minor API change in UIMenu::add*.
Updated the README.md.
Added TODO.md (to keep track on the things I want to improve/implement).
Added highlight to matching brackets in UICodeEditor.
Added selection match highlight in UICodeEditor.
Improved text selection when selecting tabs (\t) in UICodeEditor.
Added load color schemes from config files.
Added loadFromMemory and loadFromPack to TextDocument.
Added color schemes to the Code Editor.
Improved dragging.
UITab now supports close button and proper close control (user can deny the close request).
UITabWidget now allows to rearrange the tabs in the tab bar.
Added UITabWidget::set/getHideWhenNotNeeded to hide the TabBar if only 1 tab is available.
UIStyle now restricts the animations in the first onStateChange received (sin there's no previous state to animate from).
Added UISplitter::swap.
Critical fix in Node::setParent.
Added Node::findByType.
Fixed Code Editor splitting.
Minor improvements in Code Editor.
String class now uses char32_t as base type, to be compatible with std::u32string.
Some minor refactor: replaced Uint32 type in hashes in favor of String::HashType. Replaced Uint32 type in keycodes in favor of Keycode.
Changed String::hash(String) from CRC32 to std::hash<std::u32string> (many times faster).
And more random refactors and small features in the code editor.
Fixed UISceneNode size, now it's set in pixels instead of dp to allow to always be the same size as the window.
Fixed styles and layouts not updating in time before calling draw.
Fixed a double delete crash when using UIDropDownList and UIWinMenu.
Now UI elements can be dragged even if the mouse cursor goes out of the window limits.
UIScrollBar slider now can be dragged also from the horizontal edges that are not part of the button slider (this allows to scroll from the edge for example in maximized windows).
Fixed TextDocument on emscripten.
Disabled fullscreen window minimizing on focus loss (SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS).