Martín Lucas Golini
3117a3e098
🤷
2026-06-12 17:51:01 -03:00
Martín Lucas Golini
7928980286
Mh?
2026-06-12 17:10:00 -03:00
Martín Lucas Golini
a01068e56b
Maybe now?
2026-06-12 16:40:51 -03:00
Martín Lucas Golini
96cee9d1c4
This should make premake5 configuration beta8 friendly.
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Improvement for: SpartanJ/ecode#913 .
2026-06-12 14:43:35 -03:00
Martín Lucas Golini
a81f99e0a5
Try fix ecode arm64 MSVC nightly build.
2026-06-12 01:51:08 -03:00
Martín Lucas Golini
4005d2ccc5
Fix MSBuild path.
2026-06-12 00:11:44 -03:00
Martín Lucas Golini
7ec44b1547
Added pending SDL3 script support for MSVC and mingw. It can now be built without previously installing SDL3 manually, it resolves the dependency the same way we do for SDL2.
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Scripts now accept the CLI argument: `--backend=sdl3` to force building with SDL3 backend. ecode build script will just generate the package with SDL3.
2026-06-08 21:42:42 -03:00
Martín Lucas Golini
caebfc4d81
premake projects now enable text shaping by default.
2026-01-08 19:23:22 -03:00
Martín Lucas Golini
9fbb16dee3
I guess this should work and fix the issues on ecode MSVC build.
2025-12-14 20:38:47 -03:00
Martín Lucas Golini
7cb012be90
Fix eepp.dll path.
2025-12-14 20:02:23 -03:00
Martín Lucas Golini
1116575774
Adds ecode nightly build MSVC arm64 target.
2025-12-14 19:40:00 -03:00
blueberryscone238
bd86dd50d5
Update ecode-nightly.yml ( #155 )
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* Update ecode-nightly.yml
* Create patch_commit_number.ps1
* Update ecode-nightly.yml
* Create copy_ecode_assets.ps1
* Update ecode-nightly.yml
For consistency, all use backward slashes now.
* Update ecode-nightly.yml
* Update ecode-nightly.yml
* Create build.app.ps1
* Update build.app.ps1
* Update ecode-nightly.yml
* Update build.app.ps1
* Update build_sdl2.sh
* Update ecode-nightly.yml
* Update patch_commit_number.ps1
* Update build.app.ps1
* Update patch_commit_number.ps1
* Update copy_ecode_assets.ps1
* Update copy_ecode_assets.ps1
* Update build.app.ps1
* Update ecode-nightly.yml
* Update ecode-nightly.yml
2025-12-13 13:50:27 -03:00