Martín Lucas Golini
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6a56b21868
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EE::Maps is now a module and not part of the main library.
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2022-12-03 18:54:13 -03:00 |
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Martín Lucas Golini
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3eb9d75fa4
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eterm code refactor.
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2022-07-03 19:41:58 -03:00 |
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Martín Lucas Golini
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344ce7ddb0
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Renamed modules to plugins.
Moved plugins configuration files to plugins folder.
UICodeEditor: Fixed whitespaces color.
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2022-05-31 16:46:01 -03:00 |
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Martín Lucas Golini
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cf83d8fbf3
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Renamed "codeeditor" folder to "ecode" (the real app name).
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2022-04-01 00:38:10 -03:00 |
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Martín Lucas Golini
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e47247180d
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Minor mingw64 GCC v5 fix.
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2020-12-12 03:33:42 -03:00 |
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Martín Lucas Golini
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2a81ade262
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Fixes for mingw and vc.
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2020-08-18 02:02:44 -03:00 |
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Martín Lucas Golini
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5a7ffbf0f5
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Improved DPI awareness on Windows.
Minor fix in Code Editor.
Fixed Code Editor build with mingw32.
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2020-06-21 00:47:41 -03:00 |
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Martín Lucas Golini
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71e9775824
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Windows build fixes.
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2020-05-25 16:52:11 -03:00 |
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Martín Lucas Golini
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af29d3e7ef
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Added support for on screen keyboard on Windows.
--HG--
branch : dev
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2020-01-12 14:56:40 -03:00 |
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Martín Lucas Golini
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bb30c62fab
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Removed support for SFML2 module (mantaining this backend does not make any sense at this point).
Removed custom Platform implementations for windows and cursor control (control is taken by the SDL2 backend).
And some clean up.
--HG--
branch : dev
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2019-10-06 02:49:41 -03:00 |
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Martín Lucas Golini
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02c59db98a
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Disabled EngineInitializer ( it doesn't work on windows ).
--HG--
branch : dev
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2018-03-08 01:54:01 -03:00 |
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Martín Lucas Golini
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77637f71fa
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Moved "src/eepp/helper" folder to "src/thirdparty".
Also some minor fixes.
--HG--
branch : dev-2.1
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2017-12-30 14:29:38 -03:00 |
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Martín Lucas Golini
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78e8b7fd33
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Windows compilation fix.
--HG--
branch : dev
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2017-04-12 02:51:33 -03:00 |
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Martín Lucas Golini
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eee63bf784
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Renamed EE::Gaming module to EE::Maps.
--HG--
branch : dev
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2017-04-10 00:28:04 -03:00 |
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Martín Lucas Golini
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e09b07ecc0
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Added ClippingMask class, for clipping with scissor test, clip planes and stencil test.
Fixed some minor problems.
--HG--
branch : dev
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2017-03-30 01:17:11 -03:00 |
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Martín Lucas Golini
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c7735d75fe
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Fixes for VS windows build.
--HG--
branch : dev
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2017-03-22 01:57:39 -03:00 |
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Martín Lucas Golini
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2647f03933
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Renamed "base" folder/module to "core".
Renamed "declares.hpp" to "config.hpp"
Removed some compiler warnings.
Fixed some minor bugs in cSound and cSoundBuffer.
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2014-06-07 02:12:18 -03:00 |
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Martín Lucas Golini
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7eeea19d75
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Updated files in qtcreator windows project.
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2013-10-26 15:29:02 -03:00 |
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Martín Lucas Golini
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9409443df5
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Fixd VC++ compilation.
SDL2 is now the default backend for VC++.
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2013-08-16 00:39:51 -03:00 |
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Martín Lucas Golini
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03c481932e
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Fixed SDL2 for Windows.
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2013-06-22 01:27:07 -03:00 |
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Martín Lucas Golini
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8da0bc0c09
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Minor fixes to make it work eepp as a dll in windows.
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2012-12-17 13:06:59 -03:00 |
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spartanj@gmail.com
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93ae458174
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Cleaned up a little bit the code,to include stl only when is needed.
Reduced compilation time because of this.
Moved SOIL to src, api not exposed anymore.
Renamed the demos and examples namespaces.
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2012-11-27 01:16:26 -03:00 |
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spartanj@gmail.com
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81c78d960a
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Added a new example.
Separated the Makefile in two parts.
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2012-06-17 02:03:11 -03:00 |
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