10 Commits

Author SHA1 Message Date
Martín Lucas Golini
6a56b21868 EE::Maps is now a module and not part of the main library. 2022-12-03 18:54:13 -03:00
Martín Lucas Golini
5a7ffbf0f5 Improved DPI awareness on Windows.
Minor fix in Code Editor.
Fixed Code Editor build with mingw32.
2020-06-21 00:47:41 -03:00
Martín Lucas Golini
71e9775824 Windows build fixes. 2020-05-25 16:52:11 -03:00
Martín Lucas Golini
af29d3e7ef Added support for on screen keyboard on Windows.
--HG--
branch : dev
2020-01-12 14:56:40 -03:00
Martín Lucas Golini
bb30c62fab Removed support for SFML2 module (mantaining this backend does not make any sense at this point).
Removed custom Platform implementations for windows and cursor control (control is taken by the SDL2 backend).
And some clean up.

--HG--
branch : dev
2019-10-06 02:49:41 -03:00
Martín Lucas Golini
dd9d2021f2 Windows fixes and some changes in the premake projects.
--HG--
branch : dev
2019-06-19 03:15:47 -03:00
Martín Lucas Golini
77637f71fa Moved "src/eepp/helper" folder to "src/thirdparty".
Also some minor fixes.

--HG--
branch : dev-2.1
2017-12-30 14:29:38 -03:00
Martín Lucas Golini
c7735d75fe Fixes for VS windows build.
--HG--
branch : dev
2017-03-22 01:57:39 -03:00
spartanj@gmail.com
0cc276d89b Added InputEvent::TextInput event.
Added support to switcheable backends without recompiling.
Added some helpers to load WindowSettings and ContextSettings from an ini file.
Moved default Demo to a Demo namespace.
Optimized cGameObjectsShapeEx lights.
Changed some functions names to CamelCase.
cIniFile avoids to re-read files.
Windows 8 and Windows Server 2012 now are correctly detected.
2012-10-15 02:33:01 -03:00
spartanj@gmail.com
81c78d960a Added a new example.
Separated the Makefile in two parts.
2012-06-17 02:03:11 -03:00