Martín Lucas Golini
6a56b21868
EE::Maps is now a module and not part of the main library.
2022-12-03 18:54:13 -03:00
Martín Lucas Golini
5a7ffbf0f5
Improved DPI awareness on Windows.
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Minor fix in Code Editor.
Fixed Code Editor build with mingw32.
2020-06-21 00:47:41 -03:00
Martín Lucas Golini
71e9775824
Windows build fixes.
2020-05-25 16:52:11 -03:00
Martín Lucas Golini
af29d3e7ef
Added support for on screen keyboard on Windows.
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--HG--
branch : dev
2020-01-12 14:56:40 -03:00
Martín Lucas Golini
bb30c62fab
Removed support for SFML2 module (mantaining this backend does not make any sense at this point).
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Removed custom Platform implementations for windows and cursor control (control is taken by the SDL2 backend).
And some clean up.
--HG--
branch : dev
2019-10-06 02:49:41 -03:00
Martín Lucas Golini
dd9d2021f2
Windows fixes and some changes in the premake projects.
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--HG--
branch : dev
2019-06-19 03:15:47 -03:00
Martín Lucas Golini
77637f71fa
Moved "src/eepp/helper" folder to "src/thirdparty".
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Also some minor fixes.
--HG--
branch : dev-2.1
2017-12-30 14:29:38 -03:00
Martín Lucas Golini
c7735d75fe
Fixes for VS windows build.
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--HG--
branch : dev
2017-03-22 01:57:39 -03:00
spartanj@gmail.com
0cc276d89b
Added InputEvent::TextInput event.
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Added support to switcheable backends without recompiling.
Added some helpers to load WindowSettings and ContextSettings from an ini file.
Moved default Demo to a Demo namespace.
Optimized cGameObjectsShapeEx lights.
Changed some functions names to CamelCase.
cIniFile avoids to re-read files.
Windows 8 and Windows Server 2012 now are correctly detected.
2012-10-15 02:33:01 -03:00
spartanj@gmail.com
81c78d960a
Added a new example.
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Separated the Makefile in two parts.
2012-06-17 02:03:11 -03:00