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Updated Audio module.
--HG-- branch : dev
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@@ -26,8 +26,6 @@ public:
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void handleFileAction( efsw::WatchID watchid, const std::string& dir, const std::string& filename, efsw::Action action, std::string oldFilename = "" ) {
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if ( action == efsw::Actions::Modified ) {
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std::cout << "DIR (" << dir << ") FILE (" << filename << ") has event Modified" << std::endl;
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if ( dir + filename == currentLayout ) {
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updateLayout = true;
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waitClock.restart();
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