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Optimizations in LuaPattern (don't allocate) and SyntaxTokenizer. Now it's possible to declare a dynamic syntax detection from it's context, this feature improves drastically Markdown parsing performance.
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@@ -400,7 +400,7 @@ void MapEditor::createTextureRegionContainer( Int32 Width ) {
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->setParent( mTextureRegionCont )
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->setPosition( mChkBlocked->getPosition().x,
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mChkBlocked->getPosition().y + mChkBlocked->getSize().getHeight() + 4 );
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mChkRot90->setText( String::fromUtf8( "Rotate 90º" ) );
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mChkRot90->setText( String::fromUtf8( std::string_view{ "Rotate 90º" } ) );
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mChkRot90->addEventListener( Event::OnValueChange,
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cb::Make1( this, &MapEditor::chkClickRot90 ) );
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