Added support for Mac OS X.

Fixed shader reloading.
Added pack loading for shaders.
Added support for direct loading of compressed textures ( direct upload to vram ).
Added cImage class.
This commit is contained in:
spartanj
2010-08-15 19:03:23 -03:00
parent 0a13a70ffa
commit faf116fdde
36 changed files with 1132 additions and 378 deletions

View File

@@ -66,7 +66,7 @@ std::string AppPath() {
}
}
throw CL_Error("get_exe_path failed");
return "./";
#elif EE_PLATFORM == EE_PLATFORM_LINUX
char exe_file[PATH_MAX + 1];
int size;