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https://github.com/SpartanJ/eepp.git
synced 2026-08-18 06:55:48 +03:00
Fix body height invalidation issue killing performance.
This commit is contained in:
@@ -291,27 +291,33 @@ Float UIHTMLBody::getLocalMinHeight() const {
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return convertLengthAsDp( mMinHeightLocal, parentHeight );
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}
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void UIHTMLBody::setDocumentContentMinHeight( const Float& height ) {
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bool UIHTMLBody::setDocumentContentMinHeight( const Float& height ) {
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if ( mDocumentContentMinHeight == height )
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return;
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return false;
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mDocumentContentMinHeight = height;
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updateDocumentMinHeight();
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return updateDocumentMinHeight();
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}
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void UIHTMLBody::updateDocumentMinHeight() {
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bool UIHTMLBody::updateDocumentMinHeight() {
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const Float oldMinHeight = getCurMinSize().getHeight();
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Float minHeight =
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std::max( { getLocalMinHeight(), mDocumentViewportMinHeight, mDocumentContentMinHeight } );
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setMinHeight( minHeight );
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bool minHeightChanged = minHeight != oldMinHeight;
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bool sizeForced = false;
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if ( minHeight < oldMinHeight &&
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getPixelsSize().getHeight() > PixelDensity::dpToPx( minHeight ) )
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getPixelsSize().getHeight() > PixelDensity::dpToPx( minHeight ) ) {
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// Lowering min-height does not shrink the current box by itself. Reapply size through
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// min/max fitting so the body can settle at the new floor.
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setPixelsSize( { getPixelsSize().getWidth(), 0 } );
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sizeForced = true;
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}
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return minHeightChanged || sizeForced;
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}
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void UIHTMLBody::updateDocumentContentMinHeightFromChildren() {
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bool UIHTMLBody::updateDocumentContentMinHeightFromChildren() {
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Float maxH = 0;
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Node* child = mChild;
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@@ -331,7 +337,7 @@ void UIHTMLBody::updateDocumentContentMinHeightFromChildren() {
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child = child->getNextNode();
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}
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setDocumentContentMinHeight( maxH > 0 ? std::trunc( PixelDensity::pxToDp( maxH ) ) : 0 );
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return setDocumentContentMinHeight( maxH > 0 ? std::trunc( PixelDensity::pxToDp( maxH ) ) : 0 );
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}
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Uint32 UIHTMLBody::onMessage( const NodeMessage* Msg ) {
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@@ -340,10 +346,10 @@ Uint32 UIHTMLBody::onMessage( const NodeMessage* Msg ) {
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if ( Msg->getMsg() == NodeMessage::LayoutAttributeChange && Msg->getSender() != this &&
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!mSettingBodyHeight ) {
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mSettingBodyHeight = true;
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updateDocumentContentMinHeightFromChildren();
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bool documentMinHeightChanged = updateDocumentContentMinHeightFromChildren();
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mSettingBodyHeight = false;
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if ( getParent() && getParent()->isType( UI_TYPE_HTML_HTML ) )
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if ( documentMinHeightChanged && getParent() && getParent()->isType( UI_TYPE_HTML_HTML ) )
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getParent()->asType<UIHTMLHtml>()->setLayoutDirty( LayoutInvalidation::Document );
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}
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@@ -4173,6 +4173,60 @@ UTEST( UIHTML, BodyDocumentContentMinHeightCanShrink ) {
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Engine::destroySingleton();
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}
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UTEST( UIHTML, BodyNoOpContentHeightChangeDoesNotDirtyHtml ) {
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auto win = Engine::instance()->createWindow(
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WindowSettings( 800, 600, "body no-op content height change", WindowStyle::Default,
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WindowBackend::Default, 32, {}, 1, false, true ),
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ContextSettings( false, 0, 0, GLv_default, true, false ) );
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UISceneNode* sceneNode = init_test_inline_block();
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UIWebView* webView = UIWebView::New();
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webView->setParent( sceneNode->getRoot() );
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webView->setPixelsSize( win->getWidth(), win->getHeight() );
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webView->setLayoutSizePolicy( SizePolicy::Fixed, SizePolicy::Fixed );
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std::string html = R"html(
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<!doctype html>
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<html>
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<body style="margin: 0;">
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<div id="spacer" style="display: block; width: 100px; height: 900px;"></div>
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</body>
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</html>
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)html";
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sceneNode->setURI( "file://body-no-op-content-height-change.html" );
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sceneNode->loadLayoutFromString( HTMLFormatter::HTMLtoXML( html ),
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webView->getDocumentContainer(),
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String::hash( "body-no-op-content-height-change" ) );
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webView->refreshDocumentLayout();
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win->getInput()->update();
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SceneManager::instance()->update();
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sceneNode->updateDirtyLayouts();
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win->getInput()->update();
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SceneManager::instance()->update();
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sceneNode->updateDirtyLayouts();
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auto* htmlNode = sceneNode->getRoot()->findByType( UI_TYPE_HTML_HTML )->asType<UILayout>();
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auto* body = sceneNode->getRoot()->findByType( UI_TYPE_HTML_BODY )->asType<UIWidget>();
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auto* spacer = sceneNode->getRoot()->find( "spacer" )->asType<UIWidget>();
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ASSERT_TRUE( htmlNode != nullptr );
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ASSERT_TRUE( body != nullptr );
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ASSERT_TRUE( spacer != nullptr );
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ASSERT_GT( body->getPixelsSize().getHeight(), 850.f );
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ASSERT_FALSE( htmlNode->isLayoutDirty() );
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spacer->setPixelsSize(
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{ spacer->getPixelsSize().getWidth() + 25.f, spacer->getPixelsSize().getHeight() } );
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EXPECT_FALSE( htmlNode->isLayoutDirty() );
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win->getInput()->update();
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SceneManager::instance()->update();
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sceneNode->updateDirtyLayouts();
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Engine::destroySingleton();
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}
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UTEST( UIHTML, DeferredCSSKeepsTableHeightStableAfterViewportResize ) {
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std::shared_ptr<ThreadPool> threadPool(
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ThreadPool::createShared( eemax<int>( 4, Sys::getCPUCount() ) ) );
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