mirror of
https://github.com/SpartanJ/eepp.git
synced 2026-05-30 01:56:31 +03:00
More improvements to the text document and code editor.
The current working directory is not forced anymore (except for Android), since it can cause some troubles in certain situations.
This commit is contained in:
@@ -52,48 +52,45 @@ void mainLoop() {
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input->update();
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if ( win->isActive() ) {
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if ( codeEditor->isDirty() != docDirtyState ) {
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docDirtyState = codeEditor->isDirty();
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setAppTitle( docDirtyState ? curFile + "*" : curFile );
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}
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if ( codeEditor->isDirty() != docDirtyState ) {
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docDirtyState = codeEditor->isDirty();
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setAppTitle( docDirtyState ? curFile + "*" : curFile );
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}
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if ( ( input->isControlPressed() && input->isKeyUp( KEY_O ) ) ||
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input->isKeyUp( KEY_F2 ) ) {
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openFileDialog();
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}
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if ( ( input->isControlPressed() && input->isKeyUp( KEY_O ) ) || input->isKeyUp( KEY_F2 ) ) {
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openFileDialog();
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}
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if ( input->isControlPressed() && input->isKeyUp( KEY_S ) ) {
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codeEditor->save();
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}
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if ( input->isControlPressed() && input->isKeyUp( KEY_S ) ) {
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codeEditor->save();
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}
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if ( input->isKeyUp( KEY_F6 ) ) {
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uiSceneNode->setHighlightOver( !uiSceneNode->getHighlightOver() );
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}
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if ( input->isKeyUp( KEY_F6 ) ) {
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uiSceneNode->setHighlightOver( !uiSceneNode->getHighlightOver() );
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}
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if ( input->isKeyUp( KEY_F7 ) ) {
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uiSceneNode->setDrawBoxes( !uiSceneNode->getDrawBoxes() );
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}
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if ( input->isKeyUp( KEY_F7 ) ) {
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uiSceneNode->setDrawBoxes( !uiSceneNode->getDrawBoxes() );
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}
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if ( input->isKeyUp( KEY_F8 ) ) {
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uiSceneNode->setDrawDebugData( !uiSceneNode->getDrawDebugData() );
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}
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if ( input->isKeyUp( KEY_F8 ) ) {
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uiSceneNode->setDrawDebugData( !uiSceneNode->getDrawDebugData() );
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}
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if ( input->isKeyUp( KEY_ESCAPE ) && NULL == MsgBox && onCloseRequestCallback( win ) ) {
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win->close();
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}
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if ( input->isKeyUp( KEY_ESCAPE ) && NULL == MsgBox && onCloseRequestCallback( win ) ) {
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win->close();
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}
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if ( input->isAltPressed() && input->isKeyUp( KEY_RETURN ) ) {
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win->toggleFullscreen();
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}
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if ( input->isAltPressed() && input->isKeyUp( KEY_RETURN ) ) {
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win->toggleFullscreen();
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}
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if ( input->isKeyUp( KEY_F3 ) ) {
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console->toggle();
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}
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if ( input->isKeyUp( KEY_F3 ) ) {
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console->toggle();
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}
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if ( input->isControlPressed() && input->isKeyUp( KEY_L ) ) {
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codeEditor->setLocked( !codeEditor->isLocked() );
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}
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if ( input->isControlPressed() && input->isKeyUp( KEY_L ) ) {
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codeEditor->setLocked( !codeEditor->isLocked() );
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}
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SceneManager::instance()->update();
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@@ -127,12 +124,18 @@ EE_MAIN_FUNC int main( int argc, char* argv[] ) {
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return EXIT_FAILURE;
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}
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Display* currentDisplay = Engine::instance()->getDisplayManager()->getDisplayIndex( 0 );
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DisplayManager* displayManager = Engine::instance()->getDisplayManager();
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Display* currentDisplay = displayManager->getDisplayIndex( 0 );
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Float pixelDensity = currentDisplay->getPixelDensity();
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displayManager->enableScreenSaver();
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displayManager->enableMouseFocusClickThrough();
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std::string resPath( Sys::getProcessPath() );
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win = Engine::instance()->createWindow(
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WindowSettings( 1280, 720, windowTitle, WindowStyle::Default, WindowBackend::Default, 32,
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"assets/icon/ee.png", pixelDensity ),
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resPath + "assets/icon/ee.png", pixelDensity ),
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ContextSettings( true ) );
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if ( win->isOpen() ) {
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@@ -153,15 +156,16 @@ EE_MAIN_FUNC int main( int argc, char* argv[] ) {
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uiSceneNode = UISceneNode::New();
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uiSceneNode->getUIThemeManager()->setDefaultFont(
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FontTrueType::New( "NotoSans-Regular", "assets/fonts/NotoSans-Regular.ttf" ) );
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uiSceneNode->getUIThemeManager()->setDefaultFont( FontTrueType::New(
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"NotoSans-Regular", resPath + "assets/fonts/NotoSans-Regular.ttf" ) );
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Font* fontMono = FontTrueType::New( "monospace", "assets/fonts/DejaVuSansMono.ttf" );
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Font* fontMono =
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FontTrueType::New( "monospace", resPath + "assets/fonts/DejaVuSansMono.ttf" );
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SceneManager::instance()->add( uiSceneNode );
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StyleSheetParser cssParser;
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if ( cssParser.loadFromFile( "assets/ui/breeze.css" ) ) {
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if ( cssParser.loadFromFile( resPath + "assets/ui/breeze.css" ) ) {
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uiSceneNode->setStyleSheet( cssParser.getStyleSheet() );
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}
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