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Fixed minor bug in UISplitter that caused to incorrectly calculate its size after being dragged.
Code clean up regarding the status bar (WIP).
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@@ -3655,6 +3655,7 @@ void App::init( const LogLevel& logLevel, std::string file, const Float& pidelDe
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mMainSplitter->setSplitPartition(
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StyleSheetLength( mConfig.windowState.statusBarPartition ) );
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mStatusBar = mUISceneNode->find<UIStatusBar>( "status_bar" );
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mPluginManager->setMainSplitter( mMainSplitter );
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#if EE_PLATFORM != EE_PLATFORM_EMSCRIPTEN
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mFileWatcher = new efsw::FileWatcher();
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