Some clean up.

--HG--
branch : dev-font
This commit is contained in:
Martí­n Lucas Golini
2017-03-13 01:52:25 -03:00
parent 30a2d9277a
commit e562e9bac6
23 changed files with 50 additions and 42 deletions

View File

@@ -99,8 +99,8 @@ EE_MAIN_FUNC int main (int argc, char * argv [])
std::string AppPath = Sys::getProcessPath();
// Load the rock texture
Uint32 PlanetId = TextureFactory::instance()->load( AppPath + "assets/sprites/7.png" );
Uint32 RockId = TextureFactory::instance()->load( AppPath + "assets/sprites/5.png" );
Uint32 PlanetId = TextureFactory::instance()->loadFromFile( AppPath + "assets/sprites/7.png" );
Uint32 RockId = TextureFactory::instance()->loadFromFile( AppPath + "assets/sprites/5.png" );
// Load a previously generated texture atlas that contains the SubTextures needed to load an animated sprite
TextureAtlasLoader Blindies( AppPath + "assets/atlases/bnb.eta" );