Physics Module refactored.

This commit is contained in:
Martín Lucas Golini
2014-06-28 00:40:44 -03:00
parent 0c7385a3c8
commit e5009123ce
62 changed files with 1595 additions and 1595 deletions

View File

@@ -1549,11 +1549,11 @@ void cEETest::Particles() {
void cEETest::CreateJointAndBody() {
#ifndef EE_PLATFORM_TOUCH
mMouseJoint = NULL;
mMouseBody = eeNew( cBody, ( INFINITY, INFINITY ) );
mMouseBody = eeNew( Body, ( INFINITY, INFINITY ) );
#else
for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) {
mMouseJoint[i] = NULL;
mMouseBody[i] = eeNew( cBody, ( INFINITY, INFINITY ) );
mMouseBody[i] = eeNew( Body, ( INFINITY, INFINITY ) );
}
#endif
}
@@ -1561,31 +1561,31 @@ void cEETest::CreateJointAndBody() {
void cEETest::Demo1Create() {
CreateJointAndBody();
cShape::ResetShapeIdCounter();
Shape::ResetShapeIdCounter();
mSpace = Physics::cSpace::New();
mSpace = Physics::Space::New();
mSpace->Gravity( cVectNew( 0, 100 ) );
mSpace->SleepTimeThreshold( 0.5f );
cBody *body, *staticBody = mSpace->StaticBody();
cShape * shape;
Body *body, *statiBody = mSpace->StatiBody();
Shape * shape;
shape = mSpace->AddShape( cShapeSegment::New( staticBody, cVectNew( 0, mWindow->GetHeight() ), cVectNew( mWindow->GetWidth(), mWindow->GetHeight() ), 0.0f ) );
shape = mSpace->AddShape( ShapeSegment::New( statiBody, cVectNew( 0, mWindow->GetHeight() ), cVectNew( mWindow->GetWidth(), mWindow->GetHeight() ), 0.0f ) );
shape->e( 1.0f );
shape->u( 1.0f );
shape->Layers( NOT_GRABABLE_MASK );
shape = mSpace->AddShape( cShapeSegment::New( staticBody, cVectNew( mWindow->GetWidth(), 0 ), cVectNew( mWindow->GetWidth(), mWindow->GetHeight() ), 0.0f ) );
shape = mSpace->AddShape( ShapeSegment::New( statiBody, cVectNew( mWindow->GetWidth(), 0 ), cVectNew( mWindow->GetWidth(), mWindow->GetHeight() ), 0.0f ) );
shape->e( 1.0f );
shape->u( 1.0f );
shape->Layers( NOT_GRABABLE_MASK );
shape = mSpace->AddShape( cShapeSegment::New( staticBody, cVectNew( 0, 0 ), cVectNew( 0, mWindow->GetHeight() ), 0.0f ) );
shape = mSpace->AddShape( ShapeSegment::New( statiBody, cVectNew( 0, 0 ), cVectNew( 0, mWindow->GetHeight() ), 0.0f ) );
shape->e( 1.0f );
shape->u( 1.0f );
shape->Layers( NOT_GRABABLE_MASK );
shape = mSpace->AddShape( cShapeSegment::New( staticBody, cVectNew( 0, 0 ), cVectNew( mWindow->GetWidth(), 0 ), 0.0f ) );
shape = mSpace->AddShape( ShapeSegment::New( statiBody, cVectNew( 0, 0 ), cVectNew( mWindow->GetWidth(), 0 ), 0.0f ) );
shape->e( 1.0f );
shape->u( 1.0f );
shape->Layers( NOT_GRABABLE_MASK );
@@ -1594,11 +1594,11 @@ void cEETest::Demo1Create() {
for(int i=0; i<14; i++){
for(int j=0; j<=i; j++){
body = mSpace->AddBody( cBody::New( 1.0f, Moment::ForBox( 1.0f, 30.0f, 30.0f ) ) );
body = mSpace->AddBody( Body::New( 1.0f, Moment::ForBox( 1.0f, 30.0f, 30.0f ) ) );
body->Pos( cVectNew( hw + j * 32 - i * 16, 100 + i * 32 ) );
//shape = mSpace->AddShape( cShapePolySprite::New( body, 30.f, 30.f, mBoxSprite ) );
shape = mSpace->AddShape( cShapePoly::New( body, 30.f, 30.f ) );
//shape = mSpace->AddShape( ShapePolySprite::New( body, 30.f, 30.f, mBoxSprite ) );
shape = mSpace->AddShape( ShapePoly::New( body, 30.f, 30.f ) );
shape->e( 0.0f );
shape->u( 0.8f );
}
@@ -1606,11 +1606,11 @@ void cEETest::Demo1Create() {
cpFloat radius = 15.0f;
body = mSpace->AddBody( cBody::New( 10.0f, Moment::ForCircle( 10.0f, 0.0f, radius, cVectZero ) ) );
body = mSpace->AddBody( Body::New( 10.0f, Moment::ForCircle( 10.0f, 0.0f, radius, cVectZero ) ) );
body->Pos( cVectNew( hw, mWindow->GetHeight() - radius - 5 ) );
//shape = mSpace->AddShape( cShapeCircleSprite::New( body, radius, cVectZero, mCircleSprite ) );
shape = mSpace->AddShape( cShapeCircle::New( body, radius, cVectZero ) );
//shape = mSpace->AddShape( ShapeCircleSprite::New( body, radius, cVectZero, mCircleSprite ) );
shape = mSpace->AddShape( ShapeCircle::New( body, radius, cVectZero ) );
shape->e( 0.0f );
shape->u( 0.9f );
}
@@ -1635,8 +1635,8 @@ void cEETest::Demo1Destroy() {
eeSAFE_DELETE( mSpace );
}
cpBool cEETest::blockerBegin( cArbiter *arb, cSpace *space, void *unused ) {
cShape * a, * b;
cpBool cEETest::blockerBegin( Arbiter *arb, Space *space, void *unused ) {
Shape * a, * b;
arb->GetShapes( &a, &b );
Emitter *emitter = (Emitter *) a->Data();
@@ -1646,8 +1646,8 @@ cpBool cEETest::blockerBegin( cArbiter *arb, cSpace *space, void *unused ) {
return cpFalse; // Return values from sensors callbacks are ignored,
}
void cEETest::blockerSeparate( cArbiter *arb, cSpace * space, void *unused ) {
cShape * a, * b;
void cEETest::blockerSeparate( Arbiter *arb, Space * space, void *unused ) {
Shape * a, * b;
arb->GetShapes( &a, &b );
Emitter *emitter = (Emitter *) a->Data();
@@ -1655,8 +1655,8 @@ void cEETest::blockerSeparate( cArbiter *arb, cSpace * space, void *unused ) {
emitter->blocked--;
}
void cEETest::postStepRemove( cSpace *space, void * tshape, void * unused ) {
cShape * shape = reinterpret_cast<cShape*>( tshape );
void cEETest::postStepRemove( Space *space, void * tshape, void * unused ) {
Shape * shape = reinterpret_cast<Shape*>( tshape );
#ifndef EE_PLATFORM_TOUCH
if ( NULL != mMouseJoint && ( mMouseJoint->A() == shape->Body() || mMouseJoint->B() == shape->Body() ) ) {
@@ -1674,11 +1674,11 @@ void cEETest::postStepRemove( cSpace *space, void * tshape, void * unused ) {
mSpace->RemoveBody( shape->Body() );
mSpace->RemoveShape( shape );
cShape::Free( shape, true );
Shape::Free( shape, true );
}
cpBool cEETest::catcherBarBegin(cArbiter *arb, Physics::cSpace *space, void *unused) {
cShape * a, * b;
cpBool cEETest::catcherBarBegin(Arbiter *arb, Physics::Space *space, void *unused) {
Shape * a, * b;
arb->GetShapes( &a, &b );
Emitter *emitter = (Emitter *) a->Data();
@@ -1693,31 +1693,31 @@ cpBool cEETest::catcherBarBegin(cArbiter *arb, Physics::cSpace *space, void *unu
void cEETest::Demo2Create() {
CreateJointAndBody();
cShape::ResetShapeIdCounter();
Shape::ResetShapeIdCounter();
mSpace = Physics::cSpace::New();
mSpace = Physics::Space::New();
mSpace->Iterations( 10 );
mSpace->Gravity( cVectNew( 0, 100 ) );
cBody * staticBody = mSpace->StaticBody();
cShape * shape;
Body * statiBody = mSpace->StatiBody();
Shape * shape;
emitterInstance.queue = 5;
emitterInstance.blocked = 0;
emitterInstance.position = cVectNew( mWindow->GetWidth() / 2 , 150);
shape = mSpace->AddShape( cShapeCircle::New( staticBody, 15.0f, emitterInstance.position ) );
shape = mSpace->AddShape( ShapeCircle::New( statiBody, 15.0f, emitterInstance.position ) );
shape->Sensor( 1 );
shape->CollisionType( BLOCKING_SENSOR_TYPE );
shape->Data( &emitterInstance );
// Create our catch sensor to requeue the balls when they reach the bottom of the screen
shape = mSpace->AddShape( cShapeSegment::New( staticBody, cVectNew(-4000, 600), cVectNew(4000, 600), 15.0f ) );
shape = mSpace->AddShape( ShapeSegment::New( statiBody, cVectNew(-4000, 600), cVectNew(4000, 600), 15.0f ) );
shape->Sensor( 1 );
shape->CollisionType( CATCH_SENSOR_TYPE );
shape->Data( &emitterInstance );
cSpace::cCollisionHandler handler;
Space::cCollisionHandler handler;
handler.a = BLOCKING_SENSOR_TYPE;
handler.b = BALL_TYPE;
handler.begin = cb::Make3( this, &cEETest::blockerBegin );
@@ -1736,11 +1736,11 @@ void cEETest::Demo2Update() {
if( !emitterInstance.blocked && emitterInstance.queue ){
emitterInstance.queue--;
cBody * body = mSpace->AddBody( cBody::New( 1.0f, Moment::ForCircle(1.0f, 15.0f, 0.0f, cVectZero ) ) );
Body * body = mSpace->AddBody( Body::New( 1.0f, Moment::ForCircle(1.0f, 15.0f, 0.0f, cVectZero ) ) );
body->Pos( emitterInstance.position );
body->Vel( cVectNew( Math::Randf(-1,1), Math::Randf(-1,1) ) * (cpFloat)100 );
cShape *shape = mSpace->AddShape( cShapeCircle::New( body, 15.0f, cVectZero ) );
Shape *shape = mSpace->AddShape( ShapeCircle::New( body, 15.0f, cVectZero ) );
shape->CollisionType( BALL_TYPE );
}
}
@@ -1762,9 +1762,9 @@ void cEETest::ChangeDemo( Uint32 num ) {
}
void cEETest::PhysicsCreate() {
cPhysicsManager::CreateSingleton();
cPhysicsManager * PM = cPhysicsManager::instance();
cPhysicsManager::cDrawSpaceOptions * DSO = PM->GetDrawOptions();
PhysicsManager::CreateSingleton();
PhysicsManager * PM = PhysicsManager::instance();
PhysicsManager::cDrawSpaceOptions * DSO = PM->GetDrawOptions();
DSO->DrawBBs = false;
DSO->DrawShapes = true;
@@ -1801,10 +1801,10 @@ void cEETest::PhysicsUpdate() {
if ( NULL == mMouseJoint ) {
cVect point = cVectNew( KM->GetMousePosf().x, KM->GetMousePosf().y );
cShape * shape = mSpace->PointQueryFirst( point, GRABABLE_MASK_BIT, CP_NO_GROUP );
Shape * shape = mSpace->PointQueryFirst( point, GRABABLE_MASK_BIT, CP_NO_GROUP );
if( NULL != shape ){
mMouseJoint = eeNew( cPivotJoint, ( mMouseBody, shape->Body(), cVectZero, shape->Body()->World2Local( point ) ) );
mMouseJoint = eeNew( PivotJoint, ( mMouseBody, shape->Body(), cVectZero, shape->Body()->World2Local( point ) ) );
mMouseJoint->MaxForce( 50000.0f );
mSpace->AddConstraint( mMouseJoint );
@@ -1827,10 +1827,10 @@ void cEETest::PhysicsUpdate() {
if ( NULL == mMouseJoint[i] ) {
cVect point = cVectNew( Finger->x, Finger->y );
cShape * shape = mSpace->PointQueryFirst( point, GRABABLE_MASK_BIT, CP_NO_GROUP );
Shape * shape = mSpace->PointQueryFirst( point, GRABABLE_MASK_BIT, CP_NO_GROUP );
if( NULL != shape ){
mMouseJoint[i] = eeNew( cPivotJoint, ( mMouseBody[i], shape->Body(), cVectZero, shape->Body()->World2Local( point ) ) );
mMouseJoint[i] = eeNew( PivotJoint, ( mMouseBody[i], shape->Body(), cVectZero, shape->Body()->World2Local( point ) ) );
mMouseJoint[i]->MaxForce( 50000.0f );
mSpace->AddConstraint( mMouseJoint[i] );