mirror of
https://github.com/SpartanJ/eepp.git
synced 2026-10-01 10:40:20 +03:00
Minor refactor:
UI::Window: Window::setWinFlags is now Window::setWindowsFlags. Renderer: Added glVersionFromString, graphicsLibraryVersionToString, getDefaultGraphicsLibraryVersion, getAvailableGraphicsLibraryVersions. Defined Sizeu. Context and Window ini configurations are now lowercase. Display: Added getRefreshRate and getSize. UICodeEditor: hide color preview when mouse leaves the editor. ecode: Added Renderer options (vsync, msaa, max frame rate, renderer version). Added "bechmark-mode" option, to measure rendering performance.
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@@ -97,8 +97,11 @@ void mainLoop() {
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win->getInput()->waitEvent( Milliseconds( win->hasFocus() ? 16 : 100 ) );
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}
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if ( benchmarkMode && secondsCounter.getElapsedTime() >= Seconds( 1 ) )
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win->setTitle( "eterm - " + windowStringData + " - " + String::toString( win->getFPS() ) );
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if ( benchmarkMode && secondsCounter.getElapsedTime() >= Seconds( 1 ) ) {
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win->setTitle( "eterm - " + windowStringData + " - " + String::toString( win->getFPS() ) +
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" FPS" );
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secondsCounter.restart();
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}
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}
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EE_MAIN_FUNC int main( int argc, char* argv[] ) {
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@@ -130,10 +133,12 @@ EE_MAIN_FUNC int main( int argc, char* argv[] ) {
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parser, "execute-in-shell", "execute program in shell", { 'e', "execute" }, "" );
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args::Flag vsync( parser, "vsync", "Enable vsync", { "vsync" } );
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args::ValueFlag<Uint32> maxFPS( parser, "max-fps",
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"Maximum rendering frames per second of the terminal",
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{ "max-fps" }, 60 );
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args::Flag benchmarkModeFlag( parser, "benchmark-mode", "Render as much as possible.",
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{ "benchmark-mode" } );
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"Maximum rendering frames per second of the terminal. Default "
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"value will be the refresh rate of the screen.",
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{ "max-fps" }, 0 );
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args::Flag benchmarkModeFlag(
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parser, "benchmark-mode",
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"Render as much as possible to measure the rendering performance.", { "benchmark-mode" } );
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try {
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parser.ParseCLI( argc, argv );
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@@ -208,7 +213,8 @@ EE_MAIN_FUNC int main( int argc, char* argv[] ) {
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->loadFromFile( resPath + "fonts/NotoEmoji-Regular.ttf" );
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}
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frameTime = benchmarkMode ? Time::Zero : Milliseconds( 1000.f / (Float)maxFPS.Get() );
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Float realMaxFPS = maxFPS.Get() ? maxFPS.Get() : currentDisplay->getRefreshRate();
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frameTime = benchmarkMode ? Time::Zero : Milliseconds( 1000.f / realMaxFPS );
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if ( !terminal || terminal->hasTerminated() ) {
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FileInfo file( wd ? wd.Get() : FileSystem::getCurrentWorkingDirectory() );
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