mirror of
https://github.com/SpartanJ/eepp.git
synced 2026-08-18 06:55:48 +03:00
Renamed UIControl to UINode.
Removed UIControlAnim and UIDragableControl. UIControlAnim and UIDragableControl implemented in base UINode. --HG-- branch : dev-2.1
This commit is contained in:
@@ -43,7 +43,7 @@ class EE_API MapEditor {
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~MapEditor();
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protected:
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UIWindow * mUIWindow;
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UIControl * mUIContainer;
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UINode * mUIContainer;
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UITheme * mTheme;
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Private::UIMap * mUIMap;
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MapEditorCloseCb mCloseCb;
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@@ -13,9 +13,7 @@
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#include <eepp/ui/uiskincomplex.hpp>
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#include <eepp/ui/uitheme.hpp>
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#include <eepp/ui/uithememanager.hpp>
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#include <eepp/ui/uicontrol.hpp>
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#include <eepp/ui/uidragablecontrol.hpp>
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#include <eepp/ui/uicontrolanim.hpp>
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#include <eepp/ui/uinode.hpp>
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#include <eepp/ui/uiwidget.hpp>
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#include <eepp/ui/uitouchdragablewidget.hpp>
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#include <eepp/ui/uiimage.hpp>
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@@ -26,10 +26,10 @@ class EE_API TextureAtlasEditor {
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UISpinBox * getSpinOffY() const { return mSpinOffY; }
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protected:
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class UITGEUpdater : public UIControl
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class UITGEUpdater : public UINode
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{
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public:
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UITGEUpdater( TextureAtlasEditor * TGEditor ) : UIControl(), mTGEditor( TGEditor ) {}
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UITGEUpdater( TextureAtlasEditor * TGEditor ) : UINode(), mTGEditor( TGEditor ) {}
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virtual void update() { mTGEditor->update(); }
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protected:
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@@ -38,7 +38,7 @@ class EE_API TextureAtlasEditor {
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friend class UITGEUpdater;
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UIWindow * mUIWindow;
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UIControl * mUIContainer;
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UINode * mUIContainer;
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UITheme * mTheme;
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TGEditorCloseCb mCloseCb;
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TexturePacker * mTexturePacker;
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@@ -6,13 +6,13 @@
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namespace EE { namespace UI {
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class UIControl;
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class UINode;
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class EE_API UIBackground {
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public:
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static UIBackground * New( UIControl * control );
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static UIBackground * New( UINode * control );
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UIBackground( UIControl * control );
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UIBackground( UINode * control );
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~UIBackground();
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@@ -42,7 +42,7 @@ class EE_API UIBackground {
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protected:
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std::vector<Color> mColor;
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UIControl * mControl;
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UINode * mControl;
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BlendMode mBlendMode;
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unsigned int mCorners;
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Drawable * mDrawable;
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@@ -5,13 +5,13 @@
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namespace EE { namespace UI {
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class UIControl;
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class UINode;
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class EE_API UIBorder {
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public:
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static UIBorder * New( UIControl * control );
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static UIBorder * New( UINode * control );
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UIBorder( UIControl * control );
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UIBorder( UINode * control );
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const Color& getColor() const;
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@@ -23,7 +23,7 @@ class EE_API UIBorder {
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void draw( Rectf R, const Float& alpha, const int& corners, const bool& clipping );
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protected:
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UIControl * mControl;
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UINode * mControl;
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Color mColor;
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unsigned int mWidth;
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};
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@@ -24,9 +24,9 @@ class EE_API UICheckBox : public UITextView {
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void setActive( const bool& active );
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UIControlAnim * getActiveButton() const;
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UINode * getActiveButton() const;
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UIControlAnim * getInactiveButton() const;
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UINode * getInactiveButton() const;
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Int32 getTextSeparation() const;
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@@ -34,8 +34,8 @@ class EE_API UICheckBox : public UITextView {
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virtual void loadFromXmlNode( const pugi::xml_node& node );
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protected:
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UIControlAnim * mActiveButton;
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UIControlAnim * mInactiveButton;
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UINode * mActiveButton;
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UINode * mInactiveButton;
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bool mActive;
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Uint32 mLastTick;
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Int32 mTextSeparation;
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@@ -23,7 +23,7 @@ class EE_API UIComboBox : public UIWidget {
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UIDropDownList * getDropDownList() const { return mDropDownList; }
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UIControlAnim * getButton() const { return mButton; }
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UINode * getButton() const { return mButton; }
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InputTextBuffer * getInputTextBuffer();
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@@ -32,7 +32,7 @@ class EE_API UIComboBox : public UIWidget {
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void loadFromXmlNode(const pugi::xml_node & node);
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protected:
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UIDropDownList * mDropDownList;
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UIControlAnim * mButton;
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UINode * mButton;
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void onButtonClick( const UIEvent * Event );
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@@ -1,458 +0,0 @@
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#ifndef EE_UICUICONTROL_H
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#define EE_UICUICONTROL_H
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#include <eepp/ui/base.hpp>
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#include <eepp/ui/uihelper.hpp>
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#include <eepp/ui/uibackground.hpp>
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#include <eepp/ui/uiborder.hpp>
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#include <eepp/ui/uimessage.hpp>
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#include <eepp/ui/uievent.hpp>
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#include <eepp/ui/uieventkey.hpp>
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#include <eepp/ui/uieventmouse.hpp>
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#include <eepp/ui/uiskin.hpp>
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#include <eepp/ui/uiskinstate.hpp>
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#include <eepp/ui/uiskinsimple.hpp>
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#include <eepp/ui/uiskincomplex.hpp>
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#include <eepp/ui/uithememanager.hpp>
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namespace EE { namespace UI {
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class UITheme;
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class UIWindow;
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class UIManager;
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class EE_API UIControl {
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public:
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static UIControl * New();
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typedef cb::Callback1<void, const UIEvent*> UIEventCallback;
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UIControl();
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virtual ~UIControl();
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void screenToControl( Vector2i& position ) const;
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void controlToScreen( Vector2i& position ) const;
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void worldToControl( Vector2i& pos ) const;
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void controlToWorld( Vector2i& pos ) const;
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virtual Uint32 getType() const;
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virtual bool isType( const Uint32& type ) const;
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virtual void messagePost( const UIMessage * Msg );
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UIControl * setPosition( const Vector2i& position );
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UIControl * setPosition( const Int32& x, const Int32& y );
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void setPixelsPosition( const Vector2i& position );
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void setPixelsPosition( const Int32& x, const Int32& y );
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const Vector2i& getPosition() const;
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const Vector2i& getRealPosition() const;
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virtual UIControl * setSize( const Sizei& size );
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UIControl * setSize( const Int32& Width, const Int32& Height );
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void setPixelsSize( const Sizei& size );
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void setPixelsSize( const Int32& x, const Int32& y );
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const Sizei& getSize();
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const Sizei& getRealSize();
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Rect getRect() const;
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UIControl * setVisible( const bool& visible );
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bool isVisible() const;
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bool isHided() const;
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UIControl * setEnabled( const bool& enabled );
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bool isEnabled() const;
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bool isDisabled() const;
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UIControl * getParent() const;
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UIControl * setParent( UIControl * parent );
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void centerHorizontal();
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void centerVertical();
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void center();
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virtual void close();
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virtual void draw();
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virtual void update();
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Uint32 getHorizontalAlign() const;
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UIControl * setHorizontalAlign( Uint32 halign );
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Uint32 getVerticalAlign() const;
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UIControl * setVerticalAlign( Uint32 valign );
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UIControl * setGravity( Uint32 hvalign );
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UIBackground * setBackgroundFillEnabled( bool enabled );
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UIBorder * setBorderEnabled( bool enabled );
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UIControl * getNextControl() const;
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UIControl * getPrevControl() const;
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UIControl * getNextControlLoop() const;
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UIControl * setData( const UintPtr& data );
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const UintPtr& getData() const;
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UIControl * childGetAt( Vector2i CtrlPos, unsigned int RecursiveLevel = 0 );
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const Uint32& getFlags() const;
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virtual UIControl * setFlags( const Uint32& flags );
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virtual UIControl * unsetFlags( const Uint32& flags );
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virtual UIControl * resetFlags( Uint32 newFlags = 0 );
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UIControl * setBlendMode( const BlendMode& blend );
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BlendMode getBlendMode();
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void toFront();
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void toBack();
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void toPosition( const Uint32& position );
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const Uint32& getControlFlags() const;
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/** Use it at your own risk */
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void setControlFlags( const Uint32& flags );
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Uint32 isAnimated();
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Uint32 isDragable();
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Uint32 isWidget();
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Uint32 isWindow();
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Uint32 isClipped();
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Uint32 isRotated();
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Uint32 isScaled();
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Uint32 isFrameBuffer();
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bool isMeOrParentTreeRotated();
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bool isMeOrParentTreeScaled();
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bool isMeOrParentTreeScaledOrRotated();
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bool isMeOrParentTreeScaledOrRotatedOrFrameBuffer();
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Uint32 addEventListener( const Uint32& EventType, const UIEventCallback& Callback );
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void removeEventListener( const Uint32& CallbackId );
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UIBackground * getBackground();
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UIBorder * getBorder();
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void setThemeByName( const std::string& Theme );
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virtual void setTheme( UITheme * Theme );
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virtual UIControl * setThemeSkin( UITheme * Theme, const std::string& skinName );
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virtual UIControl * setThemeSkin( const std::string& skinName );
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void setThemeToChilds( UITheme * Theme );
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UISkin * getSkin();
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virtual UIControl * setSkin( const UISkin& Skin );
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UIControl * setSkin( UISkin * skin );
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void removeSkin();
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UIControl * getFirstChild() const;
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UIControl * getLastChild() const;
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bool isMouseOver();
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bool isMouseOverMeOrChilds();
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Polygon2f& getPolygon();
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const Vector2f& getPolygonCenter() const;
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void setSkinState( const Uint32& State );
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bool hasFocus() const;
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virtual void setFocus();
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bool isParentOf( UIControl * Ctrl );
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void sendEvent( const UIEvent * Event );
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void sendMouseEvent( const Uint32& Event, const Vector2i& position, const Uint32& flags );
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void sendCommonEvent( const Uint32& Event );
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Sizei getSkinSize();
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UIControl * getNextWidget();
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void applyDefaultTheme();
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Rect getScreenRect();
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void childsCloseAll();
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std::string getId() const;
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UIControl * setId( const std::string & id );
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Uint32 getIdHash() const;
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UIControl * getWindowContainer();
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UIControl * find( const std::string& id );
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template<typename T>
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T * find( const std::string& id )
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{
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return reinterpret_cast<T*>( find( id ) );
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}
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template<typename T>
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T * bind( const std::string& id, T*& ctrl )
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{
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ctrl = find<T>( id );
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return ctrl;
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}
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bool isReverseDraw() const;
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void setReverseDraw( bool reverseDraw );
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UIWindow * getOwnerWindow();
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void invalidateDraw();
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void setClipEnabled();
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void setClipDisabled();
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protected:
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typedef std::map< Uint32, std::map<Uint32, UIEventCallback> > UIEventsMap;
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friend class UIManager;
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friend class UIWindow;
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std::string mId;
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Uint32 mIdHash;
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Vector2i mPos;
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Vector2i mRealPos;
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Vector2i mScreenPos;
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Vector2f mScreenPosf;
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Sizei mSize;
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Sizei mRealSize;
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Uint32 mFlags;
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UintPtr mData;
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|
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UIControl * mParentCtrl;
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UIWindow * mParentWindowCtrl;
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UIControl * mChild; //! Pointer to the first child of the control
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UIControl * mChildLast; //! Pointer to the last child added
|
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UIControl * mNext; //! Pointer to the next child of the father
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UIControl * mPrev; //! Pointer to the prev child of the father
|
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UISkinState * mSkinState;
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|
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UIBackground * mBackground;
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UIBorder * mBorder;
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|
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Uint32 mControlFlags;
|
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BlendMode mBlend;
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Uint16 mNumCallBacks;
|
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|
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Polygon2f mPoly;
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Vector2f mCenter;
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|
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UIEventsMap mEvents;
|
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|
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bool mVisible;
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bool mEnabled;
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|
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virtual Uint32 onMessage( const UIMessage * Msg );
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|
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virtual Uint32 onKeyDown( const UIEventKey& Event );
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||||
|
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virtual Uint32 onKeyUp( const UIEventKey& Event );
|
||||
|
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virtual Uint32 onMouseMove( const Vector2i& position, const Uint32 flags );
|
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|
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virtual Uint32 onMouseDown( const Vector2i& position, const Uint32 flags );
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|
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virtual Uint32 onMouseClick( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onMouseDoubleClick( const Vector2i& position, const Uint32 flags );
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|
||||
virtual Uint32 onMouseUp( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onMouseEnter( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onMouseExit( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onFocus();
|
||||
|
||||
virtual Uint32 onFocusLoss();
|
||||
|
||||
virtual void onClose();
|
||||
|
||||
virtual Uint32 onValueChange();
|
||||
|
||||
virtual void onVisibilityChange();
|
||||
|
||||
virtual void onEnabledChange();
|
||||
|
||||
virtual void onPositionChange();
|
||||
|
||||
virtual void onSizeChange();
|
||||
|
||||
virtual void onParentSizeChange( const Vector2i& SizeChange );
|
||||
|
||||
virtual void onStateChange();
|
||||
|
||||
virtual void onParentChange();
|
||||
|
||||
virtual void onAlignChange();
|
||||
|
||||
virtual void onWidgetFocusLoss();
|
||||
|
||||
virtual void drawSkin();
|
||||
|
||||
virtual void drawBackground();
|
||||
|
||||
virtual void drawBorder();
|
||||
|
||||
virtual void updateQuad();
|
||||
|
||||
virtual void updateCenter();
|
||||
|
||||
virtual void matrixSet();
|
||||
|
||||
virtual void matrixUnset();
|
||||
|
||||
virtual void drawChilds();
|
||||
|
||||
virtual void onThemeLoaded();
|
||||
|
||||
virtual void onChildCountChange();
|
||||
|
||||
virtual UIControl * overFind( const Vector2f& Point );
|
||||
|
||||
virtual void onParentWindowControlChange();
|
||||
|
||||
virtual void clipMe();
|
||||
|
||||
void checkClose();
|
||||
|
||||
virtual void internalDraw();
|
||||
|
||||
void childDeleteAll();
|
||||
|
||||
void childAdd( UIControl * ChildCtrl );
|
||||
|
||||
void childAddAt( UIControl * ChildCtrl, Uint32 position );
|
||||
|
||||
void childRemove( UIControl * ChildCtrl );
|
||||
|
||||
bool isChild( UIControl * ChildCtrl ) const;
|
||||
|
||||
bool inParentTreeOf( UIControl * Child ) const;
|
||||
|
||||
Uint32 childCount() const;
|
||||
|
||||
UIControl * childAt( Uint32 Index ) const;
|
||||
|
||||
UIControl * childPrev( UIControl * Ctrl, bool Loop = false ) const;
|
||||
|
||||
UIControl * childNext( UIControl * Ctrl, bool Loop = false ) const;
|
||||
|
||||
virtual void clipDisable();
|
||||
|
||||
void setPrevSkinState();
|
||||
|
||||
virtual void updateScreenPos();
|
||||
|
||||
void updateChildsScreenPos();
|
||||
|
||||
void writeCtrlFlag( const Uint32& Flag, const Uint32& Val );
|
||||
|
||||
void writeFlag( const Uint32& Flag, const Uint32& Val );
|
||||
|
||||
void sendParentSizeChange( const Vector2i& SizeChange );
|
||||
|
||||
Time getElapsed();
|
||||
|
||||
Rect makePadding( bool PadLeft = true, bool PadRight = true, bool PadTop = true, bool PadBottom = true, bool SkipFlags = false );
|
||||
|
||||
Sizei getSkinSize( UISkin * Skin, const Uint32& State = UISkinState::StateNormal );
|
||||
|
||||
Rectf getRectf();
|
||||
|
||||
void drawHighlightFocus();
|
||||
|
||||
void drawOverControl();
|
||||
|
||||
void drawDebugData();
|
||||
|
||||
void drawBox();
|
||||
|
||||
void setInternalPosition( const Vector2i& Pos );
|
||||
|
||||
void setInternalSize( const Sizei& size );
|
||||
|
||||
void setInternalWidth( const Int32& width );
|
||||
|
||||
void setInternalHeight( const Int32& height );
|
||||
|
||||
void setInternalPixelsSize( const Sizei& size );
|
||||
|
||||
void setInternalPixelsWidth( const Int32& width );
|
||||
|
||||
void setInternalPixelsHeight( const Int32& height );
|
||||
|
||||
UIControl * findIdHash( const Uint32& idHash );
|
||||
|
||||
UIWindow * getParentWindow();
|
||||
};
|
||||
|
||||
}}
|
||||
|
||||
#endif
|
||||
@@ -1,139 +0,0 @@
|
||||
#ifndef EE_UICUICONTROLANIM_H
|
||||
#define EE_UICUICONTROLANIM_H
|
||||
|
||||
#include <eepp/ui/base.hpp>
|
||||
#include <eepp/ui/uicontrol.hpp>
|
||||
#include <eepp/ui/uidragablecontrol.hpp>
|
||||
|
||||
namespace EE { namespace UI {
|
||||
|
||||
class EE_API UIControlAnim : public UIDragableControl {
|
||||
public:
|
||||
static UIControlAnim * New();
|
||||
|
||||
UIControlAnim();
|
||||
|
||||
virtual ~UIControlAnim();
|
||||
|
||||
virtual Uint32 getType() const;
|
||||
|
||||
virtual bool isType( const Uint32& type ) const;
|
||||
|
||||
virtual void update();
|
||||
|
||||
const Float& getRotation() const;
|
||||
|
||||
void setRotation( const Float& angle );
|
||||
|
||||
void setRotation( const Float& angle, const OriginPoint& center );
|
||||
|
||||
const OriginPoint& getRotationOriginPoint() const;
|
||||
|
||||
void setRotationOriginPoint( const OriginPoint& center );
|
||||
|
||||
Vector2f getRotationCenter();
|
||||
|
||||
const Vector2f& getScale() const;
|
||||
|
||||
void setScale( const Vector2f& scale );
|
||||
|
||||
void setScale( const Vector2f& scale, const OriginPoint& center );
|
||||
|
||||
void setScale( const Float& scale , const OriginPoint & center = OriginPoint::OriginCenter );
|
||||
|
||||
const OriginPoint& getScaleOriginPoint() const;
|
||||
|
||||
void setScaleOriginPoint( const OriginPoint& center );
|
||||
|
||||
Vector2f getScaleCenter();
|
||||
|
||||
const Float& getAlpha() const;
|
||||
|
||||
virtual void setAlpha( const Float& alpha );
|
||||
|
||||
virtual void setChildsAlpha( const Float& alpha );
|
||||
|
||||
bool isAnimating();
|
||||
|
||||
Interpolation1d * startAlphaAnim( const Float& From, const Float& To, const Time& TotalTime, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear, Interpolation1d::OnPathEndCallback PathEndCallback = Interpolation1d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startScaleAnim( const Vector2f& From, const Vector2f& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startScaleAnim( const Float& From, const Float& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startTranslation( const Vector2i& From, const Vector2i& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation1d * startRotation( const Float& From, const Float& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation1d::OnPathEndCallback PathEndCallback = Interpolation1d::OnPathEndCallback() );
|
||||
|
||||
Interpolation1d * startAlphaAnim( const Float& To, const Time& TotalTime, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear, Interpolation1d::OnPathEndCallback PathEndCallback = Interpolation1d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startScaleAnim( const Vector2f& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startScaleAnim( const Float& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startTranslation( const Vector2i& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation1d * startRotation( const Float& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation1d::OnPathEndCallback PathEndCallback = Interpolation1d::OnPathEndCallback() );
|
||||
|
||||
Interpolation1d * createFadeIn( const Time& Time, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear );
|
||||
|
||||
Interpolation1d * createFadeOut( const Time& Time, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear );
|
||||
|
||||
Interpolation1d * closeFadeOut( const Time& Time, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear );
|
||||
|
||||
Interpolation1d * disableFadeOut( const Time & Time, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear );
|
||||
|
||||
Interpolation1d * getRotationInterpolation();
|
||||
|
||||
Interpolation2d * getScaleInterpolation();
|
||||
|
||||
Interpolation1d * getAlphaInterpolation();
|
||||
|
||||
Interpolation2d * getTranslationInterpolation();
|
||||
|
||||
virtual void draw();
|
||||
|
||||
bool isFadingOut();
|
||||
protected:
|
||||
friend class UIManager;
|
||||
friend class UIControl;
|
||||
|
||||
Float mAngle;
|
||||
OriginPoint mRotationOriginPoint;
|
||||
Vector2f mScale;
|
||||
OriginPoint mScaleOriginPoint;
|
||||
Float mAlpha;
|
||||
|
||||
Interpolation1d * mAngleAnim;
|
||||
Interpolation2d * mScaleAnim;
|
||||
Interpolation1d * mAlphaAnim;
|
||||
Interpolation2d * mMoveAnim;
|
||||
|
||||
virtual void drawBackground();
|
||||
|
||||
virtual void drawBorder();
|
||||
|
||||
virtual void drawSkin();
|
||||
|
||||
Color getColor( const Color& Col );
|
||||
|
||||
virtual void updateQuad();
|
||||
|
||||
virtual void onSizeChange();
|
||||
|
||||
virtual void onAngleChange();
|
||||
|
||||
virtual void onScaleChange();
|
||||
|
||||
virtual void onAlphaChange();
|
||||
|
||||
virtual void matrixSet();
|
||||
|
||||
virtual void matrixUnset();
|
||||
|
||||
void updateOriginPoint();
|
||||
};
|
||||
|
||||
}}
|
||||
|
||||
#endif
|
||||
@@ -1,55 +0,0 @@
|
||||
#ifndef EE_UICUIDRAGABLE_H
|
||||
#define EE_UICUIDRAGABLE_H
|
||||
|
||||
#include <eepp/ui/uicontrol.hpp>
|
||||
|
||||
namespace EE { namespace UI {
|
||||
|
||||
class EE_API UIDragableControl : public UIControl {
|
||||
public:
|
||||
static UIDragableControl * New();
|
||||
|
||||
UIDragableControl();
|
||||
|
||||
virtual Uint32 getType() const;
|
||||
|
||||
virtual bool isType( const Uint32& type ) const;
|
||||
|
||||
bool isDragging() const;
|
||||
|
||||
void setDragging( const bool& dragging );
|
||||
|
||||
const Vector2i& getDragPoint() const;
|
||||
|
||||
void setDragPoint( const Vector2i& Point );
|
||||
|
||||
virtual void update();
|
||||
|
||||
bool isDragEnabled() const;
|
||||
|
||||
void setDragEnabled( const bool& enable );
|
||||
|
||||
void setDragButton( const Uint32& Button );
|
||||
|
||||
const Uint32& getDragButton() const;
|
||||
protected:
|
||||
virtual ~UIDragableControl();
|
||||
|
||||
Vector2i mDragPoint;
|
||||
Uint32 mDragButton;
|
||||
|
||||
virtual Uint32 onMouseDown( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onMouseUp( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onDrag( const Vector2i& position );
|
||||
|
||||
virtual Uint32 onDragStart( const Vector2i& position );
|
||||
|
||||
virtual Uint32 onDragStop( const Vector2i& position );
|
||||
};
|
||||
|
||||
}}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -44,7 +44,7 @@ class EE_API UIDropDownList : public UITextInput {
|
||||
|
||||
UIDropDownListStyleConfig mStyleConfig;
|
||||
UIListBox * mListBox;
|
||||
UIControl * mFriendCtrl;
|
||||
UINode * mFriendCtrl;
|
||||
|
||||
void onListBoxFocusLoss( const UIEvent * Event );
|
||||
|
||||
@@ -72,7 +72,7 @@ class EE_API UIDropDownList : public UITextInput {
|
||||
|
||||
virtual void onThemeLoaded();
|
||||
|
||||
void setFriendControl( UIControl * friendCtrl );
|
||||
void setFriendControl( UINode * friendCtrl );
|
||||
|
||||
void destroyListBox();
|
||||
};
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
|
||||
namespace EE { namespace UI {
|
||||
|
||||
class UIControl;
|
||||
class UINode;
|
||||
|
||||
class EE_API UIEvent {
|
||||
public:
|
||||
@@ -56,15 +56,15 @@ class EE_API UIEvent {
|
||||
NoEvent = eeINDEX_NOT_FOUND
|
||||
};
|
||||
|
||||
UIEvent( UIControl * control, const Uint32& eventType = NoEvent );
|
||||
UIEvent( UINode * control, const Uint32& eventType = NoEvent );
|
||||
|
||||
~UIEvent();
|
||||
|
||||
UIControl * getControl() const;
|
||||
UINode * getControl() const;
|
||||
|
||||
const Uint32& getEventType() const;
|
||||
protected:
|
||||
UIControl * mCtrl;
|
||||
UINode * mCtrl;
|
||||
Uint32 mEventType;
|
||||
};
|
||||
|
||||
|
||||
@@ -6,11 +6,11 @@
|
||||
|
||||
namespace EE { namespace UI {
|
||||
|
||||
class UIControl;
|
||||
class UINode;
|
||||
|
||||
class EE_API UIEventKey : public UIEvent {
|
||||
public:
|
||||
UIEventKey( UIControl * getControl, const Uint32& EventNum, const Uint32& getKeyCode, const Uint16& getChar, const Uint32& getMod );
|
||||
UIEventKey( UINode * getControl, const Uint32& EventNum, const Uint32& getKeyCode, const Uint16& getChar, const Uint32& getMod );
|
||||
|
||||
~UIEventKey();
|
||||
|
||||
|
||||
@@ -6,11 +6,11 @@
|
||||
|
||||
namespace EE { namespace UI {
|
||||
|
||||
class UIControl;
|
||||
class UINode;
|
||||
|
||||
class EE_API UIEventMouse : public UIEvent {
|
||||
public:
|
||||
UIEventMouse( UIControl * getControl, const Uint32& EventNum, const Vector2i& getPosition, const Uint32& getFlags );
|
||||
UIEventMouse( UINode * getControl, const Uint32& EventNum, const Vector2i& getPosition, const Uint32& getFlags );
|
||||
|
||||
~UIEventMouse();
|
||||
|
||||
|
||||
@@ -8,29 +8,27 @@ namespace EE { namespace UI {
|
||||
enum UI_CONTROL_FLAGS_VALUES {
|
||||
UI_CTRL_FLAG_CLOSE = (1<<0),
|
||||
UI_CTRL_FLAG_CLOSE_FO = (1<<1),
|
||||
UI_CTRL_FLAG_ANIM = (1<<2),
|
||||
UI_CTRL_FLAG_MOUSEOVER = (1<<3),
|
||||
UI_CTRL_FLAG_HAS_FOCUS = (1<<4),
|
||||
UI_CTRL_FLAG_SELECTED = (1<<5),
|
||||
UI_CTRL_FLAG_DISABLE_FADE_OUT = (1<<6),
|
||||
UI_CTRL_FLAG_MOUSEOVER_ME_OR_CHILD = (1<<7),
|
||||
UI_CTRL_FLAG_DRAGGING = (1<<8),
|
||||
UI_CTRL_FLAG_DRAGABLE = (1<<9),
|
||||
UI_CTRL_FLAG_WIDGET = (1<<10),
|
||||
UI_CTRL_FLAG_SKIN_OWNER = (1<<11),
|
||||
UI_CTRL_FLAG_TOUCH_DRAGGING = (1<<12),
|
||||
UI_CTRL_FLAG_DISABLED_BY_MODAL_WINDOW = (1<<13),
|
||||
UI_CTRL_FLAG_SELECTING = (1<<14),
|
||||
UI_CTRL_FLAG_ROTATED = (1<<15),
|
||||
UI_CTRL_FLAG_SCALED = (1<<16),
|
||||
UI_CTRL_FLAG_OWNED_BY_WINDOW = (1<<17),
|
||||
UI_CTRL_FLAG_DRAWABLE_OWNER = (1<<18),
|
||||
UI_CTRL_FLAG_REVERSE_DRAW = (1<<19),
|
||||
UI_CTRL_FLAG_FRAME_BUFFER = (1<<20),
|
||||
UI_CTRL_FLAG_NEEDS_REDRAW = (1<<21),
|
||||
UI_CTRL_FLAG_DIRTY_POLY = (1<<22),
|
||||
UI_CTRL_FLAG_WINDOW = (1<<23),
|
||||
UI_CTRL_FLAG_FREE_USE = (1<<31)
|
||||
UI_CTRL_FLAG_MOUSEOVER = (1<<2),
|
||||
UI_CTRL_FLAG_HAS_FOCUS = (1<<3),
|
||||
UI_CTRL_FLAG_SELECTED = (1<<4),
|
||||
UI_CTRL_FLAG_DISABLE_FADE_OUT = (1<<5),
|
||||
UI_CTRL_FLAG_MOUSEOVER_ME_OR_CHILD = (1<<6),
|
||||
UI_CTRL_FLAG_DRAGGING = (1<<7),
|
||||
UI_CTRL_FLAG_WIDGET = (1<<8),
|
||||
UI_CTRL_FLAG_SKIN_OWNER = (1<<9),
|
||||
UI_CTRL_FLAG_TOUCH_DRAGGING = (1<<10),
|
||||
UI_CTRL_FLAG_DISABLED_BY_MODAL_WINDOW = (1<<11),
|
||||
UI_CTRL_FLAG_SELECTING = (1<<12),
|
||||
UI_CTRL_FLAG_ROTATED = (1<<13),
|
||||
UI_CTRL_FLAG_SCALED = (1<<14),
|
||||
UI_CTRL_FLAG_OWNED_BY_WINDOW = (1<<15),
|
||||
UI_CTRL_FLAG_DRAWABLE_OWNER = (1<<16),
|
||||
UI_CTRL_FLAG_REVERSE_DRAW = (1<<17),
|
||||
UI_CTRL_FLAG_FRAME_BUFFER = (1<<18),
|
||||
UI_CTRL_FLAG_NEEDS_REDRAW = (1<<19),
|
||||
UI_CTRL_FLAG_DIRTY_POLY = (1<<20),
|
||||
UI_CTRL_FLAG_WINDOW = (1<<21),
|
||||
UI_CTRL_FLAG_FREE_USE = (1<<22)
|
||||
};
|
||||
|
||||
#define UI_HALIGN_LEFT TEXT_ALIGN_LEFT
|
||||
@@ -71,9 +69,7 @@ enum UI_FLAGS {
|
||||
};
|
||||
|
||||
enum UI_CONTROL_TYPES {
|
||||
UI_TYPE_CONTROL = 0,
|
||||
UI_TYPE_CONTROL_DRAGABLE,
|
||||
UI_TYPE_CONTROL_ANIM,
|
||||
UI_TYPE_NODE = 0,
|
||||
UI_TYPE_WIDGET,
|
||||
UI_TYPE_IMAGE,
|
||||
UI_TYPE_SUBTEXTURE,
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
#ifndef EE_UITUIITEMCONTAINER_HPP
|
||||
#define EE_UITUIITEMCONTAINER_HPP
|
||||
|
||||
#include <eepp/ui/uicontrol.hpp>
|
||||
#include <eepp/ui/uinode.hpp>
|
||||
|
||||
namespace EE { namespace UI {
|
||||
|
||||
template<class TContainer>
|
||||
class UIItemContainer : public UIControl {
|
||||
class UIItemContainer : public UINode {
|
||||
public:
|
||||
UIItemContainer();
|
||||
|
||||
@@ -16,12 +16,12 @@ class UIItemContainer : public UIControl {
|
||||
|
||||
void drawChilds();
|
||||
protected:
|
||||
UIControl * overFind( const Vector2f& Point );
|
||||
UINode * overFind( const Vector2f& Point );
|
||||
};
|
||||
|
||||
template<class TContainer>
|
||||
UIItemContainer<TContainer>::UIItemContainer() :
|
||||
UIControl()
|
||||
UINode()
|
||||
{
|
||||
}
|
||||
|
||||
@@ -54,10 +54,10 @@ void UIItemContainer<TContainer>::drawChilds() {
|
||||
}
|
||||
|
||||
template<class TContainer>
|
||||
UIControl * UIItemContainer<TContainer>::overFind( const Vector2f& Point ) {
|
||||
UINode * UIItemContainer<TContainer>::overFind( const Vector2f& Point ) {
|
||||
TContainer * tParent = reinterpret_cast<TContainer*> ( getParent() );
|
||||
|
||||
UIControl * pOver = NULL;
|
||||
UINode * pOver = NULL;
|
||||
|
||||
if ( mEnabled && mVisible && tParent->mItems.size() ) {
|
||||
updateQuad();
|
||||
@@ -67,7 +67,7 @@ UIControl * UIItemContainer<TContainer>::overFind( const Vector2f& Point ) {
|
||||
|
||||
for ( Uint32 i = tParent->mVisibleFirst; i <= tParent->mVisibleLast; i++ ) {
|
||||
if ( NULL != tParent->mItems[i] ) {
|
||||
UIControl * ChildOver = tParent->mItems[i]->overFind( Point );
|
||||
UINode * ChildOver = tParent->mItems[i]->overFind( Point );
|
||||
|
||||
if ( NULL != ChildOver ) {
|
||||
pOver = ChildOver;
|
||||
@@ -78,7 +78,7 @@ UIControl * UIItemContainer<TContainer>::overFind( const Vector2f& Point ) {
|
||||
}
|
||||
|
||||
if ( NULL == pOver )
|
||||
pOver = const_cast<UIControl *>( reinterpret_cast<const UIControl *>( this ) );
|
||||
pOver = const_cast<UINode *>( reinterpret_cast<const UINode *>( this ) );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef EE_UICUILISTBOX_HPP
|
||||
#define EE_UICUILISTBOX_HPP
|
||||
|
||||
#include <eepp/ui/uicontrolanim.hpp>
|
||||
#include <eepp/ui/uinode.hpp>
|
||||
#include <eepp/ui/uiscrollbar.hpp>
|
||||
#include <eepp/ui/uiitemcontainer.hpp>
|
||||
#include <eepp/ui/uilistboxitem.hpp>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef EE_UICUIMANAGER_H
|
||||
#define EE_UICUIMANAGER_H
|
||||
|
||||
#include <eepp/ui/uicontrol.hpp>
|
||||
#include <eepp/ui/uinode.hpp>
|
||||
#include <eepp/ui/uiwindow.hpp>
|
||||
#include <eepp/window/input.hpp>
|
||||
#include <eepp/window/window.hpp>
|
||||
@@ -23,13 +23,13 @@ class EE_API UIManager {
|
||||
|
||||
UIWindow * getMainControl() const;
|
||||
|
||||
UIControl * getFocusControl() const;
|
||||
UINode * getFocusControl() const;
|
||||
|
||||
void setFocusControl( UIControl * Ctrl );
|
||||
void setFocusControl( UINode * Ctrl );
|
||||
|
||||
UIControl * getOverControl() const;
|
||||
UINode * getOverControl() const;
|
||||
|
||||
void setOverControl( UIControl * Ctrl );
|
||||
void setOverControl( UINode * Ctrl );
|
||||
|
||||
void init( Uint32 Flags = 0, EE::Window::Window * window = NULL );
|
||||
|
||||
@@ -43,7 +43,7 @@ class EE_API UIManager {
|
||||
|
||||
void resizeControl( EE::Window::Window * win );
|
||||
|
||||
void sendMsg( UIControl * Ctrl, const Uint32& Msg, const Uint32& Flags = 0 );
|
||||
void sendMsg( UINode * Ctrl, const Uint32& Msg, const Uint32& Flags = 0 );
|
||||
|
||||
Vector2i getMousePos();
|
||||
|
||||
@@ -53,9 +53,9 @@ class EE_API UIManager {
|
||||
|
||||
const Uint32& getLastPressTrigger() const;
|
||||
|
||||
void clipSmartEnable( UIControl * ctrl, const Int32& x, const Int32& y, const Uint32& Width, const Uint32& Height );
|
||||
void clipSmartEnable( UINode * ctrl, const Int32& x, const Int32& y, const Uint32& Width, const Uint32& Height );
|
||||
|
||||
void clipSmartDisable( UIControl * ctrl );
|
||||
void clipSmartDisable( UINode * ctrl );
|
||||
|
||||
void sendKeyUp( const Uint32& KeyCode, const Uint16& Char, const Uint32& Mod );
|
||||
|
||||
@@ -105,18 +105,18 @@ class EE_API UIManager {
|
||||
|
||||
const Color& getHighlightOverColor() const;
|
||||
|
||||
void sendMouseClick( UIControl * ToCtrl, const Vector2i& Pos, const Uint32 Flags );
|
||||
void sendMouseClick( UINode * ToCtrl, const Vector2i& Pos, const Uint32 Flags );
|
||||
|
||||
void sendMouseUp( UIControl * ToCtrl, const Vector2i& Pos, const Uint32 Flags );
|
||||
void sendMouseUp( UINode * ToCtrl, const Vector2i& Pos, const Uint32 Flags );
|
||||
|
||||
void sendMouseDown( UIControl * ToCtrl, const Vector2i& Pos, const Uint32 Flags );
|
||||
void sendMouseDown( UINode * ToCtrl, const Vector2i& Pos, const Uint32 Flags );
|
||||
|
||||
EE::Window::Window * getWindow() const;
|
||||
|
||||
/** Control where the mouse click started to be down */
|
||||
UIControl * getDownControl() const;
|
||||
UINode * getDownControl() const;
|
||||
|
||||
UIControl * getLossFocusControl() const;
|
||||
UINode * getLossFocusControl() const;
|
||||
|
||||
const bool& isShootingDown() const;
|
||||
|
||||
@@ -134,17 +134,17 @@ class EE_API UIManager {
|
||||
|
||||
void setCursor( EE_CURSOR_TYPE cursor );
|
||||
|
||||
UIWidget * loadLayoutFromFile( const std::string& layoutPath, UIControl * parent = NULL );
|
||||
UIWidget * loadLayoutFromFile( const std::string& layoutPath, UINode * parent = NULL );
|
||||
|
||||
UIWidget * loadLayoutFromString( const std::string& layoutString, UIControl * parent = NULL );
|
||||
UIWidget * loadLayoutFromString( const std::string& layoutString, UINode * parent = NULL );
|
||||
|
||||
UIWidget * loadLayoutFromMemory( const void * buffer, Int32 bufferSize, UIControl * parent = NULL );
|
||||
UIWidget * loadLayoutFromMemory( const void * buffer, Int32 bufferSize, UINode * parent = NULL );
|
||||
|
||||
UIWidget * loadLayoutFromStream( IOStream& stream, UIControl * parent = NULL );
|
||||
UIWidget * loadLayoutFromStream( IOStream& stream, UINode * parent = NULL );
|
||||
|
||||
UIWidget * loadLayoutFromPack( Pack * pack, const std::string& FilePackPath, UIControl * parent = NULL );
|
||||
UIWidget * loadLayoutFromPack( Pack * pack, const std::string& FilePackPath, UINode * parent = NULL );
|
||||
|
||||
UIWidget * loadLayoutNodes( pugi::xml_node node, UIControl * parent );
|
||||
UIWidget * loadLayoutNodes( pugi::xml_node node, UINode * parent );
|
||||
|
||||
void setTranslator( Translator translator );
|
||||
|
||||
@@ -153,18 +153,18 @@ class EE_API UIManager {
|
||||
String getTranslatorString( const std::string& str );
|
||||
|
||||
protected:
|
||||
friend class UIControl;
|
||||
friend class UINode;
|
||||
friend class UIWindow;
|
||||
|
||||
EE::Window::Window *mWindow;
|
||||
Input * mKM;
|
||||
UIWindow * mControl;
|
||||
UIControl * mFocusControl;
|
||||
UIControl * mOverControl;
|
||||
UIControl * mDownControl;
|
||||
UIControl * mLossFocusControl;
|
||||
UINode * mFocusControl;
|
||||
UINode * mOverControl;
|
||||
UINode * mDownControl;
|
||||
UINode * mLossFocusControl;
|
||||
std::list<UIWindow*> mWindowsList;
|
||||
std::list<UIControl*> mCloseList;
|
||||
std::list<UINode*> mCloseList;
|
||||
Clock mClock;
|
||||
|
||||
Time mElapsed;
|
||||
@@ -201,7 +201,7 @@ class EE_API UIManager {
|
||||
|
||||
bool windowExists( UIWindow * win );
|
||||
|
||||
void addToCloseQueue( UIControl * Ctrl );
|
||||
void addToCloseQueue( UINode * Ctrl );
|
||||
|
||||
void checkClose();
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef EE_UICUIMENU_HPP
|
||||
#define EE_UICUIMENU_HPP
|
||||
|
||||
#include <eepp/ui/uicontrolanim.hpp>
|
||||
#include <eepp/ui/uinode.hpp>
|
||||
#include <eepp/ui/uimenuitem.hpp>
|
||||
#include <eepp/ui/uimenucheckbox.hpp>
|
||||
#include <eepp/ui/uimenusubmenu.hpp>
|
||||
@@ -26,7 +26,7 @@ class EE_API UIMenu : public UIWidget {
|
||||
|
||||
Uint32 add( const String& Text, Drawable * Icon = NULL );
|
||||
|
||||
Uint32 add( UIControl * Control );
|
||||
Uint32 add( UINode * Control );
|
||||
|
||||
Uint32 addSeparator();
|
||||
|
||||
@@ -34,23 +34,23 @@ class EE_API UIMenu : public UIWidget {
|
||||
|
||||
Uint32 addSubMenu( const String& Text, Drawable * Icon = NULL, UIMenu * SubMenu = NULL );
|
||||
|
||||
UIControl * getItem( const Uint32& Index );
|
||||
UINode * getItem( const Uint32& Index );
|
||||
|
||||
UIControl * getItem( const String& Text );
|
||||
UINode * getItem( const String& Text );
|
||||
|
||||
Uint32 getItemIndex( UIControl * Item );
|
||||
Uint32 getItemIndex( UINode * Item );
|
||||
|
||||
Uint32 getCount() const;
|
||||
|
||||
void remove( const Uint32& Index );
|
||||
|
||||
void remove( UIControl * Ctrl );
|
||||
void remove( UINode * Ctrl );
|
||||
|
||||
void removeAll();
|
||||
|
||||
void insert( const String& Text, Drawable * Icon, const Uint32& Index );
|
||||
|
||||
void insert( UIControl * Control, const Uint32& Index );
|
||||
void insert( UINode * Control, const Uint32& Index );
|
||||
|
||||
virtual void setTheme( UITheme * Theme );
|
||||
|
||||
@@ -74,12 +74,12 @@ class EE_API UIMenu : public UIWidget {
|
||||
friend class UIMenuCheckBox;
|
||||
friend class UIMenuSubMenu;
|
||||
|
||||
std::deque<UIControl *> mItems;
|
||||
std::deque<UINode *> mItems;
|
||||
UIMenuStyleConfig mStyleConfig;
|
||||
Uint32 mMaxWidth;
|
||||
Uint32 mNextPosY;
|
||||
Uint32 mBiggestIcon;
|
||||
UIControl * mItemSelected;
|
||||
UINode * mItemSelected;
|
||||
Uint32 mItemSelectedIndex;
|
||||
bool mClickHide;
|
||||
Uint32 mLastTickMove;
|
||||
@@ -90,7 +90,7 @@ class EE_API UIMenu : public UIWidget {
|
||||
|
||||
virtual Uint32 onMessage( const UIMessage * Msg );
|
||||
|
||||
void setControlSize( UIControl * Control, const Uint32& position );
|
||||
void setControlSize( UINode * Control, const Uint32& position );
|
||||
|
||||
void resizeControls();
|
||||
|
||||
@@ -106,11 +106,11 @@ class EE_API UIMenu : public UIWidget {
|
||||
|
||||
void onThemeLoaded();
|
||||
|
||||
bool checkControlSize( UIControl * Control, const bool& Resize = true );
|
||||
bool checkControlSize( UINode * Control, const bool& Resize = true );
|
||||
|
||||
bool isSubMenu( UIControl * Ctrl );
|
||||
bool isSubMenu( UINode * Ctrl );
|
||||
|
||||
void setItemSelected( UIControl * Item );
|
||||
void setItemSelected( UINode * Item );
|
||||
|
||||
virtual Uint32 onKeyDown( const UIEventKey& Event );
|
||||
|
||||
@@ -118,7 +118,7 @@ class EE_API UIMenu : public UIWidget {
|
||||
|
||||
void nextSel();
|
||||
|
||||
void trySelect( UIControl * Ctrl, bool Up );
|
||||
void trySelect( UINode * Ctrl, bool Up );
|
||||
};
|
||||
|
||||
}}
|
||||
|
||||
@@ -25,7 +25,7 @@ class EE_API UIMenuSubMenu : public UIMenuItem {
|
||||
|
||||
UIMenu * getSubMenu() const;
|
||||
|
||||
UIControl * getArrow() const;
|
||||
UINode * getArrow() const;
|
||||
|
||||
void showSubMenu();
|
||||
|
||||
@@ -37,7 +37,7 @@ class EE_API UIMenuSubMenu : public UIMenuItem {
|
||||
|
||||
protected:
|
||||
UIMenu * mSubMenu;
|
||||
UIControlAnim * mArrow;
|
||||
UINode * mArrow;
|
||||
Float mTimeOver;
|
||||
Float mMaxTime;
|
||||
Uint32 mCbId;
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
|
||||
namespace EE { namespace UI {
|
||||
|
||||
class UIControl;
|
||||
class UINode;
|
||||
|
||||
class EE_API UIMessage {
|
||||
public:
|
||||
@@ -29,17 +29,17 @@ class EE_API UIMessage {
|
||||
NoMessage = eeINDEX_NOT_FOUND
|
||||
};
|
||||
|
||||
UIMessage( UIControl * Ctrl, const Uint32& getMsg, const Uint32& getFlags = NoMessage );
|
||||
UIMessage( UINode * Ctrl, const Uint32& getMsg, const Uint32& getFlags = NoMessage );
|
||||
|
||||
~UIMessage();
|
||||
|
||||
UIControl * getSender() const;
|
||||
UINode * getSender() const;
|
||||
|
||||
const Uint32& getMsg() const;
|
||||
|
||||
const Uint32& getFlags() const;
|
||||
private:
|
||||
UIControl * mCtrl;
|
||||
UINode * mCtrl;
|
||||
Uint32 mMsg;
|
||||
Uint32 mFlags;
|
||||
};
|
||||
|
||||
572
include/eepp/ui/uinode.hpp
Normal file
572
include/eepp/ui/uinode.hpp
Normal file
@@ -0,0 +1,572 @@
|
||||
#ifndef EE_UIUINODE_HPP
|
||||
#define EE_UIUINODE_HPP
|
||||
|
||||
#include <eepp/ui/base.hpp>
|
||||
#include <eepp/ui/uihelper.hpp>
|
||||
#include <eepp/ui/uibackground.hpp>
|
||||
#include <eepp/ui/uiborder.hpp>
|
||||
#include <eepp/ui/uimessage.hpp>
|
||||
#include <eepp/ui/uievent.hpp>
|
||||
#include <eepp/ui/uieventkey.hpp>
|
||||
#include <eepp/ui/uieventmouse.hpp>
|
||||
#include <eepp/ui/uiskin.hpp>
|
||||
#include <eepp/ui/uiskinstate.hpp>
|
||||
#include <eepp/ui/uiskinsimple.hpp>
|
||||
#include <eepp/ui/uiskincomplex.hpp>
|
||||
#include <eepp/ui/uithememanager.hpp>
|
||||
|
||||
namespace EE { namespace UI {
|
||||
|
||||
class UITheme;
|
||||
class UIWindow;
|
||||
class UIManager;
|
||||
|
||||
class EE_API UINode {
|
||||
public:
|
||||
static UINode * New();
|
||||
|
||||
typedef cb::Callback1<void, const UIEvent*> UIEventCallback;
|
||||
|
||||
UINode();
|
||||
|
||||
virtual ~UINode();
|
||||
|
||||
void screenToControl( Vector2i& position ) const;
|
||||
|
||||
void controlToScreen( Vector2i& position ) const;
|
||||
|
||||
void worldToControl( Vector2i& pos ) const;
|
||||
|
||||
void controlToWorld( Vector2i& pos ) const;
|
||||
|
||||
virtual Uint32 getType() const;
|
||||
|
||||
virtual bool isType( const Uint32& type ) const;
|
||||
|
||||
virtual void messagePost( const UIMessage * Msg );
|
||||
|
||||
UINode * setPosition( const Vector2i& position );
|
||||
|
||||
UINode * setPosition( const Int32& x, const Int32& y );
|
||||
|
||||
void setPixelsPosition( const Vector2i& position );
|
||||
|
||||
void setPixelsPosition( const Int32& x, const Int32& y );
|
||||
|
||||
const Vector2i& getPosition() const;
|
||||
|
||||
const Vector2i& getRealPosition() const;
|
||||
|
||||
virtual UINode * setSize( const Sizei& size );
|
||||
|
||||
UINode * setSize( const Int32& Width, const Int32& Height );
|
||||
|
||||
void setPixelsSize( const Sizei& size );
|
||||
|
||||
void setPixelsSize( const Int32& x, const Int32& y );
|
||||
|
||||
const Sizei& getSize();
|
||||
|
||||
const Sizei& getRealSize();
|
||||
|
||||
Rect getRect() const;
|
||||
|
||||
UINode * setVisible( const bool& visible );
|
||||
|
||||
bool isVisible() const;
|
||||
|
||||
bool isHided() const;
|
||||
|
||||
UINode * setEnabled( const bool& enabled );
|
||||
|
||||
bool isEnabled() const;
|
||||
|
||||
bool isDisabled() const;
|
||||
|
||||
UINode * getParent() const;
|
||||
|
||||
UINode * setParent( UINode * parent );
|
||||
|
||||
void centerHorizontal();
|
||||
|
||||
void centerVertical();
|
||||
|
||||
void center();
|
||||
|
||||
virtual void close();
|
||||
|
||||
virtual void draw();
|
||||
|
||||
virtual void update();
|
||||
|
||||
Uint32 getHorizontalAlign() const;
|
||||
|
||||
UINode * setHorizontalAlign( Uint32 halign );
|
||||
|
||||
Uint32 getVerticalAlign() const;
|
||||
|
||||
UINode * setVerticalAlign( Uint32 valign );
|
||||
|
||||
UINode * setGravity( Uint32 hvalign );
|
||||
|
||||
UIBackground * setBackgroundFillEnabled( bool enabled );
|
||||
|
||||
UIBorder * setBorderEnabled( bool enabled );
|
||||
|
||||
UINode * getNextControl() const;
|
||||
|
||||
UINode * getPrevControl() const;
|
||||
|
||||
UINode * getNextControlLoop() const;
|
||||
|
||||
UINode * setData( const UintPtr& data );
|
||||
|
||||
const UintPtr& getData() const;
|
||||
|
||||
UINode * childGetAt( Vector2i CtrlPos, unsigned int RecursiveLevel = 0 );
|
||||
|
||||
const Uint32& getFlags() const;
|
||||
|
||||
virtual UINode * setFlags( const Uint32& flags );
|
||||
|
||||
virtual UINode * unsetFlags( const Uint32& flags );
|
||||
|
||||
virtual UINode * resetFlags( Uint32 newFlags = 0 );
|
||||
|
||||
UINode * setBlendMode( const BlendMode& blend );
|
||||
|
||||
BlendMode getBlendMode();
|
||||
|
||||
void toFront();
|
||||
|
||||
void toBack();
|
||||
|
||||
void toPosition( const Uint32& position );
|
||||
|
||||
const Uint32& getControlFlags() const;
|
||||
|
||||
/** Use it at your own risk */
|
||||
void setControlFlags( const Uint32& flags );
|
||||
|
||||
Uint32 isWidget();
|
||||
|
||||
Uint32 isWindow();
|
||||
|
||||
Uint32 isClipped();
|
||||
|
||||
Uint32 isRotated();
|
||||
|
||||
Uint32 isScaled();
|
||||
|
||||
Uint32 isFrameBuffer();
|
||||
|
||||
bool isMeOrParentTreeRotated();
|
||||
|
||||
bool isMeOrParentTreeScaled();
|
||||
|
||||
bool isMeOrParentTreeScaledOrRotated();
|
||||
|
||||
bool isMeOrParentTreeScaledOrRotatedOrFrameBuffer();
|
||||
|
||||
Uint32 addEventListener( const Uint32& EventType, const UIEventCallback& Callback );
|
||||
|
||||
void removeEventListener( const Uint32& CallbackId );
|
||||
|
||||
UIBackground * getBackground();
|
||||
|
||||
UIBorder * getBorder();
|
||||
|
||||
void setThemeByName( const std::string& Theme );
|
||||
|
||||
virtual void setTheme( UITheme * Theme );
|
||||
|
||||
virtual UINode * setThemeSkin( UITheme * Theme, const std::string& skinName );
|
||||
|
||||
virtual UINode * setThemeSkin( const std::string& skinName );
|
||||
|
||||
void setThemeToChilds( UITheme * Theme );
|
||||
|
||||
UISkin * getSkin();
|
||||
|
||||
virtual UINode * setSkin( const UISkin& Skin );
|
||||
|
||||
UINode * setSkin( UISkin * skin );
|
||||
|
||||
void removeSkin();
|
||||
|
||||
UINode * getFirstChild() const;
|
||||
|
||||
UINode * getLastChild() const;
|
||||
|
||||
bool isMouseOver();
|
||||
|
||||
bool isMouseOverMeOrChilds();
|
||||
|
||||
Polygon2f& getPolygon();
|
||||
|
||||
const Vector2f& getPolygonCenter() const;
|
||||
|
||||
void setSkinState( const Uint32& State );
|
||||
|
||||
bool hasFocus() const;
|
||||
|
||||
virtual void setFocus();
|
||||
|
||||
bool isParentOf( UINode * Ctrl );
|
||||
|
||||
void sendEvent( const UIEvent * Event );
|
||||
|
||||
void sendMouseEvent( const Uint32& Event, const Vector2i& position, const Uint32& flags );
|
||||
|
||||
void sendCommonEvent( const Uint32& Event );
|
||||
|
||||
Sizei getSkinSize();
|
||||
|
||||
UINode * getNextWidget();
|
||||
|
||||
void applyDefaultTheme();
|
||||
|
||||
Rect getScreenRect();
|
||||
|
||||
void childsCloseAll();
|
||||
|
||||
std::string getId() const;
|
||||
|
||||
UINode * setId( const std::string & id );
|
||||
|
||||
Uint32 getIdHash() const;
|
||||
|
||||
UINode * getWindowContainer();
|
||||
|
||||
UINode * find( const std::string& id );
|
||||
|
||||
template<typename T>
|
||||
T * find( const std::string& id )
|
||||
{
|
||||
return reinterpret_cast<T*>( find( id ) );
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T * bind( const std::string& id, T*& ctrl )
|
||||
{
|
||||
ctrl = find<T>( id );
|
||||
return ctrl;
|
||||
}
|
||||
|
||||
bool isReverseDraw() const;
|
||||
|
||||
void setReverseDraw( bool reverseDraw );
|
||||
|
||||
UIWindow * getOwnerWindow();
|
||||
|
||||
void invalidateDraw();
|
||||
|
||||
void setClipEnabled();
|
||||
|
||||
void setClipDisabled();
|
||||
|
||||
bool isDragging() const;
|
||||
|
||||
void setDragging( const bool& dragging );
|
||||
|
||||
const Vector2i& getDragPoint() const;
|
||||
|
||||
void setDragPoint( const Vector2i& Point );
|
||||
|
||||
bool isDragEnabled() const;
|
||||
|
||||
void setDragEnabled( const bool& enable );
|
||||
|
||||
void setDragButton( const Uint32& Button );
|
||||
|
||||
const Uint32& getDragButton() const;
|
||||
|
||||
const Float& getRotation() const;
|
||||
|
||||
void setRotation( const Float& angle );
|
||||
|
||||
void setRotation( const Float& angle, const OriginPoint& center );
|
||||
|
||||
const OriginPoint& getRotationOriginPoint() const;
|
||||
|
||||
void setRotationOriginPoint( const OriginPoint& center );
|
||||
|
||||
Vector2f getRotationCenter();
|
||||
|
||||
const Vector2f& getScale() const;
|
||||
|
||||
void setScale( const Vector2f& scale );
|
||||
|
||||
void setScale( const Vector2f& scale, const OriginPoint& center );
|
||||
|
||||
void setScale( const Float& scale , const OriginPoint & center = OriginPoint::OriginCenter );
|
||||
|
||||
const OriginPoint& getScaleOriginPoint() const;
|
||||
|
||||
void setScaleOriginPoint( const OriginPoint& center );
|
||||
|
||||
Vector2f getScaleCenter();
|
||||
|
||||
const Float& getAlpha() const;
|
||||
|
||||
virtual void setAlpha( const Float& alpha );
|
||||
|
||||
virtual void setChildsAlpha( const Float& alpha );
|
||||
|
||||
bool isAnimating();
|
||||
|
||||
Interpolation1d * startAlphaAnim( const Float& From, const Float& To, const Time& TotalTime, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear, Interpolation1d::OnPathEndCallback PathEndCallback = Interpolation1d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startScaleAnim( const Vector2f& From, const Vector2f& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startScaleAnim( const Float& From, const Float& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startTranslation( const Vector2i& From, const Vector2i& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation1d * startRotation( const Float& From, const Float& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation1d::OnPathEndCallback PathEndCallback = Interpolation1d::OnPathEndCallback() );
|
||||
|
||||
Interpolation1d * startAlphaAnim( const Float& To, const Time& TotalTime, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear, Interpolation1d::OnPathEndCallback PathEndCallback = Interpolation1d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startScaleAnim( const Vector2f& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startScaleAnim( const Float& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation2d * startTranslation( const Vector2i& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation2d::OnPathEndCallback PathEndCallback = Interpolation2d::OnPathEndCallback() );
|
||||
|
||||
Interpolation1d * startRotation( const Float& To, const Time& TotalTime, const Ease::Interpolation& type = Ease::Linear, Interpolation1d::OnPathEndCallback PathEndCallback = Interpolation1d::OnPathEndCallback() );
|
||||
|
||||
Interpolation1d * createFadeIn( const Time& Time, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear );
|
||||
|
||||
Interpolation1d * createFadeOut( const Time& Time, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear );
|
||||
|
||||
Interpolation1d * closeFadeOut( const Time& Time, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear );
|
||||
|
||||
Interpolation1d * disableFadeOut( const Time & Time, const bool& alphaChilds = true, const Ease::Interpolation& type = Ease::Linear );
|
||||
|
||||
Interpolation1d * getRotationInterpolation();
|
||||
|
||||
Interpolation2d * getScaleInterpolation();
|
||||
|
||||
Interpolation1d * getAlphaInterpolation();
|
||||
|
||||
Interpolation2d * getTranslationInterpolation();
|
||||
|
||||
bool isFadingOut();
|
||||
protected:
|
||||
typedef std::map< Uint32, std::map<Uint32, UIEventCallback> > UIEventsMap;
|
||||
friend class UIManager;
|
||||
friend class UIWindow;
|
||||
|
||||
std::string mId;
|
||||
Uint32 mIdHash;
|
||||
Vector2i mPos;
|
||||
Vector2i mRealPos;
|
||||
Vector2i mScreenPos;
|
||||
Vector2f mScreenPosf;
|
||||
Sizei mSize;
|
||||
Sizei mRealSize;
|
||||
|
||||
Uint32 mFlags;
|
||||
UintPtr mData;
|
||||
|
||||
UINode * mParentCtrl;
|
||||
UIWindow * mParentWindowCtrl;
|
||||
UINode * mChild; //! Pointer to the first child of the control
|
||||
UINode * mChildLast; //! Pointer to the last child added
|
||||
UINode * mNext; //! Pointer to the next child of the father
|
||||
UINode * mPrev; //! Pointer to the prev child of the father
|
||||
UISkinState * mSkinState;
|
||||
|
||||
UIBackground * mBackground;
|
||||
UIBorder * mBorder;
|
||||
|
||||
Uint32 mControlFlags;
|
||||
BlendMode mBlend;
|
||||
Uint16 mNumCallBacks;
|
||||
|
||||
Polygon2f mPoly;
|
||||
Vector2f mCenter;
|
||||
|
||||
UIEventsMap mEvents;
|
||||
|
||||
bool mVisible;
|
||||
bool mEnabled;
|
||||
|
||||
Vector2i mDragPoint;
|
||||
Uint32 mDragButton;
|
||||
|
||||
Float mAngle;
|
||||
OriginPoint mRotationOriginPoint;
|
||||
Vector2f mScale;
|
||||
OriginPoint mScaleOriginPoint;
|
||||
Float mAlpha;
|
||||
|
||||
Interpolation1d * mAngleAnim;
|
||||
Interpolation2d * mScaleAnim;
|
||||
Interpolation1d * mAlphaAnim;
|
||||
Interpolation2d * mMoveAnim;
|
||||
|
||||
virtual Uint32 onMessage( const UIMessage * Msg );
|
||||
|
||||
virtual Uint32 onKeyDown( const UIEventKey& Event );
|
||||
|
||||
virtual Uint32 onKeyUp( const UIEventKey& Event );
|
||||
|
||||
virtual Uint32 onMouseMove( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onMouseDown( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onMouseClick( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onMouseDoubleClick( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onMouseUp( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onMouseEnter( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onMouseExit( const Vector2i& position, const Uint32 flags );
|
||||
|
||||
virtual Uint32 onFocus();
|
||||
|
||||
virtual Uint32 onFocusLoss();
|
||||
|
||||
virtual void onClose();
|
||||
|
||||
virtual Uint32 onValueChange();
|
||||
|
||||
virtual void onVisibilityChange();
|
||||
|
||||
virtual void onEnabledChange();
|
||||
|
||||
virtual void onPositionChange();
|
||||
|
||||
virtual void onSizeChange();
|
||||
|
||||
virtual void onParentSizeChange( const Vector2i& SizeChange );
|
||||
|
||||
virtual void onStateChange();
|
||||
|
||||
virtual void onParentChange();
|
||||
|
||||
virtual void onAlignChange();
|
||||
|
||||
virtual void onWidgetFocusLoss();
|
||||
|
||||
virtual void drawSkin();
|
||||
|
||||
virtual void drawBackground();
|
||||
|
||||
virtual void drawBorder();
|
||||
|
||||
virtual void updateQuad();
|
||||
|
||||
virtual void updateCenter();
|
||||
|
||||
virtual void matrixSet();
|
||||
|
||||
virtual void matrixUnset();
|
||||
|
||||
virtual void drawChilds();
|
||||
|
||||
virtual void onThemeLoaded();
|
||||
|
||||
virtual void onChildCountChange();
|
||||
|
||||
virtual void onAngleChange();
|
||||
|
||||
virtual void onScaleChange();
|
||||
|
||||
virtual void onAlphaChange();
|
||||
|
||||
virtual UINode * overFind( const Vector2f& Point );
|
||||
|
||||
virtual void onParentWindowControlChange();
|
||||
|
||||
virtual void clipMe();
|
||||
|
||||
virtual Uint32 onDrag( const Vector2i& position );
|
||||
|
||||
virtual Uint32 onDragStart( const Vector2i& position );
|
||||
|
||||
virtual Uint32 onDragStop( const Vector2i& position );
|
||||
|
||||
void checkClose();
|
||||
|
||||
virtual void internalDraw();
|
||||
|
||||
void childDeleteAll();
|
||||
|
||||
void childAdd( UINode * ChildCtrl );
|
||||
|
||||
void childAddAt( UINode * ChildCtrl, Uint32 position );
|
||||
|
||||
void childRemove( UINode * ChildCtrl );
|
||||
|
||||
bool isChild( UINode * ChildCtrl ) const;
|
||||
|
||||
bool inParentTreeOf( UINode * Child ) const;
|
||||
|
||||
Uint32 childCount() const;
|
||||
|
||||
UINode * childAt( Uint32 Index ) const;
|
||||
|
||||
UINode * childPrev( UINode * Ctrl, bool Loop = false ) const;
|
||||
|
||||
UINode * childNext( UINode * Ctrl, bool Loop = false ) const;
|
||||
|
||||
virtual void clipDisable();
|
||||
|
||||
void setPrevSkinState();
|
||||
|
||||
virtual void updateScreenPos();
|
||||
|
||||
void updateChildsScreenPos();
|
||||
|
||||
void writeCtrlFlag( const Uint32& Flag, const Uint32& Val );
|
||||
|
||||
void writeFlag( const Uint32& Flag, const Uint32& Val );
|
||||
|
||||
void sendParentSizeChange( const Vector2i& SizeChange );
|
||||
|
||||
Time getElapsed();
|
||||
|
||||
Rect makePadding( bool PadLeft = true, bool PadRight = true, bool PadTop = true, bool PadBottom = true, bool SkipFlags = false );
|
||||
|
||||
Sizei getSkinSize( UISkin * Skin, const Uint32& State = UISkinState::StateNormal );
|
||||
|
||||
Rectf getRectf();
|
||||
|
||||
void drawHighlightFocus();
|
||||
|
||||
void drawOverControl();
|
||||
|
||||
void drawDebugData();
|
||||
|
||||
void drawBox();
|
||||
|
||||
void setInternalPosition( const Vector2i& Pos );
|
||||
|
||||
void setInternalSize( const Sizei& size );
|
||||
|
||||
void setInternalWidth( const Int32& width );
|
||||
|
||||
void setInternalHeight( const Int32& height );
|
||||
|
||||
void setInternalPixelsSize( const Sizei& size );
|
||||
|
||||
void setInternalPixelsWidth( const Int32& width );
|
||||
|
||||
void setInternalPixelsHeight( const Int32& height );
|
||||
|
||||
Color getColor( const Color& Col );
|
||||
|
||||
UINode * findIdHash( const Uint32& idHash );
|
||||
|
||||
UIWindow * getParentWindow();
|
||||
|
||||
void updateOriginPoint();
|
||||
};
|
||||
|
||||
}}
|
||||
|
||||
#endif
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef EE_UICPROGRESSBAR_HPP
|
||||
#define EE_UICPROGRESSBAR_HPP
|
||||
|
||||
#include <eepp/ui/uicontrolanim.hpp>
|
||||
#include <eepp/ui/uinode.hpp>
|
||||
#include <eepp/ui/uitextview.hpp>
|
||||
#include <eepp/graphics/scrollparallax.hpp>
|
||||
|
||||
|
||||
@@ -24,9 +24,9 @@ class EE_API UIRadioButton : public UITextView {
|
||||
|
||||
void setActive( const bool& active );
|
||||
|
||||
UIControlAnim * getActiveButton() const;
|
||||
UINode * getActiveButton() const;
|
||||
|
||||
UIControlAnim * getInactiveButton() const;
|
||||
UINode * getInactiveButton() const;
|
||||
|
||||
Int32 getTextSeparation() const;
|
||||
|
||||
@@ -34,8 +34,8 @@ class EE_API UIRadioButton : public UITextView {
|
||||
|
||||
virtual void loadFromXmlNode( const pugi::xml_node& node );
|
||||
protected:
|
||||
UIControlAnim * mActiveButton;
|
||||
UIControlAnim * mInactiveButton;
|
||||
UINode * mActiveButton;
|
||||
UINode * mInactiveButton;
|
||||
bool mActive;
|
||||
Uint32 mLastTick;
|
||||
Int32 mTextSeparation;
|
||||
|
||||
@@ -51,13 +51,13 @@ class EE_API UIScrollBar : public UIWidget {
|
||||
|
||||
UISlider * getSlider() const;
|
||||
|
||||
UIControlAnim * getButtonUp() const;
|
||||
UINode * getButtonUp() const;
|
||||
|
||||
UIControlAnim * getButtonDown() const;
|
||||
UINode * getButtonDown() const;
|
||||
|
||||
UI_ORIENTATION getOrientation() const;
|
||||
|
||||
UIControl * setOrientation( const UI_ORIENTATION & orientation );
|
||||
UINode * setOrientation( const UI_ORIENTATION & orientation );
|
||||
|
||||
ScrollBarType getScrollBarType() const;
|
||||
|
||||
@@ -72,8 +72,8 @@ class EE_API UIScrollBar : public UIWidget {
|
||||
protected:
|
||||
ScrollBarType mScrollBarType;
|
||||
UISlider * mSlider;
|
||||
UIControlAnim * mBtnUp;
|
||||
UIControlAnim * mBtnDown;
|
||||
UINode * mBtnUp;
|
||||
UINode * mBtnDown;
|
||||
|
||||
virtual void onSizeChange();
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ class EE_API UIScrollView : public UITouchDragableWidget {
|
||||
|
||||
UIScrollBar * getHorizontalScrollBar() const;
|
||||
|
||||
UIControlAnim * getContainer() const;
|
||||
UINode * getContainer() const;
|
||||
|
||||
virtual void loadFromXmlNode( const pugi::xml_node& node );
|
||||
protected:
|
||||
@@ -47,8 +47,8 @@ class EE_API UIScrollView : public UITouchDragableWidget {
|
||||
UI_SCROLLBAR_MODE mHScrollMode;
|
||||
UIScrollBar * mVScroll;
|
||||
UIScrollBar * mHScroll;
|
||||
UIControlAnim * mContainer;
|
||||
UIControl * mScrollView;
|
||||
UINode * mContainer;
|
||||
UINode * mScrollView;
|
||||
Uint32 mSizeChangeCb;
|
||||
|
||||
virtual void onSizeChange();
|
||||
|
||||
@@ -37,7 +37,7 @@ class EE_API UISkinState {
|
||||
|
||||
const Uint32& getPrevState() const;
|
||||
protected:
|
||||
friend class UIControl;
|
||||
friend class UINode;
|
||||
|
||||
UISkin * mSkin;
|
||||
Uint32 mCurState;
|
||||
|
||||
@@ -40,9 +40,9 @@ class EE_API UISlider : public UIWidget {
|
||||
|
||||
virtual void update();
|
||||
|
||||
UIControl * getBackSlider() const;
|
||||
UINode * getBackSlider() const;
|
||||
|
||||
UIDragableControl * getSliderButton() const;
|
||||
UINode * getSliderButton() const;
|
||||
|
||||
void adjustChilds();
|
||||
|
||||
@@ -70,7 +70,7 @@ class EE_API UISlider : public UIWidget {
|
||||
|
||||
UI_ORIENTATION mOrientation;
|
||||
UISliderStyleConfig mStyleConfig;
|
||||
UIControlAnim * mBackSlider;
|
||||
UINode * mBackSlider;
|
||||
Private::UISliderButton * mSlider;
|
||||
Float mMinValue;
|
||||
Float mMaxValue;
|
||||
|
||||
@@ -46,9 +46,9 @@ class EE_API UISpinBox : public UIWidget {
|
||||
|
||||
virtual void update();
|
||||
|
||||
UIControlAnim * getButtonPushUp() const;
|
||||
UINode * getButtonPushUp() const;
|
||||
|
||||
UIControlAnim * getButtonPushDown() const;
|
||||
UINode * getButtonPushDown() const;
|
||||
|
||||
UITextInput * getTextInput() const;
|
||||
|
||||
@@ -59,8 +59,8 @@ class EE_API UISpinBox : public UIWidget {
|
||||
virtual void loadFromXmlNode( const pugi::xml_node& node );
|
||||
protected:
|
||||
UITextInput * mInput;
|
||||
UIControlAnim * mPushUp;
|
||||
UIControlAnim * mPushDown;
|
||||
UINode * mPushUp;
|
||||
UINode * mPushDown;
|
||||
Float mMinValue;
|
||||
Float mMaxValue;
|
||||
Float mValue;
|
||||
|
||||
@@ -13,9 +13,9 @@ class EE_API UITab : public UISelectButton {
|
||||
|
||||
UITab();
|
||||
|
||||
UIControl * getControlOwned() const;
|
||||
UINode * getControlOwned() const;
|
||||
|
||||
void setControlOwned( UIControl * controlOwned );
|
||||
void setControlOwned( UINode * controlOwned );
|
||||
|
||||
virtual ~UITab();
|
||||
|
||||
@@ -33,7 +33,7 @@ class EE_API UITab : public UISelectButton {
|
||||
|
||||
virtual void loadFromXmlNode( const pugi::xml_node& node );
|
||||
protected:
|
||||
UIControl * mControlOwned;
|
||||
UINode * mControlOwned;
|
||||
std::string mOwnedName;
|
||||
|
||||
virtual Uint32 onMouseClick( const Vector2i &position, const Uint32 flags );
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef EE_UICUIGENERICGRID_HPP
|
||||
#define EE_UICUIGENERICGRID_HPP
|
||||
|
||||
#include <eepp/ui/uicontrolanim.hpp>
|
||||
#include <eepp/ui/uinode.hpp>
|
||||
#include <eepp/ui/uitablecell.hpp>
|
||||
#include <eepp/ui/uiscrollbar.hpp>
|
||||
#include <eepp/ui/uiitemcontainer.hpp>
|
||||
|
||||
@@ -18,9 +18,9 @@ class EE_API UITableCell : public UIWidget {
|
||||
|
||||
virtual void setTheme( UITheme * Theme );
|
||||
|
||||
void setCell( const Uint32& CollumnIndex, UIControl * Ctrl );
|
||||
void setCell( const Uint32& CollumnIndex, UINode * Ctrl );
|
||||
|
||||
UIControl * getCell( const Uint32& CollumnIndex ) const;
|
||||
UINode * getCell( const Uint32& CollumnIndex ) const;
|
||||
|
||||
virtual void update();
|
||||
|
||||
@@ -35,7 +35,7 @@ class EE_API UITableCell : public UIWidget {
|
||||
friend class UIItemContainer<UITable>;
|
||||
friend class UITable;
|
||||
|
||||
std::vector<UIControl*> mCells;
|
||||
std::vector<UINode*> mCells;
|
||||
|
||||
UITable * gridParent() const;
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ class EE_API UITabWidget : public UIWidget {
|
||||
|
||||
virtual bool isType( const Uint32& type ) const;
|
||||
|
||||
UITabWidget * add( const String& Text, UIControl * CtrlOwned, Drawable * Icon = NULL );
|
||||
UITabWidget * add( const String& Text, UINode * CtrlOwned, Drawable * Icon = NULL );
|
||||
|
||||
UITabWidget * add( UITab * Tab );
|
||||
|
||||
@@ -37,7 +37,7 @@ class EE_API UITabWidget : public UIWidget {
|
||||
|
||||
void removeAll();
|
||||
|
||||
void insert( const String& Text, UIControl * CtrlOwned, Drawable * Icon, const Uint32& Index );
|
||||
void insert( const String& Text, UINode * CtrlOwned, Drawable * Icon, const Uint32& Index );
|
||||
|
||||
void insert( UITab * Tab, const Uint32& Index );
|
||||
|
||||
@@ -148,7 +148,7 @@ class EE_API UITabWidget : public UIWidget {
|
||||
|
||||
void onThemeLoaded();
|
||||
|
||||
UITab * createTab( const String& Text, UIControl * CtrlOwned, Drawable * Icon );
|
||||
UITab * createTab( const String& Text, UINode * CtrlOwned, Drawable * Icon );
|
||||
|
||||
virtual void onSizeChange();
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef EE_UICUITEXTEDIT_HPP
|
||||
#define EE_UICUITEXTEDIT_HPP
|
||||
|
||||
#include <eepp/ui/uicontrolanim.hpp>
|
||||
#include <eepp/ui/uinode.hpp>
|
||||
#include <eepp/ui/uitextinput.hpp>
|
||||
#include <eepp/ui/uiscrollbar.hpp>
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef EE_UICUITEXTINPUT_H
|
||||
#define EE_UICUITEXTINPUT_H
|
||||
|
||||
#include <eepp/ui/uicontrolanim.hpp>
|
||||
#include <eepp/ui/uinode.hpp>
|
||||
#include <eepp/ui/uitextview.hpp>
|
||||
#include <eepp/window/inputtextbuffer.hpp>
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
namespace EE { namespace UI {
|
||||
|
||||
class UIControl;
|
||||
class UINode;
|
||||
|
||||
class EE_API UIThemeManager : public ResourceManager<UITheme> {
|
||||
SINGLETON_DECLARE_HEADERS(UIThemeManager)
|
||||
@@ -28,7 +28,7 @@ class EE_API UIThemeManager : public ResourceManager<UITheme> {
|
||||
|
||||
UITheme * getDefaultTheme() const;
|
||||
|
||||
void applyDefaultTheme( UIControl * Control );
|
||||
void applyDefaultTheme( UINode * Control );
|
||||
|
||||
void setAutoApplyDefaultTheme( const bool& apply );
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef EE_UICUITOOLTIP_HPP
|
||||
#define EE_UICUITOOLTIP_HPP
|
||||
|
||||
#include <eepp/ui/uicontrolanim.hpp>
|
||||
#include <eepp/ui/uinode.hpp>
|
||||
|
||||
namespace EE { namespace Graphics {
|
||||
class Text;
|
||||
@@ -9,7 +9,7 @@ class Text;
|
||||
|
||||
namespace EE { namespace UI {
|
||||
|
||||
class EE_API UITooltip : public UIControlAnim {
|
||||
class EE_API UITooltip : public UINode {
|
||||
public:
|
||||
static UITooltip * New();
|
||||
|
||||
@@ -71,9 +71,9 @@ class EE_API UITooltip : public UIControlAnim {
|
||||
|
||||
const Time & getTooltipTime() const;
|
||||
|
||||
UIControl * getTooltipOf() const;
|
||||
UINode * getTooltipOf() const;
|
||||
|
||||
void setTooltipOf(UIControl * tooltipOf);
|
||||
void setTooltipOf(UINode * tooltipOf);
|
||||
|
||||
UITooltipStyleConfig getStyleConfig() const;
|
||||
|
||||
@@ -84,7 +84,7 @@ class EE_API UITooltip : public UIControlAnim {
|
||||
Vector2f mAlignOffset;
|
||||
Rect mRealPadding;
|
||||
Time mTooltipTime;
|
||||
UIControl * mTooltipOf;
|
||||
UINode * mTooltipOf;
|
||||
|
||||
virtual void onSizeChange();
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef EE_UIUIWIDGET_HPP
|
||||
#define EE_UIUIWIDGET_HPP
|
||||
|
||||
#include <eepp/ui/uicontrolanim.hpp>
|
||||
#include <eepp/ui/uinode.hpp>
|
||||
#include <eepp/ui/uitooltip.hpp>
|
||||
|
||||
namespace pugi {
|
||||
@@ -10,7 +10,7 @@ class xml_node;
|
||||
|
||||
namespace EE { namespace UI {
|
||||
|
||||
class EE_API UIWidget : public UIControlAnim {
|
||||
class EE_API UIWidget : public UINode {
|
||||
public:
|
||||
static UIWidget * New();
|
||||
|
||||
@@ -24,21 +24,21 @@ class EE_API UIWidget : public UIControlAnim {
|
||||
|
||||
virtual void update();
|
||||
|
||||
virtual UIControl * setSize( const Sizei& size );
|
||||
virtual UINode * setSize( const Sizei& size );
|
||||
|
||||
virtual UIControl * setFlags( const Uint32& flags );
|
||||
virtual UINode * setFlags( const Uint32& flags );
|
||||
|
||||
virtual UIControl * unsetFlags( const Uint32& flags );
|
||||
virtual UINode * unsetFlags( const Uint32& flags );
|
||||
|
||||
virtual UIWidget * setAnchors( const Uint32& flags );
|
||||
|
||||
virtual void setTheme( UITheme * Theme );
|
||||
|
||||
virtual UIControl * setThemeSkin( const std::string& skinName );
|
||||
virtual UINode * setThemeSkin( const std::string& skinName );
|
||||
|
||||
virtual UIControl * setThemeSkin( UITheme * Theme, const std::string& skinName );
|
||||
virtual UINode * setThemeSkin( UITheme * Theme, const std::string& skinName );
|
||||
|
||||
UIControl * setSize( const Int32& Width, const Int32& Height );
|
||||
UINode * setSize( const Int32& Width, const Int32& Height );
|
||||
|
||||
const Sizei& getSize();
|
||||
|
||||
|
||||
@@ -33,9 +33,9 @@ class EE_API UIWindow : public UIWidget {
|
||||
|
||||
virtual bool isType( const Uint32& type ) const;
|
||||
|
||||
virtual UIControl * setSize( const Sizei& size );
|
||||
virtual UINode * setSize( const Sizei& size );
|
||||
|
||||
UIControl * setSize( const Int32& Width, const Int32& Height );
|
||||
UINode * setSize( const Int32& Width, const Int32& Height );
|
||||
|
||||
UIWindow * setSizeWithDecoration( const Int32& Width, const Int32& Height );
|
||||
|
||||
@@ -49,11 +49,11 @@ class EE_API UIWindow : public UIWidget {
|
||||
|
||||
UIWidget * getContainer() const;
|
||||
|
||||
UIControlAnim * getButtonClose() const;
|
||||
UINode * getButtonClose() const;
|
||||
|
||||
UIControlAnim * getButtonMaximize() const;
|
||||
UINode * getButtonMaximize() const;
|
||||
|
||||
UIControlAnim * getButtonMinimize() const;
|
||||
UINode * getButtonMinimize() const;
|
||||
|
||||
virtual bool show();
|
||||
|
||||
@@ -150,15 +150,15 @@ class EE_API UIWindow : public UIWidget {
|
||||
|
||||
FrameBuffer * mFrameBuffer;
|
||||
UIWindowStyleConfig mStyleConfig;
|
||||
UIControlAnim * mWindowDecoration;
|
||||
UIControlAnim * mBorderLeft;
|
||||
UIControlAnim * mBorderRight;
|
||||
UIControlAnim * mBorderBottom;
|
||||
UINode * mWindowDecoration;
|
||||
UINode * mBorderLeft;
|
||||
UINode * mBorderRight;
|
||||
UINode * mBorderBottom;
|
||||
UIWidget * mContainer;
|
||||
|
||||
UIControlAnim * mButtonClose;
|
||||
UIControlAnim * mButtonMinimize;
|
||||
UIControlAnim * mButtonMaximize;
|
||||
UINode * mButtonClose;
|
||||
UINode * mButtonMinimize;
|
||||
UINode * mButtonMaximize;
|
||||
UITextView * mTitle;
|
||||
|
||||
UIWidget * mModalCtrl;
|
||||
@@ -199,7 +199,7 @@ class EE_API UIWindow : public UIWidget {
|
||||
|
||||
void doResize( const UIMessage * Msg );
|
||||
|
||||
void decideResizeType( UIControl * Control );
|
||||
void decideResizeType( UINode * Control );
|
||||
|
||||
void tryResize( const UI_RESIZE_TYPE& getType );
|
||||
|
||||
|
||||
@@ -56,7 +56,7 @@ class EE_API UIWinMenu : public UIWidget {
|
||||
|
||||
UIPopUpMenu * getMenuFromButton( UISelectButton * Button );
|
||||
|
||||
bool isPopUpMenuChild( UIControl * Ctrl );
|
||||
bool isPopUpMenuChild( UINode * Ctrl );
|
||||
|
||||
void onMenuFocusLoss( const UIEvent * Event );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user