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Added NodeAttribute, now UIWidgets can setAttribute from attribute name and value.
--HG-- branch : dev
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@@ -216,6 +216,7 @@
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../../include/eepp/scene/keyevent.hpp
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../../include/eepp/scene/mouseevent.hpp
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../../include/eepp/scene/node.hpp
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../../include/eepp/scene/nodeattribute.hpp
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../../include/eepp/scene/nodemessage.hpp
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../../include/eepp/scene/scenemanager.hpp
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../../include/eepp/scene/scenenode.hpp
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@@ -625,6 +626,7 @@
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../../src/eepp/scene/keyevent.cpp
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../../src/eepp/scene/mouseevent.cpp
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../../src/eepp/scene/node.cpp
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../../src/eepp/scene/nodeattribute.cpp
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../../src/eepp/scene/nodemessage.cpp
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../../src/eepp/scene/scenemanager.cpp
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../../src/eepp/scene/scenenode.cpp
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