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Fixed blend func on OpenGL ES.
--HG-- branch : dev
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@@ -950,7 +950,7 @@ void EETest::createDecoratedWindow() {
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if ( "Hide Border" == txt ) {
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win->setWinFlags( win->getWinFlags() | UI_WIN_NO_BORDER );
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menuItem->setText( "Show Border" );
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} else if ( "Show Border" ) {
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} else if ( "Show Border" == txt ) {
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win->setWinFlags( win->getWinFlags() & ~UI_WIN_NO_BORDER );
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menuItem->setText( "Hide Border" );
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} else if ( "Close" == txt ) {
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