Fix background draw in atomic boxes.

Fix in selector parser.
This commit is contained in:
Martín Lucas Golini
2026-05-25 01:49:04 -03:00
parent fa537eaaaa
commit b36ef2cf85
9 changed files with 159 additions and 23 deletions

View File

@@ -2390,6 +2390,76 @@ UTEST( UIBackground, imageAtlasPositioning ) {
Engine::destroySingleton();
}
UTEST( UIBackground, inlineSpanColorRendersBehindBackgroundImage ) {
auto win = Engine::instance()->createWindow(
WindowSettings( 320, 160, "Inline Background Color Test", WindowStyle::Default,
WindowBackend::Default, 32, {}, 1, false, true ),
ContextSettings( false, 0, 0, GLv_default, true, false ) );
FileSystem::changeWorkingDirectory( Sys::getProcessPath() );
UI::UISceneNode* sceneNode = init_test_inline_block();
sceneNode->setURI( "file://" + Sys::getProcessPath() + "assets/html/ensoft/" );
std::string html;
FileSystem::fileGet( "assets/html/ensoft/background.html", html );
sceneNode->loadLayoutFromString( HTMLFormatter::HTMLtoXML( html ) );
win->setClearColor( Color::White );
win->getInput()->update();
SceneManager::instance()->update();
win->clear();
SceneManager::instance()->draw();
win->display();
auto anchors = sceneNode->getRoot()->querySelectorAll( "#rss a" );
ASSERT_EQ( anchors.size(), (size_t)1 );
auto* anchor = anchors.front()->asType<UITextSpan>();
ASSERT_TRUE( anchor != nullptr );
EXPECT_EQ( anchor->getFontBackgroundColor().getValue(),
Color::fromString( "#d0d0d0" ).getValue() );
ASSERT_TRUE( anchor->getBackground() != nullptr );
ASSERT_TRUE( anchor->getBackground()->hasDrawableLayers() );
ASSERT_TRUE( anchor->getBackground()->getBackgroundDrawable().hasRadius() );
bool foundRoundedLayeredFragment = false;
sceneNode->getRoot()->forEachNode( [&]( Node* node ) {
if ( foundRoundedLayeredFragment || !node->isType( UI_TYPE_RICHTEXT ) )
return;
for ( const auto& fragment :
node->asType<UIRichText>()->getRichText().getInlineFragments() ) {
if ( fragment.type == RichText::InlineFragment::Type::Box &&
fragment.source.type == RichText::InlineSourceType::Widget &&
fragment.source.ptr == anchor ) {
foundRoundedLayeredFragment = true;
EXPECT_TRUE( fragment.backgroundColorDrawable != nullptr );
EXPECT_TRUE( fragment.backgroundDrawable != nullptr );
EXPECT_EQ( fragment.backgroundColor.getValue(),
Color::fromString( "#d0d0d0" ).getValue() );
break;
}
}
} );
EXPECT_TRUE( foundRoundedLayeredFragment );
const Rectf rect = anchor->getScreenRect();
ASSERT_GT( rect.getWidth(), 12.f );
ASSERT_GT( rect.getHeight(), 4.f );
Image image = win->getFrontBufferImage();
const Uint32 sampleX = static_cast<Uint32>( eefloor( rect.Right - 5.f ) );
const Uint32 sampleY = static_cast<Uint32>( eefloor( rect.Top + rect.getHeight() * 0.5f ) );
ASSERT_LT( sampleX, image.getWidth() );
ASSERT_LT( sampleY, image.getHeight() );
const Color pixel = image.getPixel( sampleX, sampleY );
EXPECT_NEAR( pixel.r, 0xd0, 4 );
EXPECT_NEAR( pixel.g, 0xd0, 4 );
EXPECT_NEAR( pixel.b, 0xd0, 4 );
Engine::destroySingleton();
}
UTEST( UIBackground, imageAtlasPositioningPixelDensity2 ) {
auto win = Engine::instance()->createWindow(
WindowSettings( 1024, 653, "Background Atlas Test PD2", WindowStyle::Default,